The VS 7-9 IDEs parse .vcproj file boolean values in lower or upper
case. The .NET XML parsing chokes on anything but "true", "false", "0",
"1". Teach our generators to use lower-case names since they will work
for both parsers. Our VS >= 10 flag tables already use lower-case.
Casts from std::string -> cmStdString were high on the list of things
taking up time. Avoid such implicit casts across function calls by just
using std::string everywhere.
The comment that the symbol name is too long is no longer relevant since
modern debuggers alias the templates anyways and the size is a
non-issue since the underlying methods are generated since it's
inherited.
Since commit 5f5c92b9 (VS: Add internal APIs to find MSBuild,
devenv/VCExpress, and msdev, 2013-11-13) the VS generators have
known how to lookup the locations of their build tools directly.
Expose this information to CMake language code by defining new
variables to hold the paths to these tools.
As an INTERFACE_LIBRARY has no direct link dependencies, we can
short-circuit in cmGeneratorExpressionEvaluator and
in cmGlobalGenerator::CheckLocalGenerators.
As they do not generate any output directly, any generate- or install-
related code acn also be short-circuited. Many of the local generators
already do this.
Because only INTERFACE related properties make sense on INTERFACE_LIBRARY
targets, avoid setting other properties, for example via defaults.
Drop the "Modules/CMakeVS*FindMake.cmake" files. Override the
cmGlobalGenerator::FindMakeProgram method for VS generators to use their
internal APIs to locate the build tool. Set the CMAKE_MAKE_PROGRAM as a
normal variable for use by project code, but do not cache it. This will
allow CMake and CTest to select the proper tool at build time.
Add a cmGlobalGenerator::SelectMakeProgram method to select a
caller-provided make program, the CMAKE_MAKE_PROGRAM cache entry, or a
generator-provided default. Call it from all implementations of the
GenerateBuildCommand method with the corresponding generator's default,
if any.
All cmGlobalGenerator::GenerateBuildCommand call sites that need to
produce a string now generate "cmake --build" commands. The remaining
call sites immediately pass the result to cmSystemTools::RunSingleCommand.
Avoid the intermediate string and argument parsing by directly producing a
vector of strings. Also drop the ignoreErrors argument because no call
sites remain that use it.
Lookup the Intel VS plugin version on demand in the VS global generator,
compute the corresponding .vfproj format version number, and memoize it.
Add it as a CMAKE_VS_INTEL_Fortran_PROJECT_VERSION platform definition.
This target type only contains INTERFACE_* properties, so it can be
used as a structural node. The target-specific commands enforce
that they may only be used with the INTERFACE keyword when used
with INTERFACE_LIBRARY targets. The old-style target properties
matching LINK_INTERFACE_LIBRARIES_<CONFIG> are always ignored for
this target type.
The name of the INTERFACE_LIBRARY must match a validity generator
expression. The validity is similar to that of an ALIAS target,
but with the additional restriction that it may not contain
double colons. Double colons will carry the meaning of IMPORTED
or ALIAS targets in CMake 2.8.13.
An ALIAS target may be created for an INTERFACE library.
At this point it can not be exported and does not appear in the
buildsystem and project files are not created for them. That may
be added as a feature in a later commit.
The generators need some changes to handle the INTERFACE_LIBRARY
targets returned by cmComputeLinkInterface::GetItems. The Ninja
generator does not use that API, so it doesn't require changes
related to that.
Since we do not need the information about the target architecture
we can use the PlatformName only to specify the this information.
This also removes setting of the MSVC_*_ARCHITECTURE_ID variable
which is not required, because this variable gets set by the
compiler detection code in CMAKE_DETERMINE_COMPILER_ID_CHECK().
Initialize the CMAKE_CONFIGURATION_TYPES cache entry early during
EnableLanguage like the Xcode generator does. Avoid depending on
the MSVC compiler information module to do it. Otherwise code like
project(MyProj NONE)
sets CMAKE_CONFIGURATION_TYPES late (in GenerateConfigurations), and
to only "Debug" and "Release" instead of the standard set of 4.
Reported-by: Paul Smith <paul@mad-scientist.net>
Extend the cmGlobalGenerator::GenerateBuildCommand virtual method
signature with a "projectDir" parameter specifying the top of the
project build tree for which the build command will be generated.
Populate it from call sites in cmGlobalGenerator::Build where a
fully-generated build tree should be available.
In commit bed6c388 (VS,Xcode: Remove unused CMAKE_GENERATOR_* variables,
2013-02-19) we removed this variable among others from the VS generator
claiming they were all not used. In fact the Fortran compiler detection
module CMakeDetermineFortranCompiler.cmake uses CMAKE_GENERATOR_FC even
for the Visual Studio IDE generators because it does not use the full
IDE compiler id detection like the C and C++ language files do.
Since the topic merged to master by commit 34a02846 (Merge topic
'ide-compiler-id', 2012-08-24), these variables are not used by
CMakeDetermine*Compiler.cmake for VS and Xcode generators. Drop the
code that sets them.
75ebebc VS: Remove platform specific generator files
8b62080 VS: Remove EnableLanguage from platform-specific generators
5bdf011 VS: Remove GetPlatformName from platform-specific generators
8d42ab4 VS: Fix ArchitectureId of Visual Studio 10 IA64 generator
6f439b3 VS: Remove AddPlatformDefinitions from platform-specific generators
5170a88 Make cmGlobalGenerator::GetDocumentation() a static function
04ff866 Allow a GeneratorFactory handling of more than one generator
984ebc3 Search generator in cmake::ExtraGenerators before in cmake::Generators
30a6950 Add cmGlobalGeneratorFactory::GetGenerators()
e8f8414 Introduce the abstract class cmGlobalGeneratorFactory
...in generated sub-directory sln files.
Thanks to rlandert for the bug report and proposed patch.
The method WriteTargetsToSolution gets called possibly multiple times,
once per sln file, (-> once per "project" command).
Before accumulating folder names in VisualStudioFolders, clear it
first, so it doesn't have stale entries in it from the previous
sln file.
Teach Windows-cl.cmake to use CMAKE_(C|CXX)_COMPILER_VERSION to set the
"MSVC##" and MSVC_VERSION variables. It no longer needs the IDE generator
to dictate the version or to detect the version by running the
command-line tool for NMake and Ninja generators. Drop configuration of
CMakeCPlatform.cmake and CMakeCXXPlatform.cmake from Windows-cl.cmake.in
because all the results it saved are now cheap to compute every time.
Move the Version member to the top cmLocalVisualStudioGenerator class
and set it consistently for instances created by all the global
generator versions. Use an enumeration type with values scaled by a
factor of 10 so we can handle VS 7.1 without out-of-order numbers.
VS 7.1 support for SuppressStartupBanner was broken by commit 25116a3c
(Fix CMAKE_VERBOSE_MAKEFILE for VS10 vcxproj files, 2011-10-11) because
it assumed comparison of VS version numbers works. Now it does.
If a .sln file refers to a project file with a leading ".\", as in
".\foo.vcxproj" instead of just "foo.vcxproj" or a full path then
msbuild behaves strangely. Whenever target foo is built as a dependency
of another target, msbuild brings multiple configurations up to date
instead of just the requested configuration!
Avoid a leading ".\" in project file references to avoid this behavior.
This alternative fix to that attempted by commit 57e71533 (Avoid msbuild
idiosyncrasy that builds multiple configs, 2010-12-10) avoids use of
full path project file references which vcbuild does not support.
This reverts commit 57e71533f4.
While "msbuild" can handle full paths to project files in solutions,
the old "vcbuild" used for VS < 10 cannot. We will need another
way to fix issue #11594.
If a .sln file refers to a project file with a leading ".\", as in
".\foo.vcxproj" instead of just "foo.vcxproj" or a full path then
msbuild behaves strangely. Whenever target foo is built as a dependency
of another target, msbuild brings multiple configurations up to date
instead of just the requested configuration!
Refer to all project files by full path to avoid this behavior.
Visual Studio Express editions do not support solution folders,
so default behavior should be as if USE_FOLDERS global property
is OFF.
Also, allow folder names to be the same as target names: internally,
use a prefix to distinguish folder GUIDs from target GUIDs. Add
a target and folder with the same name in the ExternalProject
test to exercise this code.
For CMake itself, provide a new option CMAKE_USE_FOLDERS that
defaults to ON so that Visual Studio users get a nicely organized
CMake project. Express edition users will have to turn off the
CMAKE_USE_FOLDERS option in order to build CMake in the VS Express
IDE.
This work was started from a patch by Thomas Schiffer.
Thanks, Thomas!
See the newly added documentation of the FOLDER target
property for details.
Also added global properties, USE_FOLDERS and
PREDEFINED_TARGETS_FOLDER. See new docs here, too.
By default, the FOLDER target property is used to organize
targets into folders in IDEs that have support for such
organization.
This commit adds "solution folder" support to the Visual
Studio generators. Currently works with versions 7 through
10.
Also, use the new FOLDER property in the ExternalProject
test and in the CMake project itself.
Commit 438a7e2f (Fix utility dependencies for static libraries in VS
generators, 2007-04-04) implemented utility-only dependencies between
linkable targets by introducing an intermediate non-linkable target.
We convert a dependency of the form
foo -> bar
to the form
foo -> bar_UTILITY -> bar
to prevent foo from including bar on its link line. Previously we added
the extra "_UTILITY" targets explicitly among the project targets before
dependency analysis was performed. Now we generate them separately at
the last moment so that cmGlobalGenerator need not be aware of them.
Compute VS target dependencies in cmGlobalVisualStudioGenerator when the
main global dependency analysis is done. Use these results in each of
the VS generators instead of duplicating the analysis.
The commit "Avoid non-root copies of root-only targets" moved the check
for root-only targets into cmGlobalGenerator::GetTargetSets to avoid
adding multiple ALL_BUILD targets to the "original" target set. This
approach did not work for ZERO_CHECK targets though because those are
pulled in by dependency analysis.
Instead we eliminate duplicate ZERO_CHECK targets altogether and refer
to a single one from all solution files. This cleans up VS 10 project
file references to ZERO_CHECK targets anyway.
In cmGlobalGenerator::GetTargetSets we collect targets from all local
generators in a tree or subtree corresponding to a project() command.
Some targets, such as ALL_BUILD, are duplicated in each subdirectory
with a project() command. For such targets we should keep only the copy
for the top-most (root) local generator.
Previously this filtering was done in each VS IDE generator, but it is
easier to do it in one place when the targets are first encountered.
This also fixes bad ALL_BUILD dependencies generated for VS 7.0 because
the cmGlobalVisualStudio7Generator::WriteTargetDepends method was not
filtering out duplicates. Now we avoid duplicates from the start.
This commit cleans up the declaration, definition, and invocations of
the GetTargetSets method and related code. There is no change in
function except to make the method virtual.
We move cmGlobalVisualStudio7Generator::OrderedTargetDependSet up to
cmGlobalVisualStudioGenerator so it can be re-used for other VS
versions. See issue #9568.
This converts the CMake license to a pure 3-clause OSI-approved BSD
License. We drop the previous license clause requiring modified
versions to be plainly marked. We also update the CMake copyright to
cover the full development time range.
The previous change to make ALL_BUILD come first among targets did not
account for comparing the target name against itself. This led to an
invalid ordering of the target set. This change fixes it.
This teaches the VS IDE generators to write ALL_BUILD into solution
files first so that it is always the default active project. Previously
it was first only if no target name sorted lexicographically earlier.
See issue #8172.
Our implementation of the feature to pull in dependent targets in VS
solution files for subprojects caused the order of project files in the
solution to be arbitrary (based on pointer value in the representation).
Target ordering in solution files is important to prevent unnecessary
changing of the files and because the VS IDE selects the first project
listed as the default active target. This change restores lexicographic
order by target name.
- Created cmExportFileGenerator hierarchy to implement export file generation
- Installed exports use per-config import files loaded by a central one.
- Include soname of shared libraries in import information
- Renamed PREFIX to NAMESPACE in INSTALL(EXPORT) and EXPORT() commands
- Move addition of CMAKE_INSTALL_PREFIX to destinations to install generators
- Import files compute the installation prefix relative to their location when loaded
- Add mapping of importer configurations to importee configurations
- Rename IMPORT targets to IMPORTED targets to distinguish from windows import libraries
- Scope IMPORTED targets within directories to isolate them
- Place all properties created by import files in the IMPORTED namespace
- Document INSTALL(EXPORT) and EXPORT() commands.
- Document IMPORTED signature of add_executable and add_library
- Enable finding of imported targets in cmComputeLinkDepends
something like this:
ENABLE_LANGUAGE(ASM-ATT)
IF(CMAKE_ASM-ATT_COMPILER_WORKS)
... do assembler stufff
ELSE(CMAKE_ASM-ATT_COMPILER_WORKS)
... fallback to generic C/C++
ENDIF(CMAKE_ASM-ATT_COMPILER_WORKS)
Alex
"imported" executable target. This can then be used e.g. with
ADD_CUSTOM_COMMAND() to generate stuff. It adds a second container for
"imported" targets, and FindTarget() now takes an additional argument bool
useImportedTargets to specify whether you also want to search in the
imported targets or only in the "normal" targets.
Alex
add_custom_target() as COMMAND, and cmake will recognize them and replace
them with the actual output path of these executables. Also the dependency
will be added automatically. Test included.
ENH: moved TraceVSDependencies() to the end of GlobalGenerator::Configure(),
so it is done now in one central place
Alex