# - Try to find HSPELL # Once done this will define # # HSPELL_FOUND - system has HSPELL # HSPELL_INCLUDE_DIR - the HSPELL include directory # HSPELL_LIBRARIES - The libraries needed to use HSPELL # HSPELL_DEFINITIONS - Compiler switches required for using HSPELL #============================================================================= # Copyright 2006-2009 Kitware, Inc. # Copyright 2006 Alexander Neundorf # # Distributed under the OSI-approved BSD License (the "License"); # see accompanying file Copyright.txt for details. # # This software is distributed WITHOUT ANY WARRANTY; without even the # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the License for more information. #============================================================================= # (To distributed this file outside of CMake, substitute the full # License text for the above reference.) IF (HSPELL_INCLUDE_DIR AND HSPELL_LIBRARIES) # Already in cache, be silent SET(HSPELL_FIND_QUIETLY TRUE) ENDIF (HSPELL_INCLUDE_DIR AND HSPELL_LIBRARIES) FIND_PATH(HSPELL_INCLUDE_DIR hspell.h ) FIND_LIBRARY(HSPELL_LIBRARIES NAMES hspell ) # handle the QUIETLY and REQUIRED arguments and set HSPELL_FOUND to TRUE if # all listed variables are TRUE INCLUDE(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(HSPELL DEFAULT_MSG HSPELL_LIBRARIES HSPELL_INCLUDE_DIR) MARK_AS_ADVANCED(HSPELL_INCLUDE_DIR HSPELL_LIBRARIES)