Currently the VS generators do not support Intel C/C++ .icproj files and
the MS tools do not include a Fortran compiler. Therefore we can always
set the C and CXX compiler IDs to "MSVC" and the Fortran ID to "Intel".
This fixes a regression in support for the Intel Fortran compiler under
the VS plugin introduced by commit cd43636c (Modernize Intel compiler
info on Windows, 2010-12-16). The commit moved the compiler information
into platform files that only load when the proper compiler id is set.
It worked for the NMake Makefiles generator but not for the VS IDE
generator because it did not set the compiler id.
This adds copyright/license notification blocks CMake's non-find
modules. Most of the modules had no notices at all. Some had notices
referring to the BSD license already. This commit normalizes existing
notices and adds missing notices.
- Write a single source file into the compiler id directory
- This avoid requiring the compiler to behave correctly with
respect to include rules and the current working directory
- Helps to identify cross-compiling toolchains with unusual
default behavior
CMAKE_SYSTEM_AND_C_COMPILER_INFO_FILE, CMAKE_SYSTEM_AND_CXX_COMPILER_INFO_FILE,
CMAKE_SYSTEM_AND_C_COMPILER_AND_PROCESSOR_INFO_FILE and CMAKE_SYSTEM_AND_CXX_COMPILER_AND_PROCESSOR_INFO_FILE
Instead of presetting these variables to arbitrary filenames, users should
set up CMAKE_SYSTEM_NAME and the compilers correctly and also create a
Platform/ directory so these files will all follow the official cmake style,
which should make it easier to understand and debug project which have their
own platform/toolchain support files.
-remove support for a suffix to MS crosscompilers, since this is not (yet)
supported by cmake and might confuse users
Alex
CMakeDetermineSystem.cmake, since CMAKE_SYSTEM_NAME might already be preset
when using cmake for cross compiling
use type STRING instead of FILEPATH since otherwise a strange filename was
generated
Alex
second part copies the values from the cmake variables into internal maps.
So this can now be done after the compiler-specific information has been
loaded, which can now overwrite more settings.
Alex
-add a RESULT_VARIABLE to INCLUDE()
-add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain
-have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system)
-use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to
run the executables if they have a different suffix because they are
probably crosscompiled, but nevertheless it should be able to find them
-make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE
-support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.)
-move ranlib on OSX from the file command to a command in executed in cmake_install.cmake
-add support for stripping during install in cmake_install.cmake
-split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools
-remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms
-create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these
-add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a
list of directories which will be prepended to all search directories, right
now as a cmake variable, turning it into a global cmake property may need
some more work
-remove cmTestTestHandler::TryExecutable(), it's unused
-split cmFileCommand::HandleInstall() into slightly smaller functions
Alex