Refactor the local generator creation API to accept a
cmState::Snapshot. Adjust MakeLocalGenerator to use the 'current'
snapshot in cases where there is no parent. Create the snapshot
for subdirectories in cmMakefile::AddSubdirectory.
This means that snapshots are now created at the point of extending the tree,
as appropriate, and independently of the cmLocalGenerator and cmMakefile they
represent the state for.
The virtual methods are overrides not overloads, the constructor
is no longer a default variant, the destructor and GetCMakeInstance
comments add no value, only a typo.
Changes in commit b9aa5041 (cmLocalGenerator: Simplify GetIncludeFlags
output formatting, 2014-03-04) caused Windows Resource Compiler include
directories to be computed as relative paths in the Ninja generator.
This breaks the cmcldeps handling of include paths. The reason for the
regression is that several cmLocalGenerator::GetIncludeFlags callers
treated the fourth "bool forResponseFile" argument as if it controlled
whether include directories were a full path. It actually did control
that by accident until the above commit.
Add an explicit "bool forceFullPaths" argument to GetIncludeFlags
and thread the value through ConvertToIncludeReference as needed.
Update GetIncludeFlags call sites that really wanted to control the
forResponseFile setting to be aware of the new argument. Extend the
VSResource test to cover this case.
The pre-defined 'console' pool is a non-buffered pool that runs with a
depth of 1. CMake re-run cannot be run concurrently and it will
eventually output something. A non-buffered pool allows to get it as
soon as possible
Also, generate the minimal required version of Ninja in the build file.
Until now the cmCustomCommandGenerator was used only to compute the
command lines of a custom command. Generalize it to get the comment,
working directory, dependencies, and outputs of custom commands. Update
use in all generators to support this.
Implement cmGlobalGenerator::ComputeTargetObjects in the Ninja generator
to pre-compute all the object file names. Use the results during
generation instead of re-computing it later.