/*========================================================================= Program: CMake - Cross-Platform Makefile Generator Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved. See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #include "cmFLTKWrapUICommand.h" #include "cmSourceFile.h" // cmFLTKWrapUICommand bool cmFLTKWrapUICommand::InitialPass(std::vector const& args) { if(args.size() < 2 ) { this->SetError("called with incorrect number of arguments"); return false; } // what is the current source dir std::string cdir = m_Makefile->GetCurrentDirectory(); std::string fluid_exe = "${FLTK_FLUID_EXECUTABLE}"; // get parameter for the command m_Target = args[0]; // Target that will use the generated files std::vector newArgs; m_Makefile->ExpandSourceListArguments(args,newArgs, 1); // get the list of GUI files from which .cxx and .h will be generated std::string outputDirectory = m_Makefile->GetCurrentOutputDirectory(); // Some of the generated files are *.h so the directory "GUI" // where they are created have to be added to the include path m_Makefile->AddIncludeDirectory( outputDirectory.c_str() ); for(std::vector::iterator i = (newArgs.begin() + 1); i != newArgs.end(); i++) { cmSourceFile *curr = m_Makefile->GetSource(i->c_str()); // if we should use the source GUI // to generate .cxx and .h files if (!curr || !curr->GetPropertyAsBool("WRAP_EXCLUDE")) { cmSourceFile header_file; std::string srcName = cmSystemTools::GetFilenameWithoutExtension(*i); const bool headerFileOnly = true; header_file.SetName(srcName.c_str(), outputDirectory.c_str(), "h",headerFileOnly); std::string origname = cdir + "/" + *i; std::string hname = header_file.GetFullPath(); // add starting depends std::vector depends; depends.push_back(origname); std::string cxxres = outputDirectory.c_str(); cxxres += "/" + srcName; cxxres += ".cxx"; std::vector cxxargs; cxxargs.push_back("-c"); // instructs Fluid to run in command line cxxargs.push_back("-h"); // optionally rename .h files cxxargs.push_back(hname); cxxargs.push_back("-o"); // optionally rename .cxx files cxxargs.push_back(cxxres); cxxargs.push_back(origname);// name of the GUI fluid file // Add command for generating the .h and .cxx files m_Makefile->AddCustomCommandToOutput(cxxres.c_str(), fluid_exe.c_str(), cxxargs, 0, depends); m_Makefile->AddCustomCommandToOutput(hname.c_str(), fluid_exe.c_str(), cxxargs, 0, depends); cmSourceFile *sf = m_Makefile->GetSource(cxxres.c_str()); sf->GetDepends().push_back(hname); sf->GetDepends().push_back(origname); m_GeneratedSourcesClasses.push_back(sf); } } return true; } void cmFLTKWrapUICommand::FinalPass() { // first we add the rules for all the .fl to .h and .cxx files size_t lastHeadersClass = m_GeneratedSourcesClasses.size(); // Generate code for all the .fl files for(size_t classNum = 0; classNum < lastHeadersClass; classNum++) { m_Makefile->GetTargets()[m_Target].GetSourceFiles().push_back( m_GeneratedSourcesClasses[classNum]); } }