# determine the compiler to use for C++ programs # NOTE, a generator may set CMAKE_CXX_COMPILER before # loading this file to force a compiler. # use environment variable CXX first if defined by user, next use # the cmake variable CMAKE_GENERATOR_CXX which can be defined by a generator # as a default compiler IF(NOT CMAKE_CXX_COMPILER) SET(CMAKE_CXX_COMPILER_INIT NOTFOUND) # prefer the environment variable CXX IF($ENV{CXX} MATCHES ".+") GET_FILENAME_COMPONENT(CMAKE_CXX_COMPILER_INIT $ENV{CXX} PROGRAM PROGRAM_ARGS CMAKE_CXX_FLAGS_ENV_INIT) IF(EXISTS ${CMAKE_CXX_COMPILER_INIT}) ELSE(EXISTS ${CMAKE_CXX_COMPILER_INIT}) MESSAGE(SEND_ERROR "Could not find compiler set in environment variable CXX:\n$ENV{CXX}.\n${CMAKE_CXX_COMPILER_INIT}") ENDIF(EXISTS ${CMAKE_CXX_COMPILER_INIT}) ENDIF($ENV{CXX} MATCHES ".+") # next prefer the generator specified compiler IF(CMAKE_GENERATOR_CXX) IF(NOT CMAKE_CXX_COMPILER_INIT) SET(CMAKE_CXX_COMPILER_INIT ${CMAKE_GENERATOR_CXX}) ENDIF(NOT CMAKE_CXX_COMPILER_INIT) ENDIF(CMAKE_GENERATOR_CXX) # if no compiler has been found yet, then try to find one IF(NOT CMAKE_CXX_COMPILER_INIT) # if not in the envionment then search for the compiler in the path SET(CMAKE_CXX_COMPILER_LIST c++ g++ CC aCC cl bcc xlC) FIND_PROGRAM(CMAKE_CXX_COMPILER_FULLPATH NAMES ${CMAKE_CXX_COMPILER_LIST}) GET_FILENAME_COMPONENT(CMAKE_CXX_COMPILER_INIT ${CMAKE_CXX_COMPILER_FULLPATH} NAME) ENDIF(NOT CMAKE_CXX_COMPILER_INIT) SET(CMAKE_CXX_COMPILER ${CMAKE_CXX_COMPILER_INIT} CACHE STRING "C++ compiler") ENDIF(NOT CMAKE_CXX_COMPILER) MARK_AS_ADVANCED(CMAKE_CXX_COMPILER) # test to see if the cxx compiler is gnu EXEC_PROGRAM(${CMAKE_CXX_COMPILER} ARGS -E ${CMAKE_ROOT}/Modules/CMakeTestGNU.c OUTPUT_VARIABLE CMAKE_COMPILER_OUTPUT RETURN_VALUE CMAKE_COMPILER_RETURN) IF(NOT CMAKE_COMPILER_RETURN) IF("${CMAKE_COMPILER_OUTPUT}" MATCHES ".*THIS_IS_GNU.*" ) SET(CMAKE_COMPILER_IS_GNUCXX 1) ENDIF("${CMAKE_COMPILER_OUTPUT}" MATCHES ".*THIS_IS_GNU.*" ) ENDIF(NOT CMAKE_COMPILER_RETURN) # configure all variables set in this file CONFIGURE_FILE(${CMAKE_ROOT}/Modules/CMakeCXXCompiler.cmake.in ${CMAKE_BINARY_DIR}/CMakeCXXCompiler.cmake IMMEDIATE) MARK_AS_ADVANCED(CMAKE_CXX_COMPILER_FULLPATH)