/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "windows.h" // this must be first to define GetCurrentDirectory #include "cmGlobalVisualStudio71Generator.h" #include "cmGeneratorTarget.h" #include "cmLocalVisualStudio7Generator.h" #include "cmMakefile.h" #include "cmake.h" cmGlobalVisualStudio71Generator::cmGlobalVisualStudio71Generator( cmake* cm, const std::string& platformName) : cmGlobalVisualStudio7Generator(cm, platformName) { this->ProjectConfigurationSectionName = "ProjectConfiguration"; this->Version = VS71; } std::string cmGlobalVisualStudio71Generator::GetUserMacrosDirectory() { // Macros not supported on Visual Studio 7.1 and earlier because // they do not appear to work *during* a build when called by an // outside agent... // return ""; #if 0 // // The COM result from calling a Visual Studio macro with 7.1 indicates // that the call succeeds, but the macro does not appear to execute... // // So, I am leaving this code here to show how to do it, but have not // yet figured out what the issue is in terms of why the macro does not // appear to execute... // std::string base; std::string path; // base begins with the VisualStudioProjectsLocation reg value... if (cmSystemTools::ReadRegistryValue( "HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\7.1;" "VisualStudioProjectsLocation", base)) { cmSystemTools::ConvertToUnixSlashes(base); // 7.1 macros folder: path = base + "/VSMacros71"; } // path is (correctly) still empty if we did not read the base value from // the Registry value return path; #endif } std::string cmGlobalVisualStudio71Generator::GetUserMacrosRegKeyBase() { // Macros not supported on Visual Studio 7.1 and earlier because // they do not appear to work *during* a build when called by an // outside agent... // return ""; #if 0 return "Software\\Microsoft\\VisualStudio\\7.1\\vsmacros"; #endif } void cmGlobalVisualStudio71Generator::WriteSLNFile( std::ostream& fout, cmLocalGenerator* root, std::vector& generators) { std::vector configs; root->GetMakefile()->GetConfigurations(configs); // Write out the header for a SLN file this->WriteSLNHeader(fout); // Collect all targets under this root generator and the transitive // closure of their dependencies. TargetDependSet projectTargets; TargetDependSet originalTargets; this->GetTargetSets(projectTargets, originalTargets, root, generators); OrderedTargetDependSet orderedProjectTargets( projectTargets, this->GetStartupProjectName(root)); // Generate the targets specification to a string. We will put this in // the actual .sln file later. As a side effect, this method also // populates the set of folders. std::ostringstream targetsSlnString; this->WriteTargetsToSolution(targetsSlnString, root, orderedProjectTargets); // VS 7 does not support folders specified first. if (this->GetVersion() <= VS71) { fout << targetsSlnString.str(); } // Generate folder specification. bool useFolderProperty = this->UseFolderProperty(); if (useFolderProperty) { this->WriteFolders(fout); } // Now write the actual target specification content. if (this->GetVersion() > VS71) { fout << targetsSlnString.str(); } // Write out the configurations information for the solution fout << "Global\n"; // Write out the configurations for the solution this->WriteSolutionConfigurations(fout, configs); fout << "\tGlobalSection(" << this->ProjectConfigurationSectionName << ") = postSolution\n"; // Write out the configurations for all the targets in the project this->WriteTargetConfigurations(fout, configs, orderedProjectTargets); fout << "\tEndGlobalSection\n"; if (useFolderProperty) { // Write out project folders fout << "\tGlobalSection(NestedProjects) = preSolution\n"; this->WriteFoldersContent(fout); fout << "\tEndGlobalSection\n"; } // Write out global sections this->WriteSLNGlobalSections(fout, root); // Write the footer for the SLN file this->WriteSLNFooter(fout); } void cmGlobalVisualStudio71Generator::WriteSolutionConfigurations( std::ostream& fout, std::vector const& configs) { fout << "\tGlobalSection(SolutionConfiguration) = preSolution\n"; for (std::vector::const_iterator i = configs.begin(); i != configs.end(); ++i) { fout << "\t\t" << *i << " = " << *i << "\n"; } fout << "\tEndGlobalSection\n"; } // Write a dsp file into the SLN file, // Note, that dependencies from executables to // the libraries it uses are also done here void cmGlobalVisualStudio71Generator::WriteProject(std::ostream& fout, const std::string& dspname, const char* dir, cmGeneratorTarget const* t) { // check to see if this is a fortran build const char* ext = ".vcproj"; const char* project = "Project(\"{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}\") = \""; if (this->TargetIsFortranOnly(t)) { ext = ".vfproj"; project = "Project(\"{6989167D-11E4-40FE-8C1A-2192A86A7E90}\") = \""; } const char* targetExt = t->GetProperty("GENERATOR_FILE_NAME_EXT"); if (targetExt) { ext = targetExt; } std::string guid = this->GetGUID(dspname); fout << project << dspname << "\", \"" << this->ConvertToSolutionPath(dir) << (dir[0] ? "\\" : "") << dspname << ext << "\", \"{" << guid << "}\"\n"; fout << "\tProjectSection(ProjectDependencies) = postProject\n"; this->WriteProjectDepends(fout, dspname, dir, t); fout << "\tEndProjectSection\n"; fout << "EndProject\n"; UtilityDependsMap::iterator ui = this->UtilityDepends.find(t); if (ui != this->UtilityDepends.end()) { const char* uname = ui->second.c_str(); /* clang-format off */ fout << "Project(\"{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}\") = \"" << uname << "\", \"" << this->ConvertToSolutionPath(dir) << (dir[0]? "\\":"") << uname << ".vcproj" << "\", \"{" << this->GetGUID(uname) << "}\"\n" << "\tProjectSection(ProjectDependencies) = postProject\n" << "\t\t{" << guid << "} = {" << guid << "}\n" << "\tEndProjectSection\n" << "EndProject\n"; /* clang-format on */ } } // Write a dsp file into the SLN file, // Note, that dependencies from executables to // the libraries it uses are also done here void cmGlobalVisualStudio71Generator::WriteProjectDepends( std::ostream& fout, const std::string&, const char*, cmGeneratorTarget const* target) { VSDependSet const& depends = this->VSTargetDepends[target]; for (VSDependSet::const_iterator di = depends.begin(); di != depends.end(); ++di) { const char* name = di->c_str(); std::string guid = this->GetGUID(name); if (guid.empty()) { std::string m = "Target: "; m += target->GetName(); m += " depends on unknown target: "; m += name; cmSystemTools::Error(m.c_str()); } fout << "\t\t{" << guid << "} = {" << guid << "}\n"; } } // Write a dsp file into the SLN file, Note, that dependencies from // executables to the libraries it uses are also done here void cmGlobalVisualStudio71Generator::WriteExternalProject( std::ostream& fout, const std::string& name, const char* location, const char* typeGuid, const std::set& depends) { fout << "Project(\"{" << (typeGuid ? typeGuid : this->ExternalProjectType(location)) << "}\") = \"" << name << "\", \"" << this->ConvertToSolutionPath(location) << "\", \"{" << this->GetGUID(name) << "}\"\n"; // write out the dependencies here VS 7.1 includes dependencies with the // project instead of in the global section if (!depends.empty()) { fout << "\tProjectSection(ProjectDependencies) = postProject\n"; std::set::const_iterator it; for (it = depends.begin(); it != depends.end(); ++it) { if (!it->empty()) { fout << "\t\t{" << this->GetGUID(it->c_str()) << "} = {" << this->GetGUID(it->c_str()) << "}\n"; } } fout << "\tEndProjectSection\n"; } fout << "EndProject\n"; } // Write a dsp file into the SLN file, Note, that dependencies from // executables to the libraries it uses are also done here void cmGlobalVisualStudio71Generator::WriteProjectConfigurations( std::ostream& fout, const std::string& name, cmState::TargetType, std::vector const& configs, const std::set& configsPartOfDefaultBuild, std::string const& platformMapping) { const std::string& platformName = !platformMapping.empty() ? platformMapping : this->GetPlatformName(); std::string guid = this->GetGUID(name); for (std::vector::const_iterator i = configs.begin(); i != configs.end(); ++i) { fout << "\t\t{" << guid << "}." << *i << ".ActiveCfg = " << *i << "|" << platformName << std::endl; std::set::const_iterator ci = configsPartOfDefaultBuild.find(*i); if (!(ci == configsPartOfDefaultBuild.end())) { fout << "\t\t{" << guid << "}." << *i << ".Build.0 = " << *i << "|" << platformName << std::endl; } } } // ouput standard header for dsw file void cmGlobalVisualStudio71Generator::WriteSLNHeader(std::ostream& fout) { fout << "Microsoft Visual Studio Solution File, Format Version 8.00\n"; } void cmGlobalVisualStudio71Generator::GetDocumentation( cmDocumentationEntry& entry) { entry.Name = cmGlobalVisualStudio71Generator::GetActualName(); entry.Brief = "Deprecated. Generates Visual Studio .NET 2003 project files."; }