/*========================================================================= Program: CMake - Cross-Platform Makefile Generator Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved. See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #include "cmLocalUnixMakefileGenerator2.h" #include "cmGeneratedFileStream.h" #include "cmGlobalGenerator.h" #include "cmMakefile.h" #include "cmSourceFile.h" #include //---------------------------------------------------------------------------- cmLocalUnixMakefileGenerator2::cmLocalUnixMakefileGenerator2() { } //---------------------------------------------------------------------------- cmLocalUnixMakefileGenerator2::~cmLocalUnixMakefileGenerator2() { } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::SetEmptyCommand(const char* cmd) { m_EmptyCommands.clear(); if(cmd) { m_EmptyCommands.push_back(cmd); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::Generate(bool fromTheTop) { // TODO: Account for control-c during Makefile generation. // TODO: Think about unifying generation of "@" for silent commands. // Generate old style for now. this->cmLocalUnixMakefileGenerator::Generate(fromTheTop); // Generate the rule files for each target. const cmTargets& targets = m_Makefile->GetTargets(); for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t) { // TODO: Dispatch generation of each target type. if((t->second.GetType() == cmTarget::EXECUTABLE) || (t->second.GetType() == cmTarget::STATIC_LIBRARY) || (t->second.GetType() == cmTarget::SHARED_LIBRARY) || (t->second.GetType() == cmTarget::MODULE_LIBRARY)) { this->GenerateTargetRuleFile(t->second); } } // Generate the rule files for each custom command. const std::vector& sources = m_Makefile->GetSourceFiles(); for(std::vector::const_iterator i = sources.begin(); i != sources.end(); ++i) { if((*i)->GetCustomCommand()) { this->GenerateCustomRuleFile(*(*i)); } } // Generate the main makefile. this->GenerateMakefile(); // Generate the cmake file that keeps the makefile up to date. this->GenerateCMakefile(); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::GenerateMakefile() { // Open the output file. std::string makefileName = m_Makefile->GetStartOutputDirectory(); makefileName += "/Makefile2"; std::ofstream makefileStream(makefileName.c_str()); if(!makefileStream) { cmSystemTools::Error("Error can not open for write: ", makefileName.c_str()); cmSystemTools::ReportLastSystemError(""); return; } // Write the do not edit header. this->WriteDisclaimer(makefileStream); // Write standard variables to the makefile. this->WriteMakeVariables(makefileStream); // Write special targets that belong at the top of the file. this->WriteSpecialTargetsTop(makefileStream); // Write the directory-level build rules. this->WriteAllRule(makefileStream); // Write the subdirectory driver rules. this->WriteSubdirRules(makefileStream, "all"); // Write include statements to get rules for this directory. this->WriteRuleFileIncludes(makefileStream); // Write jump-and-build rules that were recorded in the map. this->WriteJumpAndBuildRules(makefileStream); // Write special targets that belong at the bottom of the file. this->WriteSpecialTargetsBottom(makefileStream); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::GenerateCMakefile() { std::string makefileName = m_Makefile->GetStartOutputDirectory(); makefileName += "/Makefile2"; std::string cmakefileName = makefileName; cmakefileName += ".cmake"; // Open the output file. std::ofstream cmakefileStream(cmakefileName.c_str()); if(!cmakefileStream) { cmSystemTools::Error("Error can not open for write: ", cmakefileName.c_str()); cmSystemTools::ReportLastSystemError(""); return; } // Write the do not edit header. this->WriteDisclaimer(cmakefileStream); // Get the list of files contributing to this generation step. // Sort the list and remove duplicates. std::vector lfiles = m_Makefile->GetListFiles(); std::sort(lfiles.begin(), lfiles.end(), std::less()); std::vector::iterator new_end = std::unique(lfiles.begin(), lfiles.end()); lfiles.erase(new_end, lfiles.end()); // Save the list to the cmake file. cmakefileStream << "# The corresponding makefile\n" << "# \"" << makefileName << "\"\n" << "# was generated from the following files:\n" << "SET(CMAKE_MAKEFILE_DEPENDS\n" << " \"" << m_Makefile->GetHomeOutputDirectory() << "/CMakeCache.txt\"\n"; for(std::vector::const_iterator i = lfiles.begin(); i != lfiles.end(); ++i) { cmakefileStream << " \"" << i->c_str() << "\"\n"; } cmakefileStream << " )\n\n"; // Set the corresponding makefile in the cmake file. cmakefileStream << "# The corresponding makefile is:\n" << "SET(CMAKE_MAKEFILE_OUTPUTS\n" << " \"" << makefileName.c_str() << "\"\n" << " )\n\n"; // Set the set of files to check for dependency integrity. cmakefileStream << "# The set of files whose dependency integrity should be checked:\n" << "SET(CMAKE_DEPENDS_CHECK\n"; for(std::set::const_iterator i = m_CheckDependFiles.begin(); i != m_CheckDependFiles.end(); ++i) { cmakefileStream << " \"" << i->c_str() << "\"\n"; } cmakefileStream << " )\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::GenerateTargetRuleFile(const cmTarget& target) { // Create a directory for this target. std::string dir = this->GetTargetDirectory(target); cmSystemTools::MakeDirectory(this->ConvertToFullPath(dir).c_str()); // First generate the object rule files. Save a list of all object // files for this target. std::vector objects; const std::vector& sources = target.GetSourceFiles(); for(std::vector::const_iterator source = sources.begin(); source != sources.end(); ++source) { if(!(*source)->GetPropertyAsBool("HEADER_FILE_ONLY") && !(*source)->GetCustomCommand() && !m_GlobalGenerator->IgnoreFile((*source)->GetSourceExtension().c_str())) { // Generate this object file's rule file. this->GenerateObjectRuleFile(target, *(*source)); // Save the object file name. objects.push_back(this->GetObjectFileName(target, *(*source))); } } // Generate the build-time dependencies file for this target. std::string depBase = dir; depBase += "/"; depBase += target.GetName(); std::string depMakeFile = this->GenerateDependsMakeFile(depBase.c_str()); // Construct the rule file name. std::string ruleFileName = dir; ruleFileName += "/"; ruleFileName += target.GetName(); ruleFileName += ".make"; // The rule file must be included by the makefile. m_IncludeRuleFiles.push_back(ruleFileName); // Open the rule file. This should be copy-if-different because the // rules may depend on this file itself. std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName); cmGeneratedFileStream ruleFile(ruleFileNameFull.c_str()); std::ostream& ruleFileStream = ruleFile.GetStream(); if(!ruleFileStream) { // TODO: Produce error message that accounts for generated stream // .tmp. return; } this->WriteDisclaimer(ruleFileStream); ruleFileStream << "# Rule file for target " << target.GetName() << ".\n\n"; // Include the dependencies for the target. ruleFileStream << "# Include any dependencies generated for this rule.\n" << m_IncludeDirective << " " << this->ConvertToOutputForExisting(depMakeFile.c_str()).c_str() << "\n\n"; // Include the rule file for each object. if(!objects.empty()) { ruleFileStream << "# Include make rules for object files.\n"; for(std::vector::const_iterator obj = objects.begin(); obj != objects.end(); ++obj) { std::string objRuleFileName = *obj; objRuleFileName += ".make"; ruleFileStream << m_IncludeDirective << " " << this->ConvertToOutputForExisting(objRuleFileName.c_str()).c_str() << "\n"; } ruleFileStream << "\n"; } // Write the dependency generation rule. { std::vector depends; std::vector no_commands; std::string depEcho = "Building dependencies for "; depEcho += target.GetName(); depEcho += "..."; std::string depTarget = dir; depTarget += "/"; depTarget += target.GetName(); depTarget += ".depends"; for(std::vector::const_iterator obj = objects.begin(); obj != objects.end(); ++obj) { depends.push_back((*obj)+".depends"); } depends.push_back(ruleFileName); this->WriteMakeRule(ruleFileStream, 0, depEcho.c_str(), depTarget.c_str(), depends, no_commands); } // Write the build rule. switch(target.GetType()) { case cmTarget::STATIC_LIBRARY: this->WriteStaticLibraryRule(ruleFileStream, ruleFileName.c_str(), target, objects); break; case cmTarget::SHARED_LIBRARY: this->WriteSharedLibraryRule(ruleFileStream, ruleFileName.c_str(), target, objects); break; case cmTarget::MODULE_LIBRARY: this->WriteModuleLibraryRule(ruleFileStream, ruleFileName.c_str(), target, objects); break; case cmTarget::EXECUTABLE: this->WriteExecutableRule(ruleFileStream, ruleFileName.c_str(), target, objects); break; default: break; } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::GenerateObjectRuleFile(const cmTarget& target, const cmSourceFile& source) { // Identify the language of the source file. const char* lang = this->GetSourceFileLanguage(source); if(!lang) { // If language is not known, this is an error. cmSystemTools::Error("Source file \"", source.GetFullPath().c_str(), "\" has unknown type."); return; } // Get the full path name of the object file. std::string obj = this->GetObjectFileName(target, source); // The object file should be checked for dependency integrity. m_CheckDependFiles.insert(obj); // Create the directory containing the object file. This may be a // subdirectory under the target's directory. std::string dir = cmSystemTools::GetFilenamePath(obj.c_str()); cmSystemTools::MakeDirectory(this->ConvertToFullPath(dir).c_str()); // Generate the build-time dependencies file for this object file. std::string depMakeFile = this->GenerateDependsMakeFile(obj.c_str()); // Open the rule file for writing. This should be copy-if-different // because the rules may depend on this file itself. std::string ruleFileName = obj; ruleFileName += ".make"; std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName); cmGeneratedFileStream ruleFile(ruleFileNameFull.c_str()); std::ostream& ruleFileStream = ruleFile.GetStream(); if(!ruleFileStream) { // TODO: Produce error message that accounts for generated stream // .tmp. return; } this->WriteDisclaimer(ruleFileStream); ruleFileStream << "# Rule file for object file " << obj.c_str() << ".\n\n"; // Include the dependencies for the target. ruleFileStream << "# Include any dependencies generated for this rule.\n" << m_IncludeDirective << " " << this->ConvertToOutputForExisting(depMakeFile.c_str()).c_str() << "\n\n"; // Create the list of dependencies known at cmake time. These are // shared between the object file and dependency scanning rule. std::vector depends; depends.push_back(source.GetFullPath()); if(const char* objectDeps = source.GetProperty("OBJECT_DEPENDS")) { std::vector deps; cmSystemTools::ExpandListArgument(objectDeps, deps); for(std::vector::iterator i = deps.begin(); i != deps.end(); ++i) { depends.push_back(this->ConvertToRelativeOutputPath(i->c_str())); } } depends.push_back(ruleFileName); // Write the dependency generation rule. std::string depTarget = obj; depTarget += ".depends"; { std::string depEcho = "Scanning "; depEcho += lang; depEcho += " dependencies of "; depEcho += this->ConvertToRelativeOutputPath(obj.c_str()); depEcho += "..."; // Add a command to call CMake to scan dependencies. CMake will // touch the corresponding depends file after scanning dependencies. cmOStringStream depCmd; // TODO: Account for source file properties and directory-level // definitions when scanning for dependencies. depCmd << "@$(CMAKE_COMMAND) -E cmake_depends " << lang << " " << this->ConvertToRelativeOutputPath(obj.c_str()) << " " << this->ConvertToRelativeOutputPath(source.GetFullPath().c_str()); std::vector includeDirs; this->GetIncludeDirectories(includeDirs); for(std::vector::iterator i = includeDirs.begin(); i != includeDirs.end(); ++i) { depCmd << " -I" << this->ConvertToRelativeOutputPath(i->c_str()); } std::vector commands; commands.push_back(depCmd.str()); // Write the rule. this->WriteMakeRule(ruleFileStream, 0, depEcho.c_str(), depTarget.c_str(), depends, commands); } // Write the build rule. { // Build the set of compiler flags. std::string flags; // Add the export symbol definition for shared library objects. bool shared = ((target.GetType() == cmTarget::SHARED_LIBRARY) || (target.GetType() == cmTarget::MODULE_LIBRARY)); if(shared) { flags += "-D"; if(const char* custom_export_name = target.GetProperty("DEFINE_SYMBOL")) { flags += custom_export_name; } else { std::string in = target.GetName(); in += "_EXPORTS"; flags += cmSystemTools::MakeCindentifier(in.c_str()); } } // Add flags from source file properties. this->AppendFlags(flags, source.GetProperty("COMPILE_FLAGS")); // Add language-specific flags. this->AddLanguageFlags(flags, lang); // Add shared-library flags if needed. this->AddSharedFlags(flags, lang, shared); // Add include directory flags. this->AppendFlags(flags, this->GetIncludeFlags(lang)); // Get the output paths for source and object files. std::string sourceFile = this->ConvertToRelativeOutputPath(source.GetFullPath().c_str()); std::string objectFile = this->ConvertToRelativeOutputPath(obj.c_str()); // Construct the compile rules. std::vector commands; std::string compileRuleVar = "CMAKE_"; compileRuleVar += lang; compileRuleVar += "_COMPILE_OBJECT"; std::string compileRule = m_Makefile->GetRequiredDefinition(compileRuleVar.c_str()); cmSystemTools::ExpandListArgument(compileRule, commands); // Expand placeholders in the commands. for(std::vector::iterator i = commands.begin(); i != commands.end(); ++i) { this->ExpandRuleVariables(*i, lang, 0, // no objects 0, // no target 0, // no link libs sourceFile.c_str(), objectFile.c_str(), flags.c_str()); } // Write the rule. std::string buildEcho = "Building "; buildEcho += lang; buildEcho += " object "; buildEcho += this->ConvertToRelativeOutputPath(obj.c_str()); buildEcho += "..."; this->WriteMakeRule(ruleFileStream, 0, buildEcho.c_str(), obj.c_str(), depends, commands); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::GenerateCustomRuleFile(const cmSourceFile& source) { // Get the custom command for the source. if(!source.GetCustomCommand()) { cmSystemTools::Error("GenerateCustomRuleFile called for non-custom source."); return; } const cmCustomCommand& cc = *source.GetCustomCommand(); // Construct the name of the rule file. std::string customName = this->GetCustomBaseName(cc); std::string ruleFileName = customName; ruleFileName += ".make"; // If this is a duplicate rule produce an error. if(m_CustomRuleFiles.find(ruleFileName) != m_CustomRuleFiles.end()) { cmSystemTools::Error("An output was found with multiple rules on how to build it for output: ", cc.GetOutput().c_str()); return; } m_CustomRuleFiles.insert(ruleFileName); // This rule should be included by the makefile. m_IncludeRuleFiles.push_back(ruleFileName); // TODO: Convert outputs/dependencies (arguments?) to relative paths. // Open the rule file. This should be copy-if-different because the // rules may depend on this file itself. std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName); cmGeneratedFileStream ruleFile(ruleFileNameFull.c_str()); std::ostream& ruleFileStream = ruleFile.GetStream(); if(!ruleFileStream) { // TODO: Produce error message that accounts for generated stream // .tmp. return; } this->WriteDisclaimer(ruleFileStream); ruleFileStream << "# Custom command rule file for " << customName.c_str() << ".\n\n"; // Build the command line in a single string. std::vector commands; std::string cmd = cc.GetCommand(); cmSystemTools::ReplaceString(cmd, "/./", "/"); cmd = this->ConvertToRelativeOutputPath(cmd.c_str()); if(cc.GetArguments().size() > 0) { cmd += " "; cmd += cc.GetArguments(); } commands.push_back(cmd); // Collect the dependencies. std::vector depends; for(std::vector::const_iterator d = cc.GetDepends().begin(); d != cc.GetDepends().end(); ++d) { // Get the dependency with variables expanded. std::string dep = *d; m_Makefile->ExpandVariablesInString(dep); // If the rule depends on a target CMake knows how to build, // convert it to the path where it will be built. std::string libPath = dep + "_CMAKE_PATH"; const char* cacheValue = m_Makefile->GetDefinition(libPath.c_str()); if(cacheValue && *cacheValue) { libPath = cacheValue; if (m_Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH") && m_Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH")[0] != '\0') { libPath = m_Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH"); } libPath += "/"; libPath += dep; libPath += cmSystemTools::GetExecutableExtension(); dep = libPath; } // Cleanup the dependency and add it. cmSystemTools::ReplaceString(dep, "/./", "/"); cmSystemTools::ReplaceString(dep, "/$(IntDir)/", "/"); dep = this->ConvertToRelativeOutputPath(dep.c_str()); depends.push_back(dep.c_str()); } // Add a dependency on the rule file itself. depends.push_back(ruleFileName); // Write the rule. const char* comment = 0; if(cc.GetComment().size()) { comment = cc.GetComment().c_str(); } std::string preEcho = "Generating "; preEcho += customName; preEcho += "..."; this->WriteMakeRule(ruleFileStream, comment, preEcho.c_str(), cc.GetOutput().c_str(), depends, commands); } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator2 ::GenerateDependsMakeFile(const char* file) { // Check if the build-time dependencies file exists. std::string depMarkFile = file; depMarkFile += ".depends"; std::string depMakeFile = depMarkFile; depMakeFile += ".make"; std::string depMakeFileFull = this->ConvertToFullPath(depMakeFile); if(cmSystemTools::FileExists(depMakeFileFull.c_str())) { // The build-time dependencies file already exists. Check it. this->CheckDependencies(m_Makefile->GetStartOutputDirectory(), file); } else { // The build-time dependencies file does not exist. Create an // empty one. std::string depMarkFileFull = this->ConvertToFullPath(depMarkFile); this->WriteEmptyDependMakeFile(file, depMarkFileFull.c_str(), depMakeFileFull.c_str()); } return depMakeFile; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteMakeRule(std::ostream& os, const char* comment, const char* preEcho, const char* target, const std::vector& depends, const std::vector& commands, const char* postEcho) { // Make sure there is a target. if(!target || !*target) { cmSystemTools::Error("No target for WriteMakeRule!"); return; } std::string replace; // Write the comment describing the rule in the makefile. if(comment) { replace = comment; m_Makefile->ExpandVariablesInString(replace); std::string::size_type lpos = 0; std::string::size_type rpos; while((rpos = replace.find('\n', lpos)) != std::string::npos) { os << "# " << replace.substr(lpos, rpos-lpos) << "\n"; lpos = rpos+1; } os << "# " << replace.substr(lpos) << "\n"; } // Construct the left hand side of the rule. replace = target; m_Makefile->ExpandVariablesInString(replace); std::string tgt = this->ConvertToRelativeOutputPath(replace.c_str()); tgt = this->ConvertToMakeTarget(tgt.c_str()); const char* space = ""; if(tgt.size() == 1) { // Add a space before the ":" to avoid drive letter confusion on // Windows. space = " "; } // Write the rule. if(depends.empty()) { // No dependencies. The commands will always run. os << tgt.c_str() << space << ":\n"; } else { // Split dependencies into multiple rule lines. This allows for // very long dependency lists even on older make implementations. for(std::vector::const_iterator dep = depends.begin(); dep != depends.end(); ++dep) { replace = *dep; m_Makefile->ExpandVariablesInString(replace); replace = this->ConvertToRelativeOutputPath(replace.c_str()); replace = this->ConvertToMakeTarget(replace.c_str()); os << tgt.c_str() << space << ": " << replace.c_str() << "\n"; } } // Write the list of commands. bool first = true; for(std::vector::const_iterator i = commands.begin(); i != commands.end(); ++i) { replace = *i; m_Makefile->ExpandVariablesInString(replace); if(first && preEcho) { this->OutputEcho(os, preEcho); } os << "\t" << replace.c_str() << "\n"; first = false; } if(postEcho) { this->OutputEcho(os, postEcho); } os << "\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::WriteDivider(std::ostream& os) { os << "#======================================" << "=======================================\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::WriteDisclaimer(std::ostream& os) { os << "# CMAKE generated file: DO NOT EDIT!\n" << "# Generated by \"" << m_GlobalGenerator->GetName() << "\"" << " Generator, CMake Version " << cmMakefile::GetMajorVersion() << "." << cmMakefile::GetMinorVersion() << "\n\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteMakeVariables(std::ostream& makefileStream) { this->WriteDivider(makefileStream); makefileStream << "# Set environment variables for the build.\n" << "\n"; if(m_WindowsShell) { makefileStream << "!IF \"$(OS)\" == \"Windows_NT\"\n" << "NULL=\n" << "!ELSE\n" << "NULL=nul\n" << "!ENDIF\n"; } else { makefileStream << "# The shell in which to execute make rules.\n" << "SHELL = /bin/sh\n" << "\n"; } std::string cmakecommand = this->ConvertToOutputForExisting( m_Makefile->GetRequiredDefinition("CMAKE_COMMAND")); makefileStream << "# The CMake executable.\n" << "CMAKE_COMMAND = " << cmakecommand.c_str() << "\n" << "\n"; makefileStream << "# The command to remove a file.\n" << "RM = " << cmakecommand.c_str() << " -E remove -f\n" << "\n"; if(m_Makefile->GetDefinition("CMAKE_EDIT_COMMAND")) { makefileStream << "# The program to use to edit the cache.\n" << "CMAKE_EDIT_COMMAND = " << (this->ConvertToOutputForExisting( m_Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))) << "\n" << "\n"; } makefileStream << "# The source directory corresponding to this makefile.\n" << "CMAKE_CURRENT_SOURCE = " << this->ConvertToRelativeOutputPath(m_Makefile->GetStartDirectory()) << "\n" << "\n"; makefileStream << "# The build directory corresponding to this makefile.\n" << "CMAKE_CURRENT_BINARY = " << this->ConvertToRelativeOutputPath(m_Makefile->GetStartOutputDirectory()) << "\n" << "\n"; makefileStream << "# The top-level source directory on which CMake was run.\n" << "CMAKE_SOURCE_DIR = " << this->ConvertToRelativeOutputPath(m_Makefile->GetHomeDirectory()) << "\n" << "\n"; makefileStream << "# The top-level build directory on which CMake was run.\n" << "CMAKE_BINARY_DIR = " << this->ConvertToRelativeOutputPath(m_Makefile->GetHomeOutputDirectory()) << "\n" << "\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteSpecialTargetsTop(std::ostream& makefileStream) { this->WriteDivider(makefileStream); makefileStream << "# Special targets provided by cmake.\n" << "\n"; // Build command to run CMake to check if anything needs regenerating. std::string cmakefileName = m_Makefile->GetStartOutputDirectory(); cmakefileName += "/Makefile2.cmake"; std::string runRule = "@$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)"; runRule += " --check-build-system "; runRule += this->ConvertToRelativeOutputPath(cmakefileName.c_str()); // Write the main entry point target. This must be the VERY first // target so that make with no arguments will run it. The // dependencies and commands generated for this rule must not depend // on listfile contents because the build system check might // regenerate the makefile but it might not get read again by make // before the commands run. { std::vector depends; std::vector commands; // Check the build system in this directory. depends.push_back("cmake_check_build_system"); // Recursively build pre-order directories. commands.push_back(this->GetRecursiveMakeCall("all.subdirs.pre", true)); // Recursively build dependencies. commands.push_back(this->GetRecursiveMakeCall("all.depends", true)); // Recursively build targets. commands.push_back(this->GetRecursiveMakeCall("all.build", true)); // Recursively build post-order directories. commands.push_back(this->GetRecursiveMakeCall("all.subdirs.post", true)); // Write the rule. std::string preEcho = "Entering directory "; preEcho += m_Makefile->GetStartOutputDirectory(); std::string postEcho = "Finished directory "; postEcho += m_Makefile->GetStartOutputDirectory(); this->WriteMakeRule(makefileStream, "Default target executed when no arguments are " "given to make.", preEcho.c_str(), "all", depends, commands, postEcho.c_str()); } // Write special "cmake_check_build_system" target to run cmake with // the --check-build-system flag. { std::vector no_depends; std::vector commands; commands.push_back(runRule); std::string preEcho = "Checking build system in "; preEcho += m_Makefile->GetStartOutputDirectory(); preEcho += "..."; this->WriteMakeRule(makefileStream, "Special rule to run CMake to check the build system " "integrity.\n" "No rule that depends on this can have " "commands that come from listfiles\n" "because they might be regenerated.", preEcho.c_str(), "cmake_check_build_system", no_depends, commands); } // Write special "rebuild_cache" target to re-run cmake. { std::vector no_depends; std::vector commands; commands.push_back( "@$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)"); this->WriteMakeRule(makefileStream, "Special rule to re-run CMake using make.", "Running CMake to regenerate build system...", "rebuild_cache", no_depends, commands); } // Use CMAKE_EDIT_COMMAND for the edit_cache rule if it is defined. // Otherwise default to the interactive command-line interface. if(m_Makefile->GetDefinition("CMAKE_EDIT_COMMAND")) { std::vector no_depends; std::vector commands; commands.push_back( "@$(CMAKE_EDIT_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)"); this->WriteMakeRule(makefileStream, "Special rule to re-run CMake cache editor using make.", "Running CMake cache editor...", "edit_cache", no_depends, commands); } else { std::vector no_depends; std::vector commands; commands.push_back( "@$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) -i"); this->WriteMakeRule(makefileStream, "Special rule to re-run CMake cache editor using make.", "Running interactive CMake command-line interface...", "edit_cache", no_depends, commands); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteSpecialTargetsBottom(std::ostream& makefileStream) { this->WriteDivider(makefileStream); makefileStream << "# Special targets to cleanup operation of make.\n" << "\n"; std::vector no_commands; // Write special target to silence make output. This must be after // the default target in case VERBOSE is set (which changes the name). if(!m_Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE")) { std::vector no_depends; this->WriteMakeRule(makefileStream, "Suppress display of executed commands.", 0, "$(VERBOSE).SILENT", no_depends, no_commands); } // Special target to cleanup operation of make tool. std::vector depends; depends.push_back(".hpux_make_must_have_this_dependency_here"); this->WriteMakeRule(makefileStream, "Disable some common implicit rules to speed things up.", 0, ".SUFFIXES", depends, no_commands); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteAllRule(std::ostream& makefileStream) { // Write section header. this->WriteDivider(makefileStream); makefileStream << "# Main rules for this directory.\n" << "\n"; const cmTargets& targets = m_Makefile->GetTargets(); // Output top level dependency rule. { std::vector depends; std::vector commands; for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t) { // TODO: Dispatch generation of each target type. if((t->second.GetType() == cmTarget::EXECUTABLE) || (t->second.GetType() == cmTarget::STATIC_LIBRARY) || (t->second.GetType() == cmTarget::SHARED_LIBRARY) || (t->second.GetType() == cmTarget::MODULE_LIBRARY)) { if(t->second.IsInAll()) { std::string dep = this->GetTargetDirectory(t->second); dep += "/"; dep += t->first; dep += ".depends"; depends.push_back(dep); } } } // If there are no dependencies, use empty commands. if(depends.empty()) { commands = m_EmptyCommands; } // Write the rule. this->WriteMakeRule(makefileStream, "Main dependencies target for this directory.", 0, "all.depends", depends, commands); } // Output top level build rule. { std::vector depends; std::vector commands; for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t) { // TODO: Dispatch generation of each target type. if((t->second.GetType() == cmTarget::EXECUTABLE) || (t->second.GetType() == cmTarget::STATIC_LIBRARY) || (t->second.GetType() == cmTarget::SHARED_LIBRARY) || (t->second.GetType() == cmTarget::MODULE_LIBRARY)) { if(t->second.IsInAll()) { depends.push_back(t->first+".requires"); } } } // If there are no dependencies, use empty commands. if(depends.empty()) { commands = m_EmptyCommands; } // Write the rule. this->WriteMakeRule(makefileStream, "Main build target for this directory.", 0, "all.build", depends, commands); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteSubdirRules(std::ostream& makefileStream, const char* pass) { // Write the section header. this->WriteDivider(makefileStream); makefileStream << "# Subdirectory driver targets for " << pass << "\n" << "\n"; // Iterate through subdirectories. Only entries in which the // boolean is true should be included. Keep track of the last // pre-order and last post-order rule created so that ordering can // be enforced. const std::vector >& subdirs = m_Makefile->GetSubDirectories(); std::string lastPre = ""; std::string lastPost = ""; for(std::vector >::const_iterator i = subdirs.begin(); i != subdirs.end(); ++i) { if(i->second) { // Add the subdirectory rule either for pre-order or post-order. if(m_Makefile->IsDirectoryPreOrder(i->first.c_str())) { this->WriteSubdirRule(makefileStream, pass, i->first.c_str(), lastPre); } else { this->WriteSubdirRule(makefileStream, pass, i->first.c_str(), lastPost); } } } // Write the subdir driver rules. Hook them to the last // subdirectory of their corresponding order. this->WriteSubdirDriverRule(makefileStream, pass, "pre", lastPre); this->WriteSubdirDriverRule(makefileStream, pass, "post", lastPost); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteSubdirRule(std::ostream& makefileStream, const char* pass, const char* subdir, std::string& last) { std::vector depends; std::vector commands; // Construct the name of the subdirectory rule. std::string tgt = this->GetSubdirTargetName(pass, subdir); if(m_WindowsShell) { // On Windows we must perform each step separately and then change // back because the shell keeps the working directory between // commands. std::string cmd = "@cd "; cmd += this->ConvertToOutputForExisting(subdir); commands.push_back(cmd); // Build the target for this pass. commands.push_back(this->GetRecursiveMakeCall(pass, true)); // Change back to the starting directory. Any trailing slash must // be removed to avoid problems with Borland Make. std::string destFull = m_Makefile->GetStartOutputDirectory(); destFull += "/"; destFull += subdir; std::string back = cmSystemTools::RelativePath(destFull.c_str(), m_Makefile->GetStartOutputDirectory()); if(back.size() && back[back.size()-1] == '/') { back = back.substr(0, back.size()-1); } cmd = "@cd "; cmd += this->ConvertToOutputForExisting(back.c_str()); commands.push_back(cmd); } else { // On UNIX we must construct a single shell command to change // directory and build because make resets the directory between // each command. std::string cmd = "@cd "; cmd += this->ConvertToOutputForExisting(subdir); // Build the target for this pass. cmd += " && "; cmd += this->GetRecursiveMakeCall(pass, false); // Add the command as a single line. commands.push_back(cmd); } // Depend on the last directory written out to enforce ordering. if(last.size() > 0) { depends.push_back(last); } // Write the rule. this->WriteMakeRule(makefileStream, 0, 0, tgt.c_str(), depends, commands); // This rule is now the last one written. last = tgt; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteSubdirDriverRule(std::ostream& makefileStream, const char* pass, const char* order, const std::string& last) { // This rule corresponds to a particular pass (all, clean, etc). It // dispatches the build into subdirectories in pre- or post-order. std::vector depends; std::vector commands; if(last.size()) { // Use the dependency to drive subdirectory processing. depends.push_back(last); } else { // There are no subdirectories. Use the empty commands to avoid // make errors on some platforms. commands = m_EmptyCommands; } // Build comment to describe purpose. std::string comment = "Driver target for "; comment += order; comment += "-order subdirectories during "; comment += pass; comment += "."; // Build the make target name. std::string tgt = pass; tgt += ".subdirs."; tgt += order; // Write the rule. this->WriteMakeRule(makefileStream, comment.c_str(), 0, tgt.c_str(), depends, commands); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteRequiresRule(std::ostream& ruleFileStream, const cmTarget& target, const char* targetFullPath) { std::vector depends; std::vector no_commands; std::string reqComment = "Requirements for target "; reqComment += target.GetName(); std::string reqTarget = target.GetName(); reqTarget += ".requires"; depends.push_back(targetFullPath); this->WriteMakeRule(ruleFileStream, reqComment.c_str(), 0, reqTarget.c_str(), depends, no_commands); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteRuleFileIncludes(std::ostream& makefileStream) { // Make sure we have some rules to include. if(m_IncludeRuleFiles.empty()) { return; } // Write section header. this->WriteDivider(makefileStream); makefileStream << "# Include rule files for this directory.\n" << "\n"; // Write the include rules. for(std::vector::const_iterator i = m_IncludeRuleFiles.begin(); i != m_IncludeRuleFiles.end(); ++i) { makefileStream << m_IncludeDirective << " " << this->ConvertToOutputForExisting(i->c_str()).c_str() << "\n"; } makefileStream << "\n"; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteExecutableRule(std::ostream& ruleFileStream, const char* ruleFileName, const cmTarget& target, std::vector& objects) { std::vector commands; // Build list of dependencies. TODO: depend on other targets. std::vector depends; for(std::vector::const_iterator obj = objects.begin(); obj != objects.end(); ++obj) { depends.push_back(*obj); } // Add dependencies on libraries that will be linked. std::set emitted; emitted.insert(target.GetName()); const cmTarget::LinkLibraries& tlibs = target.GetLinkLibraries(); for(cmTarget::LinkLibraries::const_iterator lib = tlibs.begin(); lib != tlibs.end(); ++lib) { // Don't emit the same library twice for this target. if(emitted.insert(lib->first).second) { // Add this dependency. this->AppendLibDepend(depends, lib->first.c_str()); } } depends.push_back(ruleFileName); // Construct the full path to the executable that will be generated. std::string targetFullPath = m_ExecutableOutputPath; if(targetFullPath.length() == 0) { targetFullPath = m_Makefile->GetStartOutputDirectory(); if(targetFullPath.size() && targetFullPath[targetFullPath.size()-1] != '/') { targetFullPath += "/"; } } #ifdef __APPLE__ if(target.GetPropertyAsBool("MACOSX_BUNDLE")) { // Make bundle directories targetFullPath += target.GetName(); targetFullPath += ".app/Contents/MacOS/"; } #endif targetFullPath += target.GetName(); targetFullPath += cmSystemTools::GetExecutableExtension(); targetFullPath = this->ConvertToRelativeOutputPath(targetFullPath.c_str()); // Get the language to use for linking this executable. const char* linkLanguage = target.GetLinkerLanguage(this->GetGlobalGenerator()); // Build a list of compiler flags and linker flags. std::string flags; std::string linkFlags; // Add flags to create an executable. this->AddConfigVariableFlags(linkFlags, "CMAKE_EXE_LINKER_FLAGS"); if(target.GetPropertyAsBool("WIN32_EXECUTABLE")) { this->AppendFlags(linkFlags, m_Makefile->GetDefinition("CMAKE_CREATE_WIN32_EXE")); } else { this->AppendFlags(linkFlags, m_Makefile->GetDefinition("CMAKE_CREATE_CONSOLE_EXE")); } // Add language-specific flags. this->AddLanguageFlags(flags, linkLanguage); // Add flags to deal with shared libraries. Any library being // linked in might be shared, so always use shared flags for an // executable. this->AddSharedFlags(flags, linkLanguage, true); // Add target-specific linker flags. this->AppendFlags(linkFlags, target.GetProperty("LINK_FLAGS")); // TODO: Pre-build and pre-link rules. // Construct the main link rule. std::string linkRuleVar = "CMAKE_"; linkRuleVar += linkLanguage; linkRuleVar += "_LINK_EXECUTABLE"; std::string linkRule = m_Makefile->GetRequiredDefinition(linkRuleVar.c_str()); cmSystemTools::ExpandListArgument(linkRule, commands); // TODO: Post-build rules. // Collect up flags to link in needed libraries. cmOStringStream linklibs; this->OutputLinkLibraries(linklibs, 0, target); // Construct object file lists that may be needed to expand the // rule. TODO: Store these in make variables with line continuation // to avoid excessively long lines. std::string objs; std::string objsQuoted; const char* space = ""; for(std::vector::iterator i = objects.begin(); i != objects.end(); ++i) { objs += space; objs += this->ConvertToRelativeOutputPath(i->c_str()); objsQuoted += space; objsQuoted += "\""; objsQuoted += this->ConvertToRelativeOutputPath(i->c_str()); objsQuoted += "\""; space = " "; } // Expand placeholders in the commands. for(std::vector::iterator i = commands.begin(); i != commands.end(); ++i) { this->ExpandRuleVariables(*i, linkLanguage, objs.c_str(), targetFullPath.c_str(), linklibs.str().c_str(), 0, 0, flags.c_str(), 0, 0, 0, linkFlags.c_str()); } // Write the build rule. std::string buildEcho = "Linking "; buildEcho += linkLanguage; buildEcho += " executable "; buildEcho += this->ConvertToRelativeOutputPath(targetFullPath.c_str()); buildEcho += "..."; this->WriteMakeRule(ruleFileStream, 0, buildEcho.c_str(), targetFullPath.c_str(), depends, commands); // TODO: Add "local" target and canonical target name as rules. // Write driver rule for this target. this->WriteRequiresRule(ruleFileStream, target, targetFullPath.c_str()); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteStaticLibraryRule(std::ostream& ruleFileStream, const char* ruleFileName, const cmTarget& target, std::vector& objects) { const char* linkLanguage = target.GetLinkerLanguage(this->GetGlobalGenerator()); std::string linkRuleVar = "CMAKE_"; linkRuleVar += linkLanguage; linkRuleVar += "_CREATE_STATIC_LIBRARY"; std::string extraFlags; this->AppendFlags(extraFlags, target.GetProperty("STATIC_LIBRARY_FLAGS")); this->WriteLibraryRule(ruleFileStream, ruleFileName, target, objects, linkRuleVar.c_str(), extraFlags.c_str()); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteSharedLibraryRule(std::ostream& ruleFileStream, const char* ruleFileName, const cmTarget& target, std::vector& objects) { const char* linkLanguage = target.GetLinkerLanguage(this->GetGlobalGenerator()); std::string linkRuleVar = "CMAKE_"; linkRuleVar += linkLanguage; linkRuleVar += "_CREATE_SHARED_LIBRARY"; std::string extraFlags; this->AppendFlags(extraFlags, target.GetProperty("LINK_FLAGS")); this->AddConfigVariableFlags(extraFlags, "CMAKE_SHARED_LINKER_FLAGS"); if(m_Makefile->IsOn("WIN32") && !(m_Makefile->IsOn("CYGWIN") || m_Makefile->IsOn("MINGW"))) { const std::vector& sources = target.GetSourceFiles(); for(std::vector::const_iterator i = sources.begin(); i != sources.end(); ++i) { if((*i)->GetSourceExtension() == "def") { extraFlags += " "; extraFlags += m_Makefile->GetSafeDefinition("CMAKE_LINK_DEF_FILE_FLAG"); extraFlags += this->ConvertToRelativeOutputPath((*i)->GetFullPath().c_str()); } } } this->WriteLibraryRule(ruleFileStream, ruleFileName, target, objects, linkRuleVar.c_str(), extraFlags.c_str()); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteModuleLibraryRule(std::ostream& ruleFileStream, const char* ruleFileName, const cmTarget& target, std::vector& objects) { const char* linkLanguage = target.GetLinkerLanguage(this->GetGlobalGenerator()); std::string linkRuleVar = "CMAKE_"; linkRuleVar += linkLanguage; linkRuleVar += "_CREATE_SHARED_MODULE"; std::string extraFlags; this->AppendFlags(extraFlags, target.GetProperty("LINK_FLAGS")); this->AddConfigVariableFlags(extraFlags, "CMAKE_MODULE_LINKER_FLAGS"); // TODO: .def files should be supported here also. this->WriteLibraryRule(ruleFileStream, ruleFileName, target, objects, linkRuleVar.c_str(), extraFlags.c_str()); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteLibraryRule(std::ostream& ruleFileStream, const char* ruleFileName, const cmTarget& target, std::vector& objects, const char* linkRuleVar, const char* extraFlags) { // TODO: Merge the methods that call this method to avoid // code duplication. std::vector commands; // Build list of dependencies. TODO: depend on other targets. std::vector depends; for(std::vector::const_iterator obj = objects.begin(); obj != objects.end(); ++obj) { depends.push_back(*obj); } depends.push_back(ruleFileName); const char* linkLanguage = target.GetLinkerLanguage(this->GetGlobalGenerator()); std::string linkFlags; this->AppendFlags(linkFlags, extraFlags); std::string targetName; std::string targetNameSO; std::string targetNameReal; std::string targetNameBase; this->GetLibraryNames(target.GetName(), target, targetName, targetNameSO, targetNameReal, targetNameBase); std::string outpath; std::string outdir; if(m_UseRelativePaths) { outdir = this->ConvertToRelativeOutputPath(m_LibraryOutputPath.c_str()); } else { outdir = m_LibraryOutputPath; } if(!m_WindowsShell && m_UseRelativePaths && outdir.size()) { outpath = "\"`cd "; } outpath += outdir; if(!m_WindowsShell && m_UseRelativePaths && outdir.size()) { outpath += ";pwd`\"/"; } if(outdir.size() == 0 && m_UseRelativePaths && !m_WindowsShell) { outpath = "\"`pwd`\"/"; } // The full path versions of the names. std::string targetFullPath = outpath + targetName; std::string targetFullPathSO = outpath + targetNameSO; std::string targetFullPathReal = outpath + targetNameReal; std::string targetFullPathBase = outpath + targetNameBase; // If not using relative paths then the output path needs to be // converted here if(!m_UseRelativePaths) { targetFullPath = this->ConvertToRelativeOutputPath(targetFullPath.c_str()); targetFullPathSO = this->ConvertToRelativeOutputPath(targetFullPathSO.c_str()); targetFullPathReal = this->ConvertToRelativeOutputPath(targetFullPathReal.c_str()); targetFullPathBase = this->ConvertToRelativeOutputPath(targetFullPathBase.c_str()); } // Add a command to remove any existing files for this library. std::string remove = "@$(CMAKE_COMMAND) -E remove -f "; remove += targetFullPathReal; if(targetFullPathSO != targetFullPathReal) { remove += " "; remove += targetFullPathSO; } if(targetFullPath != targetFullPathSO && targetFullPath != targetFullPathReal) { remove += " "; remove += targetFullPath; } commands.push_back(remove); // TODO: Pre-build and pre-link rules. // Construct the main link rule. std::string linkRule = m_Makefile->GetRequiredDefinition(linkRuleVar); cmSystemTools::ExpandListArgument(linkRule, commands); // Add a rule to create necessary symlinks for the library. if(targetFullPath != targetFullPathReal) { std::string symlink = "@$(CMAKE_COMMAND) -E cmake_symlink_library "; symlink += targetFullPathReal; symlink += " "; symlink += targetFullPathSO; symlink += " "; symlink += targetFullPath; commands.push_back(symlink); } // TODO: Post-build rules. // Collect up flags to link in needed libraries. cmOStringStream linklibs; this->OutputLinkLibraries(linklibs, target.GetName(), target); // Construct object file lists that may be needed to expand the // rule. TODO: Store these in make variables with line continuation // to avoid excessively long lines. std::string objs; std::string objsQuoted; const char* space = ""; for(std::vector::iterator i = objects.begin(); i != objects.end(); ++i) { objs += space; objs += this->ConvertToRelativeOutputPath(i->c_str()); objsQuoted += space; objsQuoted += "\""; objsQuoted += this->ConvertToRelativeOutputPath(i->c_str()); objsQuoted += "\""; space = " "; } // Expand placeholders in the commands. for(std::vector::iterator i = commands.begin(); i != commands.end(); ++i) { this->ExpandRuleVariables(*i, linkLanguage, objs.c_str(), targetFullPathReal.c_str(), linklibs.str().c_str(), 0, 0, 0, objsQuoted.c_str(), targetFullPathBase.c_str(), targetNameSO.c_str(), linkFlags.c_str()); } // Write the build rule. std::string buildEcho = "Linking "; buildEcho += linkLanguage; switch(target.GetType()) { case cmTarget::STATIC_LIBRARY: buildEcho += " static library "; break; case cmTarget::SHARED_LIBRARY: buildEcho += " shared library "; break; case cmTarget::MODULE_LIBRARY: buildEcho += " shared module "; break; default: buildEcho += " library "; break; } buildEcho += this->ConvertToRelativeOutputPath(targetFullPath.c_str()); buildEcho += "..."; this->WriteMakeRule(ruleFileStream, 0, buildEcho.c_str(), targetFullPath.c_str(), depends, commands); // TODO: Add "local" target and canonical target name as rules. // Write driver rule for this target. this->WriteRequiresRule(ruleFileStream, target, targetFullPath.c_str()); } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator2 ::GetTargetDirectory(const cmTarget& target) { std::string dir = target.GetName(); dir += ".dir"; return dir; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator2 ::GetSubdirTargetName(const char* pass, const char* subdir) { // Convert the subdirectory name to a valid make target name. std::string s = pass; s += "_"; s += subdir; // Replace "../" with 3 underscores. This allows one .. at the beginning. size_t pos = s.find("../"); if(pos != std::string::npos) { s.replace(pos, 3, "___"); } // Replace "/" directory separators with a single underscore. while((pos = s.find('/')) != std::string::npos) { s.replace(pos, 1, "_"); } return s; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator2 ::GetObjectFileName(const cmTarget& target, const cmSourceFile& source) { // If the full path to the source file includes this directory, // we want to use the relative path for the filename of the // object file. Otherwise, we will use just the filename // portion. std::string objectName; if((cmSystemTools::GetFilenamePath( source.GetFullPath()).find( m_Makefile->GetCurrentDirectory()) == 0) || (cmSystemTools::GetFilenamePath( source.GetFullPath()).find( m_Makefile->GetStartOutputDirectory()) == 0)) { objectName = source.GetSourceName(); } else { objectName = cmSystemTools::GetFilenameName(source.GetSourceName()); } // Append the object file extension. objectName += m_GlobalGenerator->GetLanguageOutputExtensionFromExtension( source.GetSourceExtension().c_str()); // Convert to a safe name. objectName = this->CreateSafeUniqueObjectFileName(objectName.c_str()); // Prepend the target directory. std::string obj = this->GetTargetDirectory(target); obj += "/"; obj += objectName; return obj; } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator2 ::GetCustomBaseName(const cmCustomCommand& cc) { // If the full path to the output file includes this build // directory, we want to use the relative path for the filename of // the custom file. Otherwise, we will use just the filename // portion. std::string customName; if(cmSystemTools::FileIsFullPath(cc.GetOutput().c_str()) && (cc.GetOutput().find(m_Makefile->GetStartOutputDirectory()) == 0)) { customName = cmSystemTools::RelativePath(m_Makefile->GetStartOutputDirectory(), cc.GetOutput().c_str()); } else { customName = cmSystemTools::GetFilenameName(cc.GetOutput().c_str()); } return customName; } //---------------------------------------------------------------------------- const char* cmLocalUnixMakefileGenerator2 ::GetSourceFileLanguage(const cmSourceFile& source) { // Identify the language of the source file. return (m_GlobalGenerator ->GetLanguageFromExtension(source.GetSourceExtension().c_str())); } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator2 ::ConvertToFullPath(const std::string& localPath) { std::string dir = m_Makefile->GetStartOutputDirectory(); dir += "/"; dir += localPath; return dir; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::AddLanguageFlags(std::string& flags, const char* lang) { // Add language-specific flags. std::string flagsVar = "CMAKE_"; flagsVar += lang; flagsVar += "_FLAGS"; this->AddConfigVariableFlags(flags, flagsVar.c_str()); } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::AddSharedFlags(std::string& flags, const char* lang, bool shared) { std::string flagsVar; // Add flags for dealing with shared libraries for this language. if(shared) { flagsVar = "CMAKE_SHARED_LIBRARY_"; flagsVar += lang; flagsVar += "_FLAGS"; this->AppendFlags(flags, m_Makefile->GetDefinition(flagsVar.c_str())); } // Add flags specific to shared builds. if(cmSystemTools::IsOn(m_Makefile->GetDefinition("BUILD_SHARED_LIBS"))) { flagsVar = "CMAKE_SHARED_BUILD_"; flagsVar += lang; flagsVar += "_FLAGS"; this->AppendFlags(flags, m_Makefile->GetDefinition(flagsVar.c_str())); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::AddConfigVariableFlags(std::string& flags, const char* var) { // Add the flags from the variable itself. std::string flagsVar = var; this->AppendFlags(flags, m_Makefile->GetDefinition(flagsVar.c_str())); // Add the flags from the build-type specific variable. const char* buildType = m_Makefile->GetDefinition("CMAKE_BUILD_TYPE"); if(buildType && *buildType) { flagsVar += "_"; flagsVar += cmSystemTools::UpperCase(buildType); this->AppendFlags(flags, m_Makefile->GetDefinition(flagsVar.c_str())); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2::AppendFlags(std::string& flags, const char* newFlags) { if(newFlags && *newFlags) { if(flags.size()) { flags += " "; } flags += newFlags; } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::AppendLibDepend(std::vector& depends, const char* name) { // There are a few cases for the name of the target: // - CMake target in this directory: depend on it. // - CMake target in another directory: depend and add jump-and-build. // - Full path to an outside file: depend on it. // - Other format (like -lm): do nothing. // If it is a CMake target there will be a definition for it. std::string dirVar = name; dirVar += "_CMAKE_PATH"; const char* dir = m_Makefile->GetDefinition(dirVar.c_str()); if(dir && *dir) { // This is a CMake target somewhere in this project. bool jumpAndBuild = false; // Get the path to the library. std::string libPath; if(this->SamePath(m_Makefile->GetStartOutputDirectory(), dir)) { // The target is in the current directory so this makefile will // know about it already. libPath = m_LibraryOutputPath; } else { // The target is in another directory. Get the path to it. if(m_LibraryOutputPath.size()) { libPath = m_LibraryOutputPath; } else { libPath = dir; libPath += "/"; } // We need to add a jump-and-build rule for this library. jumpAndBuild = true; } // Add the name of the library's file. This depends on the type // of the library. std::string typeVar = name; typeVar += "_LIBRARY_TYPE"; std::string libType = m_Makefile->GetSafeDefinition(typeVar.c_str()); std::string prefix; std::string suffix; if(libType == "SHARED") { prefix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_LIBRARY_PREFIX"); suffix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_LIBRARY_SUFFIX"); } else if(libType == "MODULE") { prefix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_MODULE_PREFIX"); suffix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_MODULE_SUFFIX"); } else if(libType == "STATIC") { prefix = m_Makefile->GetSafeDefinition("CMAKE_STATIC_LIBRARY_PREFIX"); suffix = m_Makefile->GetSafeDefinition("CMAKE_STATIC_LIBRARY_SUFFIX"); } libPath += prefix; libPath += name; libPath += suffix; if(jumpAndBuild) { // We need to add a jump-and-build rule for this library. cmLocalUnixMakefileGenerator2::RemoteTarget rt; rt.m_BuildDirectory = dir; rt.m_FilePath =libPath; m_JumpAndBuild[name] = rt; } // Add a dependency on the library. depends.push_back(this->ConvertToRelativeOutputPath(libPath.c_str())); } else { // This is not a CMake target. If it exists and is a full path we // can depend on it. if(cmSystemTools::FileExists(name) && cmSystemTools::FileIsFullPath(name)) { depends.push_back(this->ConvertToRelativeOutputPath(name)); } } } //---------------------------------------------------------------------------- std::string cmLocalUnixMakefileGenerator2 ::GetRecursiveMakeCall(const char* tgt, bool silent) { // Call make on the given file. std::string cmd; if(silent) { cmd += "@"; } cmd += "$(MAKE) -f Makefile2 "; // Pass down verbosity level. if(m_MakeSilentFlag.size()) { cmd += m_MakeSilentFlag; cmd += " "; } // Most unix makes will pass the command line flags to make down to // sub-invoked makes via an environment variable. However, some // makes do not support that, so you have to pass the flags // explicitly. if(m_PassMakeflags) { cmd += "-$(MAKEFLAGS) "; } // Add the target. cmd += tgt; return cmd; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteJumpAndBuildRules(std::ostream& makefileStream) { // Write the header for this section. if(!m_JumpAndBuild.empty()) { this->WriteDivider(makefileStream); makefileStream << "# Targets to make sure needed libraries exist.\n" << "# These will jump to other directories to build targets.\n" << "\n"; } std::vector depends; std::vector commands; for(std::map::iterator jump = m_JumpAndBuild.begin(); jump != m_JumpAndBuild.end(); ++jump) { const cmLocalUnixMakefileGenerator2::RemoteTarget& rt = jump->second; const char* destination = rt.m_BuildDirectory.c_str(); // Construct the dependency and build target names. std::string dep = jump->first; dep += ".dir/"; dep += jump->first; dep += ".depends"; dep = this->ConvertToRelativeOutputPath(dep.c_str()); std::string tgt = jump->first; tgt += ".requires"; tgt = this->ConvertToRelativeOutputPath(tgt.c_str()); // Build the jump-and-build command list. commands.clear(); if(m_WindowsShell) { // On Windows we must perform each step separately and then jump // back because the shell keeps the working directory between // commands. std::string cmd = "@cd "; cmd += this->ConvertToOutputForExisting(destination); commands.push_back(cmd); // Check the build system in destination directory. commands.push_back(this->GetRecursiveMakeCall("cmake_check_build_system", true)); // Build the targets's dependencies. commands.push_back(this->GetRecursiveMakeCall(dep.c_str(), true)); // Build the target. commands.push_back(this->GetRecursiveMakeCall(tgt.c_str(), true)); // Jump back to the starting directory. cmd = "@cd "; cmd += this->ConvertToOutputForExisting(m_Makefile->GetStartOutputDirectory()); commands.push_back(cmd); } else { // On UNIX we must construct a single shell command to jump and // build because make resets the directory between each command. std::string cmd = "@cd "; cmd += this->ConvertToOutputForExisting(destination); // Check the build system in destination directory. cmd += " && "; cmd += this->GetRecursiveMakeCall("cmake_check_build_system", false); // Build the targets's dependencies. cmd += " && "; cmd += this->GetRecursiveMakeCall(dep.c_str(), false); // Build the target. cmd += " && "; cmd += this->GetRecursiveMakeCall(tgt.c_str(), false); // Add the command as a single line. commands.push_back(cmd); } // Write the rule. std::string jumpPreEcho = "Jumping to "; jumpPreEcho += rt.m_BuildDirectory.c_str(); jumpPreEcho += " to build "; jumpPreEcho += jump->first; jumpPreEcho += "..."; std::string jumpPostEcho = "Returning to "; jumpPostEcho += m_Makefile->GetStartOutputDirectory(); jumpPostEcho += "..."; this->WriteMakeRule(makefileStream, 0, jumpPreEcho.c_str(), rt.m_FilePath.c_str(), depends, commands, jumpPostEcho.c_str()); } } //---------------------------------------------------------------------------- bool cmLocalUnixMakefileGenerator2 ::ScanDependencies(std::vector const& args) { // Format of arguments is: // $(CMAKE_COMMAND), cmake_depends, , , , [include-flags] // The caller has ensured that all required arguments exist. // The file to which to write dependencies. const char* objFile = args[3].c_str(); // The source file at which to start the scan. const char* srcFile = args[4].c_str(); // Convert the include flags to full paths. std::vector includes; for(unsigned int i=5; i < args.size(); ++i) { if(args[i].substr(0, 2) == "-I") { // Get the include path without the -I flag. std::string inc = args[i].substr(2); includes.push_back(cmSystemTools::CollapseFullPath(inc.c_str())); } } // Dispatch the scan for each language. std::string const& lang = args[2]; if(lang == "C" || lang == "CXX") { return cmLocalUnixMakefileGenerator2::ScanDependenciesC(objFile, srcFile, includes); } return false; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2ScanDependenciesC( std::ifstream& fin, std::set& encountered, std::queue& unscanned) { // Regular expression to identify C preprocessor include directives. cmsys::RegularExpression includeLine("^[ \t]*#[ \t]*include[ \t]*[<\"]([^\">]+)[\">]"); // Read one line at a time. std::string line; while(cmSystemTools::GetLineFromStream(fin, line)) { // Match include directives. TODO: Support include regex and // ignore regex. Possibly also support directory-based inclusion // in dependencies. if(includeLine.find(line.c_str())) { // Get the file being included. std::string includeFile = includeLine.match(1); // Queue the file if it has not yet been encountered. if(encountered.find(includeFile) == encountered.end()) { encountered.insert(includeFile); unscanned.push(includeFile); } } } } //---------------------------------------------------------------------------- bool cmLocalUnixMakefileGenerator2 ::ScanDependenciesC(const char* objFile, const char* srcFile, std::vector const& includes) { // Walk the dependency graph starting with the source file. std::set dependencies; std::set encountered; std::set scanned; std::queue unscanned; unscanned.push(srcFile); encountered.insert(srcFile); while(!unscanned.empty()) { // Get the next file to scan. std::string fname = unscanned.front(); unscanned.pop(); // If not a full path, find the file in the include path. std::string fullName; if(cmSystemTools::FileIsFullPath(fname.c_str())) { fullName = fname; } else { for(std::vector::const_iterator i = includes.begin(); i != includes.end(); ++i) { std::string temp = *i; temp += "/"; temp += fname; if(cmSystemTools::FileExists(temp.c_str())) { fullName = temp; break; } } } // Scan the file if it was found and has not been scanned already. if(fullName.size() && (scanned.find(fullName) == scanned.end())) { // Record scanned files. scanned.insert(fullName); // Try to scan the file. Just leave it out if we cannot find // it. std::ifstream fin(fullName.c_str()); if(fin) { // Add this file as a dependency. dependencies.insert(fullName); // Scan this file for new dependencies. cmLocalUnixMakefileGenerator2ScanDependenciesC(fin, encountered, unscanned); } } } // Write the dependencies to the output file. std::string depMarkFile = objFile; std::string depMakeFile = objFile; depMarkFile += ".depends"; depMakeFile += ".depends.make"; std::ofstream fout(depMakeFile.c_str()); fout << "# Dependencies for " << objFile << std::endl; for(std::set::iterator i=dependencies.begin(); i != dependencies.end(); ++i) { fout << objFile << ": " << cmSystemTools::ConvertToOutputPath(i->c_str()).c_str() << std::endl; } fout << std::endl; fout << "# Dependencies for " << depMarkFile.c_str() << std::endl; for(std::set::iterator i=dependencies.begin(); i != dependencies.end(); ++i) { fout << depMarkFile.c_str() << ": " << cmSystemTools::ConvertToOutputPath(i->c_str()).c_str() << std::endl; } // If we could write the dependencies, touch the corresponding // depends file to mark dependencies up to date. if(fout) { std::ofstream fmark(depMarkFile.c_str()); fmark << "Dependencies updated for " << objFile << "\n"; } return true; } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::CheckDependencies(const char* depCheck) { // Get the list of files to scan. This is given through the command // line hook cmake file. std::vector files; cmSystemTools::ExpandListArgument(depCheck, files); // Check each file. The current working directory is already // correct. for(std::vector::iterator f = files.begin(); f != files.end(); ++f) { cmLocalUnixMakefileGenerator2::CheckDependencies(".", f->c_str()); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::CheckDependencies(const char* dir, const char* file) { // Check the dependencies associated with the given file whose path // is specified relative to the given directory. If any dependency // is missing then dependencies should be regenerated. bool regenerate = false; // Construct the names of the mark and make files. std::string depMarkFileFull = dir; depMarkFileFull += "/"; depMarkFileFull += file; depMarkFileFull += ".depends"; std::string depMakeFileFull = depMarkFileFull; depMakeFileFull += ".make"; // Open the dependency makefile. std::ifstream fin(depMakeFileFull.c_str()); if(fin) { // Parse dependencies. std::string line; std::string depender; std::string dependee; while(cmSystemTools::GetLineFromStream(fin, line)) { // Skip empty lines and comments. std::string::size_type pos = line.find_first_not_of(" \t\r\n"); if(pos == std::string::npos || line[pos] == '#') { continue; } // Strip leading whitespace. if(pos > 0) { line = line.substr(pos); } // Skip lines too short to have a dependency. if(line.size() < 3) { continue; } // Find the colon on the line. Skip the first two characters to // avoid finding the colon in a drive letter on Windows. Ignore // the line if a colon cannot be found. if((pos = line.find(':', 2)) == std::string::npos) { continue; } // Split the line into depender and dependee. depender = line.substr(0, pos); dependee = line.substr(pos+1); // Strip whitespace from the dependee. if((pos = dependee.find_first_not_of(" \t\r\n")) != std::string::npos && pos > 0) { dependee = dependee.substr(pos); } if((pos = dependee.find_last_not_of(" \t\r\n")) != std::string::npos) { dependee = dependee.substr(0, pos+1); } // Convert dependee to a full path. if(!cmSystemTools::FileIsFullPath(dependee.c_str())) { dependee = cmSystemTools::CollapseFullPath(dependee.c_str(), dir); } // If the dependee does not exist, we need to regenerate // dependencies and the depender should be removed. if(!cmSystemTools::FileExists(dependee.c_str())) { // Strip whitespace from the depender. if((pos = depender.find_last_not_of(" \t\r\n")) != std::string::npos) { depender = depender.substr(0, pos+1); } // Convert depender to a full path. if(!cmSystemTools::FileIsFullPath(depender.c_str())) { depender = cmSystemTools::CollapseFullPath(depender.c_str(), dir); } // Remove the depender. cmSystemTools::RemoveFile(depender.c_str()); // Mark the need for regeneration. regenerate = true; } } } else { // Could not open the dependencies file. It needs to be // regenerated. regenerate = true; } // If the dependencies file needs to be regenerated, create an empty // one and delete the mark file. if(regenerate) { cmLocalUnixMakefileGenerator2 ::WriteEmptyDependMakeFile(file, depMarkFileFull.c_str(), depMakeFileFull.c_str()); } } //---------------------------------------------------------------------------- void cmLocalUnixMakefileGenerator2 ::WriteEmptyDependMakeFile(const char* file, const char* depMarkFileFull, const char* depMakeFileFull) { // Remove the dependency mark file to be sure dependencies will be // regenerated. cmSystemTools::RemoveFile(depMarkFileFull); // Write an empty dependency file. std::ofstream depFileStream(depMakeFileFull); depFileStream << "# Empty dependencies file for " << file << ".\n" << "# This may be replaced when dependencies are built.\n"; }