# Locate gdal # This module defines # GDAL_LIBRARY # GDAL_FOUND, if false, do not try to link to gdal # GDAL_INCLUDE_DIR, where to find the headers # # $GDALDIR is an environment variable that would # correspond to the ./configure --prefix=$GDAL_DIR # used in building gdal. # # Created by Eric Wing. I'm not a gdal user, but OpenSceneGraph uses it # for osgTerrain so I whipped this module together for completeness. # I actually don't know the conventions or where files are typically # placed in distros. # Any real gdal users are encouraged to correct this (but please don't # break the OS X framework stuff when doing so which is what usually seems # to happen). # This makes the presumption that you are include gdal.h like # #include "gdal.h" FIND_PATH(GDAL_INCLUDE_DIR gdal.h HINTS $ENV{GDAL_DIR} PATH_SUFFIXES include PATHS ~/Library/Frameworks/gdal.framework/Headers /Library/Frameworks/gdal.framework/Headers /usr/local/include/gdal /usr/local/include/GDAL /usr/local/include /usr/include/gdal /usr/include/GDAL /usr/include /sw/include/gdal /sw/include/GDAL /sw/include # Fink /opt/local/include/gdal /opt/local/include/GDAL /opt/local/include # DarwinPorts /opt/csw/include/gdal /opt/csw/include/GDAL /opt/csw/include # Blastwave /opt/include/gdal /opt/include/GDAL /opt/include ) FIND_LIBRARY(GDAL_LIBRARY NAMES gdal GDAL HINTS $ENV{GDAL_DIR} PATH_SUFFIXES lib64 lib PATHS ~/Library/Frameworks /Library/Frameworks /usr/local /usr /sw /opt/local /opt/csw /opt /usr/freeware [HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;GDAL_ROOT]/lib ) SET(GDAL_FOUND "NO") IF(GDAL_LIBRARY AND GDAL_INCLUDE_DIR) SET(GDAL_FOUND "YES") ENDIF(GDAL_LIBRARY AND GDAL_INCLUDE_DIR)