Commit Graph

52 Commits

Author SHA1 Message Date
Stephen Kelly ff8ac8ee6a cmLocalGenerator: Create from already-constructed cmMakefile.
Don't manage the lifetime of the cmMakefile with cmLocalGenerator.
2015-08-28 18:44:39 +02:00
Stephen Kelly 9b6a743b80 cmLocalGenerator: Remove Parent pointer. 2015-08-28 18:44:38 +02:00
Bastien Schatt 3e94f94b89 cmLocalVisualStudioGenerator: Use computed .obj extension (#13685)
CMAKE_<LANG>_OUTPUT_EXTENSION tells us the proper extension for the
current toolchain.  Teach the ComputeObjectFilenames method to use
GetLanguageOutputExtension to look up the extension instead of
hard-coding ".obj".  This is already done in the code path for explicit
file names inside our call to GetObjectFileNameWithoutTarget.
2015-08-18 11:39:52 -04:00
Stephen Kelly 3b880a0741 cmLocalGenerator: Require a valid cmState::Snapshot in the ctor.
Refactor the local generator creation API to accept a
cmState::Snapshot.  Adjust MakeLocalGenerator to use the 'current'
snapshot in cases where there is no parent.  Create the snapshot
for subdirectories in cmMakefile::AddSubdirectory.

This means that snapshots are now created at the point of extending the tree,
as appropriate, and independently of the cmLocalGenerator and cmMakefile they
represent the state for.
2015-05-27 09:18:32 -04:00
Brad King 6fbd4cae0d Use cmSystemTools::GetCMakeCommand() to get path to cmake internally
This is much simpler than finding a way to lookup "CMAKE_COMMAND"
everywhere.
2015-05-20 11:20:42 -04:00
Stephen Kelly e435f875ec VS: Move version information to global generator. 2015-05-19 11:02:33 -04:00
Stephen Kelly b17686d2bb cmGlobalGenerator: Move some flags from cmLocalGenerator.
These flags are global, and so they belong here instead of being
set on each local generator.
2015-05-14 20:36:28 +02:00
Stephen Kelly 34c9ee2ed7 cmLocalGenerator: Require a global generator in the constructor.
Port generator factory methods to pass it.
2015-05-14 20:36:27 +02:00
Stephen Kelly a48aebcb67 cmLocalGenerator: Require a parent in the constructor.
Pass the parent though cmGlobalGenerator::CreateLocalGenerator.

This will make it easy to initialize state scopes independent of
cmMakefile.
2015-04-28 07:50:52 +02:00
Brad King e15a7075b5 Add an option for explicit BYPRODUCTS of custom commands (#14963)
A common idiom in CMake-based build systems is to have custom commands
that generate files not listed explicitly as outputs so that these
files do not have to be newer than the inputs.  The file modification
times of such "byproducts" are updated only when their content changes.
Then other build rules can depend on the byproducts explicitly so that
their dependents rebuild when the content of the original byproducts
really does change.

This "undeclared byproduct" approach is necessary for Makefile, VS, and
Xcode build tools because if a byproduct were listed as an output of a
rule then the rule would always rerun when the input is newer than the
byproduct but the byproduct may never be updated.

Ninja solves this problem by offering a 'restat' feature to check
whether an output was really modified after running a rule and tracking
the fact that it is up to date separately from its timestamp.  However,
Ninja also stats all dependencies up front and will only restat files
that are listed as outputs of rules with the 'restat' option enabled.
Therefore an undeclared byproduct that does not exist at the start of
the build will be considered missing and the build will fail even if
other dependencies would cause the byproduct to be available before its
dependents build.

CMake works around this limitation by adding 'phony' build rules for
custom command dependencies in the build tree that do not have any
explicit specification of what produces them.  This is not optimal
because it prevents Ninja from reporting an error when an input to a
rule really is missing.  A better approach is to allow projects to
explicitly specify the byproducts of their custom commands so that no
phony rules are needed for them.  In order to work with the non-Ninja
generators, the byproducts must be known separately from the outputs.

Add a new "BYPRODUCTS" option to the add_custom_command and
add_custom_target commands to specify byproducts explicitly.  Teach the
Ninja generator to specify byproducts as outputs of the custom commands.
In the case of POST_BUILD, PRE_LINK, and PRE_BUILD events on targets
that link, the byproducts must be specified as outputs of the link rule
that runs the commands.  Activate 'restat' for such rules so that Ninja
knows it needs to check the byproducts, but not for link rules that have
no byproducts.
2014-11-14 16:16:00 -05:00
Stephen Kelly f6da044080 cmLocalGenerator: Add ComputeObjectFilenames interface.
Implement it in the local generators and use it in the global
generators.
2014-03-13 15:28:02 +01:00
Brad King bc993f277e Generalize cmCustomCommandGenerator to more fields
Until now the cmCustomCommandGenerator was used only to compute the
command lines of a custom command.  Generalize it to get the comment,
working directory, dependencies, and outputs of custom commands.  Update
use in all generators to support this.
2014-03-12 10:44:01 -04:00
Brad King d45e7f3461 cmCustomCommand: Return std::string from GetWorkingDirectory 2014-03-12 10:44:00 -04:00
Ben Boeckel b3bf31a548 stringapi: Miscellaneous char* parameters 2014-03-08 13:05:37 -05:00
Ben Boeckel 84fdc9921c stringapi: Pass configuration names as strings 2014-03-08 13:05:36 -05:00
Stephen Kelly bd8bdb6fdd Resolve warnings about unused variables. 2012-11-07 13:45:30 +01:00
Brad King d57047de33 Pre-compute object file names before VS project generation
Implement cmGlobalGenerator::ComputeTargetObjects in the VS generator
to pre-compute all the object file names.  Use the results during
generation instead of re-computing it later.
2012-03-09 15:16:02 -05:00
Brad King 67734be8cf VS: Simplify object name computation
Simplify cmLocalVisualStudioGenerator::ComputeObjectNameRequirements to
loop over the original vector of source files instead of recursively
traversing source groups just to find the same files.  Drop from
cmVisualStudio10TargetGenerator::ComputeObjectNames temporary source
group calculation now that it is not needed for computing object names.
2012-03-06 13:30:19 -05:00
David Cole 46c70540ed VS: Use "call " keyword with .cmd and .bat file custom commands (#12445)
Similar fix to commit d093abef for the Makefile generators. Prevents
premature exit from sequence of commands. Even when no errors occur,
the previous construct without "call " was exiting the sequence before
executing the full set of commands...
2011-11-18 10:15:58 -05:00
Brad King 1be4b6f463 Order VS local generator Version ivar values consistently
Move the Version member to the top cmLocalVisualStudioGenerator class
and set it consistently for instances created by all the global
generator versions.  Use an enumeration type with values scaled by a
factor of 10 so we can handle VS 7.1 without out-of-order numbers.

VS 7.1 support for SuppressStartupBanner was broken by commit 25116a3c
(Fix CMAKE_VERBOSE_MAKEFILE for VS10 vcxproj files, 2011-10-11) because
it assumed comparison of VS version numbers works.  Now it does.
2011-11-14 09:47:31 -05:00
Brad King 234bae7a20 VS10: Fix exit code of custom commands with setlocal/endlocal (#11938)
Use the pattern

  setlocal
  ...
  endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
  :cmErrorLevel
  exit /b %1
  :cmDone
  if %errorlevel% neq 0 goto :VCEnd

in custom commands to preserve the %errorlevel% from inside the
setlocal/endlocal block.
2011-04-11 11:54:01 -04:00
Brad King b98fdd5284 VS: Use setlocal/endlocal only in VS 10 custom commands
The setlocal/endlocal and errorlevel pattern added by commit 06fcbc47
(VS10: Fix working directory of consecutive custom commands, 2011-04-08)
does not work well in VS 7.1.  Restore the original behavior for VS
versions that do not need the new behavior.
2011-04-11 11:53:31 -04:00
Brad King 06fcbc4757 VS10: Fix working directory of consecutive custom commands (#11938)
The VS 10 msbuild tool uses a single command shell to invoke all the
custom command scripts in a project.  Isolate the environment and
working directory of custom commands using setlocal/endlocal.  The
form of each command is

  set errlev=
  setlocal
  cd c:\work\dir
  if %errorlevel% neq 0 goto :cmEnd
  c:
  if %errorlevel% neq 0 goto :cmEnd
  command1 ...
  if %errorlevel% neq 0 goto :cmEnd
  ...
  commandN ...
  if %errorlevel% neq 0 goto :cmEnd
  :cmEnd
  endlocal & set errlev=%errorlevel%
  if %errlev% neq 0 goto :VCEnd

so that all changes to the environment and working directory are
isolated within the script and the return code is preserved.
2011-04-08 15:36:16 -04:00
Brad King 2516c05c2c VS: Create a Fortran DLL's import library directory
The Intel Fortran plugin forgets to create the output directory into
which it will write a DLL's import library.  Utilize the fix added by
commit f4b3bdc6 (Create an exe's implib output dir for VS, 2009-06-15)
and generalized by commit 764ac980 (Generalize exe implib dir creation
for VS, 2009-06-16).  Create a pre-link rule to make the directory.
2011-02-10 16:17:44 -05:00
Brad King 31b0657e7d Merge topic 'custom-command-generator-expressions'
4499d50 Mark CustomCommand test perconfig.out as SYMBOLIC
f0cdb60 Introduce "generator expression" syntax to custom commands (#11209)
4749e4c Record set of targets used in cmGeneratorExpression
ef9e9de Optionally suppress errors in cmGeneratorExpression
45e1953 Factor per-config sample targets out of 'Testing' test
4091bca Factor generator expression docs out of add_test
bfb7288 Record backtrace in cmCustomCommand
2010-12-21 14:03:24 -05:00
Brad King 533f5a2037 Merge topic 'custom-command-refactor'
53ea8b3 Merge branch 'imported-target-dependencies' into custom-command-refactor
1a29cca Remove cmLocalGenerator::GetRealLocation
542b517 Factor out common custom command generator
6fe5b3d Simplify VS generator ConstructScript interface
2010-12-21 14:03:02 -05:00
David Cole 66e7917532 VS10: stop build on custom command error (#11533)
In VS9 and previous versions, :VCReportError is the goto label
to jump to after a failed custom command. It stops the build
before it tries to go any further.

In VS10, :VCEnd is the correct label to use.

Create a method in the VS generators to provide the correct
line of script to use for each version of Visual Studio.

For more internal details, search for VCEnd in the
C:\Program Files\MSBuild directory.
2010-12-17 11:11:55 -05:00
Brad King bfb7288f81 Record backtrace in cmCustomCommand
This will be used to report custom command errors to the user with a
backtrace pointing at the add_custom_command or add_custom_target call.
2010-12-15 14:53:24 -05:00
Brad King 542b517449 Factor out common custom command generator
The Makefile, VS, and Xcode generators previously duplicated some custom
command line generation code.  Factor this out into a separate class
cmCustomCommandGenerator shared by all generators.
2010-12-08 17:29:20 -05:00
Brad King 6fe5b3db0b Simplify VS generator ConstructScript interface
Pass to cmLocalVisualStudioGenerator::ConstructScript a cmCustomCommand
instance instead of extracting arguments at all call sites.
2010-12-08 17:29:20 -05:00
Bill Hoffman cf3e42f811 Partial fix from bug #10503, use full paths to fix custom commands.
This fixes tests ExternalProject and LinkDirectory for VS 2010.
2010-04-02 14:09:06 -04:00
David Cole af92e72362 Add errorlevel checking after each custom command in a sequence.
This makes the behavior of the build with the Visual Studio generators
equivalent to the behavior of makefile based builds. After an error
in a custom command sequence, the build stops and reports an error
rather than executing the remaining commands in the sequence.
2010-03-11 17:04:15 -05:00
Brad King 96afb12087 Convert CMake to OSI-approved BSD License
This converts the CMake license to a pure 3-clause OSI-approved BSD
License.  We drop the previous license clause requiring modified
versions to be plainly marked.  We also update the CMake copyright to
cover the full development time range.
2009-09-28 11:43:28 -04:00
Brad King 355511ade9 Do Windows command line escapes for VS 10 too
Until now the VS 10 generator did no Windows command-line escaping and
just did XML escapes.  This commit teaches the generator to use the same
command-line escape addition code used by other generators.  The script
construction method cmLocalVisualStudioGenerator::ConstructScript need
not do XML escapes.  Each VS generator version adds the XML escapes
necessary for that version.
2009-09-07 10:11:20 -04:00
Bill Hoffman 5c4208f50e ENH: only 5 failing tests for VS 10 2009-07-10 09:12:39 -04:00
Brad King 764ac9803d ENH: Generalize exe implib dir creation for VS
In VS 7,8,9 executable targets we generate a build event to create the
output directory for the import library in case the executable marks
symbols with dllexport (VS forgets to create this directory).  This
generalizes computation of the custom command line to support future use
with other VS versions.
2009-06-16 11:44:07 -04:00
Bill Hoffman a7e1031efe ENH: remove patch as directory change was already fixed 2008-01-15 14:00:52 -05:00
Bill Hoffman feea7133ef BUG: fix for bug 6234, use cd /d so that drives can be changed. 2008-01-15 11:56:41 -05:00
Brad King abaa026721 BUG: When the working directory for a custom command is on another drive letter we need to change to that drive letter after changing its working directory. Fixes issue #6150. 2007-12-17 18:38:19 -05:00
Alexander Neundorf 94f0eca689 BUG: fix #5326: source files with the same name in different groups lead to colliding object file names
Alex
2007-08-27 17:05:43 -04:00
Brad King 35936433e1 ENH: Merging changes from branch CMake-SourceFile2-b between tags
CMake-SourceFile2-bp and CMake-SourceFile2-b-mp1 to trunk.  This
commit is surrounded by tags CMake-SourceFile2-b-mp1-pre and
CMake-SourceFile2-b-mp1-post on the trunk.

The changes re-implement cmSourceFile and the use of it to allow
instances to be created much earlier.  The use of cmSourceFileLocation
allows locating a source file referenced by a user to be much simpler
and more robust.  The two SetName methods are no longer needed so some
duplicate code has been removed.  The strange "SourceName" stuff is
gone.  Code that created cmSourceFile instances on the stack and then
sent them to cmMakefile::AddSource has been simplified and converted
to getting cmSourceFile instances from cmMakefile.  The CPluginAPI has
preserved the old API through a compatibility interface.

Source lists are gone.  Targets now get real instances of cmSourceFile
right away instead of storing a list of strings until the final pass.

TraceVSDependencies has been re-written to avoid the use of
SourceName.  It is now called TraceDependencies since it is not just
for VS.  It is now implemented with a helper object which makes the
code simpler.
2007-06-18 11:59:23 -04:00
Alexander Neundorf 7f11536704 ENH: now target names can be used in add_custom_command() and
add_custom_target() as COMMAND, and cmake will recognize them and replace
them with the actual output path of these executables. Also the dependency
will be added automatically. Test included.
ENH: moved TraceVSDependencies() to the end of GlobalGenerator::Configure(),
so it is done now in one central place

Alex
2007-05-09 08:25:45 -04:00
Bill Hoffman ca0230a33e ENH: check in initial conv library stuff 2007-02-16 16:12:17 -05:00
Bill Hoffman 1589890a09 ENH: do not use relative paths for custom command commands if they working directory is used 2007-01-18 16:10:21 -05:00
Brad King e23b82c2cf BUG: Avoid leading and trailing newlines in custom command scripts because some VS6 versions do not like the trailing backslash this produces. This addresses bug#3977. 2006-10-25 12:27:17 -04:00
Brad King dd332a00cc ENH: Re-implemented command line argument shell quoting to support several platforms with one code base. 2006-09-27 13:43:46 -04:00
Brad King 2459ceb076 BUG: Centralized generation of command line arguments in escaped form. This addresses bug#3786 for several platforms. 2006-09-21 15:14:06 -04:00
Brad King 6ad36e407e BUG: Duplicate object name detection should not be case sensitive since this code is used on Windows file systems. This addresses bug#3589. 2006-08-08 11:26:59 -04:00
Brad King 24b55bfe11 BUG: Make sure sources with unknown extensions are not compiled by VS. 2006-08-03 09:26:36 -04:00
Brad King 8dda3a2f6e ENH: Adding .hh file as a C++ header file extension. Remove duplicate code from implementation of unique object name computation for VS generators. This addresses bug#3565. 2006-08-01 10:48:40 -04:00