# # Wrapping # PROJECT (Wrapping) # Disable cleaning of custom command outputs to preserve the hacks # used to generate the files using CONFIGURE_FILE. SET_DIRECTORY_PROPERTIES(PROPERTIES CLEAN_NO_CUSTOM 1) # # Lib and exe path # SET (LIBRARY_OUTPUT_PATH ${Wrapping_BINARY_DIR}/bin/ CACHE INTERNAL "Single output directory for building all libraries.") SET (EXECUTABLE_OUTPUT_PATH ${Wrapping_BINARY_DIR}/bin/ CACHE INTERNAL "Single output directory for building all executables.") # # Where will executable tests be written ? # IF (EXECUTABLE_OUTPUT_PATH) SET (CXX_TEST_PATH ${EXECUTABLE_OUTPUT_PATH}) ELSE (EXECUTABLE_OUTPUT_PATH) SET (CXX_TEST_PATH .) ENDIF (EXECUTABLE_OUTPUT_PATH) # # Add exe # ADD_EXECUTABLE (wrapping wrapping.cxx) ADD_EXECUTABLE (Wrap Wrap.c) IF(WIN32) SET(EXE_EXT ".exe") ENDIF(WIN32) SET(WRAP ${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR}/Wrap${EXE_EXT}) # # QT Wrappers # SET (QT_WRAP_CPP "On") SET (QT_MOC_EXE "echo") INCLUDE( FindQt3 ) IF (QT_FOUND AND QT_WRAP_UI) message("found qt 3 test it...") INCLUDE_DIRECTORIES( ${QT_INCLUDE_DIR} ) INCLUDE_DIRECTORIES( ${CMAKE_CURRENT_BINARY_DIR} ) CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/foo.ui.in ${CMAKE_CURRENT_BINARY_DIR}/foo.ui IMMEDIATE) SET (QT_WRAP_UI "On") SET (QT_UIC_EXE "${QT_UIC_EXECUTABLE}") SET (QTUI_SRCS qtwrapping.ui ${CMAKE_CURRENT_BINARY_DIR}/foo.ui ) QT_WRAP_UI (myqtlib QTUI_H_SRCS QTUI_S_SRCS ${QTUI_SRCS}) QT_WRAP_CPP (myqtlib QT_MOC_SRCS ${SRCS} vtkTestMoc.h) MESSAGE("QT files are ${QTUI_S_SRCS}") MESSAGE("QT other files are ${QTUI_H_SRCS}") ADD_DEFINITIONS(${QT_DEFINITIONS}) ADD_LIBRARY(myqtlib ${QTUI_S_SRCS} ${QT_MOC_SRCS}) ADD_EXECUTABLE (qtwrapping qtwrappingmain.cxx) TARGET_LINK_LIBRARIES(qtwrapping myqtlib) TARGET_LINK_LIBRARIES( qtwrapping ${QT_LIBRARIES} ) ELSE (QT_FOUND AND QT_WRAP_UI) ADD_EXECUTABLE (qtwrapping qtnoqtmain.cxx) ENDIF (QT_FOUND AND QT_WRAP_UI) # # FLTK Wrappers # # Since FLTK_FLUID_EXE is supposed to create a .cxx/.h from a .fl/.fld, # create an empty one so that the dependencies can be met. # SET (FLTK_SRCS fltk1.fl ) ADD_EXECUTABLE(fakefluid fakefluid.cxx) GET_TARGET_PROPERTY(FLUID_LOC fakefluid LOCATION) SET (FLTK_WRAP_UI "On") SET (FLTK_FLUID_EXECUTABLE "${FLUID_LOC}") FLTK_WRAP_UI (wraplibFLTK ${FLTK_SRCS}) ADD_LIBRARY(wraplibFLTK ${wraplibFLTK_FLTK_UI_SRCS}) CONFIGURE_FILE( ${Wrapping_SOURCE_DIR}/fltk1.fl ${Wrapping_BINARY_DIR}/fltk1.cxx COPYONLY) ADD_DEPENDENCIES(wraplibFLTK fakefluid) ADD_DEPENDENCIES(fakefluid Wrap) # # Mangled Mesa # CONFIGURE_FILE( ${Wrapping_SOURCE_DIR}/dummy ${Wrapping_BINARY_DIR}/gl.h COPYONLY IMMEDIATE) USE_MANGLED_MESA (${Wrapping_BINARY_DIR} ${Wrapping_BINARY_DIR}/mangled_mesa)