/*========================================================================= Program: CMake - Cross-Platform Makefile Generator Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved. See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #include "cmGlobalGenerator.h" #include "cmLocalGenerator.h" #include "cmExternalMakefileProjectGenerator.h" #include "cmake.h" #include "cmMakefile.h" #include "cmSourceFile.h" #include "cmVersion.h" #include "cmInstallExportGenerator.h" #include // required for atof #if defined(_WIN32) && !defined(__CYGWIN__) #include // workaround against Windows name mangling: #undef GetCurrentDirectory #endif #include cmGlobalGenerator::cmGlobalGenerator() { // By default the .SYMBOLIC dependency is not needed on symbolic rules. this->NeedSymbolicMark = false; // by default use the native paths this->ForceUnixPaths = false; // By default do not try to support color. this->ToolSupportsColor = false; // By default do not use link scripts. this->UseLinkScript = false; // Whether an install target is needed. this->InstallTargetEnabled = false; // how long to let try compiles run this->TryCompileTimeout = 0; this->ExtraGenerator = 0; this->CurrentLocalGenerator = 0; } cmGlobalGenerator::~cmGlobalGenerator() { // Delete any existing cmLocalGenerators for (unsigned int i = 0; i < this->LocalGenerators.size(); ++i) { delete this->LocalGenerators[i]; } this->LocalGenerators.clear(); if (this->ExtraGenerator) { delete this->ExtraGenerator; } for (std::map >::iterator setIt = this->ExportSets.begin(); setIt != this->ExportSets.end(); ++setIt) { for (unsigned int i = 0; i < setIt->second.size(); ++i) { delete setIt->second[i]; } } } // Find the make program for the generator, required for try compiles void cmGlobalGenerator::FindMakeProgram(cmMakefile* mf) { if(this->FindMakeProgramFile.size() == 0) { cmSystemTools::Error( "Generator implementation error, " "all generators must specify this->FindMakeProgramFile"); } if(!mf->GetDefinition("CMAKE_MAKE_PROGRAM") || cmSystemTools::IsOff(mf->GetDefinition("CMAKE_MAKE_PROGRAM"))) { std::string setMakeProgram = mf->GetModulesFile(this->FindMakeProgramFile.c_str()); if(setMakeProgram.size()) { mf->ReadListFile(0, setMakeProgram.c_str()); } } if(!mf->GetDefinition("CMAKE_MAKE_PROGRAM") || cmSystemTools::IsOff(mf->GetDefinition("CMAKE_MAKE_PROGRAM"))) { cmOStringStream err; err << "CMake was unable to find a build program corresponding to \"" << this->GetName() << "\". CMAKE_MAKE_PROGRAM is not set. You " << "probably need to select a different build tool."; cmSystemTools::Error(err.str().c_str()); cmSystemTools::SetFatalErrorOccured(); return; } std::string makeProgram = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM"); // if there are spaces in the make program use short path // but do not short path the actual program name, as // this can cause trouble with VSExpress if(makeProgram.find(' ') != makeProgram.npos) { std::string dir; std::string file; cmSystemTools::SplitProgramPath(makeProgram.c_str(), dir, file); std::string saveFile = file; cmSystemTools::GetShortPath(makeProgram.c_str(), makeProgram); cmSystemTools::SplitProgramPath(makeProgram.c_str(), dir, file); makeProgram = dir; makeProgram += "/"; makeProgram += saveFile; mf->AddCacheDefinition("CMAKE_MAKE_PROGRAM", makeProgram.c_str(), "make program", cmCacheManager::FILEPATH); } if(makeProgram.find("xcodebuild") != makeProgram.npos) { // due to the text file busy /bin/sh problem with xcodebuild // use the cmakexbuild wrapper instead. This program // will run xcodebuild and if it sees the error text file busy // it will stop forwarding output, and let the build finish. // Then it will retry the build. It will continue this // untill no text file busy errors occur. std::string cmakexbuild = this->CMakeInstance->GetCacheManager()->GetCacheValue("CMAKE_COMMAND"); cmakexbuild = cmakexbuild.substr(0, cmakexbuild.length()-5); cmakexbuild += "cmakexbuild"; mf->AddCacheDefinition("CMAKE_MAKE_PROGRAM", cmakexbuild.c_str(), "make program", cmCacheManager::FILEPATH); } } // enable the given language // // The following files are loaded in this order: // // First figure out what OS we are running on: // // CMakeSystem.cmake - configured file created by CMakeDetermineSystem.cmake // CMakeDetermineSystem.cmake - figure out os info and create // CMakeSystem.cmake IF CMAKE_SYSTEM // not set // CMakeSystem.cmake - configured file created by // CMakeDetermineSystem.cmake IF CMAKE_SYSTEM_LOADED // Next try and enable all languages found in the languages vector // // FOREACH LANG in languages // CMake(LANG)Compiler.cmake - configured file create by // CMakeDetermine(LANG)Compiler.cmake // CMakeDetermine(LANG)Compiler.cmake - Finds compiler for LANG and // creates CMake(LANG)Compiler.cmake // CMake(LANG)Compiler.cmake - configured file created by // CMakeDetermine(LANG)Compiler.cmake // // CMakeSystemSpecificInformation.cmake // - includes Platform/${CMAKE_SYSTEM_NAME}.cmake // may use compiler stuff // FOREACH LANG in languages // CMake(LANG)Information.cmake // - loads Platform/${CMAKE_SYSTEM_NAME}-${COMPILER}.cmake // CMakeTest(LANG)Compiler.cmake // - Make sure the compiler works with a try compile if // CMakeDetermine(LANG) was loaded // // Now load a few files that can override values set in any of the above // (PROJECTNAME)Compatibility.cmake // - load any backwards compatibility stuff for current project // ${CMAKE_USER_MAKE_RULES_OVERRIDE} // - allow users a chance to override system variables // // void cmGlobalGenerator::EnableLanguage(std::vectorconst& languages, cmMakefile *mf, bool) { if(languages.size() == 0) { cmSystemTools::Error("EnableLanguage must have a lang specified!"); cmSystemTools::SetFatalErrorOccured(); return; } mf->AddDefinition("RUN_CONFIGURE", true); std::string rootBin = mf->GetHomeOutputDirectory(); rootBin += cmake::GetCMakeFilesDirectory(); // If the configuration files path has been set, // then we are in a try compile and need to copy the enable language // files from the parent cmake bin dir, into the try compile bin dir if(this->ConfiguredFilesPath.size()) { for(std::vector::const_iterator l = languages.begin(); l != languages.end(); ++l) { if(*l == "NONE") { this->SetLanguageEnabled("NONE", mf); break; } } rootBin = this->ConfiguredFilesPath; } // set the dir for parent files so they can be used by modules mf->AddDefinition("CMAKE_PLATFORM_ROOT_BIN",rootBin.c_str()); // find and make sure CMAKE_MAKE_PROGRAM is defined this->FindMakeProgram(mf); // try and load the CMakeSystem.cmake if it is there std::string fpath = rootBin; if(!mf->GetDefinition("CMAKE_SYSTEM_LOADED")) { fpath += "/CMakeSystem.cmake"; if(cmSystemTools::FileExists(fpath.c_str())) { mf->ReadListFile(0,fpath.c_str()); } } // Load the CMakeDetermineSystem.cmake file and find out // what platform we are running on if (!mf->GetDefinition("CMAKE_SYSTEM")) { #if defined(_WIN32) && !defined(__CYGWIN__) /* Windows version number data. */ OSVERSIONINFO osvi; ZeroMemory(&osvi, sizeof(osvi)); osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); GetVersionEx (&osvi); cmOStringStream windowsVersionString; windowsVersionString << osvi.dwMajorVersion << "." << osvi.dwMinorVersion; windowsVersionString.str(); mf->AddDefinition("CMAKE_HOST_SYSTEM_VERSION", windowsVersionString.str().c_str()); #endif // Read the DetermineSystem file std::string systemFile = mf->GetModulesFile("CMakeDetermineSystem.cmake"); mf->ReadListFile(0, systemFile.c_str()); // load the CMakeSystem.cmake from the binary directory // this file is configured by the CMakeDetermineSystem.cmake file fpath = rootBin; fpath += "/CMakeSystem.cmake"; mf->ReadListFile(0,fpath.c_str()); } std::map needTestLanguage; std::map needSetLanguageEnabledMaps; // foreach language // load the CMakeDetermine(LANG)Compiler.cmake file to find // the compiler for(std::vector::const_iterator l = languages.begin(); l != languages.end(); ++l) { const char* lang = l->c_str(); needSetLanguageEnabledMaps[lang] = false; if(*l == "NONE") { this->SetLanguageEnabled("NONE", mf); continue; } std::string loadedLang = "CMAKE_"; loadedLang += lang; loadedLang += "_COMPILER_LOADED"; // If the existing build tree was already configured with this // version of CMake then try to load the configured file first // to avoid duplicate compiler tests. unsigned int cacheMajor = mf->GetCacheMajorVersion(); unsigned int cacheMinor = mf->GetCacheMinorVersion(); unsigned int selfMajor = cmVersion::GetMajorVersion(); unsigned int selfMinor = cmVersion::GetMinorVersion(); if((this->CMakeInstance->GetIsInTryCompile() || (selfMajor == cacheMajor && selfMinor == cacheMinor)) && !mf->GetDefinition(loadedLang.c_str())) { fpath = rootBin; fpath += "/CMake"; fpath += lang; fpath += "Compiler.cmake"; if(cmSystemTools::FileExists(fpath.c_str())) { if(!mf->ReadListFile(0,fpath.c_str())) { cmSystemTools::Error("Could not find cmake module file:", fpath.c_str()); } // if this file was found then the language was already determined // to be working needTestLanguage[lang] = false; this->SetLanguageEnabledFlag(lang, mf); needSetLanguageEnabledMaps[lang] = true; // this can only be called after loading CMake(LANG)Compiler.cmake } } if(!this->GetLanguageEnabled(lang) ) { if (this->CMakeInstance->GetIsInTryCompile()) { cmSystemTools::Error("This should not have happen. " "If you see this message, you are probably " "using a broken CMakeLists.txt file or a " "problematic release of CMake"); } // if the CMake(LANG)Compiler.cmake file was not found then // load CMakeDetermine(LANG)Compiler.cmake std::string determineCompiler = "CMakeDetermine"; determineCompiler += lang; determineCompiler += "Compiler.cmake"; std::string determineFile = mf->GetModulesFile(determineCompiler.c_str()); if(!mf->ReadListFile(0,determineFile.c_str())) { cmSystemTools::Error("Could not find cmake module file:", determineFile.c_str()); } needTestLanguage[lang] = true; // Some generators like visual studio should not use the env variables // So the global generator can specify that in this variable if(!mf->GetDefinition("CMAKE_GENERATOR_NO_COMPILER_ENV")) { // put ${CMake_(LANG)_COMPILER_ENV_VAR}=${CMAKE_(LANG)_COMPILER // into the environment, in case user scripts want to run // configure, or sub cmakes std::string compilerName = "CMAKE_"; compilerName += lang; compilerName += "_COMPILER"; std::string compilerEnv = "CMAKE_"; compilerEnv += lang; compilerEnv += "_COMPILER_ENV_VAR"; std::string envVar = mf->GetRequiredDefinition(compilerEnv.c_str()); std::string envVarValue = mf->GetRequiredDefinition(compilerName.c_str()); std::string env = envVar; env += "="; env += envVarValue; cmSystemTools::PutEnv(env.c_str()); } // if determineLanguage was called then load the file it // configures CMake(LANG)Compiler.cmake fpath = rootBin; fpath += "/CMake"; fpath += lang; fpath += "Compiler.cmake"; if(!mf->ReadListFile(0,fpath.c_str())) { cmSystemTools::Error("Could not find cmake module file:", fpath.c_str()); } this->SetLanguageEnabledFlag(lang, mf); needSetLanguageEnabledMaps[lang] = true; // this can only be called after loading CMake(LANG)Compiler.cmake // the language must be enabled for try compile to work, but we do // not know if it is a working compiler yet so set the test language // flag needTestLanguage[lang] = true; } // end if(!this->GetLanguageEnabled(lang) ) } // end loop over languages // **** Load the system specific information if not yet loaded if (!mf->GetDefinition("CMAKE_SYSTEM_SPECIFIC_INFORMATION_LOADED")) { fpath = mf->GetModulesFile("CMakeSystemSpecificInformation.cmake"); if(!mf->ReadListFile(0,fpath.c_str())) { cmSystemTools::Error("Could not find cmake module file:", fpath.c_str()); } } // loop over languages again loading CMake(LANG)Information.cmake // for(std::vector::const_iterator l = languages.begin(); l != languages.end(); ++l) { const char* lang = l->c_str(); if(*l == "NONE") { this->SetLanguageEnabled("NONE", mf); continue; } std::string langLoadedVar = "CMAKE_"; langLoadedVar += lang; langLoadedVar += "_INFORMATION_LOADED"; if (!mf->GetDefinition(langLoadedVar.c_str())) { fpath = "CMake"; fpath += lang; fpath += "Information.cmake"; fpath = mf->GetModulesFile(fpath.c_str()); if(!mf->ReadListFile(0,fpath.c_str())) { cmSystemTools::Error("Could not find cmake module file:", fpath.c_str()); } } if (needSetLanguageEnabledMaps[lang]) { this->SetLanguageEnabledMaps(lang, mf); } // Test the compiler for the language just setup // At this point we should have enough info for a try compile // which is used in the backward stuff // If the language is untested then test it now with a try compile. if(needTestLanguage[lang]) { if (!this->CMakeInstance->GetIsInTryCompile()) { std::string testLang = "CMakeTest"; testLang += lang; testLang += "Compiler.cmake"; std::string ifpath = mf->GetModulesFile(testLang.c_str()); if(!mf->ReadListFile(0,ifpath.c_str())) { cmSystemTools::Error("Could not find cmake module file:", ifpath.c_str()); } std::string compilerWorks = "CMAKE_"; compilerWorks += lang; compilerWorks += "_COMPILER_WORKS"; // if the compiler did not work, then remove the // CMake(LANG)Compiler.cmake file so that it will get tested the // next time cmake is run if(!mf->IsOn(compilerWorks.c_str())) { fpath = rootBin; fpath += "/CMake"; fpath += lang; fpath += "Compiler.cmake"; cmSystemTools::RemoveFile(fpath.c_str()); } else { // load backwards compatibility stuff for C and CXX // for old versions of CMake ListFiles C and CXX had some // backwards compatibility files they have to load // These files have a bunch of try compiles in them so // should only be done const char* versionValue = mf->GetDefinition("CMAKE_BACKWARDS_COMPATIBILITY"); if (atof(versionValue) <= 1.4) { if(strcmp(lang, "C") == 0) { ifpath = mf->GetModulesFile("CMakeBackwardCompatibilityC.cmake"); mf->ReadListFile(0,ifpath.c_str()); } if(strcmp(lang, "CXX") == 0) { ifpath = mf->GetModulesFile("CMakeBackwardCompatibilityCXX.cmake"); mf->ReadListFile(0,ifpath.c_str()); } } } } // end if in try compile } // end need test language } // end for each language // Now load files that can override any settings on the platform or for // the project First load the project compatibility file if it is in // cmake std::string projectCompatibility = mf->GetDefinition("CMAKE_ROOT"); projectCompatibility += "/Modules/"; projectCompatibility += mf->GetSafeDefinition("PROJECT_NAME"); projectCompatibility += "Compatibility.cmake"; if(cmSystemTools::FileExists(projectCompatibility.c_str())) { mf->ReadListFile(0,projectCompatibility.c_str()); } } //---------------------------------------------------------------------------- const char* cmGlobalGenerator::GetLanguageOutputExtension(cmSourceFile const& source) { if(const char* lang = source.GetLanguage()) { if(this->LanguageToOutputExtension.count(lang) > 0) { return this->LanguageToOutputExtension[lang].c_str(); } } else { // if no language is found then check to see if it is already an // ouput extension for some language. In that case it should be ignored // and in this map, so it will not be compiled but will just be used. std::string const& ext = source.GetExtension(); if(!ext.empty()) { if(this->OutputExtensions.count(ext)) { return ext.c_str(); } } } return ""; } const char* cmGlobalGenerator::GetLanguageFromExtension(const char* ext) { // if there is an extension and it starts with . then move past the // . because the extensions are not stored with a . in the map if(ext && *ext == '.') { ++ext; } if(this->ExtensionToLanguage.count(ext) > 0) { return this->ExtensionToLanguage[ext].c_str(); } return 0; } /* SetLanguageEnabled() is now split in two parts: at first the enabled-flag is set. This can then be used in EnabledLanguage() for checking whether the language is already enabled. After setting this flag still the values from the cmake variables have to be copied into the internal maps, this is done in SetLanguageEnabledMaps() which is called after the system- and compiler specific files have been loaded. */ void cmGlobalGenerator::SetLanguageEnabled(const char* l, cmMakefile* mf) { this->SetLanguageEnabledFlag(l, mf); this->SetLanguageEnabledMaps(l, mf); } void cmGlobalGenerator::SetLanguageEnabledFlag(const char* l, cmMakefile*) { this->LanguageEnabled[l] = true; } void cmGlobalGenerator::SetLanguageEnabledMaps(const char* l, cmMakefile* mf) { // use LanguageToLinkerPreference to detect whether this functions has // run before if (this->LanguageToLinkerPreference.find(l) != this->LanguageToLinkerPreference.end()) { return; } std::string linkerPrefVar = std::string("CMAKE_") + std::string(l) + std::string("_LINKER_PREFERENCE"); const char* linkerPref = mf->GetDefinition(linkerPrefVar.c_str()); int preference = 0; if(linkerPref) { if (sscanf(linkerPref, "%d", &preference)!=1) { // backward compatibility: before 2.6 LINKER_PREFERENCE // was either "None" or "Prefered", and only the first character was // tested. So if there is a custom language out there and it is // "Prefered", set its preference high if (linkerPref[0]=='P') { preference = 100; } else { preference = 0; } } } if (preference < 0) { std::string msg = linkerPrefVar; msg += " is negative, adjusting it to 0"; cmSystemTools::Message(msg.c_str(), "Warning"); preference = 0; } this->LanguageToLinkerPreference[l] = preference; std::string outputExtensionVar = std::string("CMAKE_") + std::string(l) + std::string("_OUTPUT_EXTENSION"); const char* outputExtension = mf->GetDefinition(outputExtensionVar.c_str()); if(outputExtension) { this->LanguageToOutputExtension[l] = outputExtension; this->OutputExtensions[outputExtension] = outputExtension; if(outputExtension[0] == '.') { this->OutputExtensions[outputExtension+1] = outputExtension+1; } } std::string extensionsVar = std::string("CMAKE_") + std::string(l) + std::string("_SOURCE_FILE_EXTENSIONS"); std::string ignoreExtensionsVar = std::string("CMAKE_") + std::string(l) + std::string("_IGNORE_EXTENSIONS"); std::string ignoreExts = mf->GetSafeDefinition(ignoreExtensionsVar.c_str()); std::string exts = mf->GetSafeDefinition(extensionsVar.c_str()); std::vector extensionList; cmSystemTools::ExpandListArgument(exts, extensionList); for(std::vector::iterator i = extensionList.begin(); i != extensionList.end(); ++i) { this->ExtensionToLanguage[*i] = l; } cmSystemTools::ExpandListArgument(ignoreExts, extensionList); for(std::vector::iterator i = extensionList.begin(); i != extensionList.end(); ++i) { this->IgnoreExtensions[*i] = true; } } bool cmGlobalGenerator::IgnoreFile(const char* l) { if(this->GetLanguageFromExtension(l)) { return false; } return (this->IgnoreExtensions.count(l) > 0); } bool cmGlobalGenerator::GetLanguageEnabled(const char* l) { return (this->LanguageEnabled.count(l) > 0); } void cmGlobalGenerator::ClearEnabledLanguages() { this->LanguageEnabled.clear(); } bool cmGlobalGenerator::IsDependedOn(const char* project, cmTarget* targetIn) { // Get all local gens for this project std::vector* gens = &this->ProjectMap[project]; // loop over local gens and get the targets for each one for(unsigned int i = 0; i < gens->size(); ++i) { cmTargets& targets = (*gens)[i]->GetMakefile()->GetTargets(); for (cmTargets::iterator l = targets.begin(); l != targets.end(); l++) { cmTarget& target = l->second; std::set::const_iterator pos = target.GetUtilities().find(targetIn->GetName()); if(pos != target.GetUtilities().end()) { return true; } } } return false; } void cmGlobalGenerator::Configure() { // Delete any existing cmLocalGenerators unsigned int i; for (i = 0; i < this->LocalGenerators.size(); ++i) { delete this->LocalGenerators[i]; } this->LocalGenerators.clear(); this->TargetDependencies.clear(); this->TotalTargets.clear(); this->ImportedTotalTargets.clear(); this->LocalGeneratorToTargetMap.clear(); this->ProjectMap.clear(); // start with this directory cmLocalGenerator *lg = this->CreateLocalGenerator(); this->LocalGenerators.push_back(lg); // set the Start directories lg->GetMakefile()->SetStartDirectory (this->CMakeInstance->GetStartDirectory()); lg->GetMakefile()->SetStartOutputDirectory (this->CMakeInstance->GetStartOutputDirectory()); lg->GetMakefile()->MakeStartDirectoriesCurrent(); // now do it lg->Configure(); // update the cache entry for the number of local generators, this is used // for progress char num[100]; sprintf(num,"%d",static_cast(this->LocalGenerators.size())); this->GetCMakeInstance()->AddCacheEntry ("CMAKE_NUMBER_OF_LOCAL_GENERATORS", num, "number of local generators", cmCacheManager::INTERNAL); // check for link libraries and include directories containing "NOTFOUND" // and for infinite loops this->CheckLocalGenerators(); // at this point this->LocalGenerators has been filled, // so create the map from project name to vector of local generators this->FillProjectMap(); // Create a map from local generator to the complete set of targets // it builds by default. this->FillLocalGeneratorToTargetMap(); if ( !this->CMakeInstance->GetScriptMode() ) { this->CMakeInstance->UpdateProgress("Configuring done", -1); } } void cmGlobalGenerator::Generate() { // For each existing cmLocalGenerator unsigned int i; // Consolidate global targets cmTargets globalTargets; this->CreateDefaultGlobalTargets(&globalTargets); for (i = 0; i < this->LocalGenerators.size(); ++i) { cmTargets* targets = &(this->LocalGenerators[i]->GetMakefile()->GetTargets()); cmTargets::iterator tarIt; for ( tarIt = targets->begin(); tarIt != targets->end(); ++ tarIt ) { if ( tarIt->second.GetType() == cmTarget::GLOBAL_TARGET ) { globalTargets[tarIt->first] = tarIt->second; } } } for (i = 0; i < this->LocalGenerators.size(); ++i) { cmMakefile* mf = this->LocalGenerators[i]->GetMakefile(); cmTargets* targets = &(mf->GetTargets()); cmTargets::iterator tit; for ( tit = globalTargets.begin(); tit != globalTargets.end(); ++ tit ) { (*targets)[tit->first] = tit->second; (*targets)[tit->first].SetMakefile(mf); } } // Add generator specific helper commands for (i = 0; i < this->LocalGenerators.size(); ++i) { this->LocalGenerators[i]->AddHelperCommands(); } // Trace the dependencies, after that no custom commands should be added // because their dependencies might not be handled correctly for (i = 0; i < this->LocalGenerators.size(); ++i) { this->LocalGenerators[i]->TraceDependencies(); } // Compute the manifest of main targets generated. for (i = 0; i < this->LocalGenerators.size(); ++i) { this->LocalGenerators[i]->GenerateTargetManifest(this->TargetManifest); } // Generate project files for (i = 0; i < this->LocalGenerators.size(); ++i) { this->SetCurrentLocalGenerator(this->LocalGenerators[i]); this->LocalGenerators[i]->Generate(); this->LocalGenerators[i]->GenerateInstallRules(); this->LocalGenerators[i]->GenerateTestFiles(); this->CMakeInstance->UpdateProgress("Generating", (i+1.0f)/this->LocalGenerators.size()); } this->SetCurrentLocalGenerator(0); if (this->ExtraGenerator != 0) { this->ExtraGenerator->Generate(); } this->CMakeInstance->UpdateProgress("Generating done", -1); } void cmGlobalGenerator::CheckLocalGenerators() { std::map notFoundMap; // std::set notFoundMap; // after it is all done do a ConfigureFinalPass cmCacheManager* manager = 0; for (unsigned int i = 0; i < this->LocalGenerators.size(); ++i) { manager = this->LocalGenerators[i]->GetMakefile()->GetCacheManager(); this->LocalGenerators[i]->ConfigureFinalPass(); const cmTargets & targets = this->LocalGenerators[i]->GetMakefile()->GetTargets(); for (cmTargets::const_iterator l = targets.begin(); l != targets.end(); l++) { const cmTarget::LinkLibraryVectorType& libs=l->second.GetLinkLibraries(); for(cmTarget::LinkLibraryVectorType::const_iterator lib = libs.begin(); lib != libs.end(); ++lib) { if(lib->first.size() > 9 && cmSystemTools::IsNOTFOUND(lib->first.c_str())) { std::string varName = lib->first.substr(0, lib->first.size()-9); cmCacheManager::CacheIterator it = manager->GetCacheIterator(varName.c_str()); if(it.GetPropertyAsBool("ADVANCED")) { varName += " (ADVANCED)"; } std::string text = notFoundMap[varName]; text += "\n linked by target \""; text += l->second.GetName(); text += "\" in directory "; text+=this->LocalGenerators[i]->GetMakefile()->GetCurrentDirectory(); notFoundMap[varName] = text; } } } const std::vector& incs = this->LocalGenerators[i]->GetMakefile()->GetIncludeDirectories(); for( std::vector::const_iterator incDir = incs.begin(); incDir != incs.end(); ++incDir) { if(incDir->size() > 9 && cmSystemTools::IsNOTFOUND(incDir->c_str())) { std::string varName = incDir->substr(0, incDir->size()-9); cmCacheManager::CacheIterator it = manager->GetCacheIterator(varName.c_str()); if(it.GetPropertyAsBool("ADVANCED")) { varName += " (ADVANCED)"; } std::string text = notFoundMap[varName]; text += "\n used as include directory in directory "; text += this->LocalGenerators[i]->GetMakefile()->GetCurrentDirectory(); notFoundMap[varName] = text; } } this->CMakeInstance->UpdateProgress ("Configuring", 0.9f+0.1f*(i+1.0f)/this->LocalGenerators.size()); this->LocalGenerators[i]->GetMakefile()->CheckInfiniteLoops(); } if(notFoundMap.size()) { std::string notFoundVars; for(std::map::const_iterator ii = notFoundMap.begin(); ii != notFoundMap.end(); ++ii) { notFoundVars += ii->first; notFoundVars += ii->second; notFoundVars += "\n"; } cmSystemTools::Error("The following variables are used in this project, " "but they are set to NOTFOUND.\n" "Please set them or make sure they are set and " "tested correctly in the CMake files:\n", notFoundVars.c_str()); } } int cmGlobalGenerator::TryCompile(const char *srcdir, const char *bindir, const char *projectName, const char *target, std::string *output, cmMakefile *mf) { std::string makeCommand = this->CMakeInstance-> GetCacheManager()->GetCacheValue("CMAKE_MAKE_PROGRAM"); if(makeCommand.size() == 0) { cmSystemTools::Error( "Generator cannot find the appropriate make command."); return 1; } std::string newTarget; if (target && strlen(target)) { newTarget += target; #if 0 #if defined(_WIN32) || defined(__CYGWIN__) std::string tmp = target; // if the target does not already end in . something // then assume .exe if(tmp.size() < 4 || tmp[tmp.size()-4] != '.') { newTarget += ".exe"; } #endif // WIN32 #endif } const char* config = mf->GetDefinition("CMAKE_TRY_COMPILE_CONFIGURATION"); return this->Build(srcdir,bindir,projectName, newTarget.c_str(), output,makeCommand.c_str(),config,false,true, this->TryCompileTimeout); } std::string cmGlobalGenerator ::GenerateBuildCommand(const char* makeProgram, const char *projectName, const char* additionalOptions, const char *targetName, const char* config, bool ignoreErrors, bool) { // Project name and config are not used yet. (void)projectName; (void)config; std::string makeCommand = cmSystemTools::ConvertToUnixOutputPath(makeProgram); // Since we have full control over the invocation of nmake, let us // make it quiet. if ( strcmp(this->GetName(), "NMake Makefiles") == 0 ) { makeCommand += " /NOLOGO "; } if ( ignoreErrors ) { makeCommand += " -i"; } if ( additionalOptions ) { makeCommand += " "; makeCommand += additionalOptions; } if ( targetName ) { makeCommand += " "; makeCommand += targetName; } return makeCommand; } int cmGlobalGenerator::Build( const char *, const char *bindir, const char *projectName, const char *target, std::string *output, const char *makeCommandCSTR, const char *config, bool clean, bool fast, double timeout) { *output += "\nTesting TryCompileWithoutMakefile\n"; /** * Run an executable command and put the stdout in output. */ std::string cwd = cmSystemTools::GetCurrentWorkingDirectory(); cmSystemTools::ChangeDirectory(bindir); int retVal; bool hideconsole = cmSystemTools::GetRunCommandHideConsole(); cmSystemTools::SetRunCommandHideConsole(true); // should we do a clean first? if (clean) { std::string cleanCommand = this->GenerateBuildCommand(makeCommandCSTR, projectName, 0, "clean", config, false, fast); if (!cmSystemTools::RunSingleCommand(cleanCommand.c_str(), output, &retVal, 0, false, timeout)) { cmSystemTools::SetRunCommandHideConsole(hideconsole); cmSystemTools::Error("Generator: execution of make clean failed."); if (output) { *output += "\nGenerator: execution of make clean failed.\n"; } // return to the original directory cmSystemTools::ChangeDirectory(cwd.c_str()); return 1; } } // now build std::string makeCommand = this->GenerateBuildCommand(makeCommandCSTR, projectName, 0, target, config, false, fast); if (!cmSystemTools::RunSingleCommand(makeCommand.c_str(), output, &retVal, 0, false, timeout)) { cmSystemTools::SetRunCommandHideConsole(hideconsole); cmSystemTools::Error ("Generator: execution of make failed. Make command was: ", makeCommand.c_str()); if (output) { *output += "\nGenerator: execution of make failed. Make command was: " + makeCommand + "\n"; } // return to the original directory cmSystemTools::ChangeDirectory(cwd.c_str()); return 1; } cmSystemTools::SetRunCommandHideConsole(hideconsole); // The SGI MipsPro 7.3 compiler does not return an error code when // the source has a #error in it! This is a work-around for such // compilers. if((retVal == 0) && (output->find("#error") != std::string::npos)) { retVal = 1; } cmSystemTools::ChangeDirectory(cwd.c_str()); return retVal; } void cmGlobalGenerator::AddLocalGenerator(cmLocalGenerator *lg) { this->LocalGenerators.push_back(lg); // update progress // estimate how many lg there will be const char *numGenC = this->CMakeInstance->GetCacheManager()->GetCacheValue ("CMAKE_NUMBER_OF_LOCAL_GENERATORS"); if (!numGenC) { return; } int numGen = atoi(numGenC); float prog = 0.9f*this->LocalGenerators.size()/numGen; if (prog > 0.9f) { prog = 0.9f; } this->CMakeInstance->UpdateProgress("Configuring", prog); } void cmGlobalGenerator::AddInstallComponent(const char* component) { if(component && *component) { this->InstallComponents.insert(component); } } void cmGlobalGenerator::AddTargetToExports(const char* exportSetName, cmTarget* target, cmInstallTargetGenerator* archive, cmInstallTargetGenerator* runTime, cmInstallTargetGenerator* library) { if ((exportSetName) && (*exportSetName) && (target)) { cmTargetExport* te = new cmTargetExport(target, archive, runTime, library); this->ExportSets[exportSetName].push_back(te); } } const std::vector* cmGlobalGenerator::GetExportSet( const char* name) const { std::map >::const_iterator exportSetIt = this->ExportSets.find(name); if (exportSetIt != this->ExportSets.end()) { return &exportSetIt->second; } return 0; } void cmGlobalGenerator::EnableInstallTarget() { this->InstallTargetEnabled = true; } cmLocalGenerator *cmGlobalGenerator::CreateLocalGenerator() { cmLocalGenerator *lg = new cmLocalGenerator; lg->SetGlobalGenerator(this); return lg; } void cmGlobalGenerator::EnableLanguagesFromGenerator(cmGlobalGenerator *gen ) { std::string cfp = gen->GetCMakeInstance()->GetHomeOutputDirectory(); cfp += cmake::GetCMakeFilesDirectory(); this->SetConfiguredFilesPath(cfp.c_str()); const char* make = gen->GetCMakeInstance()->GetCacheDefinition("CMAKE_MAKE_PROGRAM"); this->GetCMakeInstance()->AddCacheEntry("CMAKE_MAKE_PROGRAM", make, "make program", cmCacheManager::FILEPATH); // copy the enabled languages this->LanguageEnabled = gen->LanguageEnabled; this->ExtensionToLanguage = gen->ExtensionToLanguage; this->IgnoreExtensions = gen->IgnoreExtensions; this->LanguageToOutputExtension = gen->LanguageToOutputExtension; this->LanguageToLinkerPreference = gen->LanguageToLinkerPreference; this->OutputExtensions = gen->OutputExtensions; } //---------------------------------------------------------------------------- void cmGlobalGenerator::GetDocumentation(cmDocumentationEntry& entry) const { entry.name = this->GetName(); entry.brief = ""; entry.full = ""; } bool cmGlobalGenerator::IsExcluded(cmLocalGenerator* root, cmLocalGenerator* gen) { if(!gen || gen == root) { // No directory excludes itself. return false; } if(gen->GetMakefile()->GetPropertyAsBool("EXCLUDE_FROM_ALL")) { // This directory is excluded from its parent. return true; } // This directory is included in its parent. Check whether the // parent is excluded. return this->IsExcluded(root, gen->GetParent()); } bool cmGlobalGenerator::IsExcluded(cmLocalGenerator* root, cmTarget& target) { if(target.GetPropertyAsBool("EXCLUDE_FROM_ALL")) { // This target is excluded from its directory. return true; } else { // This target is included in its directory. Check whether the // directory is excluded. return this->IsExcluded(root, target.GetMakefile()->GetLocalGenerator()); } } void cmGlobalGenerator::GetEnabledLanguages(std::vector& lang) { for(std::map::iterator i = this->LanguageEnabled.begin(); i != this->LanguageEnabled.end(); ++i) { lang.push_back(i->first); } } int cmGlobalGenerator::GetLinkerPreference(const char* lang) { std::map::const_iterator it = this->LanguageToLinkerPreference.find(lang); if (it != this->LanguageToLinkerPreference.end()) { return it->second; } return 0; } void cmGlobalGenerator::FillProjectMap() { this->ProjectMap.clear(); // make sure we start with a clean map unsigned int i; for(i = 0; i < this->LocalGenerators.size(); ++i) { // for each local generator add all projects cmLocalGenerator *lg = this->LocalGenerators[i]; std::string name; do { if (name != lg->GetMakefile()->GetProjectName()) { name = lg->GetMakefile()->GetProjectName(); this->ProjectMap[name].push_back(this->LocalGenerators[i]); } lg = lg->GetParent(); } while (lg); } } // Build a map that contains a the set of targets used by each local // generator directory level. void cmGlobalGenerator::FillLocalGeneratorToTargetMap() { // Loop over all targets in all local generators. for(std::vector::const_iterator lgi = this->LocalGenerators.begin(); lgi != this->LocalGenerators.end(); ++lgi) { cmLocalGenerator* lg = *lgi; cmMakefile* mf = lg->GetMakefile(); cmTargets& targets = mf->GetTargets(); for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t) { cmTarget& target = t->second; // Consider the directory containing the target and all its // parents until something excludes the target. for(cmLocalGenerator* clg = lg; clg && !this->IsExcluded(clg, target); clg = clg->GetParent()) { // This local generator includes the target. std::set& targetSet = this->LocalGeneratorToTargetMap[clg]; targetSet.insert(&target); // Add dependencies of the included target. An excluded // target may still be included if it is a dependency of a // non-excluded target. std::vector& tgtdeps = this->GetTargetDepends(target); targetSet.insert(tgtdeps.begin(), tgtdeps.end()); } } } } ///! Find a local generator by its startdirectory cmLocalGenerator* cmGlobalGenerator::FindLocalGenerator(const char* start_dir) { std::vector* gens = &this->LocalGenerators; for(unsigned int i = 0; i < gens->size(); ++i) { std::string sd = (*gens)[i]->GetMakefile()->GetStartDirectory(); if (sd == start_dir) { return (*gens)[i]; } } return 0; } cmTarget* cmGlobalGenerator::FindTarget(const char* project, const char* name, bool useImportedTargets) { // if project specific if(project) { std::vector* gens = &this->ProjectMap[project]; for(unsigned int i = 0; i < gens->size(); ++i) { cmTarget* ret = (*gens)[i]->GetMakefile()->FindTarget(name, useImportedTargets); if(ret) { return ret; } } } // if all projects/directories else { std::map::iterator i = this->TotalTargets.find ( name ); if ( i != this->TotalTargets.end() ) { return i->second; } if ( useImportedTargets ) { std::map::iterator importedTarget = this->ImportedTotalTargets.find ( name ); if ( importedTarget != this->ImportedTotalTargets.end() ) { return importedTarget->second; } } } return 0; } inline std::string removeQuotes(const std::string& s) { if(s[0] == '\"' && s[s.size()-1] == '\"') { return s.substr(1, s.size()-2); } return s; } void cmGlobalGenerator::SetCMakeInstance(cmake* cm) { // Store a pointer to the cmake object instance. this->CMakeInstance = cm; } void cmGlobalGenerator::CreateDefaultGlobalTargets(cmTargets* targets) { cmMakefile* mf = this->LocalGenerators[0]->GetMakefile(); const char* cmakeCfgIntDir = this->GetCMakeCFGInitDirectory(); const char* cmakeCommand = mf->GetRequiredDefinition("CMAKE_COMMAND"); // CPack cmCustomCommandLines cpackCommandLines; std::vector depends; cmCustomCommandLine singleLine; singleLine.push_back(this->GetCMakeInstance()->GetCPackCommand()); if ( cmakeCfgIntDir && *cmakeCfgIntDir && cmakeCfgIntDir[0] != '.' ) { singleLine.push_back("-C"); singleLine.push_back(cmakeCfgIntDir); } singleLine.push_back("--config"); std::string configFile = mf->GetStartOutputDirectory();; configFile += "/CPackConfig.cmake"; singleLine.push_back(configFile); cpackCommandLines.push_back(singleLine); if ( this->GetPreinstallTargetName() ) { depends.push_back("preinstall"); } if(cmSystemTools::FileExists(configFile.c_str())) { (*targets)[this->GetPackageTargetName()] = this->CreateGlobalTarget(this->GetPackageTargetName(), "Run CPack packaging tool...", &cpackCommandLines, depends); } // CPack source const char* packageSourceTargetName = this->GetPackageSourceTargetName(); if ( packageSourceTargetName ) { cpackCommandLines.erase(cpackCommandLines.begin(), cpackCommandLines.end()); singleLine.erase(singleLine.begin(), singleLine.end()); depends.erase(depends.begin(), depends.end()); singleLine.push_back(this->GetCMakeInstance()->GetCPackCommand()); singleLine.push_back("--config"); configFile = mf->GetStartOutputDirectory();; configFile += "/CPackSourceConfig.cmake"; if(cmSystemTools::FileExists(configFile.c_str())) { singleLine.push_back(configFile); cpackCommandLines.push_back(singleLine); (*targets)[packageSourceTargetName] = this->CreateGlobalTarget(packageSourceTargetName, "Run CPack packaging tool for source...", &cpackCommandLines, depends); } } // Test if(mf->IsOn("CMAKE_TESTING_ENABLED")) { cpackCommandLines.erase(cpackCommandLines.begin(), cpackCommandLines.end()); singleLine.erase(singleLine.begin(), singleLine.end()); depends.erase(depends.begin(), depends.end()); singleLine.push_back(this->GetCMakeInstance()->GetCTestCommand()); singleLine.push_back("--force-new-ctest-process"); if(cmakeCfgIntDir && *cmakeCfgIntDir && cmakeCfgIntDir[0] != '.') { singleLine.push_back("-C"); singleLine.push_back(cmakeCfgIntDir); } else // TODO: This is a hack. Should be something to do with the generator { singleLine.push_back("$(ARGS)"); } cpackCommandLines.push_back(singleLine); (*targets)[this->GetTestTargetName()] = this->CreateGlobalTarget(this->GetTestTargetName(), "Running tests...", &cpackCommandLines, depends); } //Edit Cache const char* editCacheTargetName = this->GetEditCacheTargetName(); if ( editCacheTargetName ) { cpackCommandLines.erase(cpackCommandLines.begin(), cpackCommandLines.end()); singleLine.erase(singleLine.begin(), singleLine.end()); depends.erase(depends.begin(), depends.end()); // Use CMAKE_EDIT_COMMAND for the edit_cache rule if it is defined. // Otherwise default to the interactive command-line interface. if(mf->GetDefinition("CMAKE_EDIT_COMMAND")) { singleLine.push_back(mf->GetDefinition("CMAKE_EDIT_COMMAND")); singleLine.push_back("-H$(CMAKE_SOURCE_DIR)"); singleLine.push_back("-B$(CMAKE_BINARY_DIR)"); cpackCommandLines.push_back(singleLine); (*targets)[editCacheTargetName] = this->CreateGlobalTarget( editCacheTargetName, "Running CMake cache editor...", &cpackCommandLines, depends); } else { singleLine.push_back(cmakeCommand); singleLine.push_back("-i"); singleLine.push_back("."); cpackCommandLines.push_back(singleLine); (*targets)[editCacheTargetName] = this->CreateGlobalTarget( editCacheTargetName, "Running interactive CMake command-line interface...", &cpackCommandLines, depends); } } //Rebuild Cache const char* rebuildCacheTargetName = this->GetRebuildCacheTargetName(); if ( rebuildCacheTargetName ) { cpackCommandLines.erase(cpackCommandLines.begin(), cpackCommandLines.end()); singleLine.erase(singleLine.begin(), singleLine.end()); depends.erase(depends.begin(), depends.end()); singleLine.push_back(cmakeCommand); singleLine.push_back("-H$(CMAKE_SOURCE_DIR)"); singleLine.push_back("-B$(CMAKE_BINARY_DIR)"); cpackCommandLines.push_back(singleLine); (*targets)[rebuildCacheTargetName] = this->CreateGlobalTarget( rebuildCacheTargetName, "Running CMake to regenerate build system...", &cpackCommandLines, depends); } //Install if(this->InstallTargetEnabled) { if(!cmakeCfgIntDir || !*cmakeCfgIntDir || cmakeCfgIntDir[0] == '.') { std::set* componentsSet = &this->InstallComponents; cpackCommandLines.erase(cpackCommandLines.begin(), cpackCommandLines.end()); depends.erase(depends.begin(), depends.end()); cmOStringStream ostr; if ( componentsSet->size() > 0 ) { ostr << "Available install components are:"; std::set::iterator it; for ( it = componentsSet->begin(); it != componentsSet->end(); ++ it ) { ostr << " \"" << it->c_str() << "\""; } } else { ostr << "Only default component available"; } singleLine.push_back(ostr.str().c_str()); (*targets)["list_install_components"] = this->CreateGlobalTarget("list_install_components", ostr.str().c_str(), &cpackCommandLines, depends); } std::string cmd; cpackCommandLines.erase(cpackCommandLines.begin(), cpackCommandLines.end()); singleLine.erase(singleLine.begin(), singleLine.end()); depends.erase(depends.begin(), depends.end()); if ( this->GetPreinstallTargetName() ) { depends.push_back(this->GetPreinstallTargetName()); } else { const char* noall = mf->GetDefinition("CMAKE_SKIP_INSTALL_ALL_DEPENDENCY"); if(!noall || cmSystemTools::IsOff(noall)) { depends.push_back(this->GetAllTargetName()); } } if(mf->GetDefinition("CMake_BINARY_DIR")) { // We are building CMake itself. We cannot use the original // executable to install over itself. cmd = mf->GetDefinition("EXECUTABLE_OUTPUT_PATH"); if(cmakeCfgIntDir && *cmakeCfgIntDir && cmakeCfgIntDir[0] != '.') { cmd += "/"; cmd += cmakeCfgIntDir; } cmd += "/cmake"; } else { cmd = cmakeCommand; } singleLine.push_back(cmd.c_str()); if ( cmakeCfgIntDir && *cmakeCfgIntDir && cmakeCfgIntDir[0] != '.' ) { std::string cfgArg = "-DBUILD_TYPE="; cfgArg += mf->GetDefinition("CMAKE_CFG_INTDIR"); singleLine.push_back(cfgArg); } singleLine.push_back("-P"); singleLine.push_back("cmake_install.cmake"); cpackCommandLines.push_back(singleLine); (*targets)[this->GetInstallTargetName()] = this->CreateGlobalTarget( this->GetInstallTargetName(), "Install the project...", &cpackCommandLines, depends); // install_local if(const char* install_local = this->GetInstallLocalTargetName()) { cmCustomCommandLine localCmdLine = singleLine; localCmdLine.insert(localCmdLine.begin()+1, "-DCMAKE_INSTALL_LOCAL_ONLY=1"); cpackCommandLines.erase(cpackCommandLines.begin(), cpackCommandLines.end()); cpackCommandLines.push_back(localCmdLine); (*targets)[install_local] = this->CreateGlobalTarget( install_local, "Installing only the local directory...", &cpackCommandLines, depends); } // install_strip const char* install_strip = this->GetInstallStripTargetName(); if((install_strip !=0) && (mf->IsSet("CMAKE_STRIP"))) { cmCustomCommandLine stripCmdLine = singleLine; stripCmdLine.insert(stripCmdLine.begin()+1,"-DCMAKE_INSTALL_DO_STRIP=1"); cpackCommandLines.erase(cpackCommandLines.begin(), cpackCommandLines.end()); cpackCommandLines.push_back(stripCmdLine); (*targets)[install_strip] = this->CreateGlobalTarget( install_strip, "Installing the project stripped...", &cpackCommandLines, depends); } } } cmTarget cmGlobalGenerator::CreateGlobalTarget( const char* name, const char* message, const cmCustomCommandLines* commandLines, std::vector depends, bool depends_on_all /* = false */) { // Package cmTarget target; target.GetProperties().SetCMakeInstance(this->CMakeInstance); target.SetType(cmTarget::GLOBAL_TARGET, name); target.SetProperty("EXCLUDE_FROM_ALL","TRUE"); std::vector no_outputs; std::vector no_depends; // Store the custom command in the target. cmCustomCommand cc(no_outputs, no_depends, *commandLines, 0, 0); target.GetPostBuildCommands().push_back(cc); target.SetProperty("EchoString", message); if ( depends_on_all ) { target.AddUtility("all"); } std::vector::iterator dit; for ( dit = depends.begin(); dit != depends.end(); ++ dit ) { target.AddUtility(dit->c_str()); } return target; } //---------------------------------------------------------------------------- void cmGlobalGenerator::AppendDirectoryForConfig(const char*, const char*, const char*, std::string&) { // Subclasses that support multiple configurations should implement // this method to append the subdirectory for the given build // configuration. } //---------------------------------------------------------------------------- void cmGlobalGenerator::CheckMultipleOutputs(cmMakefile*, bool) { // Only certain generators need this check. They define this // method. } //---------------------------------------------------------------------------- std::vector& cmGlobalGenerator ::GetTargetDepends(cmTarget& target) { // if the depends are already in the map then return std::map >::iterator tgtI = this->TargetDependencies.find(target.GetName()); if (tgtI != this->TargetDependencies.end()) { return tgtI->second; } // A target should not depend on itself. std::set emitted; emitted.insert(target.GetName()); // the vector of results std::vector& result = this->TargetDependencies[target.GetName()]; // Loop over all library dependencies but not for static libs if (target.GetType() != cmTarget::STATIC_LIBRARY) { const cmTarget::LinkLibraryVectorType& tlibs = target.GetLinkLibraries(); for(cmTarget::LinkLibraryVectorType::const_iterator lib = tlibs.begin(); lib != tlibs.end(); ++lib) { // Don't emit the same library twice for this target. if(emitted.insert(lib->first).second) { cmTarget *target2 = target.GetMakefile()->FindTarget(lib->first.c_str(), false); // search each local generator until a match is found if (!target2) { target2 = this->FindTarget(0,lib->first.c_str(), false); } // if a match was found then ... if (target2) { // Add this dependency. result.push_back(target2); } } } } // Loop over all utility dependencies. const std::set& tutils = target.GetUtilities(); for(std::set::const_iterator util = tutils.begin(); util != tutils.end(); ++util) { // Don't emit the same utility twice for this target. if(emitted.insert(*util).second) { cmTarget *target2=target.GetMakefile()->FindTarget(util->c_str(), false); // search each local generator until a match is found if (!target2) { target2 = this->FindTarget(0,util->c_str(), false); } // if a match was found then ... if (target2) { // Add this dependency. result.push_back(target2); } } } return result; } void cmGlobalGenerator::AddTarget(cmTargets::value_type &v) { if (v.second.IsImported()) { this->ImportedTotalTargets[v.first] = &v.second; } else { this->TotalTargets[v.first] = &v.second; } } void cmGlobalGenerator::SetExternalMakefileProjectGenerator( cmExternalMakefileProjectGenerator *extraGenerator) { this->ExtraGenerator = extraGenerator; if (this->ExtraGenerator!=0) { this->ExtraGenerator->SetGlobalGenerator(this); } } const char* cmGlobalGenerator::GetExtraGeneratorName() const { return this->ExtraGenerator==0 ? 0 : this->ExtraGenerator->GetName(); }