/*========================================================================= Program: CMake - Cross-Platform Makefile Generator Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved. See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #include "cmLocalUnixMakefileGenerator3.h" #include "cmDepends.h" #include "cmGeneratedFileStream.h" #include "cmGlobalUnixMakefileGenerator3.h" #include "cmMakefile.h" #include "cmMakefileTargetGenerator.h" #include "cmSourceFile.h" #include "cmake.h" // Include dependency scanners for supported languages. Only the // C/C++ scanner is needed for bootstrapping CMake. #include "cmDependsC.h" #ifdef CMAKE_BUILD_WITH_CMAKE # include "cmDependsFortran.h" # include "cmDependsJava.h" #endif #include // auto_ptr #include //---------------------------------------------------------------------------- cmLocalUnixMakefileGenerator3::cmLocalUnixMakefileGenerator3() { this->SilentNoColon = false; this->WindowsShell = false; this->IncludeDirective = "include"; this->MakefileVariableSize = 0; this->IgnoreLibPrefix = false; this->PassMakeflags = false; this->EchoNeedsQuote = true; this->DefineWindowsNULL = false; this->UnixCD = true; this->ForceVerboseMakefiles=false; } //---------------------------------------------------------------------------- cmLocalUnixMakefileGenerator3::~cmLocalUnixMakefileGenerator3() { } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::Configure() { // Include the rule file for each object. this->HomeRelativeOutputPath = cmSystemTools::RelativePath(this->Makefile->GetHomeOutputDirectory(), this->Makefile->GetStartOutputDirectory()); if (this->HomeRelativeOutputPath.size()) { this->HomeRelativeOutputPath += "/"; } this->cmLocalGenerator::Configure(); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::Generate() { // Setup our configuration variables for this directory. this->ConfigureOutputPaths(); // Generate the rule files for each target. cmTargets& targets = this->Makefile->GetTargets(); std::string empty; for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t) { cmMakefileTargetGenerator *tg = cmMakefileTargetGenerator::New(this, t->first, &(t->second)); if (tg) { this->TargetGenerators.push_back(tg); t->second.TraceVSDependencies(empty, this->Makefile); tg->WriteRuleFiles(); } } // write the local Makefile this->WriteLocalMakefile(); // Write the cmake file with information for this directory. this->WriteDirectoryInformationFile(); // delete the makefile target generator objects for (std::vector::iterator mtgIter = this->TargetGenerators.begin(); mtgIter != this->TargetGenerators.end(); ++mtgIter) { delete *mtgIter; } this->TargetGenerators.clear(); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::ConfigureOutputPaths() { // Format the library and executable output paths. if(const char* libOut = this->Makefile->GetDefinition("LIBRARY_OUTPUT_PATH")) { this->LibraryOutputPath = libOut; this->FormatOutputPath(this->LibraryOutputPath, "LIBRARY"); } if(const char* exeOut = this->Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH")) { this->ExecutableOutputPath = exeOut; this->FormatOutputPath(this->ExecutableOutputPath, "EXECUTABLE"); } // Store the configuration name that will be generated. if(const char* config = this->Makefile->GetDefinition("CMAKE_BUILD_TYPE")) { // Use the build type given by the user. this->ConfigurationName = config; } else { // No configuration type given. this->ConfigurationName = ""; } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::FormatOutputPath(std::string& path, const char* name) { if(!path.empty()) { // Convert the output path to a full path in case it is // specified as a relative path. Treat a relative path as // relative to the current output directory for this makefile. path = cmSystemTools::CollapseFullPath (path.c_str(), this->Makefile->GetStartOutputDirectory()); // Add a trailing slash for easy appending later. if(path.empty() || path[path.size()-1] != '/') { path += "/"; } // Make sure the output path exists on disk. if(!cmSystemTools::MakeDirectory(path.c_str())) { cmSystemTools::Error("Error failed to create ", name, "_OUTPUT_PATH directory:", path.c_str()); } // Add this as a link directory automatically. this->Makefile->AddLinkDirectory(path.c_str()); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::WriteLocalMakefile() { // generate the includes std::string ruleFileName = "Makefile"; // Open the rule file. This should be copy-if-different because the // rules may depend on this file itself. std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName); cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str()); if(!ruleFileStream) { return; } // always write the top makefile if (this->Parent) { ruleFileStream.SetCopyIfDifferent(true); } // write the all rules this->WriteLocalAllRules(ruleFileStream); // only write local targets unless at the top Keep track of targets already // listed. std::set emittedTargets; if (this->Parent) { // write our targets, and while doing it collect up the object // file rules this->WriteLocalMakefileTargets(ruleFileStream,emittedTargets); } else { cmGlobalUnixMakefileGenerator3 *gg = static_cast(this->GlobalGenerator); gg->WriteConvenienceRules(ruleFileStream,emittedTargets); } std::vector depends; std::vector commands; // now write out the object rules // for each object file name for (std::map >::iterator lo = this->LocalObjectFiles.begin(); lo != this->LocalObjectFiles.end(); ++lo) { commands.clear(); // for each target using the object file for (std::vector::iterator to = lo->second.begin(); to != lo->second.end(); ++to) { std::string tgtMakefileName = this->GetRelativeTargetDirectory(**to); std::string targetName = tgtMakefileName; tgtMakefileName += "/build.make"; targetName += "/"; targetName += lo->first.c_str(); commands.push_back(this->GetRecursiveMakeCall (tgtMakefileName.c_str(),targetName.c_str())); this->CreateCDCommand(commands, this->Makefile->GetHomeOutputDirectory(), this->Makefile->GetStartOutputDirectory()); } this->WriteMakeRule(ruleFileStream, "target for object file", lo->first.c_str(), depends, commands, false); } // add a help target as long as there isn;t a real target named help if(emittedTargets.insert("help").second) { cmGlobalUnixMakefileGenerator3 *gg = static_cast(this->GlobalGenerator); gg->WriteHelpRule(ruleFileStream,this); } this->WriteSpecialTargetsBottom(ruleFileStream); } void cmLocalUnixMakefileGenerator3 ::WriteLocalMakefileTargets(std::ostream& ruleFileStream, std::set &emitted) { std::vector depends; std::vector commands; // for each target we just provide a rule to cd up to the top and do a make // on the target cmTargets& targets = this->Makefile->GetTargets(); std::string localName; for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t) { if((t->second.GetType() == cmTarget::EXECUTABLE) || (t->second.GetType() == cmTarget::STATIC_LIBRARY) || (t->second.GetType() == cmTarget::SHARED_LIBRARY) || (t->second.GetType() == cmTarget::MODULE_LIBRARY) || (t->second.GetType() == cmTarget::UTILITY)) { emitted.insert(t->second.GetName()); // for subdirs add a rule to build this specific target by name. localName = this->GetRelativeTargetDirectory(t->second); localName += "/rule"; commands.clear(); depends.clear(); // Build the target for this pass. commands.push_back(this->GetRecursiveMakeCall ("CMakeFiles/Makefile2",localName.c_str())); this->CreateCDCommand(commands, this->Makefile->GetHomeOutputDirectory(), this->Makefile->GetStartOutputDirectory()); this->WriteMakeRule(ruleFileStream, "Convenience name for target.", localName.c_str(), depends, commands, true); // Add a target with the canonical name (no prefix, suffix or path). if(localName != t->second.GetName()) { commands.clear(); depends.push_back(localName); this->WriteMakeRule(ruleFileStream, "Convenience name for target.", t->second.GetName(), depends, commands, true); } } } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::WriteDirectoryInformationFile() { std::string infoFileName = this->Makefile->GetStartOutputDirectory(); infoFileName += "/CMakeFiles/CMakeDirectoryInformation.cmake"; // Open the output file. cmGeneratedFileStream infoFileStream(infoFileName.c_str()); if(!infoFileStream) { return; } // Write the do not edit header. this->WriteDisclaimer(infoFileStream); // Tell the dependency scanner to use unix paths if necessary. if(cmSystemTools::GetForceUnixPaths()) { infoFileStream << "# Force unix paths in dependencies.\n" << "SET(CMAKE_FORCE_UNIX_PATHS 1)\n" << "\n"; } // Store the include search path for this directory. infoFileStream << "# The C and CXX include file search paths:\n"; infoFileStream << "SET(CMAKE_C_INCLUDE_PATH\n"; std::vector includeDirs; this->GetIncludeDirectories(includeDirs); for(std::vector::iterator i = includeDirs.begin(); i != includeDirs.end(); ++i) { // Note: This path conversion must match that used for // CMAKE_GENERATED_FILES so that the file names match. infoFileStream << " \"" << this->Convert(i->c_str(),HOME_OUTPUT).c_str() << "\"\n"; } infoFileStream << " )\n"; infoFileStream << "SET(CMAKE_CXX_INCLUDE_PATH ${CMAKE_C_INCLUDE_PATH})\n"; // Store the include regular expressions for this directory. infoFileStream << "\n" << "# The C and CXX include file regular expressions for " << "this directory.\n"; infoFileStream << "SET(CMAKE_C_INCLUDE_REGEX_SCAN "; this->WriteCMakeArgument(infoFileStream, this->Makefile->GetIncludeRegularExpression()); infoFileStream << ")\n"; infoFileStream << "SET(CMAKE_C_INCLUDE_REGEX_COMPLAIN "; this->WriteCMakeArgument(infoFileStream, this->Makefile->GetComplainRegularExpression()); infoFileStream << ")\n"; infoFileStream << "SET(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})\n"; infoFileStream << "SET(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN " "${CMAKE_C_INCLUDE_REGEX_COMPLAIN})\n"; // Store the set of available generated files. infoFileStream << "\n" << "# The set of files generated by rules in this directory:\n"; infoFileStream << "SET(CMAKE_GENERATED_FILES\n"; for(std::vector::const_iterator i = this->Makefile->GetSourceFiles().begin(); i != this->Makefile->GetSourceFiles().end(); ++i) { cmSourceFile* src = *i; if(src->GetPropertyAsBool("GENERATED")) { // Note: This path conversion must match that used for // CMAKE_C_INCLUDE_PATH so that the file names match. infoFileStream << " \"" << this->Convert(src->GetFullPath().c_str(), HOME_OUTPUT) << "\"\n"; } } infoFileStream << ")\n"; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::ConvertToFullPath(const std::string& localPath) { std::string dir = this->Makefile->GetStartOutputDirectory(); dir += "/"; dir += localPath; return dir; } const std::string &cmLocalUnixMakefileGenerator3::GetHomeRelativeOutputPath() { return this->HomeRelativeOutputPath; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteMakeRule(std::ostream& os, const char* comment, const char* target, const std::vector& depends, const std::vector& commands, bool symbolic) { // Make sure there is a target. if(!target || !*target) { cmSystemTools::Error("No target for WriteMakeRule! called with comment: ", comment); return; } std::string replace; // Write the comment describing the rule in the makefile. if(comment) { replace = comment; std::string::size_type lpos = 0; std::string::size_type rpos; while((rpos = replace.find('\n', lpos)) != std::string::npos) { os << "# " << replace.substr(lpos, rpos-lpos) << "\n"; lpos = rpos+1; } os << "# " << replace.substr(lpos) << "\n"; } // Construct the left hand side of the rule. replace = target; std::string tgt = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE); tgt = this->ConvertToMakeTarget(tgt.c_str()); const char* space = ""; if(tgt.size() == 1) { // Add a space before the ":" to avoid drive letter confusion on // Windows. space = " "; } // Mark the rule as symbolic if requested. if(symbolic) { if(const char* sym = this->Makefile->GetDefinition("CMAKE_MAKE_SYMBOLIC_RULE")) { os << tgt.c_str() << space << ": " << sym << "\n"; } } // Write the rule. if(depends.empty()) { // No dependencies. The commands will always run. os << tgt.c_str() << space << ":\n"; } else { // Split dependencies into multiple rule lines. This allows for // very long dependency lists even on older make implementations. for(std::vector::const_iterator dep = depends.begin(); dep != depends.end(); ++dep) { replace = *dep; replace = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE); replace = this->ConvertToMakeTarget(replace.c_str()); os << tgt.c_str() << space << ": " << replace.c_str() << "\n"; } } // Write the list of commands. for(std::vector::const_iterator i = commands.begin(); i != commands.end(); ++i) { replace = *i; os << "\t" << replace.c_str() << "\n"; } os << "\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteMakeVariables(std::ostream& makefileStream) { this->WriteDivider(makefileStream); makefileStream << "# Set environment variables for the build.\n" << "\n"; if(this->DefineWindowsNULL) { makefileStream << "!IF \"$(OS)\" == \"Windows_NT\"\n" << "NULL=\n" << "!ELSE\n" << "NULL=nul\n" << "!ENDIF\n"; } if(this->WindowsShell) { makefileStream << "SHELL = cmd.exe\n" << "\n"; } else { makefileStream << "# The shell in which to execute make rules.\n" << "SHELL = /bin/sh\n" << "\n"; } std::string cmakecommand = this->Makefile->GetRequiredDefinition("CMAKE_COMMAND"); makefileStream << "# The CMake executable.\n" << "CMAKE_COMMAND = " << this->Convert(cmakecommand.c_str(), FULL, SHELL).c_str() << "\n" << "\n"; makefileStream << "# The command to remove a file.\n" << "RM = " << this->Convert(cmakecommand.c_str(),FULL,SHELL).c_str() << " -E remove -f\n" << "\n"; if(this->Makefile->GetDefinition("CMAKE_EDIT_COMMAND")) { makefileStream << "# The program to use to edit the cache.\n" << "CMAKE_EDIT_COMMAND = " << (this->ConvertToOutputForExisting( this->Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))) << "\n" << "\n"; } makefileStream << "# The top-level source directory on which CMake was run.\n" << "CMAKE_SOURCE_DIR = " << this->Convert(this->Makefile->GetHomeDirectory(), FULL, SHELL) << "\n" << "\n"; makefileStream << "# The top-level build directory on which CMake was run.\n" << "CMAKE_BINARY_DIR = " << this->Convert(this->Makefile->GetHomeOutputDirectory(), FULL, SHELL) << "\n" << "\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteSpecialTargetsTop(std::ostream& makefileStream) { this->WriteDivider(makefileStream); makefileStream << "# Special targets provided by cmake.\n" << "\n"; // Write special target to silence make output. This must be after // the default target in case VERBOSE is set (which changes the // name). The setting of CMAKE_VERBOSE_MAKEFILE to ON will cause a // "VERBOSE=1" to be added as a make variable which will change the // name of this special target. This gives a make-time choice to // the user. std::vector commands; std::vector no_depends; commands.clear(); if((this->Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE")) || (this->ForceVerboseMakefiles)) { makefileStream << "# Produce verbose output by default.\n" << "VERBOSE = 1\n" << "\n"; } if(this->SilentNoColon) { makefileStream << "$(VERBOSE).SILENT\n"; } else { this->WriteMakeRule(makefileStream, "Suppress display of executed commands.", "$(VERBOSE).SILENT", no_depends, commands, false); } // Special target to cleanup operation of make tool. std::vector depends; this->WriteMakeRule (makefileStream, "Disable implicit rules so canoncical targets will work.", ".SUFFIXES", depends, commands, false); // Add a fake suffix to keep HP happy. Must be max 32 chars for SGI make. depends.push_back(".hpux_make_needs_suffix_list"); this->WriteMakeRule(makefileStream, 0, ".SUFFIXES", depends, commands, false); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteSpecialTargetsBottom(std::ostream& makefileStream) { this->WriteDivider(makefileStream); makefileStream << "# Special targets to cleanup operation of make.\n" << "\n"; // Write special "cmake_check_build_system" target to run cmake with // the --check-build-system flag. { // Build command to run CMake to check if anything needs regenerating. std::string cmakefileName = "CMakeFiles/Makefile.cmake"; std::string runRule = "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)"; runRule += " --check-build-system "; runRule += this->Convert(cmakefileName.c_str(),NONE,SHELL); runRule += " 0"; std::vector no_depends; std::vector commands; commands.push_back(runRule); if(this->Parent) { this->CreateCDCommand(commands, this->Makefile->GetHomeOutputDirectory(), this->Makefile->GetStartOutputDirectory()); } this->WriteMakeRule(makefileStream, "Special rule to run CMake to check the build system " "integrity.\n" "No rule that depends on this can have " "commands that come from listfiles\n" "because they might be regenerated.", "cmake_check_build_system", no_depends, commands, true); } std::vector no_commands; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteConvenienceRule(std::ostream& ruleFileStream, const char* realTarget, const char* helpTarget) { // A rule is only needed if the names are different. if(strcmp(realTarget, helpTarget) != 0) { // The helper target depends on the real target. std::vector depends; depends.push_back(realTarget); // There are no commands. std::vector no_commands; // Write the rule. this->WriteMakeRule(ruleFileStream, "Convenience name for target.", helpTarget, depends, no_commands, true); } } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3::GetRelativeTargetDirectory(cmTarget& target) { std::string dir = this->HomeRelativeOutputPath; dir += this->GetTargetDirectory(target); return this->Convert(dir.c_str(),NONE,MAKEFILE); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendRuleDepend(std::vector& depends, const char* ruleFileName) { // Add a dependency on the rule file itself unless an option to skip // it is specifically enabled by the user or project. const char* nodep = this->Makefile->GetDefinition("CMAKE_SKIP_RULE_DEPENDENCY"); if(!nodep || cmSystemTools::IsOff(nodep)) { depends.push_back(ruleFileName); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendCustomDepends(std::vector& depends, const std::vector& ccs) { for(std::vector::const_iterator i = ccs.begin(); i != ccs.end(); ++i) { this->AppendCustomDepend(depends, *i); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendCustomDepend(std::vector& depends, const cmCustomCommand& cc) { for(std::vector::const_iterator d = cc.GetDepends().begin(); d != cc.GetDepends().end(); ++d) { // Lookup the real name of the dependency in case it is a CMake target. std::string dep = this->GetRealDependency (d->c_str(), this->ConfigurationName.c_str()); depends.push_back(dep); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendCustomCommands(std::vector& commands, const std::vector& ccs) { for(std::vector::const_iterator i = ccs.begin(); i != ccs.end(); ++i) { this->AppendCustomCommand(commands, *i); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendCustomCommand(std::vector& commands, const cmCustomCommand& cc) { std::vector commands1; // Add each command line to the set of commands. for(cmCustomCommandLines::const_iterator cl = cc.GetCommandLines().begin(); cl != cc.GetCommandLines().end(); ++cl) { // Build the command line in a single string. const cmCustomCommandLine& commandLine = *cl; std::string cmd = commandLine[0]; if (cmd.size()) { cmSystemTools::ReplaceString(cmd, "/./", "/"); cmd = this->Convert(cmd.c_str(),START_OUTPUT); if(cmd.find("/") == cmd.npos && commandLine[0].find("/") != cmd.npos) { // Add a leading "./" for executables in the current directory. cmd = "./" + cmd; } cmd = this->Convert(cmd.c_str(),NONE,SHELL); for(unsigned int j=1; j < commandLine.size(); ++j) { cmd += " "; bool forceOn = cmSystemTools::GetForceUnixPaths(); if(forceOn && this->WindowsShell) { cmSystemTools::SetForceUnixPaths(false); } cmd += cmSystemTools::EscapeSpaces(commandLine[j].c_str()); if(forceOn && this->WindowsShell) { cmSystemTools::SetForceUnixPaths(true); } } commands1.push_back(cmd); } } // push back the custom commands const char* dir = this->Makefile->GetStartOutputDirectory(); // if the command specified a working directory use it. if(cc.GetWorkingDirectory()) { dir = cc.GetWorkingDirectory(); } this->CreateCDCommand(commands1, dir, this->Makefile->GetHomeOutputDirectory()); commands.insert(commands.end(), commands1.begin(), commands1.end()); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::AppendCleanCommand(std::vector& commands, const std::vector& files, cmTarget& target, const char* filename) { if(!files.empty()) { std::string cleanfile = this->Makefile->GetCurrentOutputDirectory(); cleanfile += "/"; cleanfile += this->GetTargetDirectory(target); cleanfile += "/cmake_clean"; if(filename) { cleanfile += "_"; cleanfile += filename; } cleanfile += ".cmake"; std::string cleanfilePath = this->Convert(cleanfile.c_str(), FULL); std::ofstream fout(cleanfilePath.c_str()); if(!fout) { cmSystemTools::Error("Could not create ", cleanfilePath.c_str()); } fout << "FILE(REMOVE\n"; std::string remove = "$(CMAKE_COMMAND) -P "; remove += this->Convert(cleanfile.c_str(), START_OUTPUT, SHELL); for(std::vector::const_iterator f = files.begin(); f != files.end(); ++f) { fout << "\"" << this->Convert(f->c_str(),START_OUTPUT,UNCHANGED) << "\"\n"; } fout << ")\n"; commands.push_back(remove); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::AppendEcho(std::vector& commands, const char* text, EchoColor color) { // Choose the color for the text. std::string color_name; #ifdef CMAKE_BUILD_WITH_CMAKE if(this->GlobalGenerator->GetToolSupportsColor() && this->Makefile->IsOn("CMAKE_COLOR_MAKEFILE")) { // See cmake::ExecuteEchoColor in cmake.cxx for these options. // This color set is readable on both black and white backgrounds. switch(color) { case EchoNormal: break; case EchoDepend: color_name = "--magenta --bold "; break; case EchoBuild: color_name = "--green "; break; case EchoLink: color_name = "--red --bold "; break; case EchoGenerate: color_name = "--blue --bold "; break; case EchoGlobal: color_name = "--cyan "; break; } } #else (void)color; #endif // Echo one line at a time. std::string line; line.reserve(200); for(const char* c = text;; ++c) { if(*c == '\n' || *c == '\0') { // Avoid writing a blank last line on end-of-string. if(*c != '\0' || !line.empty()) { // Add a command to echo this line. std::string cmd; if(color_name.empty()) { // Use the native echo command. cmd = "@echo "; if(this->EchoNeedsQuote) { cmd += "\""; } cmd += line; if(this->EchoNeedsQuote) { cmd += "\""; } } else { // Use cmake to echo the text in color. cmd = "@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) "; cmd += color_name; cmd += "\""; cmd += line; cmd += "\""; } commands.push_back(cmd); } // Reset the line to emtpy. line = ""; // Terminate on end-of-string. if(*c == '\0') { return; } } else if(*c != '\r') { // Append this character to the current line. line += *c; } } } //---------------------------------------------------------------------------- //take a tgt path and convert it into a make target, it could be full, or //relative std::string cmLocalUnixMakefileGenerator3 ::ConvertToMakeTarget(const char* tgt) { // Make targets should not have a leading './' for a file in the // directory containing the makefile. std::string ret = tgt; if(ret.size() > 2 && (ret[0] == '.') && ( (ret[1] == '/') || ret[1] == '\\')) { std::string upath = ret; cmSystemTools::ConvertToUnixSlashes(upath); if(upath.find(2, '/') == upath.npos) { ret = ret.substr(2, ret.size()-2); } } return ret; } //---------------------------------------------------------------------------- std::string& cmLocalUnixMakefileGenerator3::CreateSafeUniqueObjectFileName(const char* sin) { // Look for an existing mapped name for this object file. std::map::iterator it = this->UniqueObjectNamesMap.find(sin); // If no entry exists create one. if(it == this->UniqueObjectNamesMap.end()) { // Start with the original name. std::string ssin = sin; // Avoid full paths by removing leading slashes. std::string::size_type pos = 0; for(;pos < ssin.size() && ssin[pos] == '/'; ++pos); ssin = ssin.substr(pos); // Avoid full paths by removing colons. cmSystemTools::ReplaceString(ssin, ":", "_"); // Avoid relative paths that go up the tree. cmSystemTools::ReplaceString(ssin, "../", "__/"); // Avoid spaces. cmSystemTools::ReplaceString(ssin, " ", "_"); // Mangle the name if necessary. if(this->Makefile->IsOn("CMAKE_MANGLE_OBJECT_FILE_NAMES")) { bool done; int cc = 0; char rpstr[100]; sprintf(rpstr, "_p_"); cmSystemTools::ReplaceString(ssin, "+", rpstr); std::string sssin = sin; do { done = true; for ( it = this->UniqueObjectNamesMap.begin(); it != this->UniqueObjectNamesMap.end(); ++ it ) { if ( it->second == ssin ) { done = false; } } if ( done ) { break; } sssin = ssin; cmSystemTools::ReplaceString(ssin, "_p_", rpstr); sprintf(rpstr, "_p%d_", cc++); } while ( !done ); } // Insert the newly mapped object file name. std::map::value_type e(sin, ssin); it = this->UniqueObjectNamesMap.insert(e).first; } // Return the map entry. return it->second; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::CreateMakeVariable(const char* sin, const char* s2in) { std::string s = sin; std::string s2 = s2in; std::string unmodified = s; unmodified += s2; // if there is no restriction on the length of make variables // and there are no "." charactors in the string, then return the // unmodified combination. if((!this->MakefileVariableSize && unmodified.find('.') == s.npos) && (!this->MakefileVariableSize && unmodified.find('-') == s.npos)) { return unmodified; } // see if the variable has been defined before and return // the modified version of the variable std::map::iterator i = this->MakeVariableMap.find(unmodified); if(i != this->MakeVariableMap.end()) { return i->second; } // start with the unmodified variable std::string ret = unmodified; // if this there is no value for this->MakefileVariableSize then // the string must have bad characters in it if(!this->MakefileVariableSize) { cmSystemTools::ReplaceString(ret, ".", "_"); cmSystemTools::ReplaceString(ret, "-", "__"); int ni = 0; char buffer[5]; // make sure the _ version is not already used, if // it is used then add number to the end of the variable while(this->ShortMakeVariableMap.count(ret) && ni < 1000) { ++ni; sprintf(buffer, "%04d", ni); ret = unmodified + buffer; } this->ShortMakeVariableMap[ret] = "1"; this->MakeVariableMap[unmodified] = ret; return ret; } // if the string is greater the 32 chars it is an invalid vairable name // for borland make if(static_cast(ret.size()) > this->MakefileVariableSize) { int keep = this->MakefileVariableSize - 8; int size = keep + 3; std::string str1 = s; std::string str2 = s2; // we must shorten the combined string by 4 charactors // keep no more than 24 charactors from the second string if(static_cast(str2.size()) > keep) { str2 = str2.substr(0, keep); } if(static_cast(str1.size()) + static_cast(str2.size()) > size) { str1 = str1.substr(0, size - str2.size()); } char buffer[5]; int ni = 0; sprintf(buffer, "%04d", ni); ret = str1 + str2 + buffer; while(this->ShortMakeVariableMap.count(ret) && ni < 1000) { ++ni; sprintf(buffer, "%04d", ni); ret = str1 + str2 + buffer; } if(ni == 1000) { cmSystemTools::Error("Borland makefile variable length too long"); return unmodified; } // once an unused variable is found this->ShortMakeVariableMap[ret] = "1"; } // always make an entry into the unmodified to variable map this->MakeVariableMap[unmodified] = ret; return ret; } //---------------------------------------------------------------------------- bool cmLocalUnixMakefileGenerator3 ::ScanDependencies(std::vector const& args) { // Format of arguments is: $(CMAKE_COMMAND), cmake_depends, // GeneratorName, home_output_dir, start_output_dir, info file The // caller has ensured that all required arguments exist. // The info file for this target std::string const& infoFile = args[5]; // Read the directory information file. cmake cm; cmGlobalGenerator gg; gg.SetCMakeInstance(&cm); std::auto_ptr lg(gg.CreateLocalGenerator()); lg->SetGlobalGenerator(&gg); cmMakefile* mf = lg->GetMakefile(); mf->SetHomeOutputDirectory(args[3].c_str()); mf->SetStartOutputDirectory(args[4].c_str()); lg->SetupPathConversions(); bool haveDirectoryInfo = false; std::string dirInfoFile = args[4]; dirInfoFile += "/CMakeFiles/CMakeDirectoryInformation.cmake"; if(mf->ReadListFile(0, dirInfoFile.c_str()) && !cmSystemTools::GetErrorOccuredFlag()) { haveDirectoryInfo = true; } // read in the target info file if(!mf->ReadListFile(0, infoFile.c_str()) || cmSystemTools::GetErrorOccuredFlag()) { cmSystemTools::Error("Target DependInfo.cmake file not found"); } // Test whether we need to force Unix paths. if(haveDirectoryInfo) { if(const char* force = mf->GetDefinition("CMAKE_FORCE_UNIX_PATHS")) { if(!cmSystemTools::IsOff(force)) { cmSystemTools::SetForceUnixPaths(true); } } } else { cmSystemTools::Error("Directory Information file not found"); } // create the file stream for the depends file std::string dir = cmSystemTools::GetFilenamePath(infoFile); // Open the rule file. This should be copy-if-different because the // rules may depend on this file itself. std::string ruleFileNameFull = dir; ruleFileNameFull += "/depend.make"; cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str()); ruleFileStream.SetCopyIfDifferent(true); if(!ruleFileStream) { return false; } std::string internalRuleFileNameFull = dir; internalRuleFileNameFull += "/depend.internal"; cmGeneratedFileStream internalRuleFileStream(internalRuleFileNameFull.c_str()); internalRuleFileStream.SetCopyIfDifferent(true); if(!internalRuleFileStream) { return false; } this->WriteDisclaimer(ruleFileStream); this->WriteDisclaimer(internalRuleFileStream); // Get the set of generated files. std::vector generatedFilesVec; if(haveDirectoryInfo) { if(const char* generated = mf->GetDefinition("CMAKE_GENERATED_FILES")) { cmSystemTools::ExpandListArgument(generated, generatedFilesVec); } } // Sort for efficient lookup. std::set generatedFiles; for(std::vector::iterator gfi = generatedFilesVec.begin(); gfi != generatedFilesVec.end(); ++gfi) { generatedFiles.insert(*gfi); } // for each language we need to scan, scan it const char *langStr = mf->GetSafeDefinition("CMAKE_DEPENDS_LANGUAGES"); std::vector langs; cmSystemTools::ExpandListArgument(langStr, langs); for (std::vector::iterator li = langs.begin(); li != langs.end(); ++li) { // construct the checker std::string lang = li->c_str(); // Get the set of include directories. std::vector includes; if(haveDirectoryInfo) { std::string includePathVar = "CMAKE_"; includePathVar += lang; includePathVar += "_INCLUDE_PATH"; if(const char* includePath = mf->GetDefinition(includePathVar.c_str())) { cmSystemTools::ExpandListArgument(includePath, includes); } } // Get the include file regular expression. std::string includeRegexScan = "^.*$"; std::string includeRegexComplain = "^$"; if(haveDirectoryInfo) { std::string scanRegexVar = "CMAKE_"; scanRegexVar += lang; scanRegexVar += "_INCLUDE_REGEX_SCAN"; if(const char* scanRegex = mf->GetDefinition(scanRegexVar.c_str())) { includeRegexScan = scanRegex; } std::string complainRegexVar = "CMAKE_"; complainRegexVar += lang; complainRegexVar += "_INCLUDE_REGEX_COMPLAIN"; if(const char* complainRegex = mf->GetDefinition(complainRegexVar.c_str())) { includeRegexComplain = complainRegex; } } // Create the scanner for this language cmDepends *scanner = 0; if(lang == "C" || lang == "CXX" || lang == "RC") { std::string includeCacheFileName = dir; includeCacheFileName += "/includecache."; includeCacheFileName += lang; // TODO: Handle RC (resource files) dependencies correctly. scanner = new cmDependsC(includes, includeRegexScan.c_str(), includeRegexComplain.c_str(), generatedFiles, includeCacheFileName); scanner->SetHomeOutputDirectory(mf->GetHomeOutputDirectory()); } #ifdef CMAKE_BUILD_WITH_CMAKE else if(lang == "Fortran") { scanner = new cmDependsFortran(includes); } else if(lang == "Java") { scanner = new cmDependsJava(); } #endif if (scanner) { scanner->SetFileComparison (this->GlobalGenerator->GetCMakeInstance()->GetFileComparison()); // for each file we need to scan std::string srcLang = "CMAKE_DEPENDS_CHECK_"; srcLang += lang; const char *srcStr = mf->GetSafeDefinition(srcLang.c_str()); std::vector srcs; cmSystemTools::ExpandListArgument(srcStr, srcs); for (std::vector::iterator si = srcs.begin(); si != srcs.end(); ++si) { std::string &src = *si; ++si; // make sure the object file is relative to home output std::string obj = *si; obj = lg->Convert(obj.c_str(),HOME_OUTPUT,MAKEFILE); scanner->Write(src.c_str(),obj.c_str(), ruleFileStream, internalRuleFileStream); } // free the scanner for this language delete scanner; } } // dependencies were generated, so touch the mark file ruleFileNameFull += ".mark"; std::ofstream fmark(ruleFileNameFull.c_str()); fmark << "Dependencies updated>" << std::endl; return true; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteLocalAllRules(std::ostream& ruleFileStream) { this->WriteDisclaimer(ruleFileStream); this->WriteMakeVariables(ruleFileStream); // Write the main entry point target. This must be the VERY first // target so that make with no arguments will run it. { // Just depend on the all target to drive the build. std::vector depends; std::vector no_commands; depends.push_back("all"); // Write the rule. this->WriteMakeRule(ruleFileStream, "Default target executed when no arguments are " "given to make.", "default_target", depends, no_commands, true); } // Write all global targets cmTargets* targets = &(this->Makefile->GetTargets()); cmTargets::iterator glIt; for ( glIt = targets->begin(); glIt != targets->end(); ++ glIt ) { if ( glIt->second.GetType() == cmTarget::GLOBAL_TARGET ) { std::string targetString = "Special rule for the target " + glIt->first; std::vector commands; std::vector depends; const char* text = glIt->second.GetProperty("EchoString"); if ( !text ) { text = "Running external command ..."; } std::set::const_iterator dit; for ( dit = glIt->second.GetUtilities().begin(); dit != glIt->second.GetUtilities().end(); ++ dit ) { depends.push_back(dit->c_str()); } this->AppendEcho(commands, text, cmLocalUnixMakefileGenerator3::EchoGlobal); // Utility targets store their rules in pre- and post-build commands. this->AppendCustomDepends(depends, glIt->second.GetPreBuildCommands()); this->AppendCustomDepends(depends, glIt->second.GetPostBuildCommands()); this->AppendCustomCommands(commands, glIt->second.GetPreBuildCommands()); this->AppendCustomCommands(commands, glIt->second.GetPostBuildCommands()); this->WriteMakeRule(ruleFileStream, targetString.c_str(), glIt->first.c_str(), depends, commands, true); } } this->WriteSpecialTargetsTop(ruleFileStream); std::vector depends; std::vector commands; // Write the all rule. std::string dir = this->Makefile->GetStartOutputDirectory(); dir += "/all"; dir = this->Convert(dir.c_str(),HOME_OUTPUT,MAKEFILE); depends.push_back("cmake_check_build_system"); commands.push_back (this->GetRecursiveMakeCall("CMakeFiles/Makefile2",dir.c_str())); this->CreateCDCommand(commands, this->Makefile->GetHomeOutputDirectory(), this->Makefile->GetStartOutputDirectory()); std::string echoCommand = "@echo \"\""; commands.push_back(echoCommand.c_str()); this->WriteMakeRule(ruleFileStream, "The main all target", "all", depends, commands, true); // Write the clean rule. dir = this->Makefile->GetStartOutputDirectory(); dir += "/clean"; dir = this->Convert(dir.c_str(),HOME_OUTPUT,MAKEFILE); commands.clear(); depends.clear(); commands.push_back (this->GetRecursiveMakeCall("CMakeFiles/Makefile2",dir.c_str())); this->CreateCDCommand(commands, this->Makefile->GetHomeOutputDirectory(), this->Makefile->GetStartOutputDirectory()); this->WriteMakeRule(ruleFileStream, "The main clean target", "clean", depends, commands, true); commands.clear(); depends.clear(); depends.push_back("clean"); this->WriteMakeRule(ruleFileStream, "The main clean target", "clean/fast", depends, commands, true); // Write the preinstall rule. dir = this->Makefile->GetStartOutputDirectory(); dir += "/preinstall"; dir = this->Convert(dir.c_str(), HOME_OUTPUT,MAKEFILE); commands.clear(); depends.clear(); const char* noall = this->Makefile->GetDefinition("CMAKE_SKIP_INSTALL_ALL_DEPENDENCY"); if(!noall || cmSystemTools::IsOff(noall)) { // Drive the build before installing. depends.push_back("all"); } else { // At least make sure the build system is up to date. depends.push_back("cmake_check_build_system"); } commands.push_back (this->GetRecursiveMakeCall("CMakeFiles/Makefile2", dir.c_str())); this->CreateCDCommand(commands, this->Makefile->GetHomeOutputDirectory(), this->Makefile->GetStartOutputDirectory()); this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.", "preinstall", depends, commands, true); commands.clear(); depends.push_back("preinstall"); this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.", "preinstall/fast", depends, commands, true); // write the depend rule, really a recompute depends rule depends.clear(); commands.clear(); std::string cmakefileName = "CMakeFiles/Makefile.cmake"; this->Convert(cmakefileName.c_str(),HOME_OUTPUT, cmLocalGenerator::MAKEFILE); std::string runRule = "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)"; runRule += " --check-build-system "; runRule += this->Convert(cmakefileName.c_str(),cmLocalGenerator::NONE, cmLocalGenerator::SHELL); runRule += " 1"; commands.push_back(runRule); this->WriteMakeRule(ruleFileStream, "clear depends", "depend", depends, commands, true); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::CheckDependencies(cmMakefile* mf, bool verbose, bool clear) { // Get the list of target files to check const char* infoDef = mf->GetDefinition("CMAKE_DEPEND_INFO_FILES"); if(!infoDef) { return; } std::vector files; cmSystemTools::ExpandListArgument(infoDef, files); // For each info file run the check cmDependsC checker; checker.SetVerbose(verbose); checker.SetFileComparison (this->GlobalGenerator->GetCMakeInstance()->GetFileComparison()); for(std::vector::iterator l = files.begin(); l != files.end(); ++l) { // either clear or check the files std::string dir = cmSystemTools::GetFilenamePath(l->c_str()); std::string internalDependFile = dir + "/depend.internal"; std::string dependFile = dir + "/depend.make"; if (clear) { checker.Clear(internalDependFile.c_str()); checker.Clear(dependFile.c_str()); } else { checker.Check(dependFile.c_str(), internalDependFile.c_str()); } } } void cmLocalUnixMakefileGenerator3 ::WriteDependLanguageInfo(std::ostream& cmakefileStream, cmTarget &target) { // now write all the language stuff // Set the set of files to check for dependency integrity. std::set checkSetLangs; std::map& checkSet = this->GetIntegrityCheckSet()[target.GetName()]; for(std::map::const_iterator l = checkSet.begin(); l != checkSet.end(); ++l) { checkSetLangs.insert(l->first); } // list the languages cmakefileStream << "# The set of files whose dependency integrity should be checked:\n"; cmakefileStream << "SET(CMAKE_DEPENDS_LANGUAGES\n"; for(std::set::iterator l = checkSetLangs.begin(); l != checkSetLangs.end(); ++l) { cmakefileStream << " \"" << l->c_str() << "\"\n"; } cmakefileStream << " )\n"; // now list the files for each language for(std::set::iterator l = checkSetLangs.begin(); l != checkSetLangs.end(); ++l) { cmakefileStream << "SET(CMAKE_DEPENDS_CHECK_" << l->c_str() << "\n"; // get the check set for this local gen and language cmLocalUnixMakefileGenerator3::IntegrityCheckSet iCheckSet = checkSet[*l]; // for each file for(cmLocalUnixMakefileGenerator3::IntegrityCheckSet::const_iterator csIter = iCheckSet.begin(); csIter != iCheckSet.end(); ++csIter) { cmakefileStream << " \"" << (*csIter)->GetFullPath() << "\"\n"; // Get the full path name of the object file. std::string obj = this->Makefile->GetStartOutputDirectory(); obj += "/"; obj += this->GetObjectFileName(target, **csIter); cmakefileStream << " \"" << this->Convert(obj.c_str(), cmLocalGenerator::FULL).c_str() << "\"\n"; } cmakefileStream << " )\n"; } } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::GetObjectFileName(cmTarget& target, const cmSourceFile& source, std::string* nameWithoutTargetDir) { // If the source file is located below the current binary directory // then use that relative path for the object file name. std::string objectName = this->Convert(source.GetFullPath().c_str(), START_OUTPUT); if(cmSystemTools::FileIsFullPath(objectName.c_str()) || objectName.empty() || objectName[0] == '.') { // If the source file is located below the current source // directory then use that relative path for the object file name. // Otherwise just use the relative path from the current binary // directory. std::string relFromSource = this->Convert(source.GetFullPath().c_str(), START); if(!cmSystemTools::FileIsFullPath(relFromSource.c_str()) && !relFromSource.empty() && relFromSource[0] != '.') { objectName = relFromSource; } } // Replace the original source file extension with the object file // extension. std::string::size_type dot_pos = objectName.rfind("."); if(dot_pos != std::string::npos) { objectName = objectName.substr(0, dot_pos); } if ( source.GetPropertyAsBool("KEEP_EXTENSION") ) { if ( !source.GetSourceExtension().empty() ) { objectName += "." + source.GetSourceExtension(); } } else { objectName += this->GlobalGenerator->GetLanguageOutputExtensionFromExtension( source.GetSourceExtension().c_str()); } // Convert to a safe name. objectName = this->CreateSafeUniqueObjectFileName(objectName.c_str()); // Prepend the target directory. std::string obj; const char* fileTargetDirectory = source.GetProperty("MACOSX_PACKAGE_LOCATION"); if ( fileTargetDirectory ) { std::string targetName; std::string targetNameReal; target.GetExecutableNames(targetName, targetNameReal, this->ConfigurationName.c_str()); if ( target.GetPropertyAsBool("MACOSX_BUNDLE") ) { // Construct the full path version of the names. obj = this->ExecutableOutputPath; if(obj.empty()) { obj = this->Makefile->GetStartOutputDirectory(); obj += "/"; } obj += targetName + ".app/Contents/"; obj += fileTargetDirectory; } else { // Framework not handled yet abort(); } obj = cmSystemTools::RelativePath (this->Makefile->GetHomeOutputDirectory(), obj.c_str()); } else { obj = this->GetTargetDirectory(target); } obj += "/"; obj += objectName; if(nameWithoutTargetDir) { *nameWithoutTargetDir = objectName; } return obj; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::WriteDisclaimer(std::ostream& os) { os << "# CMAKE generated file: DO NOT EDIT!\n" << "# Generated by \"" << this->GlobalGenerator->GetName() << "\"" << " Generator, CMake Version " << cmMakefile::GetMajorVersion() << "." << cmMakefile::GetMinorVersion() << "\n\n"; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3 ::GetRecursiveMakeCall(const char *makefile, const char* tgt) { // Call make on the given file. std::string cmd; cmd += "$(MAKE) -f "; cmd += makefile; cmd += " "; // Passg down verbosity level. if(this->GetMakeSilentFlag().size()) { cmd += this->GetMakeSilentFlag(); cmd += " "; } // Most unix makes will pass the command line flags to make down to // sub-invoked makes via an environment variable. However, some // makes do not support that, so you have to pass the flags // explicitly. if(this->GetPassMakeflags()) { cmd += "-$(MAKEFLAGS) "; } // Add the target. if (tgt && tgt[0] != '\0') { std::string tgt2 = this->Convert(tgt,HOME_OUTPUT,MAKEFILE); tgt2 = this->ConvertToMakeTarget(tgt2.c_str()); cmd += tgt2; } return cmd; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3::WriteDivider(std::ostream& os) { os << "#======================================" << "=======================================\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator3 ::WriteCMakeArgument(std::ostream& os, const char* s) { // Write the given string to the stream with escaping to get it back // into CMake through the lexical scanner. os << "\""; for(const char* c = s; *c; ++c) { if(*c == '\\') { os << "\\\\"; } else if(*c == '"') { os << "\\\""; } else { os << *c; } } os << "\""; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3::ConvertToQuotedOutputPath(const char* p) { // Split the path into its components. std::vector components; cmSystemTools::SplitPath(p, components); // Return an empty path if there are no components. if(components.empty()) { return "\"\""; } // Choose a slash direction and fix root component. const char* slash = "/"; #if defined(_WIN32) && !defined(__CYGWIN__) if(!cmSystemTools::GetForceUnixPaths()) { slash = "\\"; for(std::string::iterator i = components[0].begin(); i != components[0].end(); ++i) { if(*i == '/') { *i = '\\'; } } } #endif // Begin the quoted result with the root component. std::string result = "\""; result += components[0]; // Now add the rest of the components separated by the proper slash // direction for this platform. bool first = true; for(unsigned int i=1; i < components.size(); ++i) { // Only the last component can be empty to avoid double slashes. if(components[i].length() > 0 || (i == (components.size()-1))) { if(!first) { result += slash; } result += components[i]; first = false; } } // Close the quoted result. result += "\""; return result; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator3::GetTargetDirectory(cmTarget& target) { std::string dir = "CMakeFiles/"; dir += target.GetName(); dir += ".dir"; return dir; } void cmLocalUnixMakefileGenerator3 ::CreateCDCommand(std::vector& commands, const char *tgtDir, const char *retDir) { // do we need to cd? if (!strcmp(tgtDir,retDir)) { return; } if(!this->UnixCD) { // On Windows we must perform each step separately and then change // back because the shell keeps the working directory between // commands. std::string cmd = "cd "; cmd += this->ConvertToOutputForExisting(tgtDir); commands.insert(commands.begin(),cmd); // Change back to the starting directory. Any trailing slash must be // removed to avoid problems with Borland Make. std::string back = retDir; if(back.size() && back[back.size()-1] == '/') { back = back.substr(0, back.size()-1); } cmd = "cd "; cmd += this->ConvertToOutputForExisting(back.c_str()); commands.push_back(cmd); } else { // On UNIX we must construct a single shell command to change // directory and build because make resets the directory between // each command. std::vector::iterator i = commands.begin(); for (; i != commands.end(); ++i) { std::string cmd = "cd "; cmd += this->ConvertToOutputForExisting(tgtDir); cmd += " && "; cmd += *i; *i = cmd; } } } //---------------------------------------------------------------------------- const char* cmLocalUnixMakefileGenerator3 ::GetSourceFileLanguage(const cmSourceFile& source) { const char* lang = source.GetProperty("LANGUAGE"); if ( lang ) { return lang; } // Identify the language of the source file. return (this->GlobalGenerator ->GetLanguageFromExtension(source.GetSourceExtension().c_str())); }