/*========================================================================= Program: Insight Segmentation & Registration Toolkit Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) 2000 National Library of Medicine All rights reserved. See COPYRIGHT.txt for copyright details. =========================================================================*/ #ifndef cmMakefile_h #define cmMakefile_h #include "cmStandardIncludes.h" #include "cmClassFile.h" #include "cmSystemTools.h" class cmCommand; class cmMakefileGenerator; /** \class cmMakefile * \brief Process the input CMakeLists.txt file. * * Process and store into memory the input CMakeLists.txt file. * Each CMakeLists.txt file is parsed and the commands found there * are added into the build process. */ class cmMakefile { public: /** * Construct an empty makefile. */ cmMakefile(); /** * Destructor. */ ~cmMakefile(); /** * Read and parse a CMakeLists.txt file. */ bool ReadMakefile(const char* makefile, bool inheriting = false); /** * Add a wrapper generator. */ void AddCommand(cmCommand* ); /** * Specify the makefile generator. This is platform/compiler * dependent, although the interface is through a generic * superclass. */ void SetMakefileGenerator(cmMakefileGenerator*); /** * Produce the output makefile. */ void GenerateMakefile(); /** * Print the object state to std::cout. */ void Print(); /** * Add a custom command to the build. */ void AddCustomCommand(const char* source, const char* result, const char* command, std::vector& depends); /** * Add a define flag to the build. */ void AddDefineFlag(const char* definition); /** * Add an executable to the build. */ void AddExecutable(cmClassFile&); /** * Add a link library to the build. */ void AddLinkLibrary(const char*); /** * Add a link directory to the build. */ void AddLinkDirectory(const char*); /** * Add a subdirectory to the build. */ void AddSubDirectory(const char*); /** * Add an include directory to the build. */ void AddIncludeDirectory(const char*); /** * Add a variable definition to the build. This variable * can be used in CMake to refer to lists, directories, etc. */ void AddDefinition(const char* name, const char* value); /** * Specify the name of the project for this build. */ void SetProjectName(const char*); /** * Get the name of the project for this build. */ const char* GetProjectName() { return m_ProjectName.c_str(); } /** * Set the name of the library. */ void SetLibraryName(const char*); /** * Add a class/source file to the build. */ void AddClass(cmClassFile& ); /** * Add an auxiliary directory to the build. */ void AddExtraDirectory(const char* dir); /** * Specify the home directory for the build. */ void SetHomeDirectory(const char* dir) { m_cmHomeDirectory = dir; cmSystemTools::ConvertToUnixSlashes(m_cmHomeDirectory); } /** * Get the home directory for the build. */ const char* GetHomeDirectory() { return m_cmHomeDirectory.c_str(); } /** * Set the current directory in the project. */ void SetCurrentDirectory(const char* dir) { m_cmCurrentDirectory = dir; } /** * Get the current directory in the project. */ const char* GetCurrentDirectory() { return m_cmCurrentDirectory.c_str(); } /** * Specify the name of the library that is built by this makefile. */ const char* GetLibraryName() { return m_LibraryName.c_str(); } /** * Set the name of the library that is built by this makefile. */ void SetOutputDirectory(const char* lib) { m_OutputDirectory = lib; } /** * Get the name of the library that is built by this makefile. */ const char* GetOutputDirectory() { return m_OutputDirectory.c_str(); } /** * Set the name of the current output directory. */ void SetOutputHomeDirectory(const char* lib) { m_OutputHomeDirectory = lib; } /** * Get the name of the current output directory. */ const char* GetOutputHomeDirectory() { return m_OutputHomeDirectory.c_str(); } /** * Get a list of the build subdirectories. */ const std::vector& GetSubDirectories() { return m_SubDirectories; } /** * Return a boolean flag indicating whether the build generates * any executables. */ bool HasExecutables() { return m_Executables; } /** * Get a list of include directories in the build. */ std::vector& GetIncludeDirectories() { return m_IncludeDirectories; } /** * Get a list of link directories in the build. */ std::vector& GetLinkDirectories() { return m_LinkDirectories; } /** * Get a list of link libraries in the build. */ std::vector& GetLinkLibraries() { return m_LinkLibraries; } /** * Get a list of Win32 link libraries in the build. */ std::vector& GetLinkLibrariesWin32() { return m_LinkLibrariesWin32; } /** * Get a list of Unix link libraries in the build. */ std::vector& GetLinkLibrariesUnix() { return m_LinkLibrariesUnix; } /** * Return a list of source files in this makefile. */ std::vector& GetClasses() {return m_Classes;} /** * Obtain a list of auxiliary source directories. */ std::vector& GetAuxSourceDirectories() {return m_AuxSourceDirectories;} /** * Do not use this. */ std::vector& GetMakeVerbatim() {return m_MakeVerbatim;} /** * Given a variable name, return its value (as a string). */ const char* GetDefinition(const char*); /** * Get a list of preprocessor define flags. */ const char* GetDefineFlags() {return m_DefineFlags.c_str();} /** * Dump documentation to a file. If 0 is returned, the * operation failed. */ int DumpDocumentationToFile(const char *fileName); /** * Expand all defined varibles in the string. * Defined varibles come from the m_Definitions map. * They are expanded with ${var} where var is the * entry in the m_Definitions map. Also @var@ is * expanded to match autoconf style expansions. */ void ExpandVariblesInString(std::string& source); protected: bool m_Executables; std::string m_Prefix; std::vector m_AuxSourceDirectories; // std::string m_OutputDirectory; // Current output directory for makefile std::string m_OutputHomeDirectory; // Top level output directory std::string m_cmHomeDirectory; // Home directory for source std::string m_cmCurrentDirectory; // current directory in source std::string m_LibraryName; // library name std::string m_ProjectName; // project name std::vector m_Classes; // list of classes in makefile std::vector m_SubDirectories; // list of sub directories std::vector m_MakeVerbatim; // lines copied from input file std::vector m_IncludeDirectories; std::vector m_LinkDirectories; std::vector m_LinkLibraries; std::vector m_LinkLibrariesWin32; std::vector m_LinkLibrariesUnix; std::string m_DefineFlags; std::string m_SourceHomeDirectory; struct customCommand { std::string m_Source; std::string m_Result; std::string m_Command; std::vector m_Depends; }; std::vector m_CustomCommands; typedef std::map RegisteredCommandsMap; typedef std::map DefinitionMap; DefinitionMap m_Definitions; RegisteredCommandsMap m_Commands; std::vector m_UsedCommands; cmMakefileGenerator* m_MakefileGenerator; private: /** * Look for CMakeLists.txt files to parse in dir, * then in dir's parents, until the SourceHome directory * is found. */ void ParseDirectory(const char* dir); /** * Parse a file for includes links and libs */ void ExpandVaribles(); void ReadClasses(std::ifstream& fin, bool t); friend class cmMakeDepend; // make depend needs direct access // to the m_Classes array void PrintStringVector(const char* s, std::vector& v); void AddDefaultCommands(); }; #endif