-use CMAKE_EXECUTABLE_FORMAT and CMAKE_SYSTEM_NAME to decide which binary
parsers to load (ELF/Mach O/PE)
-use CMAKE_(C|CXX)_COMPILER_ID to load the respective compiler error parser
-remove EclipseToolchainType, which was a mixture between compiler and operating system
Alex
This converts the CMake license to a pure 3-clause OSI-approved BSD
License. We drop the previous license clause requiring modified
versions to be plainly marked. We also update the CMake copyright to
cover the full development time range.
Before this change all targets were displayed in the top level directory of
the project. Now the targets are displayed in the correct directory.
The targets "clean" and "all" are now created in every subdirectory.
Also now the targets for just compiling one file, preprocessing one file,
assembling one file are are created for Eclipse.
Additionally all targets get a prefix now in eclipse, so that they are
sorted in a way which makes sense (global targets first, then executable and
libraries, then object files, then preprocessed, then assembly). Also
this prefix gives the user a hint what the target is, i.e. whether it's a
library or an executable or something else.
Alex
Basically the code is now a copy of the one from the CodeBlocks generator,
maybe this could move into a common helper function somewhere:
-only insert GLOBAL targets from the toplevel directory
-don't insert the edit_cache target if it calls ccmake, since this doesn't
work in the output tab of Eclipse
-add the /fast targets
Alex
its system include directories. These are catched in CMakeSystemSpecificInformation.cmake
(only with the Eclipse generator) and then written by the Eclipse generator
in the Eclipse project file. This way Eclipse can find the standard headers
(#7585)
Not sure CMakeSystemSpecificInformation.cmake is the best place to do this.
Alex
As it is today the generator creates linked resources to
LIBRARY_OUTPUT_PATH and EXECUTABLE_OUTPUT_PATH if they are not a
subdirectory of the binary dir, so that the IDE can detect the
Binaries (this was addressed previously as a result of a bug report).
Reduces code redundancy by encapsulating common behaviour for
LIBRARY_OUTPUT_PATH and EXECUTABLE_OUTPUT_PATH in AppendLinkedResource.
Addresses the two new variable names for these locations,
CMAKE_LIBRARY_OUTPUT_DIRECTORY and CMAKE_RUNTIME_OUTPUT_DIRECTORY respectively.
Finally, it is addressing a bug in the current code for relative paths
in these variables. If it is a relative path to the binary dir, the
IsSubdirectory call returns false and so it creates the linked
resource. The created linked resource produces an error in the Eclipse
IDE because the IDE expects it to be a full path. The patch now
addresses this by concatenating the binary dir if it is a relative
path.
true, then the generator additionally generates eclipse project files in the
source dir, since this is the only way to get cvs/svn working with eclipse
This is off by default and the user has to enable it explicitely. If cmake
can't write there it still continues.
Alex
- cleaning up a bit: static helper functions, remove unused scanner profiles, remove unused variables, etc.
- correct <name> entry in .project file
- converts the make command and other paths obtained from cygwin cmake to windows style paths
- provide environment setup for compiling with nmake
- create linked resources and path entries for executable/library_output_path's not subdirs of binary path
- fixes incorrect exclusions of output dirs when named the same as source dir
- excludes the CMakeFiles subdirs from the directories to scan for output targets
- removes possible redundant entries in <pathentry include ...>
- adds the all and preinstall targets to the target list
- removes the linked resources for non out-of-source builds and conflicting dirs
Alex