/*============================================================================ CMake - Cross Platform Makefile Generator Copyright 2000-2009 Kitware, Inc., Insight Software Consortium Distributed under the OSI-approved BSD License (the "License"); see accompanying file Copyright.txt for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the License for more information. ============================================================================*/ #ifndef cmOutputConverter_h #define cmOutputConverter_h #include // IWYU pragma: keep #include "cmState.h" #include #include class cmOutputConverter { public: cmOutputConverter(cmState::Snapshot snapshot); /** * Convert something to something else. This is a centralized conversion * routine used by the generators to handle relative paths and the like. * The flags determine what is actually done. * * relative: treat the argument as a directory and convert it to make it * relative or full or unchanged. If relative (HOME, START etc) then that * specifies what it should be relative to. * * output: make the result suitable for output to a... * * optional: should any relative path operation be controlled by the rel * path setting */ enum RelativeRoot { HOME_OUTPUT, START_OUTPUT }; enum OutputFormat { SHELL, WATCOMQUOTE, RESPONSE }; std::string ConvertToOutputFormat(const std::string& source, OutputFormat output) const; std::string Convert(const std::string& remote, RelativeRoot local, OutputFormat output) const; std::string ConvertToRelativePath(const std::string& remote, RelativeRoot local) const; std::string ConvertDirectorySeparatorsForShell( const std::string& source) const; ///! for existing files convert to output path and short path if spaces std::string ConvertToOutputForExisting(const std::string& remote, OutputFormat format = SHELL) const; void SetLinkScriptShell(bool linkScriptShell); /** * Flags to pass to Shell_GetArgumentForWindows or * Shell_GetArgumentForUnix. These modify the generated * quoting and escape sequences to work under alternative * environments. */ enum Shell_Flag_e { /** The target shell is in a makefile. */ Shell_Flag_Make = (1 << 0), /** The target shell is in a VS project file. Do not use with Shell_Flag_Make. */ Shell_Flag_VSIDE = (1 << 1), /** In a windows shell the argument is being passed to "echo". */ Shell_Flag_EchoWindows = (1 << 2), /** The target shell is in a Watcom WMake makefile. */ Shell_Flag_WatcomWMake = (1 << 3), /** The target shell is in a MinGW Make makefile. */ Shell_Flag_MinGWMake = (1 << 4), /** The target shell is in a NMake makefile. */ Shell_Flag_NMake = (1 << 5), /** Make variable reference syntax $(MAKEVAR) should not be escaped to allow a build tool to replace it. Replacement values containing spaces, quotes, backslashes, or other non-alphanumeric characters that have significance to some makes or shells produce undefined behavior. */ Shell_Flag_AllowMakeVariables = (1 << 6), /** The target shell quoting uses extra single Quotes for Watcom tools. */ Shell_Flag_WatcomQuote = (1 << 7) }; /** * Transform the given command line argument for use in a Windows or * Unix shell. Returns a pointer to the end of the command line * argument in the provided output buffer. Flags may be passed to * modify the generated quoting and escape sequences to work under * alternative environments. */ static std::string Shell_GetArgumentForWindows(const char* in, int flags); static std::string Shell_GetArgumentForUnix(const char* in, int flags); std::string EscapeForShell(const std::string& str, bool makeVars = false, bool forEcho = false, bool useWatcomQuote = false) const; static std::string EscapeForCMake(const std::string& str); /** Compute an escaped version of the given argument for use in a windows shell. */ static std::string EscapeWindowsShellArgument(const char* arg, int shell_flags); enum FortranFormat { FortranFormatNone, FortranFormatFixed, FortranFormatFree }; static FortranFormat GetFortranFormat(const char* value); /** * Convert the given remote path to a relative path with respect to * the given local path. The local path must be given in component * form (see SystemTools::SplitPath) without a trailing slash. The * remote path must use forward slashes and not already be escaped * or quoted. */ std::string ConvertToRelativePath(const std::vector& local, const std::string& in_remote, bool force = false) const; /** * Convert the given remote path to a relative path with respect to * the given local path. Both paths must use forward slashes and not * already be escaped or quoted. * The conversion is skipped if the paths are not both in the source * or both in the binary tree. */ std::string ConvertToRelativePath(std::string const& local_path, std::string const& remote_path) const; /** * Convert the given remote path to a relative path with respect to * the given local path. Both paths must use forward slashes and not * already be escaped or quoted. */ static std::string ForceToRelativePath(std::string const& local_path, std::string const& remote_path); private: cmState* GetState() const; static int Shell__CharIsWhitespace(char c); static int Shell__CharNeedsQuotesOnUnix(char c); static int Shell__CharNeedsQuotesOnWindows(char c); static int Shell__CharNeedsQuotes(char c, int isUnix, int flags); static int Shell__CharIsMakeVariableName(char c); static const char* Shell__SkipMakeVariables(const char* c); static int Shell__ArgumentNeedsQuotes(const char* in, int isUnix, int flags); static std::string Shell__GetArgument(const char* in, int isUnix, int flags); private: cmState::Snapshot StateSnapshot; bool LinkScriptShell; }; #endif