# - Locates the SDL_sound library # This module depends on SDL being found and # must be called AFTER FindSDL.cmake is called. # # This module defines # SDL_SOUND_INCLUDE_DIR, where to find SDL_sound.h # SDL_SOUND_FOUND, if false, do not try to link to SDL # SDL_SOUND_LIBRARIES, this contains the list of libraries that you need # to link against. This is a read-only variable and is marked INTERNAL. # SDL_SOUND_EXTRAS, this is an optional variable for you to add your own # flags to SDL_SOUND_LIBRARIES. This is prepended to SDL_SOUND_LIBRARIES. # This is available mostly for cases this module failed to anticipate for # and you must add additional flags. This is marked as ADVANCED. # # This module also defines (but you shouldn't need to use directly) # SDL_SOUND_LIBRARY, the name of just the SDL_sound library you would link # against. Use SDL_SOUND_LIBRARIES for you link instructions and not this one. # And might define the following as needed # MIKMOD_LIBRARY # MODPLUG_LIBRARY # OGG_LIBRARY # VORBIS_LIBRARY # SMPEG_LIBRARY # FLAC_LIBRARY # SPEEX_LIBRARY # # Typically, you should not use these variables directly, and you should use # SDL_SOUND_LIBRARIES which contains SDL_SOUND_LIBRARY and the other audio # libraries (if needed) to successfully compile on your system . # # Created by Eric Wing. # # This module is a bit more complicated than the other FindSDL* family # modules. The reason is that SDL_sound can be compiled in a large variety # of different ways which are independent of platform. SDL_sound may # dynamically link against other 3rd party libraries to get additional codec # support, such as Ogg Vorbis, SMPEG, ModPlug, MikMod, FLAC, Speex, and # potentially others. Under some circumstances which I don't fully # understand, there seems to be a requirement that dependent libraries of # libraries you use must also be explicitly linked against in order to # successfully compile. SDL_sound does not currently have any system in place # to know how it was compiled. So this CMake module does the hard work in # trying to discover which 3rd party libraries are required for building (if # any). # # This module uses a brute force approach to create a test program that uses # SDL_sound, and then tries to build it. If the build fails, it parses the # error output for known symbol names to figure out which libraries are # needed. Responds to the $SDLDIR and $SDLSOUNDDIR environmental variable # that would correspond to the ./configure --prefix=$SDLDIR used in building # SDL. # # On OSX, this will prefer the Framework version (if found) over others. # People will have to manually change the cache values of # SDL_LIBRARY to override this selection. # SET(SDL_SOUND_EXTRAS "" CACHE STRING "SDL_sound extra flags") MARK_AS_ADVANCED(SDL_SOUND_EXTRAS) # Find SDL_sound.h FIND_PATH(SDL_SOUND_INCLUDE_DIR SDL_sound.h $ENV{SDLSOUNDDIR}/include $ENV{SDLDIR}/include ~/Library/Frameworks/SDL_sound.framework/Headers /Library/Frameworks/SDL_sound.framework/Headers # OS X /usr/local/include/SDL /usr/include/SDL /usr/local/include/SDL12 /usr/local/include/SDL11 # FreeBSD ports /usr/include/SDL12 /usr/include/SDL11 /usr/local/include /usr/include /sw/include/SDL # Fink /sw/include /opt/local/include/SDL # DarwinPorts /opt/local/include /opt/csw/include/SDL # Blastwave /opt/csw/include /opt/include/SDL /opt/include ) # Find the SDL_sound library IF(${SDL_SOUND_INCLUDE_DIR} MATCHES ".framework") # Extract the path the framework resides in so we can use it for the -F flag STRING(REGEX REPLACE "(.*)/.*\\.framework/.*" "\\1" SDL_SOUND_FRAMEWORK_PATH_TMP ${SDL_SOUND_INCLUDE_DIR}) IF("${SDL_SOUND_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${SDL_SOUND_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # String is in default search path, don't need to use -F SET (SDL_SOUND_LIBRARY "-framework SDL_sound" CACHE STRING "SDL_sound framework for OSX") ELSE("${SDL_SOUND_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${SDL_SOUND_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # String is not /Library/Frameworks, need to use -F SET(SDL_SOUND_LIBRARY "-F${SDL_SOUND_FRAMEWORK_PATH_TMP} -framework SDL_sound" CACHE STRING "SDL_sound framework for OSX") ENDIF("${SDL_SOUND_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${SDL_SOUND_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # Clear the temp variable so nobody can see it SET(SDL_SOUND_FRAMEWORK_PATH_TMP "" CACHE INTERNAL "") ELSE(${SDL_SOUND_INCLUDE_DIR} MATCHES ".framework") FIND_LIBRARY(SDL_SOUND_LIBRARY NAMES SDL_sound PATHS $ENV{SDLSOUNDDIR}/lib $ENV{SDLDIR}/lib /usr/local/lib /usr/lib /sw/lib /opt/local/lib /opt/csw/lib /opt/lib ) ENDIF(${SDL_SOUND_INCLUDE_DIR} MATCHES ".framework") SET(SDL_SOUND_FOUND "NO") IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) # CMake is giving me problems using TRY_COMPILE with the CMAKE_FLAGS # for the :STRING syntax if I have multiple values contained in a # single variable. This is a problem for the SDL_LIBRARY variable # because it does just that. When I feed this variable to the command, # only the first value gets the appropriate modifier (e.g. -I) and # the rest get dropped. # To get multiple single variables to work, I must separate them with a "\;" # I could go back and modify the FindSDL.cmake module, but that's kind of painful. # The solution would be to try something like: # SET(SDL_TRY_COMPILE_LIBRARY_LIST "${SDL_TRY_COMPILE_LIBRARY_LIST}\;${CMAKE_THREAD_LIBS_INIT}") # Instead, it was suggested on the mailing list to write a temporary CMakeLists.txt # with a temporary test project and invoke that with TRY_COMPILE. # See message thread "Figuring out dependencies for a library in order to build" # 2005-07-16 # TRY_COMPILE( # MY_RESULT # ${CMAKE_BINARY_DIR} # ${PROJECT_SOURCE_DIR}/DetermineSoundLibs.c # CMAKE_FLAGS # -DINCLUDE_DIRECTORIES:STRING=${SDL_INCLUDE_DIR}\;${SDL_SOUND_INCLUDE_DIR} # -DLINK_LIBRARIES:STRING=${SDL_SOUND_LIBRARY}\;${SDL_LIBRARY} # OUTPUT_VARIABLE MY_OUTPUT # ) # To minimize external dependencies, create a sdlsound test program # which will be used to figure out if additional link dependencies are # required for the link phase. FILE(WRITE ${PROJECT_BINARY_DIR}/CMakeFiles/CMakeTmp/DetermineSoundLibs.c "#include \"SDL_sound.h\" #include \"SDL.h\" int main(int argc, char* argv[]) { Sound_AudioInfo desired; Sound_Sample* sample; SDL_Init(0); Sound_Init(); /* This doesn't actually have to work, but Init() is a no-op * for some of the decoders, so this should force more symbols * to be pulled in. */ sample = Sound_NewSampleFromFile(argv[1], &desired, 4096); Sound_Quit(); SDL_Quit(); return 0; }" ) # Write the CMakeLists.txt and test project # Weird, this is still sketchy. If I don't quote the variables # in the TARGET_LINK_LIBRARIES, I seem to loose everything # in the SDL_LIBRARY string after the "-framework". # But if I quote the stuff in INCLUDE_DIRECTORIES, it doesn't work. FILE(WRITE ${PROJECT_BINARY_DIR}/CMakeFiles/CMakeTmp/CMakeLists.txt "PROJECT(DetermineSoundLibs) INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR} ${SDL_SOUND_INCLUDE_DIR}) ADD_EXECUTABLE(DetermineSoundLibs DetermineSoundLibs.c) TARGET_LINK_LIBRARIES(DetermineSoundLibs \"${SDL_SOUND_LIBRARY} ${SDL_LIBRARY}\")" ) TRY_COMPILE( MY_RESULT ${PROJECT_BINARY_DIR}/CMakeFiles/CMakeTmp ${PROJECT_BINARY_DIR}/CMakeFiles/CMakeTmp DetermineSoundLibs OUTPUT_VARIABLE MY_OUTPUT ) #MESSAGE("${MY_RESULT}") #MESSAGE(${MY_OUTPUT}) IF(NOT MY_RESULT) # I expect that MPGLIB, VOC, WAV, AIFF, and SHN are compiled in statically. # I think Timidity is also compiled in statically. # I've never had to explcitly link against Quicktime, so I'll skip that for now. SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARY}) # Find MikMod IF("${MY_OUTPUT}" MATCHES "MikMod_") FIND_FILE(TEMP_SDLSOUND_FIND_MIKMOD_FRAMEWORK libmikmod-coreaudio ~/Library/Frameworks/libmikmod-coreaudio.framework /Library/Frameworks/libmikmod-coreaudio.framework ) IF(TEMP_SDLSOUND_FIND_MIKMOD_FRAMEWORK) # Extract the path the framework resides in so we can use it for the -F flag STRING(REGEX REPLACE "(.*)/.*\\.framework/.*" "\\1" TEMP_SDLSOUND_MIKMOD_FRAMEWORK_PATH_TMP ${TEMP_SDLSOUND_FIND_MIKMOD_FRAMEWORK}) IF("${TEMP_SDLSOUND_MIKMOD_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_MIKMOD_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's in the default search path so I don't need to use -F SET(MIKMOD_LIBRARY "-framework libmikmod-coreaudio" CACHE STRING "MikMod framework for OSX") ELSE("${TEMP_SDLSOUND_MIKMOD_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_MIKMOD_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's not in the default search path so I need to use -F SET(MIKMOD_LIBRARY "-F${TEMP_SDLSOUND_MIKMOD_FRAMEWORK_PATH_TMP} -framework libmikmod-coreaudio" CACHE STRING "MikMod framework for OSX") ENDIF("${TEMP_SDLSOUND_MIKMOD_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_MIKMOD_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_MIKMOD_FRAMEWORK_PATH_TMP "" CACHE INTERNAL "") ELSE(TEMP_SDLSOUND_FIND_MIKMOD_FRAMEWORK) FIND_LIBRARY(MIKMOD_LIBRARY NAMES mikmod PATHS $ENV{MIKMODDIR}/lib $ENV{SDLSOUNDDIR}/lib $ENV{SDLDIR}/lib /usr/local/lib /usr/lib /sw/lib /opt/local/lib /opt/csw/lib /opt/lib ) ENDIF(TEMP_SDLSOUND_FIND_MIKMOD_FRAMEWORK) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_FIND_MIKMOD_FRAMEWORK "" CACHE INTERNAL "") IF(MIKMOD_LIBRARY) SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${MIKMOD_LIBRARY}) ENDIF(MIKMOD_LIBRARY) ENDIF("${MY_OUTPUT}" MATCHES "MikMod_") # Find ModPlug IF("${MY_OUTPUT}" MATCHES "MODPLUG_") FIND_FILE(TEMP_SDLSOUND_FIND_MODPLUG_FRAMEWORK modplug ~/Library/Frameworks/modplug.framework /Library/Frameworks/modplug.framework ) IF(TEMP_SDLSOUND_FIND_MODPLUG_FRAMEWORK) # Extract the path the framework resides in so we can use it for the -F flag STRING(REGEX REPLACE "(.*)/.*\\.framework/.*" "\\1" TEMP_SDLSOUND_MODPLUG_FRAMEWORK_PATH_TMP ${TEMP_SDLSOUND_FIND_MODPLUG_FRAMEWORK}) MESSAGE("HELLO") IF("${TEMP_SDLSOUND_MODPLUG_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_MODPLUG_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's in the default search path so I don't need to use -F SET(MODPLUG_LIBRARY "-framework modplug" CACHE STRING "MODPLUG framework for OSX") ELSE("${TEMP_SDLSOUND_MODPLUG_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_MODPLUG_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's not in the default search path so I need to use -F SET(MODPLUG_LIBRARY "-F${TEMP_SDLSOUND_MODPLUG_FRAMEWORK_PATH_TMP} -framework modplug" CACHE STRING "MODPLUG framework for OSX") ENDIF("${TEMP_SDLSOUND_MODPLUG_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_MODPLUG_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_MODPLUG_FRAMEWORK_PATH_TMP "" CACHE INTERNAL "") ELSE(TEMP_SDLSOUND_FIND_MODPLUG_FRAMEWORK) FIND_LIBRARY(MODPLUG_LIBRARY NAMES modplug PATHS $ENV{MODPLUGDIR}/lib $ENV{SDLSOUNDDIR}/lib $ENV{SDLDIR}/lib /usr/local/lib /usr/lib /sw/lib /opt/local/lib /opt/csw/lib /opt/lib ) ENDIF(TEMP_SDLSOUND_FIND_MODPLUG_FRAMEWORK) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_FIND_MODPLUG_FRAMEWORK "" CACHE INTERNAL "") IF(MODPLUG_LIBRARY) SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${MODPLUG_LIBRARY}) ENDIF(MODPLUG_LIBRARY) ENDIF("${MY_OUTPUT}" MATCHES "MODPLUG_") # Find Ogg and Vorbis IF("${MY_OUTPUT}" MATCHES "ov_") FIND_FILE(TEMP_SDLSOUND_FIND_VORBIS_FRAMEWORK Vorbis ~/Library/Frameworks/Vorbis.framework /Library/Frameworks/Vorbis.framework ) IF(TEMP_SDLSOUND_FIND_VORBIS_FRAMEWORK) # Extract the path the framework resides in so we can use it for the -F flag STRING(REGEX REPLACE "(.*)/.*\\.framework/.*" "\\1" TEMP_SDLSOUND_VORBIS_FRAMEWORK_PATH_TMP ${TEMP_SDLSOUND_FIND_VORBIS_FRAMEWORK}) IF("${TEMP_SDLSOUND_VORBIS_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_VORBIS_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's in the default search path so I don't need to use -F SET(VORBIS_LIBRARY "-framework Vorbis" CACHE STRING "Vorbis framework for OSX") ELSE("${TEMP_SDLSOUND_VORBIS_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_VORBIS_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's not in the default search path so I need to use -F SET(VORBIS_LIBRARY "-F${TEMP_SDLSOUND_VORBIS_FRAMEWORK_PATH_TMP} -framework Vorbis" CACHE STRING "Vorbis framework for OSX") ENDIF("${TEMP_SDLSOUND_VORBIS_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_VORBIS_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_VORBIS_FRAMEWORK_PATH_TMP "" CACHE INTERNAL "") ELSE(TEMP_SDLSOUND_FIND_VORBIS_FRAMEWORK) FIND_LIBRARY(VORBIS_LIBRARY NAMES vorbis Vorbis VORBIS PATHS $ENV{VORBISDIR}/lib $ENV{OGGDIR}/lib $ENV{SDLSOUNDDIR}/lib $ENV{SDLDIR}/lib /usr/local/lib /usr/lib /sw/lib /opt/local/lib /opt/csw/lib /opt/lib ) ENDIF(TEMP_SDLSOUND_FIND_VORBIS_FRAMEWORK) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_FIND_VORBIS_FRAMEWORK "" CACHE INTERNAL "") IF(VORBIS_LIBRARY) SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${VORBIS_LIBRARY}) ENDIF(VORBIS_LIBRARY) FIND_FILE(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK Ogg ~/Library/Frameworks/Ogg.framework /Library/Frameworks/Ogg.framework ) IF(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK) # Extract the path the framework resides in so we can use it for the -F flag STRING(REGEX REPLACE "(.*)/.*\\.framework/.*" "\\1" TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP ${TEMP_SDLSOUND_FIND_OGG_FRAMEWORK}) IF("${TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's in the default search path so I don't need to use -F SET(OGG_LIBRARY "-framework Ogg" CACHE STRING "Ogg framework for OSX") ELSE("${TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's not in the default search path so I need to use -F SET(OGG_LIBRARY "-F${TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP} -framework Ogg" CACHE STRING "Ogg framework for OSX") ENDIF("${TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP "" CACHE INTERNAL "") ELSE(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK) FIND_LIBRARY(OGG_LIBRARY NAMES ogg Ogg OGG PATHS $ENV{OGGDIR}/lib $ENV{VORBISDIR}/lib $ENV{SDLSOUNDDIR}/lib $ENV{SDLDIR}/lib /usr/local/lib /usr/lib /sw/lib /opt/local/lib /opt/csw/lib /opt/lib ) ENDIF(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK "" CACHE INTERNAL "") IF(OGG_LIBRARY) SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${OGG_LIBRARY}) ENDIF(OGG_LIBRARY) ENDIF("${MY_OUTPUT}" MATCHES "ov_") # Find SMPEG IF("${MY_OUTPUT}" MATCHES "SMPEG_") FIND_FILE(TEMP_SDLSOUND_FIND_SMPEG_FRAMEWORK SMPEG ~/Library/Frameworks/smpeg.framework /Library/Frameworks/smpeg.framework ) IF(TEMP_SDLSOUND_FIND_SMPEG_FRAMEWORK) # Extract the path the framework resides in so we can use it for the -F flag STRING(REGEX REPLACE "(.*)/.*\\.framework/.*" "\\1" TEMP_SDLSOUND_SMPEG_FRAMEWORK_PATH_TMP ${TEMP_SDLSOUND_FIND_SMPEG_FRAMEWORK}) IF("${TEMP_SDLSOUND_SMPEG_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_SMPEG_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's in the default search path so I don't need to use -F SET(SMPEG_LIBRARY "-framework smpeg" CACHE STRING "SMPEG framework for OSX") ELSE("${TEMP_SDLSOUND_SMPEG_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_SMPEG_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's not in the default search path so I need to use -F SET(SMPEG_LIBRARY "-F${TEMP_SDLSOUND_SMPEG_FRAMEWORK_PATH_TMP} -framework smpeg" CACHE STRING "SMPEG framework for OSX") ENDIF("${TEMP_SDLSOUND_SMPEG_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_SMPEG_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_SMPEG_FRAMEWORK_PATH_TMP "" CACHE INTERNAL "") ELSE(TEMP_SDLSOUND_FIND_SMPEG_FRAMEWORK) FIND_LIBRARY(SMPEG_LIBRARY NAMES smpeg SMPEG Smpeg SMpeg PATHS $ENV{SMPEGDIR}/lib $ENV{SDLSOUNDDIR}/lib $ENV{SDLDIR}/lib /usr/local/lib /usr/lib /sw/lib /opt/local/lib /opt/csw/lib /opt/lib ) ENDIF(TEMP_SDLSOUND_FIND_SMPEG_FRAMEWORK) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_FIND_SMPEG_FRAMEWORK "" CACHE INTERNAL "") IF(SMPEG_LIBRARY) SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${SMPEG_LIBRARY}) ENDIF(SMPEG_LIBRARY) ENDIF("${MY_OUTPUT}" MATCHES "SMPEG_") # Find FLAC IF("${MY_OUTPUT}" MATCHES "FLAC_") FIND_FILE(TEMP_SDLSOUND_FIND_FLAC_FRAMEWORK FLAC ~/Library/Frameworks/FLAC.framework /Library/Frameworks/FLAC.framework ) IF(TEMP_SDLSOUND_FIND_FLAC_FRAMEWORK) # Extract the path the framework resides in so we can use it for the -F flag STRING(REGEX REPLACE "(.*)/.*\\.framework/.*" "\\1" TEMP_SDLSOUND_FLAC_FRAMEWORK_PATH_TMP ${TEMP_SDLSOUND_FIND_FLAC_FRAMEWORK}) IF("${TEMP_SDLSOUND_FLAC_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_FLAC_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's in the default search path so I don't need to use -F SET(FLAC_LIBRARY "-framework FLAC" CACHE STRING "FLAC framework for OSX") ELSE("${TEMP_SDLSOUND_FLAC_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_FLAC_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's not in the default search path so I need to use -F SET(FLAC_LIBRARY "-F${TEMP_SDLSOUND_FLAC_FRAMEWORK_PATH_TMP} -framework FLAC" CACHE STRING "FLAC framework for OSX") ENDIF("${TEMP_SDLSOUND_FLAC_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_FLAC_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_FLAC_FRAMEWORK_PATH_TMP "" CACHE INTERNAL "") ELSE(TEMP_SDLSOUND_FIND_FLAC_FRAMEWORK) FIND_LIBRARY(FLAC_LIBRARY NAMES flac FLAC PATHS $ENV{FLACDIR}/lib $ENV{SDLSOUNDDIR}/lib $ENV{SDLDIR}/lib /usr/local/lib /usr/lib /sw/lib /opt/local/lib /opt/csw/lib /opt/lib ) ENDIF(TEMP_SDLSOUND_FIND_FLAC_FRAMEWORK) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_FIND_FLAC_FRAMEWORK "" CACHE INTERNAL "") IF(FLAC_LIBRARY) SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${FLAC_LIBRARY}) ENDIF(FLAC_LIBRARY) ENDIF("${MY_OUTPUT}" MATCHES "FLAC_") # Hmmm...Speex seems to depend on Ogg. This might be a problem if # the TRY_COMPILE attempt gets blocked at SPEEX before it can pull # in the Ogg symbols. I'm not sure if I should duplicate the ogg stuff # above for here or if two ogg entries will screw up things. IF("${MY_OUTPUT}" MATCHES "speex_") FIND_FILE(TEMP_SDLSOUND_FIND_SPEEX_FRAMEWORK speex ~/Library/Frameworks/speex.framework /Library/Frameworks/speex.framework ) IF(TEMP_SDLSOUND_FIND_SPEEX_FRAMEWORK) # Extract the path the framework resides in so we can use it for the -F flag STRING(REGEX REPLACE "(.*)/.*\\.framework/.*" "\\1" TEMP_SDLSOUND_SPEEX_FRAMEWORK_PATH_TMP ${TEMP_SDLSOUND_FIND_SPEEX_FRAMEWORK}) IF("${TEMP_SDLSOUND_SPEEX_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_SPEEX_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's in the default search path so I don't need to use -F SET(SPEEX_LIBRARY "-framework speex" CACHE STRING "SPEEX framework for OSX") ELSE("${TEMP_SDLSOUND_SPEEX_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_SPEEX_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's not in the default search path so I need to use -F SET(SPEEX_LIBRARY "-F${TEMP_SDLSOUND_SPEEX_FRAMEWORK_PATH_TMP} -framework speex" CACHE STRING "SPEEX framework for OSX") ENDIF("${TEMP_SDLSOUND_SPEEX_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_SPEEX_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_SPEEX_FRAMEWORK_PATH_TMP "" CACHE INTERNAL "") ELSE(TEMP_SDLSOUND_FIND_SPEEX_FRAMEWORK) FIND_LIBRARY(SPEEX_LIBRARY NAMES speex SPEEX PATHS $ENV{SPEEXDIR}/lib $ENV{SDLSOUNDDIR}/lib $ENV{SDLDIR}/lib /usr/local/lib /usr/lib /sw/lib /opt/local/lib /opt/csw/lib /opt/lib ) ENDIF(TEMP_SDLSOUND_FIND_SPEEX_FRAMEWORK) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_FIND_SPEEX_FRAMEWORK "" CACHE INTERNAL "") SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${SPEEX_LIBRARY}) # Find OGG (needed for Speex) FIND_FILE(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK Ogg ~/Library/Frameworks/Ogg.framework /Library/Frameworks/Ogg.framework ) IF(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK) # Extract the path the framework resides in so we can use it for the -F flag STRING(REGEX REPLACE "(.*)/.*\\.framework/.*" "\\1" TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP ${TEMP_SDLSOUND_FIND_OGG_FRAMEWORK}) IF("${TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's in the default search path so I don't need to use -F SET(OGG_LIBRARY "-framework Ogg" CACHE STRING "Ogg framework for OSX") ELSE("${TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # It's not in the default search path so I need to use -F SET(OGG_LIBRARY "-F${TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP} -framework Ogg" CACHE STRING "Ogg framework for OSX") ENDIF("${TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP}" STREQUAL "/Library/Frameworks" OR "${TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP}" STREQUAL "/System/Library/Frameworks" ) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_OGG_FRAMEWORK_PATH_TMP "" CACHE INTERNAL "") ELSE(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK) FIND_LIBRARY(OGG_LIBRARY NAMES ogg Ogg OGG PATHS $ENV{OGGDIR}/lib $ENV{VORBISDIR}/lib $ENV{SPEEXDIR}/lib $ENV{SDLSOUNDDIR}/lib $ENV{SDLDIR}/lib /usr/local/lib /usr/lib /sw/lib /opt/local/lib /opt/csw/lib /opt/lib ) ENDIF(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK) # Clear the temp variable so nobody can see it SET(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK "" CACHE INTERNAL "") IF(OGG_LIBRARY) SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${OGG_LIBRARY}) ENDIF(OGG_LIBRARY) ENDIF("${MY_OUTPUT}" MATCHES "speex_") ELSE(NOT MY_RESULT) SET(SDL_SOUND_LIBRARIES "${SDL_SOUND_EXTRAS} ${SDL_SOUND_LIBRARY}" CACHE INTERNAL "SDL_sound and dependent libraries") ENDIF(NOT MY_RESULT) SET(SDL_SOUND_LIBRARIES "${SDL_SOUND_EXTRAS} ${SDL_SOUND_LIBRARIES_TMP}" CACHE INTERNAL "SDL_sound and dependent libraries") SET(SDL_SOUND_FOUND "YES") ENDIF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) # MESSAGE("SDL_SOUND_LIBRARIES is ${SDL_SOUND_LIBRARIES}")