Since we do not need the information about the target architecture
we can use the PlatformName only to specify the this information.
This also removes setting of the MSVC_*_ARCHITECTURE_ID variable
which is not required, because this variable gets set by the
compiler detection code in CMAKE_DETERMINE_COMPILER_ID_CHECK().
Initialize the CMAKE_CONFIGURATION_TYPES cache entry early during
EnableLanguage like the Xcode generator does. Avoid depending on
the MSVC compiler information module to do it. Otherwise code like
project(MyProj NONE)
sets CMAKE_CONFIGURATION_TYPES late (in GenerateConfigurations), and
to only "Debug" and "Release" instead of the standard set of 4.
Reported-by: Paul Smith <paul@mad-scientist.net>
Extend the cmGlobalGenerator::GenerateBuildCommand virtual method
signature with a "projectDir" parameter specifying the top of the
project build tree for which the build command will be generated.
Populate it from call sites in cmGlobalGenerator::Build where a
fully-generated build tree should be available.
In commit bed6c388 (VS,Xcode: Remove unused CMAKE_GENERATOR_* variables,
2013-02-19) we removed this variable among others from the VS generator
claiming they were all not used. In fact the Fortran compiler detection
module CMakeDetermineFortranCompiler.cmake uses CMAKE_GENERATOR_FC even
for the Visual Studio IDE generators because it does not use the full
IDE compiler id detection like the C and C++ language files do.
Since the topic merged to master by commit 34a02846 (Merge topic
'ide-compiler-id', 2012-08-24), these variables are not used by
CMakeDetermine*Compiler.cmake for VS and Xcode generators. Drop the
code that sets them.
75ebebc VS: Remove platform specific generator files
8b62080 VS: Remove EnableLanguage from platform-specific generators
5bdf011 VS: Remove GetPlatformName from platform-specific generators
8d42ab4 VS: Fix ArchitectureId of Visual Studio 10 IA64 generator
6f439b3 VS: Remove AddPlatformDefinitions from platform-specific generators
5170a88 Make cmGlobalGenerator::GetDocumentation() a static function
04ff866 Allow a GeneratorFactory handling of more than one generator
984ebc3 Search generator in cmake::ExtraGenerators before in cmake::Generators
30a6950 Add cmGlobalGeneratorFactory::GetGenerators()
e8f8414 Introduce the abstract class cmGlobalGeneratorFactory
...in generated sub-directory sln files.
Thanks to rlandert for the bug report and proposed patch.
The method WriteTargetsToSolution gets called possibly multiple times,
once per sln file, (-> once per "project" command).
Before accumulating folder names in VisualStudioFolders, clear it
first, so it doesn't have stale entries in it from the previous
sln file.
Teach Windows-cl.cmake to use CMAKE_(C|CXX)_COMPILER_VERSION to set the
"MSVC##" and MSVC_VERSION variables. It no longer needs the IDE generator
to dictate the version or to detect the version by running the
command-line tool for NMake and Ninja generators. Drop configuration of
CMakeCPlatform.cmake and CMakeCXXPlatform.cmake from Windows-cl.cmake.in
because all the results it saved are now cheap to compute every time.
Move the Version member to the top cmLocalVisualStudioGenerator class
and set it consistently for instances created by all the global
generator versions. Use an enumeration type with values scaled by a
factor of 10 so we can handle VS 7.1 without out-of-order numbers.
VS 7.1 support for SuppressStartupBanner was broken by commit 25116a3c
(Fix CMAKE_VERBOSE_MAKEFILE for VS10 vcxproj files, 2011-10-11) because
it assumed comparison of VS version numbers works. Now it does.
If a .sln file refers to a project file with a leading ".\", as in
".\foo.vcxproj" instead of just "foo.vcxproj" or a full path then
msbuild behaves strangely. Whenever target foo is built as a dependency
of another target, msbuild brings multiple configurations up to date
instead of just the requested configuration!
Avoid a leading ".\" in project file references to avoid this behavior.
This alternative fix to that attempted by commit 57e71533 (Avoid msbuild
idiosyncrasy that builds multiple configs, 2010-12-10) avoids use of
full path project file references which vcbuild does not support.
This reverts commit 57e71533f4.
While "msbuild" can handle full paths to project files in solutions,
the old "vcbuild" used for VS < 10 cannot. We will need another
way to fix issue #11594.
If a .sln file refers to a project file with a leading ".\", as in
".\foo.vcxproj" instead of just "foo.vcxproj" or a full path then
msbuild behaves strangely. Whenever target foo is built as a dependency
of another target, msbuild brings multiple configurations up to date
instead of just the requested configuration!
Refer to all project files by full path to avoid this behavior.
Visual Studio Express editions do not support solution folders,
so default behavior should be as if USE_FOLDERS global property
is OFF.
Also, allow folder names to be the same as target names: internally,
use a prefix to distinguish folder GUIDs from target GUIDs. Add
a target and folder with the same name in the ExternalProject
test to exercise this code.
For CMake itself, provide a new option CMAKE_USE_FOLDERS that
defaults to ON so that Visual Studio users get a nicely organized
CMake project. Express edition users will have to turn off the
CMAKE_USE_FOLDERS option in order to build CMake in the VS Express
IDE.
This work was started from a patch by Thomas Schiffer.
Thanks, Thomas!
See the newly added documentation of the FOLDER target
property for details.
Also added global properties, USE_FOLDERS and
PREDEFINED_TARGETS_FOLDER. See new docs here, too.
By default, the FOLDER target property is used to organize
targets into folders in IDEs that have support for such
organization.
This commit adds "solution folder" support to the Visual
Studio generators. Currently works with versions 7 through
10.
Also, use the new FOLDER property in the ExternalProject
test and in the CMake project itself.
Commit 438a7e2f (Fix utility dependencies for static libraries in VS
generators, 2007-04-04) implemented utility-only dependencies between
linkable targets by introducing an intermediate non-linkable target.
We convert a dependency of the form
foo -> bar
to the form
foo -> bar_UTILITY -> bar
to prevent foo from including bar on its link line. Previously we added
the extra "_UTILITY" targets explicitly among the project targets before
dependency analysis was performed. Now we generate them separately at
the last moment so that cmGlobalGenerator need not be aware of them.
Compute VS target dependencies in cmGlobalVisualStudioGenerator when the
main global dependency analysis is done. Use these results in each of
the VS generators instead of duplicating the analysis.
The commit "Avoid non-root copies of root-only targets" moved the check
for root-only targets into cmGlobalGenerator::GetTargetSets to avoid
adding multiple ALL_BUILD targets to the "original" target set. This
approach did not work for ZERO_CHECK targets though because those are
pulled in by dependency analysis.
Instead we eliminate duplicate ZERO_CHECK targets altogether and refer
to a single one from all solution files. This cleans up VS 10 project
file references to ZERO_CHECK targets anyway.
In cmGlobalGenerator::GetTargetSets we collect targets from all local
generators in a tree or subtree corresponding to a project() command.
Some targets, such as ALL_BUILD, are duplicated in each subdirectory
with a project() command. For such targets we should keep only the copy
for the top-most (root) local generator.
Previously this filtering was done in each VS IDE generator, but it is
easier to do it in one place when the targets are first encountered.
This also fixes bad ALL_BUILD dependencies generated for VS 7.0 because
the cmGlobalVisualStudio7Generator::WriteTargetDepends method was not
filtering out duplicates. Now we avoid duplicates from the start.
This commit cleans up the declaration, definition, and invocations of
the GetTargetSets method and related code. There is no change in
function except to make the method virtual.
We move cmGlobalVisualStudio7Generator::OrderedTargetDependSet up to
cmGlobalVisualStudioGenerator so it can be re-used for other VS
versions. See issue #9568.
This converts the CMake license to a pure 3-clause OSI-approved BSD
License. We drop the previous license clause requiring modified
versions to be plainly marked. We also update the CMake copyright to
cover the full development time range.
The previous change to make ALL_BUILD come first among targets did not
account for comparing the target name against itself. This led to an
invalid ordering of the target set. This change fixes it.
This teaches the VS IDE generators to write ALL_BUILD into solution
files first so that it is always the default active project. Previously
it was first only if no target name sorted lexicographically earlier.
See issue #8172.
Our implementation of the feature to pull in dependent targets in VS
solution files for subprojects caused the order of project files in the
solution to be arbitrary (based on pointer value in the representation).
Target ordering in solution files is important to prevent unnecessary
changing of the files and because the VS IDE selects the first project
listed as the default active target. This change restores lexicographic
order by target name.