/*========================================================================= Program: CMake - Cross-Platform Makefile Generator Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved. See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #include "cmLocalUnixMakefileGenerator3.h" #include "cmDepends.h" #include "cmGeneratedFileStream.h" #include "cmGlobalGenerator.h" #include "cmMakefile.h" #include "cmSourceFile.h" #include "cmake.h" // Include dependency scanners for supported languages. Only the // C/C++ scanner is needed for bootstrapping CMake. #include "cmDependsC.h" #ifdef CMAKE_BUILD_WITH_CMAKE # include "cmDependsFortran.h" # include "cmDependsJava.h" #endif #include // auto_ptr #include // TODO: Add "help" target. // TODO: Identify remaining relative path violations. // TODO: Need test for separate executable/library output path. //---------------------------------------------------------------------------- cmLocalUnixMakefileGenerator3::cmLocalUnixMakefileGenerator3() { m_WindowsShell = false; m_IncludeDirective = "include"; m_MakefileVariableSize = 0; m_IgnoreLibPrefix = false; m_PassMakeflags = false; m_EchoNeedsQuote = true; } //---------------------------------------------------------------------------- cmLocalUnixMakefileGenerator3::~cmLocalUnixMakefileGenerator3() { } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::Configure() { this->ComputeHomeRelativeOutputPath(); this->cmLocalGenerator::Configure(); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::Generate() { // Setup our configuration variables for this directory. this->ConfigureOutputPaths(); // Generate the rule files for each target. cmTargets& targets = m_Makefile->GetTargets(); std::string empty; for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t) { if((t->second.GetType() == cmTarget::EXECUTABLE) || (t->second.GetType() == cmTarget::STATIC_LIBRARY) || (t->second.GetType() == cmTarget::SHARED_LIBRARY) || (t->second.GetType() == cmTarget::MODULE_LIBRARY)) { t->second.TraceVSDependencies(empty, m_Makefile); this->WriteTargetRuleFiles(t->second); } else if(t->second.GetType() == cmTarget::UTILITY) { t->second.TraceVSDependencies(empty, m_Makefile); this->WriteUtilityRuleFiles(t->second); } } // write the local Makefile this->WriteLocalMakefile(); // Write the cmake file with information for this directory. this->WriteDirectoryInformationFile(); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::ConfigureOutputPaths() { // Format the library and executable output paths. if(const char* libOut = m_Makefile->GetDefinition("LIBRARY_OUTPUT_PATH")) { m_LibraryOutputPath = libOut; this->FormatOutputPath(m_LibraryOutputPath, "LIBRARY"); } if(const char* exeOut = m_Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH")) { m_ExecutableOutputPath = exeOut; this->FormatOutputPath(m_ExecutableOutputPath, "EXECUTABLE"); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::FormatOutputPath(std::string& path, const char* name) { if(!path.empty()) { // Convert the output path to a full path in case it is // specified as a relative path. Treat a relative path as // relative to the current output directory for this makefile. path = cmSystemTools::CollapseFullPath(path.c_str(), m_Makefile->GetStartOutputDirectory()); // Add a trailing slash for easy appending later. if(path.empty() || path[path.size()-1] != '/') { path += "/"; } // Make sure the output path exists on disk. if(!cmSystemTools::MakeDirectory(path.c_str())) { cmSystemTools::Error("Error failed to create ", name, "_OUTPUT_PATH directory:", path.c_str()); } // Add this as a link directory automatically. m_Makefile->AddLinkDirectory(path.c_str()); } } void cmLocalUnixMakefileGenerator3 ::WriteCustomCommands(const cmTarget &target,std::ostream& ruleFileStream, std::vector& cleanFiles) { std::string tgtDir = m_Makefile->GetStartOutputDirectory(); tgtDir += "/"; tgtDir += this->GetTargetDirectory(target); // add custom commands to the clean rules? const char* clean_no_custom = m_Makefile->GetProperty("CLEAN_NO_CUSTOM"); bool clean = cmSystemTools::IsOff(clean_no_custom); // Generate the rule files for each custom command. // get the classes from the source lists then add them to the groups const std::vector &classes = target.GetSourceFiles(); std::string objTarget; for(std::vector::const_iterator i = classes.begin(); i != classes.end(); i++) { if(const cmCustomCommand* cc = (*i)->GetCustomCommand()) { objTarget = this->GenerateCustomRuleFile(*cc,tgtDir.c_str()); if (clean) { cleanFiles.push_back (this->Convert(cc->GetOutput(),HOME_OUTPUT,SHELL)); } ruleFileStream << m_IncludeDirective << " " << this->ConvertToOutputForExisting(objTarget.c_str()).c_str() << "\n"; } } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::WriteDirectoryInformationFile() { std::string infoFileName = m_Makefile->GetStartOutputDirectory(); infoFileName += "/CMakeDirectoryInformation.cmake"; // Open the output file. cmGeneratedFileStream infoFileStream(infoFileName.c_str()); if(!infoFileStream) { return; } // Write the do not edit header. this->WriteDisclaimer(infoFileStream); // Tell the dependency scanner to use unix paths if necessary. if(cmSystemTools::GetForceUnixPaths()) { infoFileStream << "# Force unix paths in dependencies.\n" << "SET(CMAKE_FORCE_UNIX_PATHS 1)\n" << "\n"; } // Store the include search path for this directory. infoFileStream << "# The C and CXX include file search paths:\n"; infoFileStream << "SET(CMAKE_C_INCLUDE_PATH\n"; std::vector includeDirs; this->GetIncludeDirectories(includeDirs); for(std::vector::iterator i = includeDirs.begin(); i != includeDirs.end(); ++i) { infoFileStream << " \"" << this->Convert(i->c_str(),START_OUTPUT).c_str() << "\"\n"; } infoFileStream << " )\n"; infoFileStream << "SET(CMAKE_CXX_INCLUDE_PATH ${CMAKE_C_INCLUDE_PATH})\n"; // Store the include regular expressions for this directory. infoFileStream << "\n" << "# The C and CXX include file regular expressions for this directory.\n"; infoFileStream << "SET(CMAKE_C_INCLUDE_REGEX_SCAN "; this->WriteCMakeArgument(infoFileStream, m_Makefile->GetIncludeRegularExpression()); infoFileStream << ")\n"; infoFileStream << "SET(CMAKE_C_INCLUDE_REGEX_COMPLAIN "; this->WriteCMakeArgument(infoFileStream, m_Makefile->GetComplainRegularExpression()); infoFileStream << ")\n"; infoFileStream << "SET(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})\n"; infoFileStream << "SET(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN ${CMAKE_C_INCLUDE_REGEX_COMPLAIN})\n"; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::ConvertToFullPath(const std::string& localPath) { std::string dir = m_Makefile->GetStartOutputDirectory(); dir += "/"; dir += localPath; return dir; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::WriteDisclaimer(std::ostream& os) { os << "# CMAKE generated file: DO NOT EDIT!\n" << "# Generated by \"" << m_GlobalGenerator->GetName() << "\"" << " Generator, CMake Version " << cmMakefile::GetMajorVersion() << "." << cmMakefile::GetMinorVersion() << "\n\n"; } void cmLocalUnixMakefileGenerator3::ComputeHomeRelativeOutputPath() { // Include the rule file for each object. m_HomeRelativeOutputPath = cmSystemTools::RelativePath(m_Makefile->GetHomeOutputDirectory(), m_Makefile->GetStartOutputDirectory()); if (m_HomeRelativeOutputPath.size()) { m_HomeRelativeOutputPath += "/"; } } const std::string &cmLocalUnixMakefileGenerator3::GetHomeRelativeOutputPath() { return m_HomeRelativeOutputPath; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteTargetRuleFiles(const cmTarget& target) { // Create a directory for this target. std::string dir = this->GetTargetDirectory(target); cmSystemTools::MakeDirectory(this->ConvertToFullPath(dir).c_str()); // First generate the object rule files. Save a list of all object // files for this target. std::vector objects; std::vector external_objects; const std::vector& sources = target.GetSourceFiles(); for(std::vector::const_iterator source = sources.begin(); source != sources.end(); ++source) { if(!(*source)->GetPropertyAsBool("HEADER_FILE_ONLY") && !(*source)->GetCustomCommand()) { if(!m_GlobalGenerator->IgnoreFile((*source)->GetSourceExtension().c_str())) { // Generate this object file's rule file. this->WriteObjectRuleFiles(target, *(*source), objects); } else if((*source)->GetPropertyAsBool("EXTERNAL_OBJECT")) { // This is an external object file. Just add it. external_objects.push_back((*source)->GetFullPath()); } } } // Generate the build-time dependencies file for this target. std::string depBase = dir; depBase += "/"; depBase += target.GetName(); // Construct the rule file name. std::string ruleFileName = dir; ruleFileName += "/build.make"; // Open the rule file. This should be copy-if-different because the // rules may depend on this file itself. std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName); cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str()); ruleFileStream.SetCopyIfDifferent(true); if(!ruleFileStream) { return; } this->WriteDisclaimer(ruleFileStream); this->WriteMakeVariables(ruleFileStream); // write the custom commands for this target std::vector cleanFiles; // Look for files registered for cleaning in this directory. if(const char* additional_clean_files = m_Makefile->GetProperty("ADDITIONAL_MAKE_CLEAN_FILES")) { cmSystemTools::ExpandListArgument(additional_clean_files, cleanFiles); } this->WriteCustomCommands(target,ruleFileStream,cleanFiles); // Include the rule file for each object. std::string relPath = this->GetHomeRelativeOutputPath(); std::string objTarget; if(!objects.empty()) { ruleFileStream << "# Include make rules for object files.\n"; for(std::vector::const_iterator obj = objects.begin(); obj != objects.end(); ++obj) { objTarget = relPath; objTarget += *obj; objTarget += ".build.make"; ruleFileStream << m_IncludeDirective << " " << this->ConvertToOutputForExisting(objTarget.c_str()).c_str() << "\n"; } ruleFileStream << "\n"; } // Write the rule for this target type. switch(target.GetType()) { case cmTarget::STATIC_LIBRARY: this->WriteStaticLibraryRule(ruleFileStream, ruleFileName.c_str(), target, objects, external_objects, cleanFiles); break; case cmTarget::SHARED_LIBRARY: this->WriteSharedLibraryRule(ruleFileStream, ruleFileName.c_str(), target, objects, external_objects, cleanFiles); break; case cmTarget::MODULE_LIBRARY: this->WriteModuleLibraryRule(ruleFileStream, ruleFileName.c_str(), target, objects, external_objects, cleanFiles); break; case cmTarget::EXECUTABLE: this->WriteExecutableRule(ruleFileStream, ruleFileName.c_str(), target, objects, external_objects, cleanFiles); break; default: break; } // Write the requires target. this->WriteTargetRequiresRule(ruleFileStream, target, objects); // Write clean target this->WriteTargetCleanRule(ruleFileStream, target, cleanFiles); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteObjectDependRules(std::ostream& ruleFileStream, std::string &obj, const char * lang, const cmSourceFile& source, std::vector& depends, std::string& depMakeFile) { // Generate the build-time dependencies file for this object file. std::string depMarkFile; if(!this->GenerateDependsMakeFile(lang, obj.c_str(), depMakeFile, depMarkFile)) { cmSystemTools::Error("No dependency checker available for language \"", lang, "\"."); return; } // Create the list of dependencies known at cmake time. These are // shared between the object file and dependency scanning rule. depends.push_back(source.GetFullPath()); if(const char* objectDeps = source.GetProperty("OBJECT_DEPENDS")) { std::vector deps; cmSystemTools::ExpandListArgument(objectDeps, deps); for(std::vector::iterator i = deps.begin(); i != deps.end(); ++i) { depends.push_back(i->c_str()); } } // Write the dependency generation rule. std::string relativeObj = this->GetHomeRelativeOutputPath(); relativeObj += obj; std::vector commands; std::string depEcho = "Scanning "; depEcho += lang; depEcho += " dependencies of "; depEcho += this->Convert(relativeObj.c_str(),NONE,SHELL); this->AppendEcho(commands, depEcho.c_str()); // Add a command to call CMake to scan dependencies. CMake will // touch the corresponding depends file after scanning dependencies. cmOStringStream depCmd; // TODO: Account for source file properties and directory-level // definitions when scanning for dependencies. depCmd << "$(CMAKE_COMMAND) -E cmake_depends \"" << m_GlobalGenerator->GetName() << "\" " << lang << " " << relativeObj.c_str() << " " << this->Convert(source.GetFullPath().c_str(),HOME_OUTPUT,SHELL); commands.push_back(depCmd.str()); // compute the target std::string relPath = this->GetHomeRelativeOutputPath(); relPath += depMarkFile; // Write the rule. this->WriteMakeRule(ruleFileStream, 0, relPath.c_str(), depends, commands); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteObjectBuildFile(std::string &obj, const char *lang, const cmTarget& target, const cmSourceFile& source, std::vector& depends, std::string &depMakeFile) { // Open the rule file for writing. This should be copy-if-different // because the rules may depend on this file itself. std::string ruleFileName = obj; ruleFileName += ".build.make"; std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName); cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str()); ruleFileStream.SetCopyIfDifferent(true); if(!ruleFileStream) { return; } this->WriteDisclaimer(ruleFileStream); ruleFileStream << "# Rule file for object file " << obj.c_str() << ".\n\n"; // generate the depend scanning rule this->WriteObjectDependRules(ruleFileStream, obj, lang, source, depends, depMakeFile); this->AppendRuleDepend(depends, ruleFileNameFull.c_str()); // Include the dependencies for the target. std::string depPath = this->GetHomeRelativeOutputPath(); depPath += depMakeFile; depMakeFile = this->Convert(depPath.c_str(),HOME_OUTPUT,MAKEFILE); ruleFileStream << "# Include any dependencies generated for this rule.\n" << m_IncludeDirective << " " << depMakeFile << "\n\n"; // Write the build rule. // Build the set of compiler flags. std::string flags; // Add the export symbol definition for shared library objects. bool shared = ((target.GetType() == cmTarget::SHARED_LIBRARY) || (target.GetType() == cmTarget::MODULE_LIBRARY)); if(shared) { flags += "-D"; if(const char* custom_export_name = target.GetProperty("DEFINE_SYMBOL")) { flags += custom_export_name; } else { std::string in = target.GetName(); in += "_EXPORTS"; flags += cmSystemTools::MakeCindentifier(in.c_str()); } } // Add flags from source file properties. this->AppendFlags(flags, source.GetProperty("COMPILE_FLAGS")); // Add language-specific flags. this->AddLanguageFlags(flags, lang); // Add shared-library flags if needed. this->AddSharedFlags(flags, lang, shared); // Add include directory flags. this->AppendFlags(flags, this->GetIncludeFlags(lang)); // Get the output paths for source and object files. std::string sourceFile = source.GetFullPath(); if(m_UseRelativePaths) { sourceFile = this->Convert(sourceFile.c_str(),HOME_OUTPUT); } sourceFile = this->Convert(sourceFile.c_str(),NONE,SHELL); std::string objectFile = this->Convert(obj.c_str(),START_OUTPUT,SHELL); // Construct the build message. std::string relativeObj = this->GetHomeRelativeOutputPath(); relativeObj += obj; std::vector commands; std::string buildEcho = "Building "; buildEcho += lang; buildEcho += " object "; buildEcho += relativeObj; this->AppendEcho(commands, buildEcho.c_str()); // Construct the compile rules. std::string compileRuleVar = "CMAKE_"; compileRuleVar += lang; compileRuleVar += "_COMPILE_OBJECT"; std::string compileRule = m_Makefile->GetRequiredDefinition(compileRuleVar.c_str()); cmSystemTools::ExpandListArgument(compileRule, commands); // Expand placeholders in the commands. for(std::vector::iterator i = commands.begin(); i != commands.end(); ++i) { this->ExpandRuleVariables(*i, lang, 0, // no objects 0, // no target 0, // no link libs sourceFile.c_str(), relativeObj.c_str(), flags.c_str()); } // Write the rule. this->WriteMakeRule(ruleFileStream, 0, relativeObj.c_str(), depends, commands); // If the language needs provides-requires mode, create the // corresponding targets. std::string objectRequires = relativeObj; objectRequires += ".requires"; std::string temp = relativeObj; temp += ".depend"; std::vector no_commands; std::vector p_depends; p_depends.push_back(temp); // always provide an empty requires target this->WriteMakeRule(ruleFileStream, 0, objectRequires.c_str(), p_depends, no_commands); // write a build rule to recursively build what this obj provides std::string objectProvides = relativeObj; objectProvides += ".provides"; temp = relativeObj; temp += ".provides.build"; std::vector r_commands; std::string tgtMakefileName = this->GetRelativeTargetDirectory(target); tgtMakefileName += "/build.make"; r_commands.push_back(this->GetRecursiveMakeCall(tgtMakefileName.c_str(), temp.c_str())); p_depends.clear(); p_depends.push_back(objectRequires); this->WriteMakeRule(ruleFileStream, 0, objectProvides.c_str(), p_depends, r_commands); // write the provides.build rule dependency on the obj file p_depends.clear(); p_depends.push_back(relativeObj); this->WriteMakeRule(ruleFileStream, 0, temp.c_str(), p_depends, no_commands); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteObjectRuleFiles(const cmTarget& target, const cmSourceFile& source, std::vector& objects) { // Identify the language of the source file. const char* lang = this->GetSourceFileLanguage(source); if(!lang) { // If language is not known, this is an error. cmSystemTools::Error("Source file \"", source.GetFullPath().c_str(), "\" has unknown type."); return; } // Get the full path name of the object file. std::string obj = this->GetObjectFileName(target, source); // Avoid generating duplicate rules. if(m_ObjectFiles.find(obj) == m_ObjectFiles.end()) { m_ObjectFiles.insert(obj); } else { cmOStringStream err; err << "Warning: Source file \"" << source.GetSourceName().c_str() << "." << source.GetSourceExtension().c_str() << "\" is listed multiple times for target \"" << target.GetName() << "\"."; cmSystemTools::Message(err.str().c_str(), "Warning"); return; } // Create the directory containing the object file. This may be a // subdirectory under the target's directory. std::string dir = cmSystemTools::GetFilenamePath(obj.c_str()); cmSystemTools::MakeDirectory(this->ConvertToFullPath(dir).c_str()); // Save this in the target's list of object files. objects.push_back(obj); std::string relativeObj = this->GetHomeRelativeOutputPath(); relativeObj += obj; // we compute some depends when writing the depend.make that we will also // use in the build.make, same with depMakeFile std::vector depends; std::string depMakeFile; // generate the build rule file this->WriteObjectBuildFile(obj, lang, target, source, depends, depMakeFile); // The object file should be checked for dependency integrity. m_CheckDependFiles[lang].insert(relativeObj); // add this to the list of objects for this local generator m_LocalObjectFiles[cmSystemTools::GetFilenameName(obj)].push_back(&target); } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::GenerateCustomRuleFile(const cmCustomCommand& cc, const char *dir) { // Convert the output name to a relative path if possible. std::string output = this->Convert(cc.GetOutput(),START_OUTPUT); // Construct the name of the rule file by transforming the output // name to a valid file name. Since the output is already a file // everything but the path characters is valid. std::string customName = output; cmSystemTools::ReplaceString(customName, "../", "___"); cmSystemTools::ReplaceString(customName, "/", "_"); cmSystemTools::ReplaceString(customName, ":", "_"); std::string ruleFileName = dir; ruleFileName += "/"; ruleFileName += customName; ruleFileName += ".build.make"; // what is the relative path to the rule file std::string relRuleFile = this->Convert(ruleFileName.c_str(),HOME_OUTPUT); // Open the rule file. This should be copy-if-different because the // rules may depend on this file itself. cmGeneratedFileStream ruleFileStream(ruleFileName.c_str()); ruleFileStream.SetCopyIfDifferent(true); if(!ruleFileStream) { return relRuleFile; } this->WriteDisclaimer(ruleFileStream); ruleFileStream << "# Custom command rule file for " << output.c_str() << ".\n\n"; // Collect the commands. std::vector commands; std::string preEcho = "Generating "; preEcho += output; this->AppendEcho(commands, preEcho.c_str()); this->AppendCustomCommand(commands, cc); // Collect the dependencies. std::vector depends; this->AppendCustomDepend(depends, cc); // Add a dependency on the rule file itself. this->AppendRuleDepend(depends, relRuleFile.c_str()); // Write the rule. const char* comment = 0; if(cc.GetComment() && *cc.GetComment()) { comment = cc.GetComment(); } this->WriteMakeRule(ruleFileStream, comment, cc.GetOutput(), depends, commands); return relRuleFile; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteUtilityRuleFiles(const cmTarget& target) { // Create a directory for this target. std::string dir = this->GetTargetDirectory(target); cmSystemTools::MakeDirectory(this->ConvertToFullPath(dir).c_str()); // Construct the name of the rule file. std::string ruleFileName = dir; ruleFileName += "/build.make"; // Open the rule file. This should be copy-if-different because the // rules may depend on this file itself. std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName); cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str()); ruleFileStream.SetCopyIfDifferent(true); if(!ruleFileStream) { return; } this->WriteDisclaimer(ruleFileStream); this->WriteMakeVariables(ruleFileStream); ruleFileStream << "# Utility rule file for " << target.GetName() << ".\n\n"; // write the custom commands for this target std::vector cleanFiles; if(const char* additional_clean_files = m_Makefile->GetProperty("ADDITIONAL_MAKE_CLEAN_FILES")) { cmSystemTools::ExpandListArgument(additional_clean_files, cleanFiles); } this->WriteCustomCommands(target,ruleFileStream, cleanFiles); // Collect the commands and dependencies. std::vector commands; std::vector depends; // Utility targets store their rules in pre- and post-build commands. this->AppendCustomDepends(depends, target.GetPreBuildCommands()); this->AppendCustomDepends(depends, target.GetPostBuildCommands()); this->AppendCustomCommands(commands, target.GetPreBuildCommands()); this->AppendCustomCommands(commands, target.GetPostBuildCommands()); // Add dependencies on targets that must be built first. this->AppendTargetDepends(depends, target); // Add a dependency on the rule file itself. std::string relPath = this->GetHomeRelativeOutputPath(); std::string objTarget = relPath; objTarget += ruleFileName; this->AppendRuleDepend(depends, objTarget.c_str()); // Write the rule. this->WriteMakeRule(ruleFileStream, 0, target.GetName(), depends, commands); // Write convenience targets. dir = m_Makefile->GetStartOutputDirectory(); dir += "/"; dir += this->GetTargetDirectory(target); std::string buildTargetRuleName = dir; buildTargetRuleName += "/build"; buildTargetRuleName = this->Convert(buildTargetRuleName.c_str(),HOME_OUTPUT,MAKEFILE); this->WriteConvenienceRule(ruleFileStream, target.GetName(), buildTargetRuleName.c_str()); // Write clean target this->WriteTargetCleanRule(ruleFileStream, target, cleanFiles); } //---------------------------------------------------------------------------- bool cmLocalUnixMakefileGenerator3 ::GenerateDependsMakeFile(const std::string& lang, const char* objFile, std::string& depMakeFile, std::string& depMarkFile) { // Construct a checker for the given language. std::auto_ptr checker(this->GetDependsChecker(lang, m_Makefile->GetStartOutputDirectory(), objFile, false)); if(checker.get()) { // Save the make and mark file names. depMakeFile = checker->GetMakeFileName(); depMarkFile = checker->GetMarkFileName(); // Check the dependencies. Ths is required because we need at least an // empty foo.obj.depends.make for make to include, so at cmake time the // ::Check() method will generate that if it does not exist checker->Check(); return true; } return false; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteMakeRule(std::ostream& os, const char* comment, const char* target, const std::vector& depends, const std::vector& commands) { // Make sure there is a target. if(!target || !*target) { cmSystemTools::Error("No target for WriteMakeRule!"); return; } std::string replace; // Write the comment describing the rule in the makefile. if(comment) { replace = comment; std::string::size_type lpos = 0; std::string::size_type rpos; while((rpos = replace.find('\n', lpos)) != std::string::npos) { os << "# " << replace.substr(lpos, rpos-lpos) << "\n"; lpos = rpos+1; } os << "# " << replace.substr(lpos) << "\n"; } // Construct the left hand side of the rule. replace = target; std::string tgt = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE); tgt = this->ConvertToMakeTarget(tgt.c_str()); const char* space = ""; if(tgt.size() == 1) { // Add a space before the ":" to avoid drive letter confusion on // Windows. space = " "; } // Write the rule. if(depends.empty()) { // No dependencies. The commands will always run. os << tgt.c_str() << space << ":\n"; } else { // Split dependencies into multiple rule lines. This allows for // very long dependency lists even on older make implementations. for(std::vector::const_iterator dep = depends.begin(); dep != depends.end(); ++dep) { replace = *dep; replace = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE); replace = this->ConvertToMakeTarget(replace.c_str()); os << tgt.c_str() << space << ": " << replace.c_str() << "\n"; } } // Write the list of commands. for(std::vector::const_iterator i = commands.begin(); i != commands.end(); ++i) { replace = *i; os << "\t" << replace.c_str() << "\n"; } os << "\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::WriteDivider(std::ostream& os) { os << "#======================================" << "=======================================\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteMakeVariables(std::ostream& makefileStream) { this->WriteDivider(makefileStream); makefileStream << "# Set environment variables for the build.\n" << "\n"; if(m_WindowsShell) { makefileStream << "!IF \"$(OS)\" == \"Windows_NT\"\n" << "NULL=\n" << "!ELSE\n" << "NULL=nul\n" << "!ENDIF\n"; } else { makefileStream << "# The shell in which to execute make rules.\n" << "SHELL = /bin/sh\n" << "\n"; } if(m_Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE")) { makefileStream << "# Produce verbose output by default.\n" << "VERBOSE = 1\n" << "\n"; } std::string cmakecommand = this->ConvertToOutputForExisting( m_Makefile->GetRequiredDefinition("CMAKE_COMMAND")); makefileStream << "# The CMake executable.\n" << "CMAKE_COMMAND = " << this->Convert(cmakecommand.c_str(),HOME_OUTPUT,MAKEFILE).c_str() << "\n" << "\n"; makefileStream << "# The command to remove a file.\n" << "RM = " << this->Convert(cmakecommand.c_str(),HOME_OUTPUT,SHELL).c_str() << " -E remove -f\n" << "\n"; if(m_Makefile->GetDefinition("CMAKE_EDIT_COMMAND")) { makefileStream << "# The program to use to edit the cache.\n" << "CMAKE_EDIT_COMMAND = " << (this->ConvertToOutputForExisting( m_Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))) << "\n" << "\n"; } makefileStream << "# The top-level source directory on which CMake was run.\n" << "CMAKE_SOURCE_DIR = " << this->Convert(m_Makefile->GetHomeDirectory(), HOME_OUTPUT, SHELL) << "\n" << "\n"; makefileStream << "# The top-level build directory on which CMake was run.\n" << "CMAKE_BINARY_DIR = ." << "\n" << "\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteSpecialTargetsTop(std::ostream& makefileStream) { this->WriteDivider(makefileStream); makefileStream << "# Special targets provided by cmake.\n" << "\n"; // Write the main entry point target. This must be the VERY first // target so that make with no arguments will run it. { // Just depend on the all target to drive the build. std::vector depends; std::vector no_commands; depends.push_back("all"); // Write the rule. this->WriteMakeRule(makefileStream, "Default target executed when no arguments are " "given to make.", "default_target", depends, no_commands); } // Write special "test" target to run ctest. if(m_Makefile->IsOn("CMAKE_TESTING_ENABLED")) { std::string ctest; if(m_Makefile->GetDefinition("CMake_BINARY_DIR")) { // We are building CMake itself. Use the ctest that comes with // this version of CMake instead of the one used to build it. ctest = m_ExecutableOutputPath; ctest += "ctest"; ctest += cmSystemTools::GetExecutableExtension(); ctest = this->Convert(ctest.c_str(),START_OUTPUT,SHELL); } else { // We are building another project. Use the ctest that comes with // the CMake building it. ctest = m_Makefile->GetRequiredDefinition("CMAKE_COMMAND"); ctest = cmSystemTools::GetFilenamePath(ctest.c_str()); ctest += "/"; ctest += "ctest"; ctest += cmSystemTools::GetExecutableExtension(); ctest = this->ConvertToOutputForExisting(ctest.c_str()); } std::vector no_depends; std::vector commands; this->AppendEcho(commands, "Running tests..."); std::string cmd = ctest; cmd += " $(ARGS)"; commands.push_back(cmd); this->WriteMakeRule(makefileStream, "Special rule to drive testing with ctest.", "test", no_depends, commands); } // Write special "install" target to run cmake_install.cmake script. { std::vector depends; std::vector commands; std::string cmd; if(m_Makefile->GetDefinition("CMake_BINARY_DIR")) { // We are building CMake itself. We cannot use the original // executable to install over itself. cmd = m_ExecutableOutputPath; cmd += "cmake"; cmd = this->Convert(cmd.c_str(),START_OUTPUT,SHELL); } else { cmd = "$(CMAKE_COMMAND)"; } cmd += " -P cmake_install.cmake"; commands.push_back(cmd); const char* noall = m_Makefile->GetDefinition("CMAKE_SKIP_INSTALL_ALL_DEPENDENCY"); if(!noall || cmSystemTools::IsOff(noall)) { // Drive the build before installing. depends.push_back("all"); } this->WriteMakeRule(makefileStream, "Special rule to run installation script.", "install", depends, commands); } // Write special "rebuild_cache" target to re-run cmake. { std::vector no_depends; std::vector commands; this->AppendEcho(commands, "Running CMake to regenerate build system..."); commands.push_back( "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)"); this->WriteMakeRule(makefileStream, "Special rule to re-run CMake using make.", "rebuild_cache", no_depends, commands); } // Use CMAKE_EDIT_COMMAND for the edit_cache rule if it is defined. // Otherwise default to the interactive command-line interface. if(m_Makefile->GetDefinition("CMAKE_EDIT_COMMAND")) { std::vector no_depends; std::vector commands; this->AppendEcho(commands, "Running CMake cache editor..."); commands.push_back( "$(CMAKE_EDIT_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)"); this->WriteMakeRule(makefileStream, "Special rule to re-run CMake cache editor using make.", "edit_cache", no_depends, commands); } else { std::vector no_depends; std::vector commands; this->AppendEcho(commands, "Running interactive CMake command-line interface..."); commands.push_back( "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) -i"); this->WriteMakeRule(makefileStream, "Special rule to re-run CMake cache editor using make.", "edit_cache", no_depends, commands); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteSpecialTargetsBottom(std::ostream& makefileStream) { this->WriteDivider(makefileStream); makefileStream << "# Special targets to cleanup operation of make.\n" << "\n"; // Write special "cmake_check_build_system" target to run cmake with // the --check-build-system flag. { // Build command to run CMake to check if anything needs regenerating. std::string cmakefileName = "Makefile.cmake"; std::string runRule = "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)"; runRule += " --check-build-system "; runRule += this->Convert(cmakefileName.c_str(),NONE,SHELL); std::vector no_depends; std::vector commands; commands.push_back(runRule); this->WriteMakeRule(makefileStream, "Special rule to run CMake to check the build system " "integrity.\n" "No rule that depends on this can have " "commands that come from listfiles\n" "because they might be regenerated.", "cmake_check_build_system", no_depends, commands); } std::vector no_commands; // Write special target to silence make output. This must be after // the default target in case VERBOSE is set (which changes the // name). The setting of CMAKE_VERBOSE_MAKEFILE to ON will cause a // "VERBOSE=1" to be added as a make variable which will change the // name of this special target. This gives a make-time choice to // the user. std::vector no_depends; this->WriteMakeRule(makefileStream, "Suppress display of executed commands.", "$(VERBOSE).SILENT", no_depends, no_commands); // Special target to cleanup operation of make tool. std::vector depends; this->WriteMakeRule(makefileStream, "Disable implicit rules so canoncical targets will work.", ".SUFFIXES", depends, no_commands); // Add a fake suffix to keep HP happy. Must be max 32 chars for SGI make. depends.push_back(".hpux_make_needs_suffix_list"); this->WriteMakeRule(makefileStream, 0, ".SUFFIXES", depends, no_commands); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteConvenienceRule(std::ostream& ruleFileStream, const char* realTarget, const char* helpTarget) { // A rule is only needed if the names are different. if(strcmp(realTarget, helpTarget) != 0) { // The helper target depends on the real target. std::vector depends; depends.push_back(realTarget); // There are no commands. std::vector no_commands; // Write the rule. this->WriteMakeRule(ruleFileStream, "Convenience name for target.", helpTarget, depends, no_commands); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteTargetRequiresRule(std::ostream& ruleFileStream, const cmTarget& target, const std::vector& objects) { std::vector depends; std::vector no_commands; // Construct the name of the dependency generation target. std::string depTarget = this->GetRelativeTargetDirectory(target); depTarget += "/requires"; // This target drives dependency generation for all object files. std::string relPath = this->GetHomeRelativeOutputPath(); std::string objTarget; for(std::vector::const_iterator obj = objects.begin(); obj != objects.end(); ++obj) { objTarget = relPath; objTarget += *obj; objTarget += ".requires"; depends.push_back(objTarget); } // Write the rule. this->WriteMakeRule(ruleFileStream, 0, depTarget.c_str(), depends, no_commands); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteExecutableRule(std::ostream& ruleFileStream, const char* ruleFileName, const cmTarget& target, const std::vector& objects, const std::vector& external_objects, std::vector& cleanFiles) { // Write the dependency generation rule. this->WriteTargetDependRule(ruleFileStream, target, objects); std::vector commands; std::string relPath = this->GetHomeRelativeOutputPath(); std::string objTarget; // Build list of dependencies. std::vector depends; for(std::vector::const_iterator obj = objects.begin(); obj != objects.end(); ++obj) { objTarget = relPath; objTarget += *obj; depends.push_back(objTarget); } // Add dependencies on targets that must be built first. this->AppendTargetDepends(depends, target); // Add a dependency on the rule file itself. objTarget = relPath; objTarget += ruleFileName; this->AppendRuleDepend(depends, objTarget.c_str()); // Construct the full path to the executable that will be generated. std::string targetFullPath = m_ExecutableOutputPath; if(targetFullPath.length() == 0) { targetFullPath = m_Makefile->GetStartOutputDirectory(); targetFullPath += "/"; } #ifdef __APPLE__ if(target.GetPropertyAsBool("MACOSX_BUNDLE")) { // Make bundle directories targetFullPath += target.GetName(); targetFullPath += ".app/Contents/MacOS/"; } #endif targetFullPath += target.GetName(); targetFullPath += cmSystemTools::GetExecutableExtension(); // Convert to the output path to use in constructing commands. std::string targetOutPath = this->Convert(targetFullPath.c_str(),HOME_OUTPUT,MAKEFILE); // Get the language to use for linking this executable. const char* linkLanguage = target.GetLinkerLanguage(this->GetGlobalGenerator()); // Make sure we have a link language. if(!linkLanguage) { cmSystemTools::Error("Cannot determine link language for target \"", target.GetName(), "\"."); return; } // Add the link message. std::string buildEcho = "Linking "; buildEcho += linkLanguage; buildEcho += " executable "; buildEcho += targetOutPath; this->AppendEcho(commands, buildEcho.c_str()); // Build a list of compiler flags and linker flags. std::string flags; std::string linkFlags; // Add flags to create an executable. this->AddConfigVariableFlags(linkFlags, "CMAKE_EXE_LINKER_FLAGS"); if(target.GetPropertyAsBool("WIN32_EXECUTABLE")) { this->AppendFlags(linkFlags, m_Makefile->GetDefinition("CMAKE_CREATE_WIN32_EXE")); } else { this->AppendFlags(linkFlags, m_Makefile->GetDefinition("CMAKE_CREATE_CONSOLE_EXE")); } // Add language-specific flags. this->AddLanguageFlags(flags, linkLanguage); // Add flags to deal with shared libraries. Any library being // linked in might be shared, so always use shared flags for an // executable. this->AddSharedFlags(flags, linkLanguage, true); // Add target-specific linker flags. this->AppendFlags(linkFlags, target.GetProperty("LINK_FLAGS")); // Add the pre-build and pre-link rules. this->AppendCustomCommands(commands, target.GetPreBuildCommands()); this->AppendCustomCommands(commands, target.GetPreLinkCommands()); // Construct the main link rule. std::string linkRuleVar = "CMAKE_"; linkRuleVar += linkLanguage; linkRuleVar += "_LINK_EXECUTABLE"; std::string linkRule = m_Makefile->GetRequiredDefinition(linkRuleVar.c_str()); cmSystemTools::ExpandListArgument(linkRule, commands); // Add the post-build rules. this->AppendCustomCommands(commands, target.GetPostBuildCommands()); // Collect up flags to link in needed libraries. cmOStringStream linklibs; this->OutputLinkLibraries(linklibs, 0, target); // Construct object file lists that may be needed to expand the // rule. std::string variableName; std::string variableNameExternal; this->WriteObjectsVariable(ruleFileStream, target, objects, external_objects, variableName, variableNameExternal); std::string buildObjs = "$("; buildObjs += variableName; buildObjs += ") $("; buildObjs += variableNameExternal; buildObjs += ")"; std::string cleanObjs = "$("; cleanObjs += variableName; cleanObjs += ")"; // Expand placeholders in the commands. for(std::vector::iterator i = commands.begin(); i != commands.end(); ++i) { this->ExpandRuleVariables(*i, linkLanguage, buildObjs.c_str(), targetOutPath.c_str(), linklibs.str().c_str(), 0, 0, flags.c_str(), 0, 0, 0, linkFlags.c_str()); } // Write the build rule. this->WriteMakeRule(ruleFileStream, 0, targetFullPath.c_str(), depends, commands); // Write convenience targets. std::string dir = m_Makefile->GetStartOutputDirectory(); dir += "/"; dir += this->GetTargetDirectory(target); std::string buildTargetRuleName = dir; buildTargetRuleName += "/build"; buildTargetRuleName = this->Convert(buildTargetRuleName.c_str(),HOME_OUTPUT,MAKEFILE); this->WriteConvenienceRule(ruleFileStream, targetFullPath.c_str(), buildTargetRuleName.c_str()); cleanFiles.push_back(cleanObjs); cleanFiles.push_back(targetFullPath.c_str()); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteStaticLibraryRule(std::ostream& ruleFileStream, const char* ruleFileName, const cmTarget& target, const std::vector& objects, const std::vector& external_objects, std::vector& cleanFiles) { const char* linkLanguage = target.GetLinkerLanguage(this->GetGlobalGenerator()); std::string linkRuleVar = "CMAKE_"; linkRuleVar += linkLanguage; linkRuleVar += "_CREATE_STATIC_LIBRARY"; std::string extraFlags; this->AppendFlags(extraFlags, target.GetProperty("STATIC_LIBRARY_FLAGS")); this->WriteLibraryRule(ruleFileStream, ruleFileName, target, objects, external_objects, linkRuleVar.c_str(), extraFlags.c_str(),cleanFiles); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteSharedLibraryRule(std::ostream& ruleFileStream, const char* ruleFileName, const cmTarget& target, const std::vector& objects, const std::vector& external_objects, std::vector& cleanFiles) { const char* linkLanguage = target.GetLinkerLanguage(this->GetGlobalGenerator()); std::string linkRuleVar = "CMAKE_"; linkRuleVar += linkLanguage; linkRuleVar += "_CREATE_SHARED_LIBRARY"; std::string extraFlags; this->AppendFlags(extraFlags, target.GetProperty("LINK_FLAGS")); this->AddConfigVariableFlags(extraFlags, "CMAKE_SHARED_LINKER_FLAGS"); if(m_Makefile->IsOn("WIN32") && !(m_Makefile->IsOn("CYGWIN") || m_Makefile->IsOn("MINGW"))) { const std::vector& sources = target.GetSourceFiles(); for(std::vector::const_iterator i = sources.begin(); i != sources.end(); ++i) { if((*i)->GetSourceExtension() == "def") { extraFlags += " "; extraFlags += m_Makefile->GetSafeDefinition("CMAKE_LINK_DEF_FILE_FLAG"); extraFlags += this->Convert((*i)->GetFullPath().c_str(),HOME_OUTPUT,MAKEFILE); } } } this->WriteLibraryRule(ruleFileStream, ruleFileName, target, objects, external_objects, linkRuleVar.c_str(), extraFlags.c_str(), cleanFiles); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteModuleLibraryRule(std::ostream& ruleFileStream, const char* ruleFileName, const cmTarget& target, const std::vector& objects, const std::vector& external_objects, std::vector& cleanFiles) { const char* linkLanguage = target.GetLinkerLanguage(this->GetGlobalGenerator()); std::string linkRuleVar = "CMAKE_"; linkRuleVar += linkLanguage; linkRuleVar += "_CREATE_SHARED_MODULE"; std::string extraFlags; this->AppendFlags(extraFlags, target.GetProperty("LINK_FLAGS")); this->AddConfigVariableFlags(extraFlags, "CMAKE_MODULE_LINKER_FLAGS"); // TODO: .def files should be supported here also. this->WriteLibraryRule(ruleFileStream, ruleFileName, target, objects, external_objects, linkRuleVar.c_str(), extraFlags.c_str(), cleanFiles); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteLibraryRule(std::ostream& ruleFileStream, const char* ruleFileName, const cmTarget& target, const std::vector& objects, const std::vector& external_objects, const char* linkRuleVar, const char* extraFlags, std::vector& cleanFiles) { // Write the dependency generation rule. this->WriteTargetDependRule(ruleFileStream, target, objects); // TODO: Merge the methods that call this method to avoid // code duplication. std::vector commands; std::string relPath = this->GetHomeRelativeOutputPath(); std::string objTarget; // Build list of dependencies. std::vector depends; for(std::vector::const_iterator obj = objects.begin(); obj != objects.end(); ++obj) { objTarget = relPath; objTarget += *obj; depends.push_back(objTarget); } // Add dependencies on targets that must be built first. this->AppendTargetDepends(depends, target); // Add a dependency on the rule file itself. objTarget = relPath; objTarget += ruleFileName; this->AppendRuleDepend(depends, objTarget.c_str()); // from here up is the same for exe or lib for(std::vector::const_iterator obj = external_objects.begin(); obj != external_objects.end(); ++obj) { depends.push_back(*obj); } // Get the language to use for linking this library. const char* linkLanguage = target.GetLinkerLanguage(this->GetGlobalGenerator()); // Make sure we have a link language. if(!linkLanguage) { cmSystemTools::Error("Cannot determine link language for target \"", target.GetName(), "\"."); return; } // Create set of linking flags. std::string linkFlags; this->AppendFlags(linkFlags, extraFlags); // Construct the name of the library. std::string targetName; std::string targetNameSO; std::string targetNameReal; std::string targetNameBase; target.GetLibraryNames(m_Makefile, targetName, targetNameSO, targetNameReal, targetNameBase); // Construct the full path version of the names. std::string outpath = m_LibraryOutputPath; if(outpath.length() == 0) { outpath = m_Makefile->GetStartOutputDirectory(); outpath += "/"; } std::string targetFullPath = outpath + targetName; std::string targetFullPathSO = outpath + targetNameSO; std::string targetFullPathReal = outpath + targetNameReal; std::string targetFullPathBase = outpath + targetNameBase; // Construct the output path version of the names for use in command // arguments. std::string targetOutPath = this->Convert(targetFullPath.c_str(),HOME_OUTPUT,MAKEFILE); std::string targetOutPathSO = this->Convert(targetFullPathSO.c_str(),HOME_OUTPUT,MAKEFILE); std::string targetOutPathReal = this->Convert(targetFullPathReal.c_str(),HOME_OUTPUT,MAKEFILE); std::string targetOutPathBase = this->Convert(targetFullPathBase.c_str(),HOME_OUTPUT,MAKEFILE); // Add the link message. std::string buildEcho = "Linking "; buildEcho += linkLanguage; switch(target.GetType()) { case cmTarget::STATIC_LIBRARY: buildEcho += " static library "; break; case cmTarget::SHARED_LIBRARY: buildEcho += " shared library "; break; case cmTarget::MODULE_LIBRARY: buildEcho += " shared module "; break; default: buildEcho += " library "; break; } buildEcho += targetOutPath.c_str(); this->AppendEcho(commands, buildEcho.c_str()); // Construct a list of files associated with this library that may // need to be cleaned. std::vector libCleanFiles; { std::string cleanStaticName; std::string cleanSharedName; std::string cleanSharedSOName; std::string cleanSharedRealName; target.GetLibraryCleanNames(m_Makefile, cleanStaticName, cleanSharedName, cleanSharedSOName, cleanSharedRealName); std::string cleanFullStaticName = outpath + cleanStaticName; std::string cleanFullSharedName = outpath + cleanSharedName; std::string cleanFullSharedSOName = outpath + cleanSharedSOName; std::string cleanFullSharedRealName = outpath + cleanSharedRealName; libCleanFiles.push_back(cleanFullStaticName); if(cleanSharedRealName != cleanStaticName) { libCleanFiles.push_back(cleanFullSharedRealName); } if(cleanSharedSOName != cleanStaticName && cleanSharedSOName != cleanSharedRealName) { libCleanFiles.push_back(cleanFullSharedSOName); } if(cleanSharedName != cleanStaticName && cleanSharedName != cleanSharedSOName && cleanSharedName != cleanSharedRealName) { libCleanFiles.push_back(cleanFullSharedName); } } // Add a command to remove any existing files for this library. this->AppendCleanCommand(commands, libCleanFiles); // Add the pre-build and pre-link rules. this->AppendCustomCommands(commands, target.GetPreBuildCommands()); this->AppendCustomCommands(commands, target.GetPreLinkCommands()); // Construct the main link rule. std::string linkRule = m_Makefile->GetRequiredDefinition(linkRuleVar); cmSystemTools::ExpandListArgument(linkRule, commands); // Add a rule to create necessary symlinks for the library. if(targetOutPath != targetOutPathReal) { std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_library "; symlink += targetOutPathReal; symlink += " "; symlink += targetOutPathSO; symlink += " "; symlink += targetOutPath; commands.push_back(symlink); } // Add the post-build rules. this->AppendCustomCommands(commands, target.GetPostBuildCommands()); // Collect up flags to link in needed libraries. cmOStringStream linklibs; this->OutputLinkLibraries(linklibs, target.GetName(), target); // Construct object file lists that may be needed to expand the // rule. std::string variableName; std::string variableNameExternal; this->WriteObjectsVariable(ruleFileStream, target, objects, external_objects, variableName, variableNameExternal); std::string buildObjs = "$("; buildObjs += variableName; buildObjs += ") $("; buildObjs += variableNameExternal; buildObjs += ")"; std::string cleanObjs = "$("; cleanObjs += variableName; cleanObjs += ")"; // Expand placeholders in the commands. for(std::vector::iterator i = commands.begin(); i != commands.end(); ++i) { this->ExpandRuleVariables(*i, linkLanguage, buildObjs.c_str(), targetOutPathReal.c_str(), linklibs.str().c_str(), 0, 0, 0, buildObjs.c_str(), targetOutPathBase.c_str(), targetNameSO.c_str(), linkFlags.c_str()); } // from here down is the same for exe or lib // Write the build rule. this->WriteMakeRule(ruleFileStream, 0, targetFullPath.c_str(), depends, commands); // Write convenience targets. std::string dir = m_Makefile->GetStartOutputDirectory(); dir += "/"; dir += this->GetTargetDirectory(target); std::string buildTargetRuleName = dir; buildTargetRuleName += "/build"; buildTargetRuleName = this->Convert(buildTargetRuleName.c_str(),HOME_OUTPUT,MAKEFILE); this->WriteConvenienceRule(ruleFileStream, targetFullPath.c_str(), buildTargetRuleName.c_str()); // Clean all the possible library names and symlinks and object files. cleanFiles.insert(cleanFiles.end(),libCleanFiles.begin(),libCleanFiles.end()); cleanFiles.push_back(cleanObjs); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteObjectsVariable(std::ostream& ruleFileStream, const cmTarget& target, const std::vector& objects, const std::vector& external_objects, std::string& variableName, std::string& variableNameExternal) { // Write a make variable assignment that lists all objects for the // target. variableName = this->CreateMakeVariable(target.GetName(), "_OBJECTS"); ruleFileStream << "# Object files for target " << target.GetName() << "\n" << variableName.c_str() << " ="; std::string relPath = this->GetHomeRelativeOutputPath(); std::string object; for(std::vector::const_iterator i = objects.begin(); i != objects.end(); ++i) { object = relPath; object += *i; ruleFileStream << " \\\n" << this->ConvertToQuotedOutputPath(object.c_str()); } ruleFileStream << "\n"; // Write a make variable assignment that lists all external objects // for the target. variableNameExternal = this->CreateMakeVariable(target.GetName(), "_EXTERNAL_OBJECTS"); ruleFileStream << "\n" << "# External object files for target " << target.GetName() << "\n" << variableNameExternal.c_str() << " ="; for(std::vector::const_iterator i = external_objects.begin(); i != external_objects.end(); ++i) { object = this->Convert(i->c_str(),HOME_OUTPUT); ruleFileStream << " \\\n" << this->ConvertToQuotedOutputPath(object.c_str()); } ruleFileStream << "\n" << "\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteTargetDependRule(std::ostream& ruleFileStream, const cmTarget& target, const std::vector& objects) { std::vector depends; std::vector no_commands; // Construct the name of the dependency generation target. std::string depTarget = this->GetRelativeTargetDirectory(target); depTarget += "/depend"; // This target drives dependency generation for all object files. std::string relPath = this->GetHomeRelativeOutputPath(); std::string objTarget; for(std::vector::const_iterator obj = objects.begin(); obj != objects.end(); ++obj) { objTarget = relPath; objTarget += *obj; objTarget += ".depend"; depends.push_back(objTarget); } // Write the rule. this->WriteMakeRule(ruleFileStream, 0, depTarget.c_str(), depends, no_commands); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteTargetCleanRule(std::ostream& ruleFileStream, const cmTarget& target, const std::vector& files) { std::vector no_depends; std::vector commands; // Construct the clean target name. std::string cleanTarget = this->GetRelativeTargetDirectory(target); cleanTarget += "/clean"; // Construct the clean command. this->AppendCleanCommand(commands, files); // Write the rule. this->WriteMakeRule(ruleFileStream, 0, cleanTarget.c_str(), no_depends, commands); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteCMakeArgument(std::ostream& os, const char* s) { // Write the given string to the stream with escaping to get it back // into CMake through the lexical scanner. os << "\""; for(const char* c = s; *c; ++c) { if(*c == '\\') { os << "\\\\"; } else if(*c == '"') { os << "\\\""; } else { os << *c; } } os << "\""; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3::GetTargetDirectory(const cmTarget& target) { std::string dir = target.GetName(); dir += ".dir"; return dir; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3::GetRelativeTargetDirectory(const cmTarget& target) { std::string dir = m_Makefile->GetStartOutputDirectory(); dir += "/"; dir += this->GetTargetDirectory(target); dir = cmSystemTools::RelativePath(m_Makefile->GetHomeOutputDirectory(), dir.c_str()); return this->Convert(dir.c_str(),NONE,MAKEFILE); } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::GetSubdirTargetName(const char* pass, const char* subdir) { // Convert the subdirectory name to a relative path to keep it short. std::string reldir = this->Convert(subdir,START_OUTPUT); // Convert the subdirectory name to a valid make target name. std::string s = pass; s += "_"; s += reldir; // Replace "../" with 3 underscores. This allows one .. at the beginning. size_t pos = s.find("../"); if(pos != std::string::npos) { s.replace(pos, 3, "___"); } // Replace "/" directory separators with a single underscore. while((pos = s.find('/')) != std::string::npos) { s.replace(pos, 1, "_"); } // Replace ":" drive specifier with a single underscore while((pos = s.find(':')) != std::string::npos) { s.replace(pos, 1, "_"); } return s; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::GetObjectFileName(const cmTarget& target, const cmSourceFile& source) { // If the full path to the source file includes this directory, // we want to use the relative path for the filename of the // object file. Otherwise, we will use just the filename // portion. std::string objectName; if((cmSystemTools::GetFilenamePath( source.GetFullPath()).find( m_Makefile->GetCurrentDirectory()) == 0) || (cmSystemTools::GetFilenamePath( source.GetFullPath()).find( m_Makefile->GetStartOutputDirectory()) == 0)) { objectName = source.GetSourceName(); } else { objectName = cmSystemTools::GetFilenameName(source.GetSourceName()); } // Append the object file extension. objectName += m_GlobalGenerator->GetLanguageOutputExtensionFromExtension( source.GetSourceExtension().c_str()); // Convert to a safe name. objectName = this->CreateSafeUniqueObjectFileName(objectName.c_str()); // Prepend the target directory. std::string obj = this->GetTargetDirectory(target); obj += "/"; obj += objectName; return obj; } //---------------------------------------------------------------------------- const char* cmLocalUnixMakefileGenerator3 ::GetSourceFileLanguage(const cmSourceFile& source) { // Identify the language of the source file. return (m_GlobalGenerator ->GetLanguageFromExtension(source.GetSourceExtension().c_str())); } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3::ConvertToQuotedOutputPath(const char* p) { // Split the path into its components. std::vector components; cmSystemTools::SplitPath(p, components); // Return an empty path if there are no components. if(components.empty()) { return "\"\""; } // Choose a slash direction and fix root component. const char* slash = "/"; #if defined(_WIN32) && !defined(__CYGWIN__) if(!cmSystemTools::GetForceUnixPaths()) { slash = "\\"; for(std::string::iterator i = components[0].begin(); i != components[0].end(); ++i) { if(*i == '/') { *i = '\\'; } } } #endif // Begin the quoted result with the root component. std::string result = "\""; result += components[0]; // Now add the rest of the components separated by the proper slash // direction for this platform. bool first = true; for(unsigned int i=1; i < components.size(); ++i) { // Only the last component can be empty to avoid double slashes. if(components[i].length() > 0 || (i == (components.size()-1))) { if(!first) { result += slash; } result += components[i]; first = false; } } // Close the quoted result. result += "\""; return result; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendTargetDepends(std::vector& depends, const cmTarget& target) { // Do not bother with dependencies for static libraries. if(target.GetType() == cmTarget::STATIC_LIBRARY) { return; } // Keep track of dependencies already listed. std::set emitted; // A target should not depend on itself. emitted.insert(target.GetName()); // Loop over all library dependencies. const cmTarget::LinkLibraries& tlibs = target.GetLinkLibraries(); for(cmTarget::LinkLibraries::const_iterator lib = tlibs.begin(); lib != tlibs.end(); ++lib) { // Don't emit the same library twice for this target. if(emitted.insert(lib->first).second) { // Add this dependency. this->AppendAnyDepend(depends, lib->first.c_str()); } } // Loop over all utility dependencies. // Ken --- we trust that the parent build system handled the utility // targets, really we trust that it also handled the libs but there is no // harm in listing the libs as depends, if the libs are not present they // cannot be built (the rules are not there) but at least it will squak #if 0 const std::set& tutils = target.GetUtilities(); for(std::set::const_iterator util = tutils.begin(); util != tutils.end(); ++util) { // Don't emit the same utility twice for this target. if(emitted.insert(*util).second) { // Add this dependency. this->AppendAnyDepend(depends, util->c_str()); } } #endif } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendAnyDepend(std::vector& depends, const char* name, bool assume_unknown_is_file) { // There are a few cases for the name of the target: // - CMake target in this directory: depend on it. // - CMake target in another directory: depend and add jump-and-build. // - Full path to a file: depend on it. // - Other format (like -lm): do nothing. // If it is an executable or library target there will be a // definition for it. std::string dirVar = name; dirVar += "_CMAKE_PATH"; const char* dir = m_Makefile->GetDefinition(dirVar.c_str()); if(dir && *dir) { // This is a CMake target somewhere in this project. // Get the type of the library. If it does not have a type then // it is an executable. std::string typeVar = name; typeVar += "_LIBRARY_TYPE"; const char* libType = m_Makefile->GetDefinition(typeVar.c_str()); // Get the output path for this target type. std::string tgtOutputPath; if(libType) { tgtOutputPath = m_LibraryOutputPath; } else { tgtOutputPath = m_ExecutableOutputPath; } // Get the path to the target. std::string tgtPath; if(tgtOutputPath.size()) { tgtPath = tgtOutputPath; } else { tgtPath = dir; tgtPath += "/"; } // Add the name of the targets's file. This depends on the type // of the target. std::string prefix; std::string suffix; if(!libType) { suffix = cmSystemTools::GetExecutableExtension(); } else if(strcmp(libType, "SHARED") == 0) { prefix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_LIBRARY_PREFIX"); suffix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_LIBRARY_SUFFIX"); } else if(strcmp(libType, "MODULE") == 0) { prefix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_MODULE_PREFIX"); suffix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_MODULE_SUFFIX"); } else if(strcmp(libType, "STATIC") == 0) { prefix = m_Makefile->GetSafeDefinition("CMAKE_STATIC_LIBRARY_PREFIX"); suffix = m_Makefile->GetSafeDefinition("CMAKE_STATIC_LIBRARY_SUFFIX"); } tgtPath += prefix; tgtPath += name; tgtPath += suffix; // Add a dependency on the target. depends.push_back(tgtPath.c_str()); } else if(m_Makefile->GetTargets().find(name) != m_Makefile->GetTargets().end()) { // This is a CMake target that is not an executable or library. // It must be in this directory, so just depend on the name // directly. depends.push_back(name); } else if(cmSystemTools::FileIsFullPath(name)) { // This is a path to a file. Just trust the listfile author that // it will be present or there is a rule to build it. depends.push_back(cmSystemTools::CollapseFullPath(name)); } else if(assume_unknown_is_file) { // Just assume this is a file or make target that will be present. depends.push_back(name); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendRuleDepend(std::vector& depends, const char* ruleFileName) { // Add a dependency on the rule file itself unless an option to skip // it is specifically enabled by the user or project. const char* nodep = m_Makefile->GetDefinition("CMAKE_SKIP_RULE_DEPENDENCY"); if(!nodep || cmSystemTools::IsOff(nodep)) { depends.push_back(ruleFileName); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendCustomDepends(std::vector& depends, const std::vector& ccs) { for(std::vector::const_iterator i = ccs.begin(); i != ccs.end(); ++i) { this->AppendCustomDepend(depends, *i); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendCustomDepend(std::vector& depends, const cmCustomCommand& cc) { for(std::vector::const_iterator d = cc.GetDepends().begin(); d != cc.GetDepends().end(); ++d) { // Add this dependency. this->AppendAnyDepend(depends, d->c_str(), true); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendCustomCommands(std::vector& commands, const std::vector& ccs) { for(std::vector::const_iterator i = ccs.begin(); i != ccs.end(); ++i) { this->AppendCustomCommand(commands, *i); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendCustomCommand(std::vector& commands, const cmCustomCommand& cc) { // TODO: Convert outputs/dependencies (arguments?) to relative paths. std::vector commands1; // Add each command line to the set of commands. for(cmCustomCommandLines::const_iterator cl = cc.GetCommandLines().begin(); cl != cc.GetCommandLines().end(); ++cl) { // Build the command line in a single string. const cmCustomCommandLine& commandLine = *cl; std::string cmd = commandLine[0]; if (cmd.size()) { cmSystemTools::ReplaceString(cmd, "/./", "/"); cmd = this->Convert(cmd.c_str(),START_OUTPUT); if(cmd.find("/") == cmd.npos && commandLine[0].find("/") != cmd.npos) { // Add a leading "./" for executables in the current directory. cmd = "./" + cmd; } cmd = this->Convert(cmd.c_str(),NONE,SHELL); for(unsigned int j=1; j < commandLine.size(); ++j) { cmd += " "; cmd += cmSystemTools::EscapeSpaces(commandLine[j].c_str()); } commands1.push_back(cmd); } } // stick this group of commands into a cd of the proper path // Build the jump-and-build command list. if(m_WindowsShell) { // On Windows we must perform each step separately and then jump // back because the shell keeps the working directory between // commands. std::string cmd = "cd "; cmd += this->ConvertToOutputForExisting(m_Makefile->GetStartOutputDirectory()); commands.push_back(cmd); // push back the custom commands commands.insert(commands.end(), commands1.begin(), commands1.end()); // Jump back to the home directory. cmd = "cd "; cmd += this->ConvertToOutputForExisting(m_Makefile->GetHomeOutputDirectory()); commands.push_back(cmd); } else { // On UNIX we must construct a single shell command to jump and // build because make resets the directory between each command. std::string cmd = "cd "; cmd += this->ConvertToOutputForExisting(m_Makefile->GetStartOutputDirectory()); // add the commands unsigned int i; for (i = 0; i < commands1.size(); ++i) { cmd += " && "; cmd += commands1[i]; } // Add the command as a single line. commands.push_back(cmd); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendCleanCommand(std::vector& commands, const std::vector& files) { if(!files.empty()) { std::string remove = "$(CMAKE_COMMAND) -E remove -f"; for(std::vector::const_iterator f = files.begin(); f != files.end(); ++f) { remove += " "; remove += this->Convert(f->c_str(),START_OUTPUT,SHELL); } commands.push_back(remove); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::AppendEcho(std::vector& commands, const char* text) { // Echo one line at a time. std::string line; for(const char* c = text;; ++c) { if(*c == '\n' || *c == '\0') { // Avoid writing a blank last line on end-of-string. if(*c != '\0' || !line.empty()) { // Add a command to echo this line. std::string cmd = "@echo "; if(m_EchoNeedsQuote) { cmd += "\""; } cmd += line; if(m_EchoNeedsQuote) { cmd += "\""; } commands.push_back(cmd); } // Reset the line to emtpy. line = ""; // Terminate on end-of-string. if(*c == '\0') { return; } } else if(*c != '\r') { // Append this character to the current line. line += *c; } } } //============================================================================ //---------------------------------------------------------------------------- bool cmLocalUnixMakefileGenerator3::SamePath(const char* path1, const char* path2) { if (strcmp(path1, path2) == 0) { return true; } #if defined(_WIN32) || defined(__APPLE__) return (cmSystemTools::LowerCase(this->ConvertToOutputForExisting(path1)) == cmSystemTools::LowerCase(this->ConvertToOutputForExisting(path2))); #else return false; #endif } //---------------------------------------------------------------------------- // take a tgt path and convert it into a make target, it could be full, or relative std::string cmLocalUnixMakefileGenerator3 ::ConvertToMakeTarget(const char* tgt) { // Make targets should not have a leading './' for a file in the // directory containing the makefile. std::string ret = tgt; if(ret.size() > 2 && (ret[0] == '.') && ( (ret[1] == '/') || ret[1] == '\\')) { std::string upath = ret; cmSystemTools::ConvertToUnixSlashes(upath); if(upath.find(2, '/') == upath.npos) { ret = ret.substr(2, ret.size()-2); } } return ret; } //---------------------------------------------------------------------------- std::string& cmLocalUnixMakefileGenerator3::CreateSafeUniqueObjectFileName(const char* sin) { if ( m_Makefile->IsOn("CMAKE_MANGLE_OBJECT_FILE_NAMES") ) { std::map::iterator it = m_UniqueObjectNamesMap.find(sin); if ( it == m_UniqueObjectNamesMap.end() ) { std::string ssin = sin; bool done; int cc = 0; char rpstr[100]; sprintf(rpstr, "_p_"); cmSystemTools::ReplaceString(ssin, "+", rpstr); std::string sssin = sin; do { done = true; for ( it = m_UniqueObjectNamesMap.begin(); it != m_UniqueObjectNamesMap.end(); ++ it ) { if ( it->second == ssin ) { done = false; } } if ( done ) { break; } sssin = ssin; cmSystemTools::ReplaceString(ssin, "_p_", rpstr); sprintf(rpstr, "_p%d_", cc++); } while ( !done ); m_UniqueObjectNamesMap[sin] = ssin; } } else { m_UniqueObjectNamesMap[sin] = sin; } return m_UniqueObjectNamesMap[sin]; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::CreateMakeVariable(const char* sin, const char* s2in) { std::string s = sin; std::string s2 = s2in; std::string unmodified = s; unmodified += s2; // if there is no restriction on the length of make variables // and there are no "." charactors in the string, then return the // unmodified combination. if(!m_MakefileVariableSize && unmodified.find('.') == s.npos) { return unmodified; } // see if the variable has been defined before and return // the modified version of the variable std::map::iterator i = m_MakeVariableMap.find(unmodified); if(i != m_MakeVariableMap.end()) { return i->second; } // start with the unmodified variable std::string ret = unmodified; // if this there is no value for m_MakefileVariableSize then // the string must have bad characters in it if(!m_MakefileVariableSize) { cmSystemTools::ReplaceString(ret, ".", "_"); int ni = 0; char buffer[5]; // make sure the _ version is not already used, if // it is used then add number to the end of the variable while(m_ShortMakeVariableMap.count(ret) && ni < 1000) { ++ni; sprintf(buffer, "%04d", ni); ret = unmodified + buffer; } m_ShortMakeVariableMap[ret] = "1"; m_MakeVariableMap[unmodified] = ret; return ret; } // if the string is greater the 32 chars it is an invalid vairable name // for borland make if(static_cast(ret.size()) > m_MakefileVariableSize) { int keep = m_MakefileVariableSize - 8; int size = keep + 3; std::string str1 = s; std::string str2 = s2; // we must shorten the combined string by 4 charactors // keep no more than 24 charactors from the second string if(static_cast(str2.size()) > keep) { str2 = str2.substr(0, keep); } if(static_cast(str1.size()) + static_cast(str2.size()) > size) { str1 = str1.substr(0, size - str2.size()); } char buffer[5]; int ni = 0; sprintf(buffer, "%04d", ni); ret = str1 + str2 + buffer; while(m_ShortMakeVariableMap.count(ret) && ni < 1000) { ++ni; sprintf(buffer, "%04d", ni); ret = str1 + str2 + buffer; } if(ni == 1000) { cmSystemTools::Error("Borland makefile variable length too long"); return unmodified; } // once an unused variable is found m_ShortMakeVariableMap[ret] = "1"; } // always make an entry into the unmodified to variable map m_MakeVariableMap[unmodified] = ret; return ret; } //============================================================================ //---------------------------------------------------------------------------- cmDepends* cmLocalUnixMakefileGenerator3::GetDependsChecker(const std::string& lang, const char* dir, const char* objFile, bool verbose) { cmDepends *ret = 0; if(lang == "C" || lang == "CXX" || lang == "RC") { ret = new cmDependsC(); } #ifdef CMAKE_BUILD_WITH_CMAKE else if(lang == "Fortran") { ret = new cmDependsFortran(); } else if(lang == "Java") { ret = new cmDependsJava(); } #endif if (ret) { ret->SetTargetFile(dir, objFile, ".depend",".build.depend.make"); ret->SetCompileDirectory(m_Makefile->GetHomeOutputDirectory()); ret->SetVerbose(verbose); } return ret; } //---------------------------------------------------------------------------- bool cmLocalUnixMakefileGenerator3 ::ScanDependencies(std::vector const& args) { // Format of arguments is: // $(CMAKE_COMMAND), cmake_depends, GeneratorName, , , // The caller has ensured that all required arguments exist. // The language for which we are scanning dependencies. std::string const& lang = args[3]; // The file to which to write dependencies. const char* objFile = args[4].c_str(); // The source file at which to start the scan. const char* srcFile = args[5].c_str(); // Read the directory information file. cmake cm; cmGlobalGenerator gg; gg.SetCMakeInstance(&cm); std::auto_ptr lg(gg.CreateLocalGenerator()); lg->SetGlobalGenerator(&gg); cmMakefile* mf = lg->GetMakefile(); bool haveDirectoryInfo = false; if(mf->ReadListFile(0, "CMakeDirectoryInformation.cmake") && !cmSystemTools::GetErrorOccuredFlag()) { haveDirectoryInfo = true; } // Test whether we need to force Unix paths. if(haveDirectoryInfo) { if(const char* force = mf->GetDefinition("CMAKE_FORCE_UNIX_PATHS")) { if(!cmSystemTools::IsOff(force)) { cmSystemTools::SetForceUnixPaths(true); } } } // Get the set of include directories. std::vector includes; if(haveDirectoryInfo) { std::string includePathVar = "CMAKE_"; includePathVar += lang; includePathVar += "_INCLUDE_PATH"; if(const char* includePath = mf->GetDefinition(includePathVar.c_str())) { cmSystemTools::ExpandListArgument(includePath, includes); } } // Get the include file regular expression. std::string includeRegexScan = "^.*$"; std::string includeRegexComplain = "^$"; if(haveDirectoryInfo) { std::string scanRegexVar = "CMAKE_"; scanRegexVar += lang; scanRegexVar += "_INCLUDE_REGEX_SCAN"; if(const char* scanRegex = mf->GetDefinition(scanRegexVar.c_str())) { includeRegexScan = scanRegex; } std::string complainRegexVar = "CMAKE_"; complainRegexVar += lang; complainRegexVar += "_INCLUDE_REGEX_COMPLAIN"; if(const char* complainRegex = mf->GetDefinition(complainRegexVar.c_str())) { includeRegexComplain = complainRegex; } } // Dispatch the scan for each language. if(lang == "C" || lang == "CXX" || lang == "RC") { // TODO: Handle RC (resource files) dependencies correctly. cmDependsC scanner(srcFile, includes, includeRegexScan.c_str(), includeRegexComplain.c_str()); scanner.SetTargetFile(".",objFile,".depend",".build.depend.make"); return scanner.Write(); } #ifdef CMAKE_BUILD_WITH_CMAKE else if(lang == "Fortran") { cmDependsFortran scanner(srcFile, includes); scanner.SetTargetFile(".",objFile,".depend",".build.depend.make"); return scanner.Write(); } else if(lang == "Java") { cmDependsJava scanner(srcFile); scanner.SetTargetFile(".",objFile,".depend",".build.depend.make"); return scanner.Write(); } #endif return false; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::WriteLocalMakefile() { // only write the local Makefile if we are not at the top if (!m_Parent) { return; } // generate the includes std::string ruleFileName = "Makefile"; // Open the rule file. This should be copy-if-different because the // rules may depend on this file itself. std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName); cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str()); ruleFileStream.SetCopyIfDifferent(true); if(!ruleFileStream) { return; } this->WriteDisclaimer(ruleFileStream); this->WriteMakeVariables(ruleFileStream); std::vector depends; std::vector commands; // Write the all rule. std::string dir = m_Makefile->GetStartOutputDirectory(); dir += "/directorystart"; dir = this->Convert(dir.c_str(),HOME_OUTPUT,MAKEFILE); this->CreateJumpCommand(commands,"Makefile2",dir); this->WriteMakeRule(ruleFileStream, "The main all target", "all", depends, commands); // Write the clean rule. dir = m_Makefile->GetStartOutputDirectory(); dir += "/clean"; dir = this->Convert(dir.c_str(),HOME_OUTPUT,MAKEFILE); commands.clear(); this->CreateJumpCommand(commands,"Makefile2",dir); this->WriteMakeRule(ruleFileStream, "The main clean target", "clean", depends, commands); // recursively write our targets, and while doing it collect up the object // file rules this->WriteLocalMakefileTargets(ruleFileStream); // now write out the object rules // for each object file name for (std::map >::iterator lo = m_LocalObjectFiles.begin(); lo != m_LocalObjectFiles.end(); ++lo) { commands.clear(); // for each target using the object file for (std::vector::iterator to = lo->second.begin(); to != lo->second.end(); ++to) { std::string tgtMakefileName = this->GetRelativeTargetDirectory(**to); std::string targetName = tgtMakefileName; tgtMakefileName += "/build.make"; targetName += "/"; targetName += lo->first.c_str(); this->CreateJumpCommand(commands,tgtMakefileName.c_str(),targetName); } this->WriteMakeRule(ruleFileStream, "target for object file", lo->first.c_str(), depends, commands); } } void cmLocalUnixMakefileGenerator3 ::WriteLocalMakefileTargets(std::ostream& ruleFileStream) { std::vector depends; std::vector commands; // for each target we just provide a rule to cd up to the top and do a make // on the target const cmTargets& targets = m_Makefile->GetTargets(); std::string localName; for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t) { if((t->second.GetType() == cmTarget::EXECUTABLE) || (t->second.GetType() == cmTarget::STATIC_LIBRARY) || (t->second.GetType() == cmTarget::SHARED_LIBRARY) || (t->second.GetType() == cmTarget::MODULE_LIBRARY)) { // Add a rule to build the target by name. localName = this->GetRelativeTargetDirectory(t->second); commands.clear(); depends.clear(); this->CreateJumpCommand(commands,"Makefile2",localName); this->WriteMakeRule(ruleFileStream, "Convenience name for target.", localName.c_str(), depends, commands); // Add a target with the canonical name (no prefix, suffix or path). if(localName != t->second.GetName()) { commands.clear(); depends.push_back(localName); this->WriteMakeRule(ruleFileStream, "Convenience name for target.", t->second.GetName(), depends, commands); } } } } void cmLocalUnixMakefileGenerator3 ::CreateJumpCommand(std::vector& commands, const char *MakefileName, std::string& localName) { if(m_WindowsShell) { // On Windows we must perform each step separately and then change // back because the shell keeps the working directory between // commands. std::string cmd = "cd "; cmd += this->ConvertToOutputForExisting (m_Makefile->GetHomeOutputDirectory()); commands.push_back(cmd); // Build the target for this pass. commands.push_back(this->GetRecursiveMakeCall (MakefileName,localName.c_str())); // Change back to the starting directory. Any trailing slash must be // removed to avoid problems with Borland Make. std::string back = cmSystemTools::RelativePath(m_Makefile->GetHomeOutputDirectory(), m_Makefile->GetStartOutputDirectory()); if(back.size() && back[back.size()-1] == '/') { back = back.substr(0, back.size()-1); } cmd = "cd "; cmd += this->ConvertToOutputForExisting(back.c_str()); commands.push_back(cmd); } else { // On UNIX we must construct a single shell command to change // directory and build because make resets the directory between // each command. std::string cmd = "cd "; cmd += this->ConvertToOutputForExisting(m_Makefile->GetHomeOutputDirectory()); // Build the target for this pass. cmd += " && "; cmd += this->GetRecursiveMakeCall(MakefileName,localName.c_str()); // Add the command as a single line. commands.push_back(cmd); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::CheckDependencies(cmMakefile* mf, bool verbose) { // Get the list of languages that may have sources to check. const char* langDef = mf->GetDefinition("CMAKE_DEPENDS_LANGUAGES"); if(!langDef) { return; } std::vector languages; cmSystemTools::ExpandListArgument(langDef, languages); // For each language get the set of files to check. for(std::vector::iterator l = languages.begin(); l != languages.end(); ++l) { std::string depCheck = "CMAKE_DEPENDS_CHECK_"; depCheck += *l; if(const char* fileDef = mf->GetDefinition(depCheck.c_str())) { // Check each file. The current working directory is already // correct. std::vector files; cmSystemTools::ExpandListArgument(fileDef, files); for(std::vector::iterator f = files.begin(); f != files.end(); ++f) { // Construct a checker for the given language. std::auto_ptr checker(this->GetDependsChecker(*l, ".", f->c_str(), verbose)); if(checker.get()) { checker->Check(); } } } } } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::GetRecursiveMakeCall(const char *Makefile, const char* tgt) { // Call make on the given file. std::string cmd; cmd += "$(MAKE) -f "; cmd += Makefile; cmd += " "; // Passg down verbosity level. if(this->GetMakeSilentFlag().size()) { cmd += this->GetMakeSilentFlag(); cmd += " "; } // Most unix makes will pass the command line flags to make down to // sub-invoked makes via an environment variable. However, some // makes do not support that, so you have to pass the flags // explicitly. if(this->GetPassMakeflags()) { cmd += "-$(MAKEFLAGS) "; } // Add the target. if (tgt && tgt[0] != '\0') { std::string tgt2 = this->Convert(tgt,HOME_OUTPUT,MAKEFILE); tgt2 = this->ConvertToMakeTarget(tgt2.c_str()); cmd += tgt2; } return cmd; }