# Distributed under the OSI-approved BSD 3-Clause License. See accompanying # file Copyright.txt or https://cmake.org/licensing for details. # determine the compiler to use for C programs # NOTE, a generator may set CMAKE_C_COMPILER before # loading this file to force a compiler. # use environment variable CC first if defined by user, next use # the cmake variable CMAKE_GENERATOR_CC which can be defined by a generator # as a default compiler # If the internal cmake variable _CMAKE_TOOLCHAIN_PREFIX is set, this is used # as prefix for the tools (e.g. arm-elf-gcc, arm-elf-ar etc.). This works # currently with the GNU crosscompilers. # # Sets the following variables: # CMAKE_C_COMPILER # CMAKE_AR # CMAKE_RANLIB # CMAKE_COMPILER_IS_GNUCC # # If not already set before, it also sets # _CMAKE_TOOLCHAIN_PREFIX include(${CMAKE_ROOT}/Modules/CMakeDetermineCompiler.cmake) # Load system-specific compiler preferences for this language. include(Platform/${CMAKE_SYSTEM_NAME}-Determine-C OPTIONAL) include(Platform/${CMAKE_SYSTEM_NAME}-C OPTIONAL) if(NOT CMAKE_C_COMPILER_NAMES) set(CMAKE_C_COMPILER_NAMES cc) endif() if(${CMAKE_GENERATOR} MATCHES "Visual Studio") elseif("${CMAKE_GENERATOR}" MATCHES "Xcode") set(CMAKE_C_COMPILER_XCODE_TYPE sourcecode.c.c) _cmake_find_compiler_path(C) else() if(NOT CMAKE_C_COMPILER) set(CMAKE_C_COMPILER_INIT NOTFOUND) # prefer the environment variable CC if(NOT $ENV{CC} STREQUAL "") get_filename_component(CMAKE_C_COMPILER_INIT $ENV{CC} PROGRAM PROGRAM_ARGS CMAKE_C_FLAGS_ENV_INIT) if(CMAKE_C_FLAGS_ENV_INIT) set(CMAKE_C_COMPILER_ARG1 "${CMAKE_C_FLAGS_ENV_INIT}" CACHE STRING "First argument to C compiler") endif() if(NOT EXISTS ${CMAKE_C_COMPILER_INIT}) message(FATAL_ERROR "Could not find compiler set in environment variable CC:\n$ENV{CC}.") endif() endif() # next try prefer the compiler specified by the generator if(CMAKE_GENERATOR_CC) if(NOT CMAKE_C_COMPILER_INIT) set(CMAKE_C_COMPILER_INIT ${CMAKE_GENERATOR_CC}) endif() endif() # finally list compilers to try if(NOT CMAKE_C_COMPILER_INIT) set(CMAKE_C_COMPILER_LIST ${_CMAKE_TOOLCHAIN_PREFIX}cc ${_CMAKE_TOOLCHAIN_PREFIX}gcc cl bcc xlc clang) endif() _cmake_find_compiler(C) else() _cmake_find_compiler_path(C) endif() mark_as_advanced(CMAKE_C_COMPILER) # Each entry in this list is a set of extra flags to try # adding to the compile line to see if it helps produce # a valid identification file. set(CMAKE_C_COMPILER_ID_TEST_FLAGS_FIRST) set(CMAKE_C_COMPILER_ID_TEST_FLAGS # Try compiling to an object file only. "-c" # Try enabling ANSI mode on HP. "-Aa" # Try compiling K&R-compatible code (needed by Bruce C Compiler). "-D__CLASSIC_C__" ) endif() # Build a small source file to identify the compiler. if(NOT CMAKE_C_COMPILER_ID_RUN) set(CMAKE_C_COMPILER_ID_RUN 1) # Try to identify the compiler. set(CMAKE_C_COMPILER_ID) set(CMAKE_C_PLATFORM_ID) file(READ ${CMAKE_ROOT}/Modules/CMakePlatformId.h.in CMAKE_C_COMPILER_ID_PLATFORM_CONTENT) # The IAR compiler produces weird output. # See https://gitlab.kitware.com/cmake/cmake/issues/10176#note_153591 list(APPEND CMAKE_C_COMPILER_ID_VENDORS IAR) set(CMAKE_C_COMPILER_ID_VENDOR_FLAGS_IAR ) set(CMAKE_C_COMPILER_ID_VENDOR_REGEX_IAR "IAR .+ Compiler") # Match the link line from xcodebuild output of the form # Ld ... # ... # /path/to/cc ...CompilerIdC/... # to extract the compiler front-end for the language. set(CMAKE_C_COMPILER_ID_TOOL_MATCH_REGEX "\nLd[^\n]*(\n[ \t]+[^\n]*)*\n[ \t]+([^ \t\r\n]+)[^\r\n]*-o[^\r\n]*CompilerIdC/(\\./)?(CompilerIdC.xctest/)?CompilerIdC[ \t\n\\\"]") set(CMAKE_C_COMPILER_ID_TOOL_MATCH_INDEX 2) include(${CMAKE_ROOT}/Modules/CMakeDetermineCompilerId.cmake) CMAKE_DETERMINE_COMPILER_ID(C CFLAGS CMakeCCompilerId.c) # Set old compiler and platform id variables. if(CMAKE_C_COMPILER_ID STREQUAL "GNU") set(CMAKE_COMPILER_IS_GNUCC 1) endif() if(CMAKE_C_PLATFORM_ID MATCHES "MinGW") set(CMAKE_COMPILER_IS_MINGW 1) elseif(CMAKE_C_PLATFORM_ID MATCHES "Cygwin") set(CMAKE_COMPILER_IS_CYGWIN 1) endif() endif() if (NOT _CMAKE_TOOLCHAIN_LOCATION) get_filename_component(_CMAKE_TOOLCHAIN_LOCATION "${CMAKE_C_COMPILER}" PATH) endif () # If we have a gcc cross compiler, they have usually some prefix, like # e.g. powerpc-linux-gcc, arm-elf-gcc or i586-mingw32msvc-gcc, optionally # with a 3-component version number at the end (e.g. arm-eabi-gcc-4.5.2). # The other tools of the toolchain usually have the same prefix # NAME_WE cannot be used since then this test will fail for names like # "arm-unknown-nto-qnx6.3.0-gcc.exe", where BASENAME would be # "arm-unknown-nto-qnx6" instead of the correct "arm-unknown-nto-qnx6.3.0-" if (CMAKE_CROSSCOMPILING AND NOT _CMAKE_TOOLCHAIN_PREFIX) if(CMAKE_C_COMPILER_ID MATCHES "GNU" OR CMAKE_C_COMPILER_ID MATCHES "Clang") get_filename_component(COMPILER_BASENAME "${CMAKE_C_COMPILER}" NAME) if (COMPILER_BASENAME MATCHES "^(.+-)(clang|g?cc)(-[0-9]+\\.[0-9]+\\.[0-9]+)?(\\.exe)?$") set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_MATCH_1}) elseif(CMAKE_C_COMPILER_ID MATCHES "Clang") if(CMAKE_C_COMPILER_TARGET) set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_C_COMPILER_TARGET}-) endif() elseif(COMPILER_BASENAME MATCHES "qcc(\\.exe)?$") if(CMAKE_C_COMPILER_TARGET MATCHES "gcc_nto([^_le]+)(le)?") set(_CMAKE_TOOLCHAIN_PREFIX nto${CMAKE_MATCH_1}-) endif() endif () # if "llvm-" is part of the prefix, remove it, since llvm doesn't have its own binutils # but uses the regular ar, objcopy, etc. (instead of llvm-objcopy etc.) if ("${_CMAKE_TOOLCHAIN_PREFIX}" MATCHES "(.+-)?llvm-$") set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_MATCH_1}) endif () elseif(CMAKE_C_COMPILER_ID MATCHES "TI") # TI compilers are named e.g. cl6x, cl470 or armcl.exe get_filename_component(COMPILER_BASENAME "${CMAKE_C_COMPILER}" NAME) if (COMPILER_BASENAME MATCHES "^(.+)?cl([^.]+)?(\\.exe)?$") set(_CMAKE_TOOLCHAIN_PREFIX "${CMAKE_MATCH_1}") set(_CMAKE_TOOLCHAIN_SUFFIX "${CMAKE_MATCH_2}") endif () endif() endif () include(CMakeFindBinUtils) if(MSVC_C_ARCHITECTURE_ID) set(SET_MSVC_C_ARCHITECTURE_ID "set(MSVC_C_ARCHITECTURE_ID ${MSVC_C_ARCHITECTURE_ID})") endif() # configure variables set in this file for fast reload later on configure_file(${CMAKE_ROOT}/Modules/CMakeCCompiler.cmake.in ${CMAKE_PLATFORM_INFO_DIR}/CMakeCCompiler.cmake @ONLY ) set(CMAKE_C_COMPILER_ENV_VAR "CC")