# - Try to find HSPELL # Once done this will define # # HSPELL_FOUND - system has HSPELL # HSPELL_INCLUDE_DIR - the HSPELL include directory # HSPELL_LIBRARIES - The libraries needed to use HSPELL # HSPELL_DEFINITIONS - Compiler switches required for using HSPELL # Copyright (c) 2006, Alexander Neundorf, # # Redistribution and use is allowed according to the terms of the BSD license. # For details see the accompanying COPYING-CMAKE-SCRIPTS file. IF (HSPELL_INCLUDE_DIR AND HSPELL_LIBRARIES) # Already in cache, be silent SET(HSPELL_FIND_QUIETLY TRUE) ENDIF (HSPELL_INCLUDE_DIR AND HSPELL_LIBRARIES) FIND_PATH(HSPELL_INCLUDE_DIR hspell.h ) FIND_LIBRARY(HSPELL_LIBRARIES NAMES hspell ) # handle the QUIETLY and REQUIRED arguments and set HSPELL_FOUND to TRUE if # all listed variables are TRUE INCLUDE(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(HSPELL DEFAULT_MSG HSPELL_LIBRARIES HSPELL_INCLUDE_DIR) MARK_AS_ADVANCED(HSPELL_INCLUDE_DIR HSPELL_LIBRARIES)