/*========================================================================= Program: CMake - Cross-Platform Makefile Generator Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved. See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #include "cmLocalUnixMakefileGenerator2.h" #include "cmGeneratedFileStream.h" #include "cmGlobalGenerator.h" #include "cmMakefile.h" #include "cmSourceFile.h" #include //---------------------------------------------------------------------------- cmLocalUnixMakefileGenerator2::cmLocalUnixMakefileGenerator2() { } //---------------------------------------------------------------------------- cmLocalUnixMakefileGenerator2::~cmLocalUnixMakefileGenerator2() { } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::Generate(bool fromTheTop) { // TODO: Account for control-c during Makefile generation. // Generate old style for now. this->cmLocalUnixMakefileGenerator::Generate(fromTheTop); // Generate the rule files for each target. const cmTargets& targets = m_Makefile->GetTargets(); for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t) { // TODO: Dispatch generation of each target type. if((t->second.GetType() == cmTarget::EXECUTABLE) || (t->second.GetType() == cmTarget::STATIC_LIBRARY) || (t->second.GetType() == cmTarget::SHARED_LIBRARY) || (t->second.GetType() == cmTarget::MODULE_LIBRARY)) { this->GenerateTargetRuleFile(t->second); } } // Generate the main makefile. this->GenerateMakefile(); // Generate the cmake file that keeps the makefile up to date. this->GenerateCMakefile(); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::GenerateMakefile() { std::string makefileName = m_Makefile->GetStartOutputDirectory(); makefileName += "/Makefile2"; std::string cmakefileName = makefileName; cmakefileName += ".cmake"; // Open the output files. std::ofstream makefileStream(makefileName.c_str()); if(!makefileStream) { cmSystemTools::Error("Error can not open for write: ", makefileName.c_str()); cmSystemTools::ReportLastSystemError(""); return; } // Write the do not edit header. this->WriteDisclaimer(makefileStream); // Write some rules to make things look nice. makefileStream << "# Disable some common implicit rules to speed things up.\n" << ".SUFFIXES:\n" << ".SUFFIXES:.hpuxmakemusthaverule\n\n"; // Write standard variables to the makefile. this->OutputMakeVariables(makefileStream); // Build command to run CMake to check if anything needs regenerating. std::string runRule = "@$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)"; runRule += " --check-rerun "; runRule += this->ConvertToRelativeOutputPath(cmakefileName.c_str()); // Construct recursive calls for the "all" rules. std::string depRule; std::string allRule; this->AppendRecursiveMake(depRule, "Makefile2", "all.depends"); this->AppendRecursiveMake(allRule, "Makefile2", "all"); // Write the main entry point target. This must be the VERY first // target so that make with no arguments will run it. { std::vector depends; std::vector commands; commands.push_back(runRule); commands.push_back(depRule); commands.push_back(allRule); this->OutputMakeRule( makefileStream, "Default target executed when no arguments are given to make.", "default_target", depends, commands); } // Write special target to silence make output. This must be after // the default target in case VERBOSE is set (which changes the name). if(!m_Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE")) { makefileStream << "# Suppress display of executed commands.\n" << "$(VERBOSE).SILENT:\n\n"; } // Get the set of targets. const cmTargets& targets = m_Makefile->GetTargets(); // Output top level dependency rule. { std::vector depends; std::vector commands; for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t) { // TODO: Dispatch generation of each target type. if((t->second.GetType() == cmTarget::EXECUTABLE) || (t->second.GetType() == cmTarget::STATIC_LIBRARY) || (t->second.GetType() == cmTarget::SHARED_LIBRARY) || (t->second.GetType() == cmTarget::MODULE_LIBRARY)) { if(t->second.IsInAll()) { std::string dep = this->GetTargetDirectory(t->second); dep += "/"; dep += t->first; dep += ".depends"; depends.push_back(dep); } } } this->OutputMakeRule(makefileStream, "all dependencies", "all.depends", depends, commands); } // Output top level build rule. { std::vector depends; std::vector commands; for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t) { // TODO: Dispatch generation of each target type. if((t->second.GetType() == cmTarget::EXECUTABLE) || (t->second.GetType() == cmTarget::STATIC_LIBRARY) || (t->second.GetType() == cmTarget::SHARED_LIBRARY) || (t->second.GetType() == cmTarget::MODULE_LIBRARY)) { if(t->second.IsInAll()) { depends.push_back(t->first+".requires"); } } } this->OutputMakeRule(makefileStream, "all", "all", depends, commands); } // Write include statements to get rules for each target. makefileStream << "# Include target rule files.\n"; for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t) { // TODO: Dispatch generation of each target type. if((t->second.GetType() == cmTarget::EXECUTABLE) || (t->second.GetType() == cmTarget::STATIC_LIBRARY) || (t->second.GetType() == cmTarget::SHARED_LIBRARY) || (t->second.GetType() == cmTarget::MODULE_LIBRARY)) { std::string ruleFileName = this->GetTargetDirectory(t->second); ruleFileName += "/"; ruleFileName += t->first; ruleFileName += ".make"; makefileStream << m_IncludeDirective << " " << this->ConvertToOutputForExisting(ruleFileName.c_str()).c_str() << "\n"; } } // Write jump-and-build rules that were recorded in the map. this->WriteJumpAndBuildRules(makefileStream); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::GenerateCMakefile() { std::string makefileName = m_Makefile->GetStartOutputDirectory(); makefileName += "/Makefile2"; std::string cmakefileName = makefileName; cmakefileName += ".cmake"; // Open the output file. std::ofstream cmakefileStream(cmakefileName.c_str()); if(!cmakefileStream) { cmSystemTools::Error("Error can not open for write: ", cmakefileName.c_str()); cmSystemTools::ReportLastSystemError(""); return; } // Write the do not edit header. this->WriteDisclaimer(cmakefileStream); // Get the list of files contributing to this generation step. // Sort the list and remove duplicates. std::vector lfiles = m_Makefile->GetListFiles(); std::sort(lfiles.begin(), lfiles.end(), std::less()); std::vector::iterator new_end = std::unique(lfiles.begin(), lfiles.end()); lfiles.erase(new_end, lfiles.end()); // Save the list to the cmake file. cmakefileStream << "# The corresponding makefile\n" << "# \"" << makefileName << "\"\n" << "# was generated from the following files:\n" << "SET(CMAKE_MAKEFILE_DEPENDS\n" << " \"" << m_Makefile->GetHomeOutputDirectory() << "/CMakeCache.txt\"\n"; for(std::vector::const_iterator i = lfiles.begin(); i != lfiles.end(); ++i) { cmakefileStream << " \"" << i->c_str() << "\"\n"; } cmakefileStream << " )\n\n"; // Set the corresponding makefile in the cmake file. cmakefileStream << "# The corresponding makefile is:\n" << "SET(CMAKE_MAKEFILE_OUTPUTS\n" << " \"" << makefileName.c_str() << "\"\n" << " )\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::GenerateTargetRuleFile(const cmTarget& target) { // Create a directory for this target. std::string dir = this->GetTargetDirectory(target); cmSystemTools::MakeDirectory(this->ConvertToFullPath(dir).c_str()); // First generate the object rule files. Save a list of all object // files for this target. std::vector objects; const std::vector& sources = target.GetSourceFiles(); for(std::vector::const_iterator source = sources.begin(); source != sources.end(); ++source) { if(!(*source)->GetPropertyAsBool("HEADER_FILE_ONLY") && !(*source)->GetCustomCommand() && !m_GlobalGenerator->IgnoreFile((*source)->GetSourceExtension().c_str())) { // Generate this object file's rule file. this->GenerateObjectRuleFile(target, *(*source)); // Save the object file name. objects.push_back(this->GetObjectFileName(target, *(*source))); } } // If there is no dependencies file, create an empty one. std::string depFileName = dir; depFileName += "/"; depFileName += target.GetName(); depFileName += ".depends.make"; std::string depFileNameFull = this->ConvertToFullPath(depFileName); if(!cmSystemTools::FileExists(depFileNameFull.c_str())) { std::ofstream depFileStream(depFileNameFull.c_str()); this->WriteDisclaimer(depFileStream); depFileStream << "# Empty dependencies file for target " << target.GetName() << ".\n" << "# This may be replaced when dependencies are built.\n"; } // Open the rule file. This should be copy-if-different because the // rules may depend on this file itself. std::string ruleFileName = dir; ruleFileName += "/"; ruleFileName += target.GetName(); ruleFileName += ".make"; std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName); cmGeneratedFileStream ruleFile(ruleFileNameFull.c_str()); std::ostream& ruleFileStream = ruleFile.GetStream(); if(!ruleFileStream) { // TODO: Produce error message that accounts for generated stream // .tmp. return; } this->WriteDisclaimer(ruleFileStream); ruleFileStream << "# Rule file for target " << target.GetName() << ".\n\n"; // Include the dependencies for the target. ruleFileStream << "# Include any dependencies generated for this rule.\n" << m_IncludeDirective << " " << this->ConvertToOutputForExisting(depFileName.c_str()).c_str() << "\n\n"; // Include the rule file for each object. if(!objects.empty()) { ruleFileStream << "# Include make rules for object files.\n"; for(std::vector::const_iterator obj = objects.begin(); obj != objects.end(); ++obj) { std::string objRuleFileName = *obj; objRuleFileName += ".make"; ruleFileStream << m_IncludeDirective << " " << this->ConvertToOutputForExisting(objRuleFileName.c_str()).c_str() << "\n"; } ruleFileStream << "\n"; } // Write the dependency generation rule. { std::vector depends; std::vector commands; std::string depComment = "dependencies for "; depComment += target.GetName(); std::string depTarget = dir; depTarget += "/"; depTarget += target.GetName(); depTarget += ".depends"; for(std::vector::const_iterator obj = objects.begin(); obj != objects.end(); ++obj) { depends.push_back((*obj)+".depends"); } depends.push_back(ruleFileName); this->OutputMakeRule(ruleFileStream, depComment.c_str(), depTarget.c_str(), depends, commands); } #if 0 // Write the requires rule. { std::vector depends; std::vector commands; std::string reqComment = "requirements for "; reqComment += target.GetName(); std::string reqTarget = target.GetName(); reqTarget += ".requires"; for(std::vector::const_iterator obj = objects.begin(); obj != objects.end(); ++obj) { depends.push_back(*obj); } depends.push_back(ruleFileName); this->OutputMakeRule(ruleFileStream, reqComment.c_str(), reqTarget.c_str(), depends, commands); } #endif // Write the build rule. switch(target.GetType()) { case cmTarget::STATIC_LIBRARY: this->WriteStaticLibraryRule(ruleFileStream, ruleFileName.c_str(), target, objects); break; case cmTarget::SHARED_LIBRARY: this->WriteSharedLibraryRule(ruleFileStream, ruleFileName.c_str(), target, objects); break; case cmTarget::MODULE_LIBRARY: this->WriteModuleLibraryRule(ruleFileStream, ruleFileName.c_str(), target, objects); break; case cmTarget::EXECUTABLE: this->WriteExecutableRule(ruleFileStream, ruleFileName.c_str(), target, objects); break; default: break; } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::GenerateObjectRuleFile(const cmTarget& target, const cmSourceFile& source) { // Identify the language of the source file. const char* lang = this->GetSourceFileLanguage(source); if(!lang) { // If language is not known, this is an error. cmSystemTools::Error("Source file \"", source.GetFullPath().c_str(), "\" has unknown type."); return; } // Get the full path name of the object file. std::string obj = this->GetObjectFileName(target, source); // Create the directory containing the object file. This may be a // subdirectory under the target's directory. std::string dir = cmSystemTools::GetFilenamePath(obj.c_str()); cmSystemTools::MakeDirectory(this->ConvertToFullPath(dir).c_str()); // If there is no dependencies file, create an empty one. std::string depFileName = obj; depFileName += ".depends.make"; std::string depFileNameFull = this->ConvertToFullPath(depFileName); if(!cmSystemTools::FileExists(depFileNameFull.c_str())) { std::ofstream depFileStream(depFileNameFull.c_str()); this->WriteDisclaimer(depFileStream); depFileStream << "# Empty dependencies file for object file " << obj.c_str() << ".\n" << "# This may be replaced when dependencies are built.\n"; } // Open the rule file for writing. This should be copy-if-different // because the rules may depend on this file itself. std::string ruleFileName = obj; ruleFileName += ".make"; std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName); cmGeneratedFileStream ruleFile(ruleFileNameFull.c_str()); std::ostream& ruleFileStream = ruleFile.GetStream(); if(!ruleFileStream) { // TODO: Produce error message that accounts for generated stream // .tmp. return; } this->WriteDisclaimer(ruleFileStream); ruleFileStream << "# Rule file for object file " << obj.c_str() << ".\n\n"; // Include the dependencies for the target. ruleFileStream << "# Include any dependencies generated for this rule.\n" << m_IncludeDirective << " " << this->ConvertToOutputForExisting(depFileName.c_str()).c_str() << "\n\n"; // Create the list of dependencies known at cmake time. These are // shared between the object file and dependency scanning rule. std::vector depends; depends.push_back(source.GetFullPath()); if(const char* objectDeps = source.GetProperty("OBJECT_DEPENDS")) { std::vector deps; cmSystemTools::ExpandListArgument(objectDeps, deps); for(std::vector::iterator i = deps.begin(); i != deps.end(); ++i) { depends.push_back(this->ConvertToRelativeOutputPath(i->c_str())); } } depends.push_back(ruleFileName); // Write the dependency generation rule. std::string depTarget = obj; depTarget += ".depends"; { std::string depComment = "dependencies for "; depComment += obj; cmOStringStream depCmd; // TODO: Account for source file properties and directory-level // definitions when scanning for dependencies. depCmd << "$(CMAKE_COMMAND) -E cmake_depends " << lang << " " << this->ConvertToRelativeOutputPath(obj.c_str()) << " " << this->ConvertToRelativeOutputPath(source.GetFullPath().c_str()); std::vector includeDirs; this->GetIncludeDirectories(includeDirs); for(std::vector::iterator i = includeDirs.begin(); i != includeDirs.end(); ++i) { depCmd << " -I" << this->ConvertToRelativeOutputPath(i->c_str()); } std::vector commands; commands.push_back(depCmd.str()); std::string touchCmd = "@touch "; touchCmd += this->ConvertToRelativeOutputPath(depTarget.c_str()); commands.push_back(touchCmd); this->OutputMakeRule(ruleFileStream, depComment.c_str(), depTarget.c_str(), depends, commands); } // Write the build rule. { // Build the set of compiler flags. std::string flags; // Add the export symbol definition for shared library objects. bool shared = ((target.GetType() == cmTarget::SHARED_LIBRARY) || (target.GetType() == cmTarget::MODULE_LIBRARY)); if(shared) { flags += "-D"; if(const char* custom_export_name = target.GetProperty("DEFINE_SYMBOL")) { flags += custom_export_name; } else { std::string in = target.GetName(); in += "_EXPORTS"; flags += cmSystemTools::MakeCindentifier(in.c_str()); } } // Add flags from source file properties. this->AppendFlags(flags, source.GetProperty("COMPILE_FLAGS")); // Add language-specific flags. this->AddLanguageFlags(flags, lang); // Add shared-library flags if needed. this->AddSharedFlags(flags, lang, shared); // Add include directory flags. this->AppendFlags(flags, this->GetIncludeFlags(lang)); // Get the output paths for source and object files. std::string sourceFile = this->ConvertToRelativeOutputPath(source.GetFullPath().c_str()); std::string objectFile = this->ConvertToRelativeOutputPath(obj.c_str()); // Construct the compile rules. std::vector commands; std::string compileRuleVar = "CMAKE_"; compileRuleVar += lang; compileRuleVar += "_COMPILE_OBJECT"; std::string compileRule = m_Makefile->GetRequiredDefinition(compileRuleVar.c_str()); cmSystemTools::ExpandListArgument(compileRule, commands); // Expand placeholders in the commands. for(std::vector::iterator i = commands.begin(); i != commands.end(); ++i) { this->ExpandRuleVariables(*i, lang, 0, // no objects 0, // no target 0, // no link libs sourceFile.c_str(), objectFile.c_str(), flags.c_str()); } // Write the rule. std::string buildComment = lang; buildComment += " object"; this->OutputMakeRule(ruleFileStream, buildComment.c_str(), obj.c_str(), depends, commands); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::WriteDisclaimer(std::ostream& os) { os << "# CMAKE generated file: DO NOT EDIT!\n" << "# Generated by \"" << m_GlobalGenerator->GetName() << "\"" << " Generator, CMake Version " << cmMakefile::GetMajorVersion() << "." << cmMakefile::GetMinorVersion() << "\n\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteExecutableRule(std::ostream& ruleFileStream, const char* ruleFileName, const cmTarget& target, std::vector& objects) { std::vector commands; // Build list of dependencies. TODO: depend on other targets. std::vector depends; for(std::vector::const_iterator obj = objects.begin(); obj != objects.end(); ++obj) { depends.push_back(*obj); } // Add dependencies on libraries that will be linked. std::set emitted; emitted.insert(target.GetName()); const cmTarget::LinkLibraries& tlibs = target.GetLinkLibraries(); for(cmTarget::LinkLibraries::const_iterator lib = tlibs.begin(); lib != tlibs.end(); ++lib) { // Don't emit the same library twice for this target. if(emitted.insert(lib->first).second) { // Add this dependency. this->AppendLibDepend(depends, lib->first.c_str()); } } depends.push_back(ruleFileName); // Construct the full path to the executable that will be generated. std::string targetFullPath = m_ExecutableOutputPath; if(targetFullPath.length() == 0) { targetFullPath = m_Makefile->GetCurrentOutputDirectory(); if(targetFullPath.size() && targetFullPath[targetFullPath.size()-1] != '/') { targetFullPath += "/"; } } #ifdef __APPLE__ if(target.GetPropertyAsBool("MACOSX_BUNDLE")) { // Make bundle directories targetFullPath += name; targetFullPath += ".app/Contents/MacOS/"; } #endif targetFullPath += target.GetName(); targetFullPath += cmSystemTools::GetExecutableExtension(); targetFullPath = this->ConvertToRelativeOutputPath(targetFullPath.c_str()); // Get the language to use for linking this executable. const char* linkLanguage = target.GetLinkerLanguage(this->GetGlobalGenerator()); // Build a list of linker flags. std::string linkFlags; // Add flags to create an executable. this->AddConfigVariableFlags(linkFlags, "CMAKE_EXE_LINKER_FLAGS"); if(target.GetPropertyAsBool("WIN32_EXECUTABLE")) { this->AppendFlags(linkFlags, m_Makefile->GetDefinition("CMAKE_CREATE_WIN32_EXE")); } else { this->AppendFlags(linkFlags, m_Makefile->GetDefinition("CMAKE_CREATE_CONSOLE_EXE")); } // Add language-specific flags. this->AddLanguageFlags(linkFlags, linkLanguage); // Add flags to deal with shared libraries. Any library being // linked in might be shared, so always use shared flags for an // executable. this->AddSharedFlags(linkFlags, linkLanguage, true); // Add target-specific flags. this->AppendFlags(linkFlags, target.GetProperty("LINK_FLAGS")); // TODO: Pre-build and pre-link rules. // Construct the main link rule. std::string linkRuleVar = "CMAKE_"; linkRuleVar += linkLanguage; linkRuleVar += "_LINK_EXECUTABLE"; std::string linkRule = m_Makefile->GetRequiredDefinition(linkRuleVar.c_str()); cmSystemTools::ExpandListArgument(linkRule, commands); // TODO: Post-build rules. // Collect up flags to link in needed libraries. cmOStringStream linklibs; this->OutputLinkLibraries(linklibs, 0, target); // Construct object file lists that may be needed to expand the // rule. TODO: Store these in make variables with line continuation // to avoid excessively long lines. std::string objs; std::string objsQuoted; const char* space = ""; for(std::vector::iterator i = objects.begin(); i != objects.end(); ++i) { objs += space; objs += *i; objsQuoted += space; objsQuoted += "\""; objsQuoted += *i; objsQuoted += "\""; space = " "; } // Expand placeholders in the commands. for(std::vector::iterator i = commands.begin(); i != commands.end(); ++i) { this->ExpandRuleVariables(*i, linkLanguage, objs.c_str(), targetFullPath.c_str(), linklibs.str().c_str(), 0, 0, /*flags.c_str() why?*/ "", 0, 0, 0, linkFlags.c_str()); } // Write the build rule. std::string buildComment = linkLanguage; buildComment += " executable"; this->OutputMakeRule(ruleFileStream, buildComment.c_str(), targetFullPath.c_str(), depends, commands); // TODO: Add "local" target and canonical target name as rules. // Write the requires rule. { std::vector depends; std::vector commands; std::string reqComment = "requirements for "; reqComment += target.GetName(); std::string reqTarget = target.GetName(); reqTarget += ".requires"; depends.push_back(targetFullPath); this->OutputMakeRule(ruleFileStream, reqComment.c_str(), reqTarget.c_str(), depends, commands); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteStaticLibraryRule(std::ostream& ruleFileStream, const char* ruleFileName, const cmTarget& target, std::vector& objects) { const char* linkLanguage = target.GetLinkerLanguage(this->GetGlobalGenerator()); std::string linkRuleVar = "CMAKE_"; linkRuleVar += linkLanguage; linkRuleVar += "_CREATE_STATIC_LIBRARY"; std::string extraFlags; this->AppendFlags(extraFlags, target.GetProperty("STATIC_LIBRARY_FLAGS")); this->WriteLibraryRule(ruleFileStream, ruleFileName, target, objects, linkRuleVar.c_str(), extraFlags.c_str()); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteSharedLibraryRule(std::ostream& ruleFileStream, const char* ruleFileName, const cmTarget& target, std::vector& objects) { const char* linkLanguage = target.GetLinkerLanguage(this->GetGlobalGenerator()); std::string linkRuleVar = "CMAKE_"; linkRuleVar += linkLanguage; linkRuleVar += "_CREATE_SHARED_LIBRARY"; std::string extraFlags; this->AppendFlags(extraFlags, target.GetProperty("LINK_FLAGS")); this->AddConfigVariableFlags(extraFlags, "CMAKE_SHARED_LINKER_FLAGS"); if(m_Makefile->IsOn("WIN32") && !(m_Makefile->IsOn("CYGWIN") || m_Makefile->IsOn("MINGW"))) { const std::vector& sources = target.GetSourceFiles(); for(std::vector::const_iterator i = sources.begin(); i != sources.end(); ++i) { if((*i)->GetSourceExtension() == "def") { extraFlags += " "; extraFlags += m_Makefile->GetSafeDefinition("CMAKE_LINK_DEF_FILE_FLAG"); extraFlags += this->ConvertToRelativeOutputPath((*i)->GetFullPath().c_str()); } } } this->WriteLibraryRule(ruleFileStream, ruleFileName, target, objects, linkRuleVar.c_str(), extraFlags.c_str()); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteModuleLibraryRule(std::ostream& ruleFileStream, const char* ruleFileName, const cmTarget& target, std::vector& objects) { const char* linkLanguage = target.GetLinkerLanguage(this->GetGlobalGenerator()); std::string linkRuleVar = "CMAKE_"; linkRuleVar += linkLanguage; linkRuleVar += "_CREATE_SHARED_MODULE"; std::string extraFlags; this->AppendFlags(extraFlags, target.GetProperty("LINK_FLAGS")); this->AddConfigVariableFlags(extraFlags, "CMAKE_MODULE_LINKER_FLAGS"); // TODO: Should .def files be supported here also? this->WriteLibraryRule(ruleFileStream, ruleFileName, target, objects, linkRuleVar.c_str(), extraFlags.c_str()); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteLibraryRule(std::ostream& ruleFileStream, const char* ruleFileName, const cmTarget& target, std::vector& objects, const char* linkRuleVar, const char* extraFlags) { std::vector commands; // Build list of dependencies. TODO: depend on other targets. std::vector depends; for(std::vector::const_iterator obj = objects.begin(); obj != objects.end(); ++obj) { depends.push_back(*obj); } depends.push_back(ruleFileName); const char* linkLanguage = target.GetLinkerLanguage(this->GetGlobalGenerator()); std::string linkFlags; this->AppendFlags(linkFlags, extraFlags); std::string targetName; std::string targetNameSO; std::string targetNameReal; std::string targetNameBase; this->GetLibraryNames(target.GetName(), target, targetName, targetNameSO, targetNameReal, targetNameBase); std::string outpath; std::string outdir; if(m_UseRelativePaths) { outdir = this->ConvertToRelativeOutputPath(m_LibraryOutputPath.c_str()); } else { outdir = m_LibraryOutputPath; } if(!m_WindowsShell && m_UseRelativePaths && outdir.size()) { outpath = "\"`cd "; } outpath += outdir; if(!m_WindowsShell && m_UseRelativePaths && outdir.size()) { outpath += ";pwd`\"/"; } if(outdir.size() == 0 && m_UseRelativePaths && !m_WindowsShell) { outpath = "\"`pwd`\"/"; } // The full path versions of the names. std::string targetFullPath = outpath + targetName; std::string targetFullPathSO = outpath + targetNameSO; std::string targetFullPathReal = outpath + targetNameReal; std::string targetFullPathBase = outpath + targetNameBase; // If not using relative paths then the output path needs to be // converted here if(!m_UseRelativePaths) { targetFullPath = this->ConvertToRelativeOutputPath(targetFullPath.c_str()); targetFullPathSO = this->ConvertToRelativeOutputPath(targetFullPathSO.c_str()); targetFullPathReal = this->ConvertToRelativeOutputPath(targetFullPathReal.c_str()); targetFullPathBase = this->ConvertToRelativeOutputPath(targetFullPathBase.c_str()); } // Add a command to remove any existing files for this library. std::string remove = "$(CMAKE_COMMAND) -E remove -f "; remove += targetFullPathReal; if(targetFullPathSO != targetFullPathReal) { remove += " "; remove += targetFullPathSO; } if(targetFullPath != targetFullPathSO && targetFullPath != targetFullPathReal) { remove += " "; remove += targetFullPath; } commands.push_back(remove); // TODO: Pre-build and pre-link rules. // Construct the main link rule. std::string linkRule = m_Makefile->GetRequiredDefinition(linkRuleVar); cmSystemTools::ExpandListArgument(linkRule, commands); // Add a rule to create necessary symlinks for the library. if(targetFullPath != targetFullPathReal) { std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_library "; symlink += targetFullPathReal; symlink += " "; symlink += targetFullPathSO; symlink += " "; symlink += targetFullPath; commands.push_back(symlink); } // TODO: Post-build rules. // Collect up flags to link in needed libraries. cmOStringStream linklibs; this->OutputLinkLibraries(linklibs, target.GetName(), target); // Construct object file lists that may be needed to expand the // rule. TODO: Store these in make variables with line continuation // to avoid excessively long lines. std::string objs; std::string objsQuoted; const char* space = ""; for(std::vector::iterator i = objects.begin(); i != objects.end(); ++i) { objs += space; objs += *i; objsQuoted += space; objsQuoted += "\""; objsQuoted += *i; objsQuoted += "\""; space = " "; } // Expand placeholders in the commands. for(std::vector::iterator i = commands.begin(); i != commands.end(); ++i) { this->ExpandRuleVariables(*i, linkLanguage, objs.c_str(), targetFullPathReal.c_str(), linklibs.str().c_str(), 0, 0, 0, objsQuoted.c_str(), targetFullPathBase.c_str(), targetNameSO.c_str(), linkFlags.c_str()); } // Write the build rule. std::string buildComment = linkLanguage; buildComment += " static library"; this->OutputMakeRule(ruleFileStream, buildComment.c_str(), targetFullPath.c_str(), depends, commands); // TODO: Add "local" target and canonical target name as rules. // Write the requires rule. { std::vector depends; std::vector commands; std::string reqComment = "requirements for "; reqComment += target.GetName(); std::string reqTarget = target.GetName(); reqTarget += ".requires"; depends.push_back(targetFullPath); this->OutputMakeRule(ruleFileStream, reqComment.c_str(), reqTarget.c_str(), depends, commands); } } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator2 ::GetTargetDirectory(const cmTarget& target) { std::string dir = target.GetName(); dir += ".dir"; return dir; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator2 ::GetObjectFileName(const cmTarget& target, const cmSourceFile& source) { // If the full path to the source file includes this directory, // we want to use the relative path for the filename of the // object file. Otherwise, we will use just the filename // portion. std::string objectName; if((cmSystemTools::GetFilenamePath( source.GetFullPath()).find( m_Makefile->GetCurrentDirectory()) == 0) || (cmSystemTools::GetFilenamePath( source.GetFullPath()).find( m_Makefile->GetCurrentOutputDirectory()) == 0)) { objectName = source.GetSourceName(); } else { objectName = cmSystemTools::GetFilenameName(source.GetSourceName()); } // Append the object file extension. objectName += m_GlobalGenerator->GetLanguageOutputExtensionFromExtension( source.GetSourceExtension().c_str()); // Convert to a safe name. objectName = this->CreateSafeUniqueObjectFileName(objectName.c_str()); // Prepend the target directory. std::string obj = this->GetTargetDirectory(target); obj += "/"; obj += objectName; return obj; } //---------------------------------------------------------------------------- const char* cmLocalUnixMakefileGenerator2 ::GetSourceFileLanguage(const cmSourceFile& source) { // Identify the language of the source file. return (m_GlobalGenerator ->GetLanguageFromExtension(source.GetSourceExtension().c_str())); } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator2 ::ConvertToFullPath(const std::string& localPath) { std::string dir = m_Makefile->GetCurrentOutputDirectory(); dir += "/"; dir += localPath; return dir; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::AddLanguageFlags(std::string& flags, const char* lang) { // Add language-specific flags. std::string flagsVar = "CMAKE_"; flagsVar += lang; flagsVar += "_FLAGS"; this->AddConfigVariableFlags(flags, flagsVar.c_str()); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::AddSharedFlags(std::string& flags, const char* lang, bool shared) { std::string flagsVar; // Add flags for dealing with shared libraries for this language. if(shared) { flagsVar = "CMAKE_SHARED_LIBRARY_"; flagsVar += lang; flagsVar += "_FLAGS"; this->AppendFlags(flags, m_Makefile->GetDefinition(flagsVar.c_str())); } // Add flags specific to shared builds. if(cmSystemTools::IsOn(m_Makefile->GetDefinition("BUILD_SHARED_LIBS"))) { flagsVar = "CMAKE_SHARED_BUILD_"; flagsVar += lang; flagsVar += "_FLAGS"; this->AppendFlags(flags, m_Makefile->GetDefinition(flagsVar.c_str())); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::AddConfigVariableFlags(std::string& flags, const char* var) { // Add the flags from the variable itself. std::string flagsVar = var; this->AppendFlags(flags, m_Makefile->GetDefinition(flagsVar.c_str())); // Add the flags from the build-type specific variable. const char* buildType = m_Makefile->GetDefinition("CMAKE_BUILD_TYPE"); if(buildType && *buildType) { flagsVar += "_"; flagsVar += cmSystemTools::UpperCase(buildType); this->AppendFlags(flags, m_Makefile->GetDefinition(flagsVar.c_str())); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::AppendFlags(std::string& flags, const char* newFlags) { if(newFlags && *newFlags) { if(flags.size()) { flags += " "; } flags += newFlags; } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::AppendLibDepend(std::vector& depends, const char* name) { // There are a few cases for the name of the target: // - CMake target in this directory: depend on it. // - CMake target in another directory: depend and add jump-and-build. // - Full path to an outside file: depend on it. // - Other format (like -lm): do nothing. // If it is a CMake target there will be a definition for it. std::string dirVar = name; dirVar += "_CMAKE_PATH"; const char* dir = m_Makefile->GetDefinition(dirVar.c_str()); if(dir && *dir) { // This is a CMake target somewhere in this project. bool jumpAndBuild = false; // Get the path to the library. std::string libPath; if(this->SamePath(m_Makefile->GetCurrentOutputDirectory(), dir)) { // The target is in the current directory so this makefile will // know about it already. libPath = m_LibraryOutputPath; } else { // The target is in another directory. Get the path to it. if(m_LibraryOutputPath.size()) { libPath = m_LibraryOutputPath; } else { libPath = dir; libPath += "/"; } // We need to add a jump-and-build rule for this library. jumpAndBuild = true; } // Add the name of the library's file. This depends on the type // of the library. std::string typeVar = name; typeVar += "_LIBRARY_TYPE"; std::string libType = m_Makefile->GetSafeDefinition(typeVar.c_str()); std::string prefix; std::string suffix; if(libType == "SHARED") { prefix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_LIBRARY_PREFIX"); suffix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_LIBRARY_SUFFIX"); } else if(libType == "MODULE") { prefix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_MODULE_PREFIX"); suffix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_MODULE_SUFFIX"); } else if(libType == "STATIC") { prefix = m_Makefile->GetSafeDefinition("CMAKE_STATIC_LIBRARY_PREFIX"); suffix = m_Makefile->GetSafeDefinition("CMAKE_STATIC_LIBRARY_SUFFIX"); } libPath += prefix; libPath += name; libPath += suffix; if(jumpAndBuild) { // We need to add a jump-and-build rule for this library. cmLocalUnixMakefileGenerator2::RemoteTarget rt; rt.m_BuildDirectory = dir; rt.m_FilePath =libPath; m_JumpAndBuild[name] = rt; } // Add a dependency on the library. depends.push_back(this->ConvertToRelativeOutputPath(libPath.c_str())); } else { // This is not a CMake target. If it exists and is a full path we // can depend on it. if(cmSystemTools::FileExists(name) && cmSystemTools::FileIsFullPath(name)) { depends.push_back(this->ConvertToRelativeOutputPath(name)); } } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::AppendRecursiveMake(std::string& cmd, const char* file, const char* tgt) { // Call make on the given file. cmd += "$(MAKE) -f "; cmd += file; // Pass down verbosity level. cmd += " $(MAKESILENT) "; // Most unix makes will pass the command line flags to make down to // sub-invoked makes via an environment variable. However, some // makes do not support that, so you have to pass the flags // explicitly. if(m_PassMakeflags) { cmd += "-$(MAKEFLAGS) "; } // Add the target. cmd += tgt; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteJumpAndBuildRules(std::ostream& makefileStream) { std::vector depends; std::vector commands; commands.push_back(""); for(std::map::iterator jump = m_JumpAndBuild.begin(); jump != m_JumpAndBuild.end(); ++jump) { const cmLocalUnixMakefileGenerator2::RemoteTarget& rt = jump->second; std::string& cmd = commands[0]; if(m_WindowsShell) { // TODO: implement windows version. cmd = ""; } else { cmd = "cd "; cmd += this->ConvertToOutputForExisting(rt.m_BuildDirectory.c_str()); cmd += "; "; std::string tgt = jump->first; tgt += ".requires"; this->AppendRecursiveMake(cmd, "Makefile2", tgt.c_str()); } this->OutputMakeRule(makefileStream, "jump rule for", rt.m_FilePath.c_str(), depends, commands); } } //---------------------------------------------------------------------------- bool cmLocalUnixMakefileGenerator2 ::ScanDependencies(std::vector const& args) { // Format of arguments is: // $(CMAKE_COMMAND), cmake_depends, , , , [include-flags] // The caller has ensured that all required arguments exist. // The file to which to write dependencies. const char* objFile = args[3].c_str(); // The source file at which to start the scan. const char* srcFile = args[4].c_str(); // Convert the include flags to full paths. std::vector includes; for(unsigned int i=5; i < args.size(); ++i) { if(args[i].substr(0, 2) == "-I") { // Get the include path without the -I flag. std::string inc = args[i].substr(2); includes.push_back(cmSystemTools::CollapseFullPath(inc.c_str())); } } // Dispatch the scan for each language. std::string const& lang = args[2]; if(lang == "C" || lang == "CXX") { return cmLocalUnixMakefileGenerator2::ScanDependenciesC(objFile, srcFile, includes); } return false; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2ScanDependenciesC( std::ifstream& fin, std::set& encountered, std::queue& unscanned) { // Regular expression to identify C preprocessor include directives. cmsys::RegularExpression includeLine("^[ \t]*#[ \t]*include[ \t]*[<\"]([^\">]+)[\">]"); // Read one line at a time. std::string line; while(cmSystemTools::GetLineFromStream(fin, line)) { // Match include directives. if(includeLine.find(line.c_str())) { // Get the file being included. std::string includeFile = includeLine.match(1); // Queue the file if it has not yet been encountered. if(encountered.find(includeFile) == encountered.end()) { encountered.insert(includeFile); unscanned.push(includeFile); } } } } //---------------------------------------------------------------------------- bool cmLocalUnixMakefileGenerator2 ::ScanDependenciesC(const char* objFile, const char* srcFile, std::vector const& includes) { // Walk the dependency graph starting with the source file. std::set dependencies; std::set encountered; std::set scanned; std::queue unscanned; unscanned.push(srcFile); encountered.insert(srcFile); while(!unscanned.empty()) { // Get the next file to scan. std::string fname = unscanned.front(); unscanned.pop(); // If not a full path, find the file in the include path. std::string fullName; if(cmSystemTools::FileIsFullPath(fname.c_str())) { fullName = fname; } else { for(std::vector::const_iterator i = includes.begin(); i != includes.end(); ++i) { std::string temp = *i; temp += "/"; temp += fname; if(cmSystemTools::FileExists(temp.c_str())) { fullName = temp; break; } } } // Scan the file if it has not been scanned already. if(scanned.find(fullName) == scanned.end()) { // Record scanned files. scanned.insert(fullName); // Try to scan the file. Just leave it out if we cannot find // it. std::ifstream fin(fullName.c_str()); if(fin) { // Add this file as a dependency. dependencies.insert(fullName); // Scan this file for new dependencies. cmLocalUnixMakefileGenerator2ScanDependenciesC(fin, encountered, unscanned); } } } // Write the dependencies to the output file. std::string depMakeFile = objFile; depMakeFile += ".depends.make"; std::ofstream fout(depMakeFile.c_str()); fout << "# Dependencies for " << objFile << std::endl; for(std::set::iterator i=dependencies.begin(); i != dependencies.end(); ++i) { fout << objFile << " : " << i->c_str() << std::endl; } fout << std::endl; fout << "# Dependencies for " << objFile << ".depends" << std::endl; for(std::set::iterator i=dependencies.begin(); i != dependencies.end(); ++i) { fout << objFile << ".depends : " << i->c_str() << std::endl; } return true; }