When adding more platforms to the Visual Studio generators a simple
regular expressing can not handle all cases anymore. This new
define holds the name of the Visual Studio target platform.
The sublimeclang_options_script property is now set in the project
file. It is set to execute a python script that reads the JSON options
file to get options per source file. Python must be installed and in the
path for this feature to work from Sublime Text.
Modern apps that use multiple threads do NOT want 10 Megabytes of RAM
per thread being used for each thread's stack... Just leave off the
/STACK: argument, and let the compiler use a reasonable default value
for the stack size.
If existing single-threaded apps require the /STACK: argument because
they do need a very large stack size, they can add the flag in their
own CMakeLists files.
add_custom_command can have empty DEPENDS arguments, which
was triggering invalid makefile generation for the NMake
Makefiles generator. We were mistakenly emitting the build
directory appended with "/" plus the empty string... which
was then translated to a string ending in \" in build.make...
which nmake choked on.
The solution is not to emit any dependency when the input
DEPENDS is the empty string. Return early from GetRealDependency
in this empty input case.
This is for consistency throughout cmake. The cmsys version exists
becaues uses of auto_ptr types as return types does not work with
some implementations in ancient compilers.
Following from the discussion here:
http://thread.gmane.org/gmane.comp.programming.tools.cmake.devel/3615/focus=5170
(Re: Generator expressisons in target properties, 26 Oct 12:10)
we can't split cmTarget API for linking into cmGeneratorTarget. In
the future we will probably also need to move the include and compile
definitions API back to cmTarget so that it can be used by export().
If the TargetMachine isn't defined the linker will choose
the correct target depending on the input file. This helps
us later with additional compiler platforms for WinCE.
75ebebc VS: Remove platform specific generator files
8b62080 VS: Remove EnableLanguage from platform-specific generators
5bdf011 VS: Remove GetPlatformName from platform-specific generators
8d42ab4 VS: Fix ArchitectureId of Visual Studio 10 IA64 generator
6f439b3 VS: Remove AddPlatformDefinitions from platform-specific generators
5170a88 Make cmGlobalGenerator::GetDocumentation() a static function
04ff866 Allow a GeneratorFactory handling of more than one generator
984ebc3 Search generator in cmake::ExtraGenerators before in cmake::Generators
30a6950 Add cmGlobalGeneratorFactory::GetGenerators()
e8f8414 Introduce the abstract class cmGlobalGeneratorFactory
On some systems, ${QT_INCLUDE_DIR} is reported by gcc as a builtin
include search dir. Some projects use this information to extend
CMAKE_CXX_IMPLICIT_INCLUDE_DIRECTORIES.
In cmake 2.8.10 now the targets are queried for the include directories
they use. When they return the result, the include dirs contained in
CMAKE_CXX_IMPLICIT_INCLUDE_DIRECTORIES have been removed.
In cmake 2.8.9 and below the INCLUDE_DIRECTORIES directory property
was queried, where this had not been stripped.
So, in those projects which modify the implicit include dirs variable,
on systems where ${QT_INCLUDE_DIR} is reported by gcc, this directory,
e.g. /usr/lib/include/qt/, was not given anymore to moc. This made moc
not find required headers, so the build broke.
Simply giving the full CMAKE_CXX_IMPLICIT_INCLUDE_DIRECTORIES to moc
is no solution either, since moc can't handle some of the headers it
finds then (https://bugreports.qt-project.org/browse/QTBUG-28045).
So now cmake checks CMAKE_CXX_IMPLICIT_INCLUDE_DIRECTORIES, and if this
contains ${QT_INCLUDE_DIR}, and the target reports that it uses
${QT_QTCORE_INCLUDE_DIR} but not ${QT_INCLUDE_DIR}, ${QT_INCLUDE_DIR}
is added to the include dirs given to moc.
Alex
Pass the name of the requested generator to the generator factory,
which is now responsible to check if it can create a matching
generator for the name. This allows us to add more logic to the
factory in a next step, so that not every possible generator needs
to get registered explicit in cmake::AddDefaultGenerators().
Since ExtraGenerators does not contain items, which are in Generators
too, there is not change in behaviour. The benefit of this change is,
that the lookup in the Generators map is now only done once.