#============================================================================= # Copyright 2002-2009 Kitware, Inc. # # Distributed under the OSI-approved BSD License (the "License"); # see accompanying file Copyright.txt for details. # # This software is distributed WITHOUT ANY WARRANTY; without even the # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the License for more information. #============================================================================= # (To distribute this file outside of CMake, substitute the full # License text for the above reference.) # determine the compiler to use for C programs # NOTE, a generator may set CMAKE_C_COMPILER before # loading this file to force a compiler. # use environment variable CC first if defined by user, next use # the cmake variable CMAKE_GENERATOR_CC which can be defined by a generator # as a default compiler # If the internal cmake variable _CMAKE_TOOLCHAIN_PREFIX is set, this is used # as prefix for the tools (e.g. arm-elf-gcc, arm-elf-ar etc.). This works # currently with the GNU crosscompilers. # # Sets the following variables: # CMAKE_C_COMPILER # CMAKE_AR # CMAKE_RANLIB # CMAKE_COMPILER_IS_GNUCC # # If not already set before, it also sets # _CMAKE_TOOLCHAIN_PREFIX include(${CMAKE_ROOT}/Modules/CMakeDetermineCompiler.cmake) # Load system-specific compiler preferences for this language. include(Platform/${CMAKE_SYSTEM_NAME}-C OPTIONAL) if(NOT CMAKE_C_COMPILER_NAMES) set(CMAKE_C_COMPILER_NAMES cc) endif() if(${CMAKE_GENERATOR} MATCHES "Visual Studio") elseif("${CMAKE_GENERATOR}" MATCHES "Xcode") set(CMAKE_C_COMPILER_XCODE_TYPE sourcecode.c.c) else() if(NOT CMAKE_C_COMPILER) set(CMAKE_C_COMPILER_INIT NOTFOUND) # prefer the environment variable CC if($ENV{CC} MATCHES ".+") get_filename_component(CMAKE_C_COMPILER_INIT $ENV{CC} PROGRAM PROGRAM_ARGS CMAKE_C_FLAGS_ENV_INIT) if(CMAKE_C_FLAGS_ENV_INIT) set(CMAKE_C_COMPILER_ARG1 "${CMAKE_C_FLAGS_ENV_INIT}" CACHE STRING "First argument to C compiler") endif() if(NOT EXISTS ${CMAKE_C_COMPILER_INIT}) message(FATAL_ERROR "Could not find compiler set in environment variable CC:\n$ENV{CC}.") endif() endif() # next try prefer the compiler specified by the generator if(CMAKE_GENERATOR_CC) if(NOT CMAKE_C_COMPILER_INIT) set(CMAKE_C_COMPILER_INIT ${CMAKE_GENERATOR_CC}) endif() endif() # finally list compilers to try if(NOT CMAKE_C_COMPILER_INIT) set(CMAKE_C_COMPILER_LIST ${_CMAKE_TOOLCHAIN_PREFIX}cc ${_CMAKE_TOOLCHAIN_PREFIX}gcc cl bcc xlc clang) endif() _cmake_find_compiler(C) else() # we only get here if CMAKE_C_COMPILER was specified using -D or a pre-made CMakeCache.txt # (e.g. via ctest) or set in CMAKE_TOOLCHAIN_FILE # if CMAKE_C_COMPILER is a list of length 2, use the first item as # CMAKE_C_COMPILER and the 2nd one as CMAKE_C_COMPILER_ARG1 list(LENGTH CMAKE_C_COMPILER _CMAKE_C_COMPILER_LIST_LENGTH) if("${_CMAKE_C_COMPILER_LIST_LENGTH}" EQUAL 2) list(GET CMAKE_C_COMPILER 1 CMAKE_C_COMPILER_ARG1) list(GET CMAKE_C_COMPILER 0 CMAKE_C_COMPILER) endif() # if a compiler was specified by the user but without path, # now try to find it with the full path # if it is found, force it into the cache, # if not, don't overwrite the setting (which was given by the user) with "NOTFOUND" # if the C compiler already had a path, reuse it for searching the CXX compiler get_filename_component(_CMAKE_USER_C_COMPILER_PATH "${CMAKE_C_COMPILER}" PATH) if(NOT _CMAKE_USER_C_COMPILER_PATH) find_program(CMAKE_C_COMPILER_WITH_PATH NAMES ${CMAKE_C_COMPILER}) mark_as_advanced(CMAKE_C_COMPILER_WITH_PATH) if(CMAKE_C_COMPILER_WITH_PATH) set(CMAKE_C_COMPILER ${CMAKE_C_COMPILER_WITH_PATH} CACHE STRING "C compiler" FORCE) endif() endif() endif() mark_as_advanced(CMAKE_C_COMPILER) # Each entry in this list is a set of extra flags to try # adding to the compile line to see if it helps produce # a valid identification file. set(CMAKE_C_COMPILER_ID_TEST_FLAGS # Try compiling to an object file only. "-c" # Try enabling ANSI mode on HP. "-Aa" ) endif() # Build a small source file to identify the compiler. if(NOT CMAKE_C_COMPILER_ID_RUN) set(CMAKE_C_COMPILER_ID_RUN 1) # Try to identify the compiler. set(CMAKE_C_COMPILER_ID) file(READ ${CMAKE_ROOT}/Modules/CMakePlatformId.h.in CMAKE_C_COMPILER_ID_PLATFORM_CONTENT) include(${CMAKE_ROOT}/Modules/CMakeDetermineCompilerId.cmake) CMAKE_DETERMINE_COMPILER_ID(C CFLAGS CMakeCCompilerId.c) # Set old compiler and platform id variables. if("${CMAKE_C_COMPILER_ID}" MATCHES "GNU") set(CMAKE_COMPILER_IS_GNUCC 1) endif() if("${CMAKE_C_PLATFORM_ID}" MATCHES "MinGW") set(CMAKE_COMPILER_IS_MINGW 1) elseif("${CMAKE_C_PLATFORM_ID}" MATCHES "Cygwin") set(CMAKE_COMPILER_IS_CYGWIN 1) endif() endif() if (NOT _CMAKE_TOOLCHAIN_LOCATION) get_filename_component(_CMAKE_TOOLCHAIN_LOCATION "${CMAKE_C_COMPILER}" PATH) endif () # If we have a gcc cross compiler, they have usually some prefix, like # e.g. powerpc-linux-gcc, arm-elf-gcc or i586-mingw32msvc-gcc, optionally # with a 3-component version number at the end (e.g. arm-eabi-gcc-4.5.2). # The other tools of the toolchain usually have the same prefix # NAME_WE cannot be used since then this test will fail for names lile # "arm-unknown-nto-qnx6.3.0-gcc.exe", where BASENAME would be # "arm-unknown-nto-qnx6" instead of the correct "arm-unknown-nto-qnx6.3.0-" if (CMAKE_CROSSCOMPILING AND NOT _CMAKE_TOOLCHAIN_PREFIX) if("${CMAKE_C_COMPILER_ID}" MATCHES "GNU") get_filename_component(COMPILER_BASENAME "${CMAKE_C_COMPILER}" NAME) if (COMPILER_BASENAME MATCHES "^(.+-)g?cc(-[0-9]+\\.[0-9]+\\.[0-9]+)?(\\.exe)?$") set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_MATCH_1}) endif () # if "llvm-" is part of the prefix, remove it, since llvm doesn't have its own binutils # but uses the regular ar, objcopy, etc. (instead of llvm-objcopy etc.) if ("${_CMAKE_TOOLCHAIN_PREFIX}" MATCHES "(.+-)?llvm-$") set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_MATCH_1}) endif () endif() endif () include(${CMAKE_ROOT}/Modules/CMakeClDeps.cmake) include(CMakeFindBinUtils) if(MSVC_C_ARCHITECTURE_ID) set(SET_MSVC_C_ARCHITECTURE_ID "set(MSVC_C_ARCHITECTURE_ID ${MSVC_C_ARCHITECTURE_ID})") endif() # configure variables set in this file for fast reload later on configure_file(${CMAKE_ROOT}/Modules/CMakeCCompiler.cmake.in ${CMAKE_PLATFORM_INFO_DIR}/CMakeCCompiler.cmake @ONLY IMMEDIATE # IMMEDIATE must be here for compatibility mode <= 2.0 ) set(CMAKE_C_COMPILER_ENV_VAR "CC")