# This is part of the Findosg* suite used to find OpenSceneGraph components. # Each component is separate and you must opt in to each module. You must # also opt into OpenGL and OpenThreads (and Producer if needed) as these # modules won't do it for you. This is to allow you control over your own # system piece by piece in case you need to opt out of certain components # or change the Find behavior for a particular module (perhaps because the # default FindOpenGL.cmake module doesn't work with your system as an # example). # If you want to use a more convenient module that includes everything, # use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. # # Locate osg # This module defines # # OSG_FOUND - Was the Osg found? # OSG_INCLUDE_DIR - Where to find the headers # OSG_LIBRARIES - The libraries to link against for the OSG (use this) # # OSG_LIBRARY - The OSG library # OSG_LIBRARY_DEBUG - The OSG debug library # # $OSGDIR is an environment variable that would # correspond to the ./configure --prefix=$OSGDIR # used in building osg. # # Created by Eric Wing. # Header files are presumed to be included like # #include # #include include(Findosg_functions) OSG_FIND_PATH (OSG osg/PositionAttitudeTransform) OSG_FIND_LIBRARY(OSG osg) include(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(OSG DEFAULT_MSG OSG_LIBRARY OSG_INCLUDE_DIR)