/*============================================================================ CMake - Cross Platform Makefile Generator Copyright 2000-2009 Kitware, Inc., Insight Software Consortium Distributed under the OSI-approved BSD License (the "License"); see accompanying file Copyright.txt for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the License for more information. ============================================================================*/ #include "cmIDEOptions.h" #include "cmSystemTools.h" //---------------------------------------------------------------------------- cmIDEOptions::cmIDEOptions() { this->DoingDefine = false; this->AllowDefine = true; this->AllowSlash = false; this->DoingFollowing = 0; for(int i=0; i < FlagTableCount; ++i) { this->FlagTable[i] = 0; } } //---------------------------------------------------------------------------- cmIDEOptions::~cmIDEOptions() { } //---------------------------------------------------------------------------- void cmIDEOptions::HandleFlag(const char* flag) { // If the last option was -D then this option is the definition. if(this->DoingDefine) { this->DoingDefine = false; this->Defines.push_back(flag); return; } // If the last option expected a following value, this is it. if(this->DoingFollowing) { this->FlagMapUpdate(this->DoingFollowing, flag); this->DoingFollowing = 0; return; } // Look for known arguments. if(flag[0] == '-' || (this->AllowSlash && flag[0] == '/')) { // Look for preprocessor definitions. if(this->AllowDefine && flag[1] == 'D') { if(flag[2] == '\0') { // The next argument will have the definition. this->DoingDefine = true; } else { // Store this definition. this->Defines.push_back(flag+2); } return; } // Look through the available flag tables. bool flag_handled = false; for(int i=0; i < FlagTableCount && this->FlagTable[i]; ++i) { if(this->CheckFlagTable(this->FlagTable[i], flag, flag_handled)) { return; } } // If any map entry handled the flag we are done. if(flag_handled) { return; } } // This option is not known. Store it in the output flags. this->StoreUnknownFlag(flag); } //---------------------------------------------------------------------------- bool cmIDEOptions::CheckFlagTable(cmIDEFlagTable const* table, const char* flag, bool& flag_handled) { // Look for an entry in the flag table matching this flag. for(cmIDEFlagTable const* entry = table; entry->IDEName; ++entry) { bool entry_found = false; if(entry->special & cmIDEFlagTable::UserValue) { // This flag table entry accepts a user-specified value. If // the entry specifies UserRequired we must match only if a // non-empty value is given. int n = static_cast(strlen(entry->commandFlag)); if(strncmp(flag+1, entry->commandFlag, n) == 0 && (!(entry->special & cmIDEFlagTable::UserRequired) || static_cast(strlen(flag+1)) > n)) { this->FlagMapUpdate(entry, flag+n+1); entry_found = true; } } else if(strcmp(flag+1, entry->commandFlag) == 0) { if(entry->special & cmIDEFlagTable::UserFollowing) { // This flag expects a value in the following argument. this->DoingFollowing = entry; } else { // This flag table entry provides a fixed value. this->FlagMap[entry->IDEName] = entry->value; } entry_found = true; } // If the flag has been handled by an entry not requesting a // search continuation we are done. if(entry_found && !(entry->special & cmIDEFlagTable::Continue)) { return true; } // If the entry was found the flag has been handled. flag_handled = flag_handled || entry_found; } return false; } //---------------------------------------------------------------------------- void cmIDEOptions::FlagMapUpdate(cmIDEFlagTable const* entry, const char* new_value) { if(entry->special & cmIDEFlagTable::UserIgnored) { // Ignore the user-specified value. this->FlagMap[entry->IDEName] = entry->value; } else if(entry->special & cmIDEFlagTable::SemicolonAppendable) { this->FlagMap[entry->IDEName].push_back(new_value); } else { // Use the user-specified value. this->FlagMap[entry->IDEName] = new_value; } } //---------------------------------------------------------------------------- void cmIDEOptions::AddDefine(const std::string& def) { this->Defines.push_back(def); } //---------------------------------------------------------------------------- void cmIDEOptions::AddDefines(const char* defines) { if(defines) { // Expand the list of definitions. cmSystemTools::ExpandListArgument(defines, this->Defines); } } //---------------------------------------------------------------------------- void cmIDEOptions::AddDefines(const std::vector &defines) { this->Defines.insert(this->Defines.end(), defines.begin(), defines.end()); } //---------------------------------------------------------------------------- void cmIDEOptions::AddFlag(const char* flag, const char* value) { this->FlagMap[flag] = value; } //---------------------------------------------------------------------------- void cmIDEOptions::AddFlag(const char* flag, std::vector const& value) { this->FlagMap[flag] = value; } //---------------------------------------------------------------------------- void cmIDEOptions::AppendFlag(std::string const& flag, std::string const& value) { this->FlagMap[flag].push_back(value); } //---------------------------------------------------------------------------- void cmIDEOptions::AppendFlag(std::string const& flag, std::vector const& value) { FlagValue& fv = this->FlagMap[flag]; std::copy(value.begin(), value.end(), std::back_inserter(fv)); } //---------------------------------------------------------------------------- void cmIDEOptions::RemoveFlag(const char* flag) { this->FlagMap.erase(flag); } //---------------------------------------------------------------------------- bool cmIDEOptions::HasFlag(std::string const& flag) const { return this->FlagMap.find(flag) != this->FlagMap.end(); } //---------------------------------------------------------------------------- const char* cmIDEOptions::GetFlag(const char* flag) { // This method works only for single-valued flags! std::map::iterator i = this->FlagMap.find(flag); if(i != this->FlagMap.end() && i->second.size() == 1) { return i->second[0].c_str(); } return 0; }