/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #ifndef cmGlobalVisualStudio14Generator_h #define cmGlobalVisualStudio14Generator_h #include "cmGlobalVisualStudio12Generator.h" /** \class cmGlobalVisualStudio14Generator */ class cmGlobalVisualStudio14Generator : public cmGlobalVisualStudio12Generator { public: cmGlobalVisualStudio14Generator(cmake* cm, const std::string& name, const std::string& platformName); static cmGlobalGeneratorFactory* NewFactory(); virtual bool MatchesGeneratorName(const std::string& name) const; virtual void WriteSLNHeader(std::ostream& fout); virtual const char* GetToolsVersion() { return "14.0"; } protected: virtual bool InitializeWindows(cmMakefile* mf); virtual bool InitializeWindowsStore(cmMakefile* mf); virtual bool SelectWindowsStoreToolset(std::string& toolset) const; // These aren't virtual because we need to check if the selected version // of the toolset is installed bool IsWindowsStoreToolsetInstalled() const; virtual const char* GetIDEVersion() { return "14.0"; } virtual bool SelectWindows10SDK(cmMakefile* mf, bool required); // Used to verify that the Desktop toolset for the current generator is // installed on the machine. virtual bool IsWindowsDesktopToolsetInstalled() const; std::string GetWindows10SDKVersion(); private: class Factory; }; #endif