/*============================================================================ CMake - Cross Platform Makefile Generator Copyright 2000-2009 Kitware, Inc., Insight Software Consortium Distributed under the OSI-approved BSD License (the "License"); see accompanying file Copyright.txt for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the License for more information. ============================================================================*/ #include "cmLocalVisualStudioGenerator.h" #include "cmGlobalGenerator.h" #include "cmMakefile.h" #include "cmSourceFile.h" #include "cmSystemTools.h" #include "cmCustomCommandGenerator.h" #include "windows.h" //---------------------------------------------------------------------------- cmLocalVisualStudioGenerator::cmLocalVisualStudioGenerator() { this->WindowsShell = true; this->WindowsVSIDE = true; } //---------------------------------------------------------------------------- cmLocalVisualStudioGenerator::~cmLocalVisualStudioGenerator() { } //---------------------------------------------------------------------------- cmsys::auto_ptr cmLocalVisualStudioGenerator::MaybeCreateImplibDir(cmTarget& target, const char* config, bool isFortran) { cmsys::auto_ptr pcc; // If an executable exports symbols then VS wants to create an // import library but forgets to create the output directory. // The Intel Fortran plugin always forgets to the directory. if(target.GetType() != cmTarget::EXECUTABLE && !(isFortran && target.GetType() == cmTarget::SHARED_LIBRARY)) { return pcc; } std::string outDir = target.GetDirectory(config, false); std::string impDir = target.GetDirectory(config, true); if(impDir == outDir) { return pcc; } // Add a pre-build event to create the directory. cmCustomCommandLine command; command.push_back(this->Makefile->GetRequiredDefinition("CMAKE_COMMAND")); command.push_back("-E"); command.push_back("make_directory"); command.push_back(impDir); std::vector no_output; std::vector no_depends; cmCustomCommandLines commands; commands.push_back(command); pcc.reset(new cmCustomCommand(0, no_output, no_depends, commands, 0, 0)); pcc->SetEscapeOldStyle(false); pcc->SetEscapeAllowMakeVars(true); return pcc; } //---------------------------------------------------------------------------- bool cmLocalVisualStudioGenerator::SourceFileCompiles(const cmSourceFile* sf) { // Identify the language of the source file. if(const char* lang = this->GetSourceFileLanguage(*sf)) { // Check whether this source will actually be compiled. return (!sf->GetCustomCommand() && !sf->GetPropertyAsBool("HEADER_FILE_ONLY") && !sf->GetPropertyAsBool("EXTERNAL_OBJECT")); } else { // Unknown source file language. Assume it will not be compiled. return false; } } //---------------------------------------------------------------------------- void cmLocalVisualStudioGenerator::CountObjectNames( const std::vector& groups, std::map& counts) { for(unsigned int i = 0; i < groups.size(); ++i) { cmSourceGroup sg = groups[i]; std::vector const& srcs = sg.GetSourceFiles(); for(std::vector::const_iterator s = srcs.begin(); s != srcs.end(); ++s) { const cmSourceFile* sf = *s; if(this->SourceFileCompiles(sf)) { std::string objectName = cmSystemTools::LowerCase( cmSystemTools::GetFilenameWithoutLastExtension( sf->GetFullPath())); objectName += ".obj"; counts[objectName] += 1; } } this->CountObjectNames(sg.GetGroupChildren(), counts); } } //---------------------------------------------------------------------------- void cmLocalVisualStudioGenerator::InsertNeedObjectNames( const std::vector& groups, std::map& count) { for(unsigned int i = 0; i < groups.size(); ++i) { cmSourceGroup sg = groups[i]; std::vector const& srcs = sg.GetSourceFiles(); for(std::vector::const_iterator s = srcs.begin(); s != srcs.end(); ++s) { const cmSourceFile* sf = *s; if(this->SourceFileCompiles(sf)) { std::string objectName = cmSystemTools::LowerCase( cmSystemTools::GetFilenameWithoutLastExtension(sf->GetFullPath())); objectName += ".obj"; if(count[objectName] > 1) { this->NeedObjectName.insert(sf); } } } this->InsertNeedObjectNames(sg.GetGroupChildren(), count); } } //---------------------------------------------------------------------------- void cmLocalVisualStudioGenerator::ComputeObjectNameRequirements (std::vector const& sourceGroups) { // Clear the current set of requirements. this->NeedObjectName.clear(); // Count the number of object files with each name. Note that // windows file names are not case sensitive. std::map objectNameCounts; this->CountObjectNames(sourceGroups, objectNameCounts); // For all source files producing duplicate names we need unique // object name computation. this->InsertNeedObjectNames(sourceGroups, objectNameCounts); } //---------------------------------------------------------------------------- const char* cmLocalVisualStudioGenerator::ReportErrorLabel() const { return ":VCReportError"; } //---------------------------------------------------------------------------- const char* cmLocalVisualStudioGenerator::GetReportErrorLabel() const { return this->ReportErrorLabel(); } //---------------------------------------------------------------------------- std::string cmLocalVisualStudioGenerator ::ConstructScript(cmCustomCommand const& cc, const char* configName, const char* newline_text) { bool useLocal = this->CustomCommandUseLocal(); const cmCustomCommandLines& commandLines = cc.GetCommandLines(); const char* workingDirectory = cc.GetWorkingDirectory(); cmCustomCommandGenerator ccg(cc, configName, this->Makefile); RelativeRoot relativeRoot = workingDirectory? NONE : START_OUTPUT; // Avoid leading or trailing newlines. const char* newline = ""; // Line to check for error between commands. std::string check_error = newline_text; if(useLocal) { check_error += "if %errorlevel% neq 0 goto :cmEnd"; } else { check_error += "if errorlevel 1 goto "; check_error += this->GetReportErrorLabel(); } // Store the script in a string. std::string script; // Open a local context. if(useLocal) { script += newline; newline = newline_text; script += "setlocal"; } if(workingDirectory) { // Change the working directory. script += newline; newline = newline_text; script += "cd "; script += this->Convert(workingDirectory, FULL, SHELL); script += check_error; // Change the working drive. if(workingDirectory[0] && workingDirectory[1] == ':') { script += newline; newline = newline_text; script += workingDirectory[0]; script += workingDirectory[1]; script += check_error; } } // for visual studio IDE add extra stuff to the PATH // if CMAKE_MSVCIDE_RUN_PATH is set. if(this->Makefile->GetDefinition("MSVC_IDE")) { const char* extraPath = this->Makefile->GetDefinition("CMAKE_MSVCIDE_RUN_PATH"); if(extraPath) { script += newline; newline = newline_text; script += "set PATH="; script += extraPath; script += ";%PATH%"; } } // Write each command on a single line. for(unsigned int c = 0; c < ccg.GetNumberOfCommands(); ++c) { // Start a new line. script += newline; newline = newline_text; // Add this command line. std::string cmd = ccg.GetCommand(c); script += this->Convert(cmd.c_str(), relativeRoot, SHELL); ccg.AppendArguments(c, script); // After each custom command, check for an error result. // If there was an error, jump to the VCReportError label, // skipping the run of any subsequent commands in this // sequence. script += check_error; } // Close the local context. if(useLocal) { script += newline; script += ":cmEnd"; script += newline; script += "endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone"; script += newline; script += ":cmErrorLevel"; script += newline; script += "exit /b %1"; script += newline; script += ":cmDone"; script += newline; script += "if %errorlevel% neq 0 goto "; script += this->GetReportErrorLabel(); } return script; }