/*========================================================================= Program: CMake - Cross-Platform Makefile Generator Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved. See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #ifndef cmUseMangledMesaCommand_h #define cmUseMangledMesaCommand_h #include "cmCommand.h" #include "cmSourceFile.h" /** \class cmUseMangledMesaCommand * \brief Create Tcl Wrappers for VTK classes. * * cmUseMangledMesaCommand is used to define a CMake variable include * path location by specifying a file and list of directories. */ class cmUseMangledMesaCommand : public cmCommand { public: /** * This is a virtual constructor for the command. */ virtual cmCommand* Clone() { return new cmUseMangledMesaCommand; } /** * This is called when the command is first encountered in * the CMakeLists.txt file. */ virtual bool InitialPass(std::vector const& args); /** * The name of the command as specified in CMakeList.txt. */ virtual const char* GetName() { return "USE_MANGLED_MESA";} /** * Succinct documentation. */ virtual const char* GetTerseDocumentation() { return "Copy mesa headers for use in combination with system GL."; } /** * More documentation. */ virtual const char* GetFullDocumentation() { return " USE_MANGLED_MESA(PATH_TO_MESA OUTPUT_DIRECTORY)\n" "The path to mesa includes, should contain gl_mangle.h. " "The mesa headers are copied to the specified output directory. " "This allows mangled mesa headers to override other GL headers by " "being added to the include directory path earlier."; } protected: void CopyAndFullPathMesaHeader(const char* source, const char* outdir); private: std::vector m_WrapClasses; std::vector m_WrapHeaders; std::string m_LibraryName; std::string m_SourceList; std::vector m_Commands; }; #endif