# Microsoft Developer Studio Project File - Name="OUTPUT_LIBNAME" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # ITK DSP Header file # This file is read by the build system of itk, and is used as the top part of # a microsoft project dsp header file # IF this is in a dsp file, then it is not the header, but has # already been used, so do not edit here... # variables to REPLACE # # BUILD_INCLUDES == include path # EXTRA_DEFINES == compiler defines # OUTPUT_LIBNAME == name of output library # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=OUTPUT_LIBNAME - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak" CFG="OUTPUT_LIBNAME - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "OUTPUT_LIBNAME - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "OUTPUT_LIBNAME - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "OUTPUT_LIBNAME - Win32 Release MinSize" (based on "Win32 (x86) Static Library") # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "OUTPUT_LIBRARY_PATHRelease" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c # ADD CPP /nologo /GR /MD /W3 /GX /Zm1000 /O2 BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "OUTPUT_LIBRARY_PATHDebug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c # ADD CPP /nologo /MDd /W3 /GR /GX /Zm1000 /Zi /Od BUILD_INCLUDES EXTRA_DEFINES /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo !ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release MinSize" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ReleaseMinSize" # PROP BASE Intermediate_Dir "ReleaseMinSize" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "OUTPUT_LIBRARY_PATHReleaseMinSize" # PROP Intermediate_Dir "ReleaseMinSize" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /FD /c # ADD CPP /nologo /GR /GX /Zm1000 /MD /W3 /O1 BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "_MBCS" /D "_ATL_DLL" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /FD /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ENDIF # Begin Target # Name "OUTPUT_LIBNAME - Win32 Release" # Name "OUTPUT_LIBNAME - Win32 Debug" # Name "OUTPUT_LIBNAME - Win32 Release MinSize"