/*============================================================================ CMake - Cross Platform Makefile Generator Copyright 2000-2009 Kitware, Inc., Insight Software Consortium Distributed under the OSI-approved BSD License (the "License"); see accompanying file Copyright.txt for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the License for more information. ============================================================================*/ #include "cmLocalUnixMakefileGenerator3.h" #include "cmGeneratedFileStream.h" #include "cmGlobalUnixMakefileGenerator3.h" #include "cmMakefile.h" #include "cmMakefileTargetGenerator.h" #include "cmSourceFile.h" #include "cmake.h" #include "cmVersion.h" #include "cmFileTimeComparison.h" #include "cmCustomCommandGenerator.h" // Include dependency scanners for supported languages. Only the // C/C++ scanner is needed for bootstrapping CMake. #include "cmDependsC.h" #ifdef CMAKE_BUILD_WITH_CMAKE # include "cmDependsFortran.h" # include "cmDependsJava.h" # include #endif #include #include //---------------------------------------------------------------------------- // Escape special characters in Makefile dependency lines class cmMakeSafe { public: cmMakeSafe(const char* s): Data(s) {} cmMakeSafe(std::string const& s): Data(s.c_str()) {} private: const char* Data; friend std::ostream& operator<<(std::ostream& os, cmMakeSafe const& self) { for(const char* c = self.Data; *c; ++c) { switch (*c) { case '=': os << "$(EQUALS)"; break; default: os << *c; break; } } return os; } }; //---------------------------------------------------------------------------- // Helper function used below. static std::string cmSplitExtension(std::string const& in, std::string& base) { std::string ext; std::string::size_type dot_pos = in.rfind("."); if(dot_pos != std::string::npos) { // Remove the extension first in case &base == &in. ext = in.substr(dot_pos, std::string::npos); base = in.substr(0, dot_pos); } else { base = in; } return ext; } //---------------------------------------------------------------------------- cmLocalUnixMakefileGenerator3::cmLocalUnixMakefileGenerator3() { this->WindowsShell = false; this->IncludeDirective = "include"; this->MakefileVariableSize = 0; this->IgnoreLibPrefix = false; this->PassMakeflags = false; this->DefineWindowsNULL = false; this->UnixCD = true; this->ColorMakefile = false; this->SkipPreprocessedSourceRules = false; this->SkipAssemblySourceRules = false; this->MakeCommandEscapeTargetTwice = false; this->BorlandMakeCurlyHack = false; } //---------------------------------------------------------------------------- cmLocalUnixMakefileGenerator3::~cmLocalUnixMakefileGenerator3() { } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::Configure() { // Compute the path to use when referencing the current output // directory from the top output directory. this->HomeRelativeOutputPath = this->Convert(this->Makefile->GetStartOutputDirectory(), HOME_OUTPUT); if(this->HomeRelativeOutputPath == ".") { this->HomeRelativeOutputPath = ""; } if(!this->HomeRelativeOutputPath.empty()) { this->HomeRelativeOutputPath += "/"; } this->cmLocalGenerator::Configure(); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::Generate() { // Store the configuration name that will be generated. if(const char* config = this->Makefile->GetDefinition("CMAKE_BUILD_TYPE")) { // Use the build type given by the user. this->ConfigurationName = config; } else { // No configuration type given. this->ConfigurationName = ""; } // Record whether some options are enabled to avoid checking many // times later. if(!this->GetGlobalGenerator()->GetCMakeInstance()->GetIsInTryCompile()) { this->ColorMakefile = this->Makefile->IsOn("CMAKE_COLOR_MAKEFILE"); } this->SkipPreprocessedSourceRules = this->Makefile->IsOn("CMAKE_SKIP_PREPROCESSED_SOURCE_RULES"); this->SkipAssemblySourceRules = this->Makefile->IsOn("CMAKE_SKIP_ASSEMBLY_SOURCE_RULES"); // Generate the rule files for each target. cmGeneratorTargetsType targets = this->Makefile->GetGeneratorTargets(); cmGlobalUnixMakefileGenerator3* gg = static_cast(this->GlobalGenerator); for(cmGeneratorTargetsType::iterator t = targets.begin(); t != targets.end(); ++t) { if (t->second->Target->GetType() == cmTarget::INTERFACE_LIBRARY || t->second->Target->IsImported()) { continue; } cmsys::auto_ptr tg( cmMakefileTargetGenerator::New(t->second)); if (tg.get()) { tg->WriteRuleFiles(); gg->RecordTargetProgress(tg.get()); } } // write the local Makefile this->WriteLocalMakefile(); // Write the cmake file with information for this directory. this->WriteDirectoryInformationFile(); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::AddLocalObjectFile( cmTarget* target, cmSourceFile* sf, std::string objNoTargetDir, bool hasSourceExtension) { if(cmSystemTools::FileIsFullPath(objNoTargetDir.c_str())) { objNoTargetDir = cmSystemTools::GetFilenameName(objNoTargetDir); } LocalObjectInfo& info = this->LocalObjectFiles[objNoTargetDir]; info.HasSourceExtension = hasSourceExtension; info.push_back(LocalObjectEntry(target, sf->GetLanguage())); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::GetIndividualFileTargets (std::vector& targets) { for (std::map::iterator lo = this->LocalObjectFiles.begin(); lo != this->LocalObjectFiles.end(); ++lo) { targets.push_back(lo->first); std::string::size_type dot_pos = lo->first.rfind("."); std::string base = lo->first.substr(0, dot_pos); if(lo->second.HasPreprocessRule) { targets.push_back(base + ".i"); } if(lo->second.HasAssembleRule) { targets.push_back(base + ".s"); } } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::WriteLocalMakefile() { // generate the includes std::string ruleFileName = "Makefile"; // Open the rule file. This should be copy-if-different because the // rules may depend on this file itself. std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName); cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str()); if(!ruleFileStream) { return; } // always write the top makefile if (this->Parent) { ruleFileStream.SetCopyIfDifferent(true); } // write the all rules this->WriteLocalAllRules(ruleFileStream); // only write local targets unless at the top Keep track of targets already // listed. std::set emittedTargets; if (this->Parent) { // write our targets, and while doing it collect up the object // file rules this->WriteLocalMakefileTargets(ruleFileStream,emittedTargets); } else { cmGlobalUnixMakefileGenerator3 *gg = static_cast(this->GlobalGenerator); gg->WriteConvenienceRules(ruleFileStream,emittedTargets); } bool do_preprocess_rules = this->GetCreatePreprocessedSourceRules(); bool do_assembly_rules = this->GetCreateAssemblySourceRules(); // now write out the object rules // for each object file name for (std::map::iterator lo = this->LocalObjectFiles.begin(); lo != this->LocalObjectFiles.end(); ++lo) { // Add a convenience rule for building the object file. this->WriteObjectConvenienceRule(ruleFileStream, "target to build an object file", lo->first.c_str(), lo->second); // Check whether preprocessing and assembly rules make sense. // They make sense only for C and C++ sources. bool lang_is_c_or_cxx = false; for(std::vector::const_iterator ei = lo->second.begin(); ei != lo->second.end(); ++ei) { if(ei->Language == "C" || ei->Language == "CXX") { lang_is_c_or_cxx = true; break; } } // Add convenience rules for preprocessed and assembly files. if(lang_is_c_or_cxx && (do_preprocess_rules || do_assembly_rules)) { std::string::size_type dot_pos = lo->first.rfind("."); std::string base = lo->first.substr(0, dot_pos); if(do_preprocess_rules) { this->WriteObjectConvenienceRule( ruleFileStream, "target to preprocess a source file", (base + ".i").c_str(), lo->second); lo->second.HasPreprocessRule = true; } if(do_assembly_rules) { this->WriteObjectConvenienceRule( ruleFileStream, "target to generate assembly for a file", (base + ".s").c_str(), lo->second); lo->second.HasAssembleRule = true; } } } // add a help target as long as there isn;t a real target named help if(emittedTargets.insert("help").second) { cmGlobalUnixMakefileGenerator3 *gg = static_cast(this->GlobalGenerator); gg->WriteHelpRule(ruleFileStream,this); } this->WriteSpecialTargetsBottom(ruleFileStream); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteObjectConvenienceRule(std::ostream& ruleFileStream, const char* comment, const char* output, LocalObjectInfo const& info) { // If the rule includes the source file extension then create a // version that has the extension removed. The help should include // only the version without source extension. bool inHelp = true; if(info.HasSourceExtension) { // Remove the last extension. This should be kept. std::string outBase1 = output; std::string outExt1 = cmSplitExtension(outBase1, outBase1); // Now remove the source extension and put back the last // extension. std::string outNoExt; cmSplitExtension(outBase1, outNoExt); outNoExt += outExt1; // Add a rule to drive the rule below. std::vector depends; depends.push_back(output); std::vector no_commands; this->WriteMakeRule(ruleFileStream, 0, outNoExt, depends, no_commands, true, true); inHelp = false; } // Recursively make the rule for each target using the object file. std::vector commands; for(std::vector::const_iterator t = info.begin(); t != info.end(); ++t) { std::string tgtMakefileName = this->GetRelativeTargetDirectory(*(t->Target)); std::string targetName = tgtMakefileName; tgtMakefileName += "/build.make"; targetName += "/"; targetName += output; commands.push_back( this->GetRecursiveMakeCall(tgtMakefileName.c_str(), targetName) ); } this->CreateCDCommand(commands, this->Makefile->GetHomeOutputDirectory(), cmLocalGenerator::START_OUTPUT); // Write the rule to the makefile. std::vector no_depends; this->WriteMakeRule(ruleFileStream, comment, output, no_depends, commands, true, inHelp); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteLocalMakefileTargets(std::ostream& ruleFileStream, std::set &emitted) { std::vector depends; std::vector commands; // for each target we just provide a rule to cd up to the top and do a make // on the target cmGeneratorTargetsType targets = this->Makefile->GetGeneratorTargets(); std::string localName; for(cmGeneratorTargetsType::iterator t = targets.begin(); t != targets.end(); ++t) { if((t->second->GetType() == cmTarget::EXECUTABLE) || (t->second->GetType() == cmTarget::STATIC_LIBRARY) || (t->second->GetType() == cmTarget::SHARED_LIBRARY) || (t->second->GetType() == cmTarget::MODULE_LIBRARY) || (t->second->GetType() == cmTarget::OBJECT_LIBRARY) || (t->second->GetType() == cmTarget::UTILITY)) { if (t->second->Target->IsImported()) { continue; } emitted.insert(t->second->GetName()); // for subdirs add a rule to build this specific target by name. localName = this->GetRelativeTargetDirectory(*t->second->Target); localName += "/rule"; commands.clear(); depends.clear(); // Build the target for this pass. std::string makefile2 = cmake::GetCMakeFilesDirectoryPostSlash(); makefile2 += "Makefile2"; commands.push_back(this->GetRecursiveMakeCall (makefile2.c_str(),localName)); this->CreateCDCommand(commands, this->Makefile->GetHomeOutputDirectory(), cmLocalGenerator::START_OUTPUT); this->WriteMakeRule(ruleFileStream, "Convenience name for target.", localName, depends, commands, true); // Add a target with the canonical name (no prefix, suffix or path). if(localName != t->second->GetName()) { commands.clear(); depends.push_back(localName); this->WriteMakeRule(ruleFileStream, "Convenience name for target.", t->second->GetName(), depends, commands, true); } // Add a fast rule to build the target std::string makefileName = this->GetRelativeTargetDirectory(*t->second->Target); makefileName += "/build.make"; // make sure the makefile name is suitable for a makefile std::string makeTargetName = this->GetRelativeTargetDirectory(*t->second->Target); makeTargetName += "/build"; localName = t->second->GetName(); localName += "/fast"; depends.clear(); commands.clear(); commands.push_back(this->GetRecursiveMakeCall (makefileName.c_str(), makeTargetName)); this->CreateCDCommand(commands, this->Makefile->GetHomeOutputDirectory(), cmLocalGenerator::START_OUTPUT); this->WriteMakeRule(ruleFileStream, "fast build rule for target.", localName, depends, commands, true); // Add a local name for the rule to relink the target before // installation. if(t->second->Target ->NeedRelinkBeforeInstall(this->ConfigurationName)) { makeTargetName = this->GetRelativeTargetDirectory(*t->second->Target); makeTargetName += "/preinstall"; localName = t->second->GetName(); localName += "/preinstall"; depends.clear(); commands.clear(); commands.push_back(this->GetRecursiveMakeCall (makefile2.c_str(), makeTargetName)); this->CreateCDCommand(commands, this->Makefile->GetHomeOutputDirectory(), cmLocalGenerator::START_OUTPUT); this->WriteMakeRule(ruleFileStream, "Manual pre-install relink rule for target.", localName, depends, commands, true); } } } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::WriteDirectoryInformationFile() { std::string infoFileName = this->Makefile->GetStartOutputDirectory(); infoFileName += cmake::GetCMakeFilesDirectory(); infoFileName += "/CMakeDirectoryInformation.cmake"; // Open the output file. cmGeneratedFileStream infoFileStream(infoFileName.c_str()); if(!infoFileStream) { return; } infoFileStream.SetCopyIfDifferent(true); // Write the do not edit header. this->WriteDisclaimer(infoFileStream); // Setup relative path conversion tops. infoFileStream << "# Relative path conversion top directories.\n" << "set(CMAKE_RELATIVE_PATH_TOP_SOURCE \"" << this->RelativePathTopSource << "\")\n" << "set(CMAKE_RELATIVE_PATH_TOP_BINARY \"" << this->RelativePathTopBinary << "\")\n" << "\n"; // Tell the dependency scanner to use unix paths if necessary. if(cmSystemTools::GetForceUnixPaths()) { infoFileStream << "# Force unix paths in dependencies.\n" << "set(CMAKE_FORCE_UNIX_PATHS 1)\n" << "\n"; } // Store the include regular expressions for this directory. infoFileStream << "\n" << "# The C and CXX include file regular expressions for " << "this directory.\n"; infoFileStream << "set(CMAKE_C_INCLUDE_REGEX_SCAN "; this->WriteCMakeArgument(infoFileStream, this->Makefile->GetIncludeRegularExpression()); infoFileStream << ")\n"; infoFileStream << "set(CMAKE_C_INCLUDE_REGEX_COMPLAIN "; this->WriteCMakeArgument(infoFileStream, this->Makefile->GetComplainRegularExpression()); infoFileStream << ")\n"; infoFileStream << "set(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})\n"; infoFileStream << "set(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN " "${CMAKE_C_INCLUDE_REGEX_COMPLAIN})\n"; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::ConvertToFullPath(const std::string& localPath) { std::string dir = this->Makefile->GetStartOutputDirectory(); dir += "/"; dir += localPath; return dir; } const std::string &cmLocalUnixMakefileGenerator3::GetHomeRelativeOutputPath() { return this->HomeRelativeOutputPath; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteMakeRule(std::ostream& os, const char* comment, const std::string& target, const std::vector& depends, const std::vector& commands, bool symbolic, bool in_help) { // Make sure there is a target. if(target.empty()) { cmSystemTools::Error("No target for WriteMakeRule! called with comment: ", comment); return; } std::string replace; // Write the comment describing the rule in the makefile. if(comment) { replace = comment; std::string::size_type lpos = 0; std::string::size_type rpos; while((rpos = replace.find('\n', lpos)) != std::string::npos) { os << "# " << replace.substr(lpos, rpos-lpos) << "\n"; lpos = rpos+1; } os << "# " << replace.substr(lpos) << "\n"; } // Construct the left hand side of the rule. replace = target; std::string tgt = this->Convert(replace,HOME_OUTPUT,MAKEFILE); const char* space = ""; if(tgt.size() == 1) { // Add a space before the ":" to avoid drive letter confusion on // Windows. space = " "; } // Mark the rule as symbolic if requested. if(symbolic) { if(const char* sym = this->Makefile->GetDefinition("CMAKE_MAKE_SYMBOLIC_RULE")) { os << cmMakeSafe(tgt) << space << ": " << sym << "\n"; } } // Write the rule. if(depends.empty()) { // No dependencies. The commands will always run. os << cmMakeSafe(tgt) << space << ":\n"; } else { // Split dependencies into multiple rule lines. This allows for // very long dependency lists even on older make implementations. for(std::vector::const_iterator dep = depends.begin(); dep != depends.end(); ++dep) { replace = *dep; replace = this->Convert(replace,HOME_OUTPUT,MAKEFILE); os << cmMakeSafe(tgt) << space << ": " << cmMakeSafe(replace) << "\n"; } } // Write the list of commands. for(std::vector::const_iterator i = commands.begin(); i != commands.end(); ++i) { replace = *i; os << "\t" << replace << "\n"; } if(symbolic && !this->WatcomWMake) { os << ".PHONY : " << cmMakeSafe(tgt) << "\n"; } os << "\n"; // Add the output to the local help if requested. if(in_help) { this->LocalHelp.push_back(target); } } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::ConvertShellCommand(std::string const& cmd, RelativeRoot root) { if(this->WatcomWMake && cmSystemTools::FileIsFullPath(cmd.c_str()) && cmd.find_first_of("( )") != cmd.npos) { // On Watcom WMake use the windows short path for the command // name. This is needed to avoid funny quoting problems on // lines with shell redirection operators. std::string scmd; if(cmSystemTools::GetShortPath(cmd.c_str(), scmd)) { return this->Convert(scmd, NONE, SHELL); } } return this->Convert(cmd, root, SHELL); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteMakeVariables(std::ostream& makefileStream) { this->WriteDivider(makefileStream); makefileStream << "# Set environment variables for the build.\n" << "\n"; if(this->DefineWindowsNULL) { makefileStream << "!IF \"$(OS)\" == \"Windows_NT\"\n" << "NULL=\n" << "!ELSE\n" << "NULL=nul\n" << "!ENDIF\n"; } if(this->WindowsShell) { makefileStream << "SHELL = cmd.exe\n" << "\n"; } else { #if !defined(__VMS) makefileStream << "# The shell in which to execute make rules.\n" << "SHELL = /bin/sh\n" << "\n"; #endif } std::string cmakecommand = this->Makefile->GetRequiredDefinition("CMAKE_COMMAND"); makefileStream << "# The CMake executable.\n" << "CMAKE_COMMAND = " << this->ConvertShellCommand(cmakecommand, FULL) << "\n" << "\n"; makefileStream << "# The command to remove a file.\n" << "RM = " << this->ConvertShellCommand(cmakecommand, FULL) << " -E remove -f\n" << "\n"; makefileStream << "# Escaping for special characters.\n" << "EQUALS = =\n" << "\n"; makefileStream << "# The top-level source directory on which CMake was run.\n" << "CMAKE_SOURCE_DIR = " << this->Convert(this->Makefile->GetHomeDirectory(), FULL, SHELL) << "\n" << "\n"; makefileStream << "# The top-level build directory on which CMake was run.\n" << "CMAKE_BINARY_DIR = " << this->Convert(this->Makefile->GetHomeOutputDirectory(), FULL, SHELL) << "\n" << "\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteSpecialTargetsTop(std::ostream& makefileStream) { this->WriteDivider(makefileStream); makefileStream << "# Special targets provided by cmake.\n" << "\n"; std::vector no_commands; std::vector no_depends; // Special target to cleanup operation of make tool. // This should be the first target except for the default_target in // the interface Makefile. this->WriteMakeRule( makefileStream, "Disable implicit rules so canonical targets will work.", ".SUFFIXES", no_depends, no_commands, false); if(!this->NMake && !this->WatcomWMake && !this->BorlandMakeCurlyHack) { // turn off RCS and SCCS automatic stuff from gmake makefileStream << "# Remove some rules from gmake that .SUFFIXES does not remove.\n" << "SUFFIXES =\n\n"; } // Add a fake suffix to keep HP happy. Must be max 32 chars for SGI make. std::vector depends; depends.push_back(".hpux_make_needs_suffix_list"); this->WriteMakeRule(makefileStream, 0, ".SUFFIXES", depends, no_commands, false); if(this->WatcomWMake) { // Switch on WMake feature, if an error or interrupt occurs during // makefile processing, the current target being made may be deleted // without prompting (the same as command line -e option). makefileStream << "\n" ".ERASE\n" "\n" ; } if(this->Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE")) { makefileStream << "# Produce verbose output by default.\n" << "VERBOSE = 1\n" << "\n"; } if(this->WatcomWMake) { makefileStream << "!ifndef VERBOSE\n" ".SILENT\n" "!endif\n" ; } else { // Write special target to silence make output. This must be after // the default target in case VERBOSE is set (which changes the // name). The setting of CMAKE_VERBOSE_MAKEFILE to ON will cause a // "VERBOSE=1" to be added as a make variable which will change the // name of this special target. This gives a make-time choice to // the user. this->WriteMakeRule(makefileStream, "Suppress display of executed commands.", "$(VERBOSE).SILENT", no_depends, no_commands, false); } // Work-around for makes that drop rules that have no dependencies // or commands. cmGlobalUnixMakefileGenerator3* gg = static_cast(this->GlobalGenerator); std::string hack = gg->GetEmptyRuleHackDepends(); if(!hack.empty()) { no_depends.push_back(hack); } std::string hack_cmd = gg->GetEmptyRuleHackCommand(); if(!hack_cmd.empty()) { no_commands.push_back(hack_cmd); } // Special symbolic target that never exists to force dependers to // run their rules. this->WriteMakeRule (makefileStream, "A target that is always out of date.", "cmake_force", no_depends, no_commands, true); // Variables for reference by other rules. this->WriteMakeVariables(makefileStream); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteSpecialTargetsBottom(std::ostream& makefileStream) { this->WriteDivider(makefileStream); makefileStream << "# Special targets to cleanup operation of make.\n" << "\n"; // Write special "cmake_check_build_system" target to run cmake with // the --check-build-system flag. { // Build command to run CMake to check if anything needs regenerating. std::string cmakefileName = cmake::GetCMakeFilesDirectoryPostSlash(); cmakefileName += "Makefile.cmake"; std::string runRule = "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)"; runRule += " --check-build-system "; runRule += this->Convert(cmakefileName,NONE,SHELL); runRule += " 0"; std::vector no_depends; std::vector commands; commands.push_back(runRule); if(this->Parent) { this->CreateCDCommand(commands, this->Makefile->GetHomeOutputDirectory(), cmLocalGenerator::START_OUTPUT); } this->WriteMakeRule(makefileStream, "Special rule to run CMake to check the build system " "integrity.\n" "No rule that depends on this can have " "commands that come from listfiles\n" "because they might be regenerated.", "cmake_check_build_system", no_depends, commands, true); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteConvenienceRule(std::ostream& ruleFileStream, const std::string& realTarget, const std::string& helpTarget) { // A rule is only needed if the names are different. if(realTarget != helpTarget) { // The helper target depends on the real target. std::vector depends; depends.push_back(realTarget); // There are no commands. std::vector no_commands; // Write the rule. this->WriteMakeRule(ruleFileStream, "Convenience name for target.", helpTarget, depends, no_commands, true); } } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::GetRelativeTargetDirectory(cmTarget const& target) { std::string dir = this->HomeRelativeOutputPath; dir += this->GetTargetDirectory(target); return this->Convert(dir,NONE,UNCHANGED); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::AppendFlags(std::string& flags, const char* newFlags) { if(this->WatcomWMake && newFlags && *newFlags) { std::string newf = newFlags; if(newf.find("\\\"") != newf.npos) { cmSystemTools::ReplaceString(newf, "\\\"", "\""); this->cmLocalGenerator::AppendFlags(flags, newf.c_str()); return; } } this->cmLocalGenerator::AppendFlags(flags, newFlags); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendRuleDepend(std::vector& depends, const char* ruleFileName) { // Add a dependency on the rule file itself unless an option to skip // it is specifically enabled by the user or project. const char* nodep = this->Makefile->GetDefinition("CMAKE_SKIP_RULE_DEPENDENCY"); if(!nodep || cmSystemTools::IsOff(nodep)) { depends.push_back(ruleFileName); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendRuleDepends(std::vector& depends, std::vector const& ruleFiles) { // Add a dependency on the rule file itself unless an option to skip // it is specifically enabled by the user or project. if(!this->Makefile->IsOn("CMAKE_SKIP_RULE_DEPENDENCY")) { depends.insert(depends.end(), ruleFiles.begin(), ruleFiles.end()); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendCustomDepends(std::vector& depends, const std::vector& ccs) { for(std::vector::const_iterator i = ccs.begin(); i != ccs.end(); ++i) { cmCustomCommandGenerator ccg(*i, this->ConfigurationName, this->Makefile); this->AppendCustomDepend(depends, ccg); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendCustomDepend(std::vector& depends, cmCustomCommandGenerator const& ccg) { for(std::vector::const_iterator d = ccg.GetDepends().begin(); d != ccg.GetDepends().end(); ++d) { // Lookup the real name of the dependency in case it is a CMake target. std::string dep; if(this->GetRealDependency(*d, this->ConfigurationName, dep)) { depends.push_back(dep); } } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendCustomCommands(std::vector& commands, const std::vector& ccs, cmTarget* target, cmLocalGenerator::RelativeRoot relative) { for(std::vector::const_iterator i = ccs.begin(); i != ccs.end(); ++i) { cmCustomCommandGenerator ccg(*i, this->ConfigurationName, this->Makefile); this->AppendCustomCommand(commands, ccg, target, true, relative); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendCustomCommand(std::vector& commands, cmCustomCommandGenerator const& ccg, cmTarget* target, bool echo_comment, cmLocalGenerator::RelativeRoot relative, std::ostream* content) { // Optionally create a command to display the custom command's // comment text. This is used for pre-build, pre-link, and // post-build command comments. Custom build step commands have // their comments generated elsewhere. if(echo_comment) { const char* comment = ccg.GetComment(); if(comment && !*comment) { this->AppendEcho(commands, comment, cmLocalUnixMakefileGenerator3::EchoGenerate); } } // if the command specified a working directory use it. std::string dir = this->Makefile->GetStartOutputDirectory(); std::string workingDir = ccg.GetWorkingDirectory(); if(!workingDir.empty()) { dir = workingDir; } if(content) { *content << dir; } // Add each command line to the set of commands. std::vector commands1; for(unsigned int c = 0; c < ccg.GetNumberOfCommands(); ++c) { // Build the command line in a single string. std::string cmd = ccg.GetCommand(c); if (cmd.size()) { // Use "call " before any invocations of .bat or .cmd files // invoked as custom commands in the WindowsShell. // bool useCall = false; if (this->WindowsShell) { std::string suffix; if (cmd.size() > 4) { suffix = cmSystemTools::LowerCase(cmd.substr(cmd.size()-4)); if (suffix == ".bat" || suffix == ".cmd") { useCall = true; } } } cmSystemTools::ReplaceString(cmd, "/./", "/"); // Convert the command to a relative path only if the current // working directory will be the start-output directory. bool had_slash = cmd.find("/") != cmd.npos; if(workingDir.empty()) { cmd = this->Convert(cmd,START_OUTPUT); } bool has_slash = cmd.find("/") != cmd.npos; if(had_slash && !has_slash) { // This command was specified as a path to a file in the // current directory. Add a leading "./" so it can run // without the current directory being in the search path. cmd = "./" + cmd; } std::string launcher = this->MakeLauncher(ccg, target, workingDir.empty()? START_OUTPUT : NONE); cmd = launcher + this->ConvertShellCommand(cmd, NONE); ccg.AppendArguments(c, cmd); if(content) { // Rule content does not include the launcher. *content << (cmd.c_str()+launcher.size()); } if(this->BorlandMakeCurlyHack) { // Borland Make has a very strange bug. If the first curly // brace anywhere in the command string is a left curly, it // must be written {{} instead of just {. Otherwise some // curly braces are removed. The hack can be skipped if the // first curly brace is the last character. std::string::size_type lcurly = cmd.find("{"); if(lcurly != cmd.npos && lcurly < (cmd.size()-1)) { std::string::size_type rcurly = cmd.find("}"); if(rcurly == cmd.npos || rcurly > lcurly) { // The first curly is a left curly. Use the hack. std::string hack_cmd = cmd.substr(0, lcurly); hack_cmd += "{{}"; hack_cmd += cmd.substr(lcurly+1); cmd = hack_cmd; } } } if (launcher.empty()) { if (useCall) { cmd = "call " + cmd; } else if (this->NMake && cmd[0]=='"') { cmd = "echo >nul && " + cmd; } } commands1.push_back(cmd); } } // Setup the proper working directory for the commands. this->CreateCDCommand(commands1, dir.c_str(), relative); // push back the custom commands commands.insert(commands.end(), commands1.begin(), commands1.end()); } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3::MakeLauncher( cmCustomCommandGenerator const& ccg, cmTarget* target, RelativeRoot relative) { // Short-circuit if there is no launcher. const char* prop = "RULE_LAUNCH_CUSTOM"; const char* val = this->GetRuleLauncher(target, prop); if(!(val && *val)) { return ""; } // Expand rules in the empty string. It may insert the launcher and // perform replacements. RuleVariables vars; vars.RuleLauncher = prop; vars.CMTarget = target; std::string output; const std::vector& outputs = ccg.GetOutputs(); if(!outputs.empty()) { output = this->Convert(outputs[0], relative, SHELL); } vars.Output = output.c_str(); std::string launcher; this->ExpandRuleVariables(launcher, vars); if(!launcher.empty()) { launcher += " "; } return launcher; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendCleanCommand(std::vector& commands, const std::vector& files, cmTarget& target, const char* filename) { std::string cleanfile = this->Makefile->GetCurrentOutputDirectory(); cleanfile += "/"; cleanfile += this->GetTargetDirectory(target); cleanfile += "/cmake_clean"; if(filename) { cleanfile += "_"; cleanfile += filename; } cleanfile += ".cmake"; std::string cleanfilePath = this->Convert(cleanfile, FULL); cmsys::ofstream fout(cleanfilePath.c_str()); if(!fout) { cmSystemTools::Error("Could not create ", cleanfilePath.c_str()); } if(!files.empty()) { fout << "file(REMOVE_RECURSE\n"; for(std::vector::const_iterator f = files.begin(); f != files.end(); ++f) { std::string fc = this->Convert(*f,START_OUTPUT,UNCHANGED); fout << " " << this->EscapeForCMake(fc) << "\n"; } fout << ")\n"; } std::string remove = "$(CMAKE_COMMAND) -P "; remove += this->Convert(cleanfile, START_OUTPUT, SHELL); commands.push_back(remove); // For the main clean rule add per-language cleaning. if(!filename) { // Get the set of source languages in the target. std::set languages; target.GetLanguages(languages); fout << "\n" << "# Per-language clean rules from dependency scanning.\n" << "foreach(lang"; for(std::set::const_iterator l = languages.begin(); l != languages.end(); ++l) { fout << " " << *l; } fout << ")\n" << " include(" << this->GetTargetDirectory(target) << "/cmake_clean_${lang}.cmake OPTIONAL)\n" << "endforeach()\n"; } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::AppendEcho(std::vector& commands, const char* text, EchoColor color) { // Choose the color for the text. std::string color_name; #ifdef CMAKE_BUILD_WITH_CMAKE if(this->GlobalGenerator->GetToolSupportsColor() && this->ColorMakefile) { // See cmake::ExecuteEchoColor in cmake.cxx for these options. // This color set is readable on both black and white backgrounds. switch(color) { case EchoNormal: break; case EchoDepend: color_name = "--magenta --bold "; break; case EchoBuild: color_name = "--green "; break; case EchoLink: color_name = "--red --bold "; break; case EchoGenerate: color_name = "--blue --bold "; break; case EchoGlobal: color_name = "--cyan "; break; } } #else (void)color; #endif // Echo one line at a time. std::string line; line.reserve(200); for(const char* c = text;; ++c) { if(*c == '\n' || *c == '\0') { // Avoid writing a blank last line on end-of-string. if(*c != '\0' || !line.empty()) { // Add a command to echo this line. std::string cmd; if(color_name.empty()) { // Use the native echo command. cmd = "@echo "; cmd += this->EscapeForShell(line, false, true); } else { // Use cmake to echo the text in color. cmd = "@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) "; cmd += color_name; cmd += this->EscapeForShell(line); } commands.push_back(cmd); } // Reset the line to emtpy. line = ""; // Terminate on end-of-string. if(*c == '\0') { return; } } else if(*c != '\r') { // Append this character to the current line. line += *c; } } } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::CreateMakeVariable(const std::string& sin, const std::string& s2in) { std::string s = sin; std::string s2 = s2in; std::string unmodified = s; unmodified += s2; // if there is no restriction on the length of make variables // and there are no "." characters in the string, then return the // unmodified combination. if((!this->MakefileVariableSize && unmodified.find('.') == s.npos) && (!this->MakefileVariableSize && unmodified.find('+') == s.npos) && (!this->MakefileVariableSize && unmodified.find('-') == s.npos)) { return unmodified; } // see if the variable has been defined before and return // the modified version of the variable std::map::iterator i = this->MakeVariableMap.find(unmodified); if(i != this->MakeVariableMap.end()) { return i->second; } // start with the unmodified variable std::string ret = unmodified; // if this there is no value for this->MakefileVariableSize then // the string must have bad characters in it if(!this->MakefileVariableSize) { cmSystemTools::ReplaceString(ret, ".", "_"); cmSystemTools::ReplaceString(ret, "-", "__"); cmSystemTools::ReplaceString(ret, "+", "___"); int ni = 0; char buffer[5]; // make sure the _ version is not already used, if // it is used then add number to the end of the variable while(this->ShortMakeVariableMap.count(ret) && ni < 1000) { ++ni; sprintf(buffer, "%04d", ni); ret = unmodified + buffer; } this->ShortMakeVariableMap[ret] = "1"; this->MakeVariableMap[unmodified] = ret; return ret; } // if the string is greater than 32 chars it is an invalid variable name // for borland make if(static_cast(ret.size()) > this->MakefileVariableSize) { int keep = this->MakefileVariableSize - 8; int size = keep + 3; std::string str1 = s; std::string str2 = s2; // we must shorten the combined string by 4 characters // keep no more than 24 characters from the second string if(static_cast(str2.size()) > keep) { str2 = str2.substr(0, keep); } if(static_cast(str1.size()) + static_cast(str2.size()) > size) { str1 = str1.substr(0, size - str2.size()); } char buffer[5]; int ni = 0; sprintf(buffer, "%04d", ni); ret = str1 + str2 + buffer; while(this->ShortMakeVariableMap.count(ret) && ni < 1000) { ++ni; sprintf(buffer, "%04d", ni); ret = str1 + str2 + buffer; } if(ni == 1000) { cmSystemTools::Error("Borland makefile variable length too long"); return unmodified; } // once an unused variable is found this->ShortMakeVariableMap[ret] = "1"; } // always make an entry into the unmodified to variable map this->MakeVariableMap[unmodified] = ret; return ret; } //---------------------------------------------------------------------------- bool cmLocalUnixMakefileGenerator3::UpdateDependencies(const char* tgtInfo, bool verbose, bool color) { // read in the target info file if(!this->Makefile->ReadListFile(0, tgtInfo) || cmSystemTools::GetErrorOccuredFlag()) { cmSystemTools::Error("Target DependInfo.cmake file not found"); } // Check if any multiple output pairs have a missing file. this->CheckMultipleOutputs(verbose); std::string dir = cmSystemTools::GetFilenamePath(tgtInfo); std::string internalDependFile = dir + "/depend.internal"; std::string dependFile = dir + "/depend.make"; // If the target DependInfo.cmake file has changed since the last // time dependencies were scanned then force rescanning. This may // happen when a new source file is added and CMake regenerates the // project but no other sources were touched. bool needRescanDependInfo = false; cmFileTimeComparison* ftc = this->GlobalGenerator->GetCMakeInstance()->GetFileComparison(); { int result; if(!ftc->FileTimeCompare(internalDependFile.c_str(), tgtInfo, &result) || result < 0) { if(verbose) { cmOStringStream msg; msg << "Dependee \"" << tgtInfo << "\" is newer than depender \"" << internalDependFile << "\"." << std::endl; cmSystemTools::Stdout(msg.str().c_str()); } needRescanDependInfo = true; } } // If the directory information is newer than depend.internal, include dirs // may have changed. In this case discard all old dependencies. bool needRescanDirInfo = false; std::string dirInfoFile = this->Makefile->GetStartOutputDirectory(); dirInfoFile += cmake::GetCMakeFilesDirectory(); dirInfoFile += "/CMakeDirectoryInformation.cmake"; { int result; if(!ftc->FileTimeCompare(internalDependFile.c_str(), dirInfoFile.c_str(), &result) || result < 0) { if(verbose) { cmOStringStream msg; msg << "Dependee \"" << dirInfoFile << "\" is newer than depender \"" << internalDependFile << "\"." << std::endl; cmSystemTools::Stdout(msg.str().c_str()); } needRescanDirInfo = true; } } // Check the implicit dependencies to see if they are up to date. // The build.make file may have explicit dependencies for the object // files but these will not affect the scanning process so they need // not be considered. std::map validDependencies; bool needRescanDependencies = false; if (needRescanDirInfo == false) { cmDependsC checker; checker.SetVerbose(verbose); checker.SetFileComparison(ftc); // cmDependsC::Check() fills the vector validDependencies() with the // dependencies for those files where they are still valid, i.e. neither // the files themselves nor any files they depend on have changed. // We don't do that if the CMakeDirectoryInformation.cmake file has // changed, because then potentially all dependencies have changed. // This information is given later on to cmDependsC, which then only // rescans the files where it did not get valid dependencies via this // dependency vector. This means that in the normal case, when only // few or one file have been edited, then also only this one file is // actually scanned again, instead of all files for this target. needRescanDependencies = !checker.Check(dependFile.c_str(), internalDependFile.c_str(), validDependencies); } if(needRescanDependInfo || needRescanDirInfo || needRescanDependencies) { // The dependencies must be regenerated. std::string targetName = cmSystemTools::GetFilenameName(dir); targetName = targetName.substr(0, targetName.length()-4); std::string message = "Scanning dependencies of target "; message += targetName; #ifdef CMAKE_BUILD_WITH_CMAKE cmSystemTools::MakefileColorEcho( cmsysTerminal_Color_ForegroundMagenta | cmsysTerminal_Color_ForegroundBold, message.c_str(), true, color); #else fprintf(stdout, "%s\n", message.c_str()); #endif return this->ScanDependencies(dir.c_str(), validDependencies); } // The dependencies are already up-to-date. return true; } //---------------------------------------------------------------------------- bool cmLocalUnixMakefileGenerator3 ::ScanDependencies(const char* targetDir, std::map& validDeps) { // Read the directory information file. cmMakefile* mf = this->Makefile; bool haveDirectoryInfo = false; std::string dirInfoFile = this->Makefile->GetStartOutputDirectory(); dirInfoFile += cmake::GetCMakeFilesDirectory(); dirInfoFile += "/CMakeDirectoryInformation.cmake"; if(mf->ReadListFile(0, dirInfoFile.c_str()) && !cmSystemTools::GetErrorOccuredFlag()) { haveDirectoryInfo = true; } // Lookup useful directory information. if(haveDirectoryInfo) { // Test whether we need to force Unix paths. if(const char* force = mf->GetDefinition("CMAKE_FORCE_UNIX_PATHS")) { if(!cmSystemTools::IsOff(force)) { cmSystemTools::SetForceUnixPaths(true); } } // Setup relative path top directories. this->RelativePathsConfigured = true; if(const char* relativePathTopSource = mf->GetDefinition("CMAKE_RELATIVE_PATH_TOP_SOURCE")) { this->RelativePathTopSource = relativePathTopSource; } if(const char* relativePathTopBinary = mf->GetDefinition("CMAKE_RELATIVE_PATH_TOP_BINARY")) { this->RelativePathTopBinary = relativePathTopBinary; } } else { cmSystemTools::Error("Directory Information file not found"); } // create the file stream for the depends file std::string dir = targetDir; // Open the make depends file. This should be copy-if-different // because the make tool may try to reload it needlessly otherwise. std::string ruleFileNameFull = dir; ruleFileNameFull += "/depend.make"; cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str()); ruleFileStream.SetCopyIfDifferent(true); if(!ruleFileStream) { return false; } // Open the cmake dependency tracking file. This should not be // copy-if-different because dependencies are re-scanned when it is // older than the DependInfo.cmake. std::string internalRuleFileNameFull = dir; internalRuleFileNameFull += "/depend.internal"; cmGeneratedFileStream internalRuleFileStream(internalRuleFileNameFull.c_str()); if(!internalRuleFileStream) { return false; } this->WriteDisclaimer(ruleFileStream); this->WriteDisclaimer(internalRuleFileStream); // for each language we need to scan, scan it const char *langStr = mf->GetSafeDefinition("CMAKE_DEPENDS_LANGUAGES"); std::vector langs; cmSystemTools::ExpandListArgument(langStr, langs); for (std::vector::iterator li = langs.begin(); li != langs.end(); ++li) { // construct the checker std::string lang = *li; // Create the scanner for this language cmDepends *scanner = 0; if(lang == "C" || lang == "CXX" || lang == "RC" || lang == "ASM") { // TODO: Handle RC (resource files) dependencies correctly. scanner = new cmDependsC(this, targetDir, lang, &validDeps); } #ifdef CMAKE_BUILD_WITH_CMAKE else if(lang == "Fortran") { scanner = new cmDependsFortran(this); } else if(lang == "Java") { scanner = new cmDependsJava(); } #endif if (scanner) { scanner->SetLocalGenerator(this); scanner->SetFileComparison (this->GlobalGenerator->GetCMakeInstance()->GetFileComparison()); scanner->SetLanguage(lang); scanner->SetTargetDirectory(dir.c_str()); scanner->Write(ruleFileStream, internalRuleFileStream); // free the scanner for this language delete scanner; } } return true; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::CheckMultipleOutputs(bool verbose) { cmMakefile* mf = this->Makefile; // Get the string listing the multiple output pairs. const char* pairs_string = mf->GetDefinition("CMAKE_MULTIPLE_OUTPUT_PAIRS"); if(!pairs_string) { return; } // Convert the string to a list and preserve empty entries. std::vector pairs; cmSystemTools::ExpandListArgument(pairs_string, pairs, true); for(std::vector::const_iterator i = pairs.begin(); i != pairs.end() && (i+1) != pairs.end();) { const std::string& depender = *i++; const std::string& dependee = *i++; // If the depender is missing then delete the dependee to make // sure both will be regenerated. if(cmSystemTools::FileExists(dependee.c_str()) && !cmSystemTools::FileExists(depender.c_str())) { if(verbose) { cmOStringStream msg; msg << "Deleting primary custom command output \"" << dependee << "\" because another output \"" << depender << "\" does not exist." << std::endl; cmSystemTools::Stdout(msg.str().c_str()); } cmSystemTools::RemoveFile(dependee.c_str()); } } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteLocalAllRules(std::ostream& ruleFileStream) { this->WriteDisclaimer(ruleFileStream); // Write the main entry point target. This must be the VERY first // target so that make with no arguments will run it. { // Just depend on the all target to drive the build. std::vector depends; std::vector no_commands; depends.push_back("all"); // Write the rule. this->WriteMakeRule(ruleFileStream, "Default target executed when no arguments are " "given to make.", "default_target", depends, no_commands, true); // Help out users that try "gmake target1 target2 -j". cmGlobalUnixMakefileGenerator3* gg = static_cast(this->GlobalGenerator); if(gg->AllowNotParallel()) { std::vector no_depends; this->WriteMakeRule(ruleFileStream, "Allow only one \"make -f Makefile2\" at a time, but pass parallelism.", ".NOTPARALLEL", no_depends, no_commands, true); } } this->WriteSpecialTargetsTop(ruleFileStream); // Include the progress variables for the target. // Write all global targets this->WriteDivider(ruleFileStream); ruleFileStream << "# Targets provided globally by CMake.\n" << "\n"; cmTargets* targets = &(this->Makefile->GetTargets()); cmTargets::iterator glIt; for ( glIt = targets->begin(); glIt != targets->end(); ++ glIt ) { if ( glIt->second.GetType() == cmTarget::GLOBAL_TARGET ) { std::string targetString = "Special rule for the target " + glIt->first; std::vector commands; std::vector depends; const char* text = glIt->second.GetProperty("EchoString"); if ( !text ) { text = "Running external command ..."; } std::set::const_iterator dit; for ( dit = glIt->second.GetUtilities().begin(); dit != glIt->second.GetUtilities().end(); ++ dit ) { depends.push_back(*dit); } this->AppendEcho(commands, text, cmLocalUnixMakefileGenerator3::EchoGlobal); // Global targets store their rules in pre- and post-build commands. this->AppendCustomDepends(depends, glIt->second.GetPreBuildCommands()); this->AppendCustomDepends(depends, glIt->second.GetPostBuildCommands()); this->AppendCustomCommands(commands, glIt->second.GetPreBuildCommands(), &glIt->second, cmLocalGenerator::START_OUTPUT); this->AppendCustomCommands(commands, glIt->second.GetPostBuildCommands(), &glIt->second, cmLocalGenerator::START_OUTPUT); std::string targetName = glIt->second.GetName(); this->WriteMakeRule(ruleFileStream, targetString.c_str(), targetName, depends, commands, true); // Provide a "/fast" version of the target. depends.clear(); if((targetName == "install") || (targetName == "install_local") || (targetName == "install_strip")) { // Provide a fast install target that does not depend on all // but has the same command. depends.push_back("preinstall/fast"); } else { // Just forward to the real target so at least it will work. depends.push_back(targetName); commands.clear(); } targetName += "/fast"; this->WriteMakeRule(ruleFileStream, targetString.c_str(), targetName, depends, commands, true); } } std::vector depends; std::vector commands; // Write the all rule. std::string dir; std::string recursiveTarget = this->Makefile->GetStartOutputDirectory(); recursiveTarget += "/all"; depends.push_back("cmake_check_build_system"); std::string progressDir = this->Makefile->GetHomeOutputDirectory(); progressDir += cmake::GetCMakeFilesDirectory(); { cmOStringStream progCmd; progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; progCmd << this->Convert(progressDir, cmLocalGenerator::FULL, cmLocalGenerator::SHELL); std::string progressFile = cmake::GetCMakeFilesDirectory(); progressFile += "/progress.marks"; std::string progressFileNameFull = this->ConvertToFullPath(progressFile); progCmd << " " << this->Convert(progressFileNameFull, cmLocalGenerator::FULL, cmLocalGenerator::SHELL); commands.push_back(progCmd.str()); } std::string mf2Dir = cmake::GetCMakeFilesDirectoryPostSlash(); mf2Dir += "Makefile2"; commands.push_back(this->GetRecursiveMakeCall(mf2Dir.c_str(), recursiveTarget)); this->CreateCDCommand(commands, this->Makefile->GetHomeOutputDirectory(), cmLocalGenerator::START_OUTPUT); { cmOStringStream progCmd; progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; // # 0 progCmd << this->Convert(progressDir, cmLocalGenerator::FULL, cmLocalGenerator::SHELL); progCmd << " 0"; commands.push_back(progCmd.str()); } this->WriteMakeRule(ruleFileStream, "The main all target", "all", depends, commands, true); // Write the clean rule. recursiveTarget = this->Makefile->GetStartOutputDirectory(); recursiveTarget += "/clean"; commands.clear(); depends.clear(); commands.push_back(this->GetRecursiveMakeCall(mf2Dir.c_str(), recursiveTarget)); this->CreateCDCommand(commands, this->Makefile->GetHomeOutputDirectory(), cmLocalGenerator::START_OUTPUT); this->WriteMakeRule(ruleFileStream, "The main clean target", "clean", depends, commands, true); commands.clear(); depends.clear(); depends.push_back("clean"); this->WriteMakeRule(ruleFileStream, "The main clean target", "clean/fast", depends, commands, true); // Write the preinstall rule. recursiveTarget = this->Makefile->GetStartOutputDirectory(); recursiveTarget += "/preinstall"; commands.clear(); depends.clear(); const char* noall = this->Makefile->GetDefinition("CMAKE_SKIP_INSTALL_ALL_DEPENDENCY"); if(!noall || cmSystemTools::IsOff(noall)) { // Drive the build before installing. depends.push_back("all"); } else { // At least make sure the build system is up to date. depends.push_back("cmake_check_build_system"); } commands.push_back (this->GetRecursiveMakeCall(mf2Dir.c_str(), recursiveTarget)); this->CreateCDCommand(commands, this->Makefile->GetHomeOutputDirectory(), cmLocalGenerator::START_OUTPUT); this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.", "preinstall", depends, commands, true); depends.clear(); this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.", "preinstall/fast", depends, commands, true); // write the depend rule, really a recompute depends rule depends.clear(); commands.clear(); std::string cmakefileName = cmake::GetCMakeFilesDirectoryPostSlash(); cmakefileName += "Makefile.cmake"; std::string runRule = "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)"; runRule += " --check-build-system "; runRule += this->Convert(cmakefileName,cmLocalGenerator::NONE, cmLocalGenerator::SHELL); runRule += " 1"; commands.push_back(runRule); this->CreateCDCommand(commands, this->Makefile->GetHomeOutputDirectory(), cmLocalGenerator::START_OUTPUT); this->WriteMakeRule(ruleFileStream, "clear depends", "depend", depends, commands, true); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::ClearDependencies(cmMakefile* mf, bool verbose) { // Get the list of target files to check const char* infoDef = mf->GetDefinition("CMAKE_DEPEND_INFO_FILES"); if(!infoDef) { return; } std::vector files; cmSystemTools::ExpandListArgument(infoDef, files); // Each depend information file corresponds to a target. Clear the // dependencies for that target. cmDepends clearer; clearer.SetVerbose(verbose); for(std::vector::iterator l = files.begin(); l != files.end(); ++l) { std::string dir = cmSystemTools::GetFilenamePath(*l); // Clear the implicit dependency makefile. std::string dependFile = dir + "/depend.make"; clearer.Clear(dependFile.c_str()); // Remove the internal dependency check file to force // regeneration. std::string internalDependFile = dir + "/depend.internal"; cmSystemTools::RemoveFile(internalDependFile.c_str()); } } void cmLocalUnixMakefileGenerator3 ::WriteDependLanguageInfo(std::ostream& cmakefileStream, cmTarget &target) { ImplicitDependLanguageMap const& implicitLangs = this->GetImplicitDepends(target); // list the languages cmakefileStream << "# The set of languages for which implicit dependencies are needed:\n"; cmakefileStream << "set(CMAKE_DEPENDS_LANGUAGES\n"; for(ImplicitDependLanguageMap::const_iterator l = implicitLangs.begin(); l != implicitLangs.end(); ++l) { cmakefileStream << " \"" << l->first << "\"\n"; } cmakefileStream << " )\n"; // now list the files for each language cmakefileStream << "# The set of files for implicit dependencies of each language:\n"; for(ImplicitDependLanguageMap::const_iterator l = implicitLangs.begin(); l != implicitLangs.end(); ++l) { cmakefileStream << "set(CMAKE_DEPENDS_CHECK_" << l->first << "\n"; ImplicitDependFileMap const& implicitPairs = l->second; // for each file pair for(ImplicitDependFileMap::const_iterator pi = implicitPairs.begin(); pi != implicitPairs.end(); ++pi) { for(cmDepends::DependencyVector::const_iterator di = pi->second.begin(); di != pi->second.end(); ++ di) { cmakefileStream << " \"" << *di << "\" "; cmakefileStream << "\"" << pi->first << "\"\n"; } } cmakefileStream << " )\n"; // Tell the dependency scanner what compiler is used. std::string cidVar = "CMAKE_"; cidVar += l->first; cidVar += "_COMPILER_ID"; const char* cid = this->Makefile->GetDefinition(cidVar); if(cid && *cid) { cmakefileStream << "set(CMAKE_" << l->first << "_COMPILER_ID \"" << cid << "\")\n"; } } // Build a list of preprocessor definitions for the target. std::set defines; this->AddCompileDefinitions(defines, &target, this->ConfigurationName); if(!defines.empty()) { cmakefileStream << "\n" << "# Preprocessor definitions for this target.\n" << "set(CMAKE_TARGET_DEFINITIONS\n"; for(std::set::const_iterator di = defines.begin(); di != defines.end(); ++di) { cmakefileStream << " " << this->EscapeForCMake(*di) << "\n"; } cmakefileStream << " )\n"; } // Store include transform rule properties. Write the directory // rules first because they may be overridden by later target rules. std::vector transformRules; if(const char* xform = this->Makefile->GetProperty("IMPLICIT_DEPENDS_INCLUDE_TRANSFORM")) { cmSystemTools::ExpandListArgument(xform, transformRules); } if(const char* xform = target.GetProperty("IMPLICIT_DEPENDS_INCLUDE_TRANSFORM")) { cmSystemTools::ExpandListArgument(xform, transformRules); } if(!transformRules.empty()) { cmakefileStream << "set(CMAKE_INCLUDE_TRANSFORMS\n"; for(std::vector::const_iterator tri = transformRules.begin(); tri != transformRules.end(); ++tri) { cmakefileStream << " " << this->EscapeForCMake(*tri) << "\n"; } cmakefileStream << " )\n"; } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::WriteDisclaimer(std::ostream& os) { os << "# CMAKE generated file: DO NOT EDIT!\n" << "# Generated by \"" << this->GlobalGenerator->GetName() << "\"" << " Generator, CMake Version " << cmVersion::GetMajorVersion() << "." << cmVersion::GetMinorVersion() << "\n\n"; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::GetRecursiveMakeCall(const char *makefile, const std::string& tgt) { // Call make on the given file. std::string cmd; cmd += "$(MAKE) -f "; cmd += this->Convert(makefile,NONE,SHELL); cmd += " "; // Pass down verbosity level. if(this->GetMakeSilentFlag().size()) { cmd += this->GetMakeSilentFlag(); cmd += " "; } // Most unix makes will pass the command line flags to make down to // sub-invoked makes via an environment variable. However, some // makes do not support that, so you have to pass the flags // explicitly. if(this->GetPassMakeflags()) { cmd += "-$(MAKEFLAGS) "; } // Add the target. if (!tgt.empty()) { // The make target is always relative to the top of the build tree. std::string tgt2 = this->Convert(tgt, HOME_OUTPUT); // The target may have been written with windows paths. cmSystemTools::ConvertToOutputSlashes(tgt2); // Escape one extra time if the make tool requires it. if(this->MakeCommandEscapeTargetTwice) { tgt2 = this->EscapeForShell(tgt2, true, false); } // The target name is now a string that should be passed verbatim // on the command line. cmd += this->EscapeForShell(tgt2, true, false); } return cmd; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::WriteDivider(std::ostream& os) { os << "#======================================" << "=======================================\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteCMakeArgument(std::ostream& os, const char* s) { // Write the given string to the stream with escaping to get it back // into CMake through the lexical scanner. os << "\""; for(const char* c = s; *c; ++c) { if(*c == '\\') { os << "\\\\"; } else if(*c == '"') { os << "\\\""; } else { os << *c; } } os << "\""; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3::ConvertToQuotedOutputPath(const char* p) { // Split the path into its components. std::vector components; cmSystemTools::SplitPath(p, components); // Return an empty path if there are no components. if(components.empty()) { return "\"\""; } // Choose a slash direction and fix root component. const char* slash = "/"; #if defined(_WIN32) && !defined(__CYGWIN__) if(!cmSystemTools::GetForceUnixPaths()) { slash = "\\"; for(std::string::iterator i = components[0].begin(); i != components[0].end(); ++i) { if(*i == '/') { *i = '\\'; } } } #endif // Begin the quoted result with the root component. std::string result = "\""; result += components[0]; // Now add the rest of the components separated by the proper slash // direction for this platform. bool first = true; for(unsigned int i=1; i < components.size(); ++i) { // Only the last component can be empty to avoid double slashes. if(components[i].length() > 0 || (i == (components.size()-1))) { if(!first) { result += slash; } result += components[i]; first = false; } } // Close the quoted result. result += "\""; return result; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::GetTargetDirectory(cmTarget const& target) const { std::string dir = cmake::GetCMakeFilesDirectoryPostSlash(); dir += target.GetName(); #if defined(__VMS) dir += "_dir"; #else dir += ".dir"; #endif return dir; } //---------------------------------------------------------------------------- cmLocalUnixMakefileGenerator3::ImplicitDependLanguageMap const& cmLocalUnixMakefileGenerator3::GetImplicitDepends(cmTarget const& tgt) { return this->ImplicitDepends[tgt.GetName()]; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::AddImplicitDepends(cmTarget const& tgt, const std::string& lang, const char* obj, const char* src) { this->ImplicitDepends[tgt.GetName()][lang][obj].push_back(src); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::CreateCDCommand(std::vector& commands, const char *tgtDir, cmLocalGenerator::RelativeRoot relRetDir) { const char* retDir = this->GetRelativeRootPath(relRetDir); // do we need to cd? if (!strcmp(tgtDir,retDir)) { return; } // In a Windows shell we must change drive letter too. The shell // used by NMake and Borland make does not support "cd /d" so this // feature simply cannot work with them (Borland make does not even // support changing the drive letter with just "d:"). const char* cd_cmd = this->MinGWMake? "cd /d " : "cd "; if(!this->UnixCD) { // On Windows we must perform each step separately and then change // back because the shell keeps the working directory between // commands. std::string cmd = cd_cmd; cmd += this->ConvertToOutputForExisting(tgtDir, relRetDir); commands.insert(commands.begin(),cmd); // Change back to the starting directory. cmd = cd_cmd; cmd += this->ConvertToOutputForExisting(relRetDir, tgtDir); commands.push_back(cmd); } else { // On UNIX we must construct a single shell command to change // directory and build because make resets the directory between // each command. std::vector::iterator i = commands.begin(); for (; i != commands.end(); ++i) { std::string cmd = cd_cmd; cmd += this->ConvertToOutputForExisting(tgtDir, relRetDir); cmd += " && "; cmd += *i; *i = cmd; } } }