/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmGlobalVisualStudio14Generator.h" #include "cmAlgorithms.h" #include "cmLocalVisualStudio10Generator.h" #include "cmMakefile.h" static const char vs14generatorName[] = "Visual Studio 14 2015"; // Map generator name without year to name with year. static const char* cmVS14GenName(const std::string& name, std::string& genName) { if (strncmp(name.c_str(), vs14generatorName, sizeof(vs14generatorName) - 6) != 0) { return 0; } const char* p = name.c_str() + sizeof(vs14generatorName) - 6; if (cmHasLiteralPrefix(p, " 2015")) { p += 5; } genName = std::string(vs14generatorName) + p; return p; } class cmGlobalVisualStudio14Generator::Factory : public cmGlobalGeneratorFactory { public: cmGlobalGenerator* CreateGlobalGenerator(const std::string& name, cmake* cm) const CM_OVERRIDE { std::string genName; const char* p = cmVS14GenName(name, genName); if (!p) { return 0; } if (!*p) { return new cmGlobalVisualStudio14Generator(cm, genName, ""); } if (*p++ != ' ') { return 0; } if (strcmp(p, "Win64") == 0) { return new cmGlobalVisualStudio14Generator(cm, genName, "x64"); } if (strcmp(p, "ARM") == 0) { return new cmGlobalVisualStudio14Generator(cm, genName, "ARM"); } return 0; } void GetDocumentation(cmDocumentationEntry& entry) const CM_OVERRIDE { entry.Name = std::string(vs14generatorName) + " [arch]"; entry.Brief = "Generates Visual Studio 2015 project files. " "Optional [arch] can be \"Win64\" or \"ARM\"."; } void GetGenerators(std::vector& names) const CM_OVERRIDE { names.push_back(vs14generatorName); names.push_back(vs14generatorName + std::string(" ARM")); names.push_back(vs14generatorName + std::string(" Win64")); } bool SupportsToolset() const CM_OVERRIDE { return true; } bool SupportsPlatform() const CM_OVERRIDE { return true; } }; cmGlobalGeneratorFactory* cmGlobalVisualStudio14Generator::NewFactory() { return new Factory; } cmGlobalVisualStudio14Generator::cmGlobalVisualStudio14Generator( cmake* cm, const std::string& name, const std::string& platformName) : cmGlobalVisualStudio12Generator(cm, name, platformName) { std::string vc14Express; this->ExpressEdition = cmSystemTools::ReadRegistryValue( "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\14.0\\Setup\\VC;" "ProductDir", vc14Express, cmSystemTools::KeyWOW64_32); this->DefaultPlatformToolset = "v140"; this->Version = VS14; } bool cmGlobalVisualStudio14Generator::MatchesGeneratorName( const std::string& name) const { std::string genName; if (cmVS14GenName(name, genName)) { return genName == this->GetName(); } return false; } bool cmGlobalVisualStudio14Generator::InitializeWindows(cmMakefile* mf) { if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) { return this->SelectWindows10SDK(mf, false); } return true; } bool cmGlobalVisualStudio14Generator::InitializeWindowsStore(cmMakefile* mf) { std::ostringstream e; if (!this->SelectWindowsStoreToolset(this->DefaultPlatformToolset)) { if (this->DefaultPlatformToolset.empty()) { e << this->GetName() << " supports Windows Store '8.0', '8.1' and " "'10.0', but not '" << this->SystemVersion << "'. Check CMAKE_SYSTEM_VERSION."; } else { e << "A Windows Store component with CMake requires both the Windows " << "Desktop SDK as well as the Windows Store '" << this->SystemVersion << "' SDK. Please make sure that you have both installed"; } mf->IssueMessage(cmake::FATAL_ERROR, e.str()); return false; } if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) { return this->SelectWindows10SDK(mf, true); } return true; } bool cmGlobalVisualStudio14Generator::SelectWindows10SDK(cmMakefile* mf, bool required) { // Find the default version of the Windows 10 SDK. this->WindowsTargetPlatformVersion = this->GetWindows10SDKVersion(); if (required && this->WindowsTargetPlatformVersion.empty()) { std::ostringstream e; e << "Could not find an appropriate version of the Windows 10 SDK" << " installed on this machine"; mf->IssueMessage(cmake::FATAL_ERROR, e.str()); return false; } mf->AddDefinition("CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION", this->WindowsTargetPlatformVersion.c_str()); return true; } bool cmGlobalVisualStudio14Generator::SelectWindowsStoreToolset( std::string& toolset) const { if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) { if (this->IsWindowsStoreToolsetInstalled() && this->IsWindowsDesktopToolsetInstalled()) { toolset = "v140"; return true; } else { return false; } } return this->cmGlobalVisualStudio12Generator::SelectWindowsStoreToolset( toolset); } void cmGlobalVisualStudio14Generator::WriteSLNHeader(std::ostream& fout) { // Visual Studio 14 writes .sln format 12.00 fout << "Microsoft Visual Studio Solution File, Format Version 12.00\n"; if (this->ExpressEdition) { fout << "# Visual Studio Express 14 for Windows Desktop\n"; } else { fout << "# Visual Studio 14\n"; } } bool cmGlobalVisualStudio14Generator::IsWindowsDesktopToolsetInstalled() const { const char desktop10Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\" "VisualStudio\\14.0\\VC\\Runtimes"; std::vector vc14; return cmSystemTools::GetRegistrySubKeys(desktop10Key, vc14, cmSystemTools::KeyWOW64_32); } bool cmGlobalVisualStudio14Generator::IsWindowsStoreToolsetInstalled() const { const char universal10Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\" "VisualStudio\\14.0\\Setup\\Build Tools for Windows 10;SrcPath"; std::string win10SDK; return cmSystemTools::ReadRegistryValue(universal10Key, win10SDK, cmSystemTools::KeyWOW64_32); } #if defined(_WIN32) && !defined(__CYGWIN__) struct NoWindowsH { bool operator()(std::string const& p) { return !cmSystemTools::FileExists(p + "/um/windows.h", true); } }; #endif std::string cmGlobalVisualStudio14Generator::GetWindows10SDKVersion() { #if defined(_WIN32) && !defined(__CYGWIN__) // This logic is taken from the vcvarsqueryregistry.bat file from VS2015 // Try HKLM and then HKCU. std::string win10Root; if (!cmSystemTools::ReadRegistryValue( "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\" "Windows Kits\\Installed Roots;KitsRoot10", win10Root, cmSystemTools::KeyWOW64_32) && !cmSystemTools::ReadRegistryValue( "HKEY_CURRENT_USER\\SOFTWARE\\Microsoft\\" "Windows Kits\\Installed Roots;KitsRoot10", win10Root, cmSystemTools::KeyWOW64_32)) { return std::string(); } std::vector sdks; std::string path = win10Root + "Include/*"; // Grab the paths of the different SDKs that are installed cmSystemTools::GlobDirs(path, sdks); // Skip SDKs that do not contain because that indicates that // only the UCRT MSIs were installed for them. sdks.erase(std::remove_if(sdks.begin(), sdks.end(), NoWindowsH()), sdks.end()); if (!sdks.empty()) { // Only use the filename, which will be the SDK version. for (std::vector::iterator i = sdks.begin(); i != sdks.end(); ++i) { *i = cmSystemTools::GetFilenameName(*i); } // Sort the results to make sure we select the most recent one. std::sort(sdks.begin(), sdks.end(), cmSystemTools::VersionCompareGreater); // Look for a SDK exactly matching the requested target version. for (std::vector::iterator i = sdks.begin(); i != sdks.end(); ++i) { if (cmSystemTools::VersionCompareEqual(*i, this->SystemVersion)) { return *i; } } // Use the latest Windows 10 SDK since the exact version is not available. return sdks.at(0); } #endif // Return an empty string return std::string(); }