At the top of a build tree we configure inside the CMakeFiles directory
files such as "CMakeSystem.cmake" and "CMake<lang>Compiler.cmake" to
save information detected about the system and compilers in use. The
method of detection and the exact results store varies across CMake
versions as things improve. This leads to problems when loading files
configured by a different version of CMake. Previously we ignored such
existing files only if the major.minor part of the CMake version
component changed, and depended on the CMakeCache.txt to tell us the
last version of CMake that wrote the files. This led to problems if the
user deletes the CMakeCache.txt or we add required information to the
files in a patch-level release of CMake (still a "feature point" release
by modern CMake versioning convention).
Ensure that we always have version-consistent platform information files
by storing them in a subdirectory named with the CMake version. Every
version of CMake will do its own system and compiler identification
checks even when a build tree has already been configured by another
version of CMake. Stored results will not clobber those from other
versions of CMake which may be run again on the same tree in the future.
Loaded results will match what the system and language modules expect.
Rename the undocumented variable CMAKE_PLATFORM_ROOT_BIN to
CMAKE_PLATFORM_INFO_DIR to clarify its purpose. The new variable points
at the version-specific directory while the old variable did not.
Several more recent Visual Studio Express editions are now available and
they support debug builds. Simplify our VS platform files by removing
support for these old tools. If anyone still uses them we can restore
support with a more modern way to test for them.
When a language is not enabled at the top level of a project but is
enabled in multiple disjoint subdirectories we should re-use the
CMake<lang>Compiler.cmake file from the first directory. Load the file
whenever it exists and is not left from a different version of CMake.
Run cmparseMSBuildXML.py on cl.xml, lib.xml, and link.xml to generate
our flag tables:
python cmparseMSBuildXML.py -x ".../MSBuild/Microsoft.Cpp/v4.0/V110/1033/cl.xml" > cmVS11CLFlagTable.h
python cmparseMSBuildXML.py -x ".../MSBuild/Microsoft.Cpp/v4.0/V110/1033/lib.xml" > cmVS11LibFlagTable.h
python cmparseMSBuildXML.py -x ".../MSBuild/Microsoft.Cpp/v4.0/V110/1033/link.xml" > cmVS11LinkFlagTable.h
Fix up the declaration names at the top of each file. Finally, teach
cmVisualStudio10TargetGenerator to select the version of the table
matching the version of VS.
In VS 11 the WindowsAppContainer element enabled by the
VS_WINRT_EXTENSIONS property activates precompiled header support
automatically if no PrecompiledHeader setting is specified. For VS 10 and
11 set PrecompiledHeader to "NotUsing" explicitly by default unless
overridden by a project-specified flag.
Suggested-by: Eugene Golushkov <eugene_gff@ukr.net>
Since commit 9e01aefd (VS: Add support for WinRT project properties,
2012-02-03) CMake generates for VS 11 projects the 'Immersive' element
for the VS_WINRT_EXTENSIONS target property. That was based on the VS
11 preview version. The final version renamed the element to
'WindowsAppContainer', so generate that instead.
Suggested-by: Eugene Golushkov <eugene_gff@ukr.net>
Otherwise, CTEST_USE_LAUNCHERS can be set to true in a driving ctest
script, and everything looks like it would work and reports 0 build errors,
but actually there can be any amount of errors and they are just not reported.
By adding this check cmake now errors out if CTEST_USE_LAUNCHERS is enabled, but
the RULE properties are not set, which would lead to a not-working ctest run.
Alex
There is no need to do so. Be consistent with include directories and
ensure uniqueness.
This requires changing the API of the cmLocalGenerator::AppendDefines
method, and changing the generators to match.
The test unfortunately can't test for uniqueness, but it at least verifies
that nothing gets lost.
a3815e6 -fix line length
9110d0e Eclipse on OSX: improve handling of framework include dirs (#13367)
d97b385 Eclipse on OSX: fix handling of framework include dirs (#13464)
If the depender (e.g. foo.o) does not exist, also rescan dependencies if
one of the dependees (e.g. foo.cxx) is older than the already existing
depend.internal file, since this means it can be out of date.
Alex
directory where the project file is located (${CMAKE_BINARY_DIR}), which can
happen e.g. for EXECUTABLE_OUTPUT_PATH and related variables.
Now, it seems this code never worked.
If EXECUTABLE_OUTPUT_PATH was set to point into a subdir of CMAKE_BINARY_DIR,
the code did nothing.
If it pointed directly at CMAKE_BINARY_DIR or some other location, it created
a linked resource. I tested this with Eclipse Europa (3.3) and Juno (4.2), and in this
case both versions of Eclipse complained that this is a bad location for a linked resource.
Alex
It seems that if cmake finds something like the following:
/System/Library/Frameworks/GLUT.framework/Headers
Eclipse doesn't like that and wants to have
/System/Library/Frameworks
instead
Alex
...comparison operator in the IF command. In the event of
a tie, we intentionally return "true" so that dependent
build operations are guaranteed to occur until one file
is definitively newer than the other file.
A tie means we're not sure, so return true to be on the
safe side.
SORT, REVERSE, and REMOVE_DUPLICATES can only operate on exactly one argument.
Until now all other arguments were silently ignored. Give an error instead.
This expression evaluates to '1' or '0' to indicate whether the build
configuration for which the expression is evaluated matches tha named
configuration. In combination with the "$<0:...>" and "$<1:...>"
expressions this allows per-configuration content to be generated.
Add generator expressions that combine and use boolean test results:
$<0:...> = empty string (ignores "...")
$<1:...> = content of "..."
$<AND:?[,?]...> = '1' if all '?' are '1', else '0'
$<OR:?[,?]...> = '0' if all '?' are '0', else '1'
$<NOT:?> = '0' if '?' is '1', else '1'
These will be useful to evaluate (future) boolean query expressions and
condition content on the results. Include tests and documentation.
Since commit 77543bde (Convert CMake-language commands to lower case,
2012-08-13) the CMakeVersion.cmake file contains lower-case 'set'
commands. Teach CMakeVersion.bash to replace the lower-case name
instead of the old upper-case 'SET'.
Ancient versions of CMake required else(), endif(), and similar block
termination commands to have arguments matching the command starting the
block. This is no longer the preferred style.
Run the following shell code:
for c in else endif endforeach endfunction endmacro endwhile; do
echo 's/\b'"$c"'\(\s*\)(.\+)/'"$c"'\1()/'
done >convert.sed &&
git ls-files -z -- bootstrap '*.cmake' '*.cmake.in' '*CMakeLists.txt' |
egrep -z -v '^(Utilities/cm|Source/kwsys/)' |
egrep -z -v 'Tests/CMakeTests/While-Endwhile-' |
xargs -0 sed -i -f convert.sed &&
rm convert.sed
Multiple versions of Xcode may be installed in different locations.
Run "xcode-select --print-path" to detect the active Xcode location
and parse its Contents/version.plist file. Note that the Xcode.app
directory name may vary in developer versions.
In cmGlobalXCodeGenerator::Generate we generate a .xcodeproj for each
directory in the tree containing a project() command. First we
iteratively use SetGenerationRoot to add "ALL_BUILD" and other targets
to each project. This leaves "CurrentProject" set to the last project
when we invoke cmGlobalGenerator::Generate, which is not the same as the
top-level project if any subdirectories invoke the project() command.
When cmGlobalGenerator::Generate reaches CreateGeneratorTargets it
constructs cmGeneratorTarget and calls ComputeTargetObjects exactly once
per target. In this context the value of CurrentProject is undefined so
we cannot pass it to GetObjectsNormalDirectory. Use "$(PROJECT_NAME)"
instead so it will adapt automatically to each project.
Also teach Tests/ObjectLibrary to cover this case.
1fc8df9 Add missing this->.
7a3ecf5 Fix memory leak in Makefile generator.
9f7dc83 Ninja: also bootstrap ninja files
5d365b2 Ninja: enable ninja support everywhere
d569f3e Ninja: void function can't return a value
52160bf Ninja: enable ninja on Mac so all Mac CDash-builds are tested, cleanup later
56aeac6 Ninja: fixes for bcc
7a6bc9e Ninja: remove 'this' from member initializer list
44ba4cf Ninja: remove warnings
7751966 Ninja: remove 'friend' in ninja code
c3988ee Re-factor OS X content generator start up.
f8e0a51 Re-factor framework directory computation.
f36c7b0 Re-factor Mac OS X content directory computation.
5d885db Re-factor bundle content copying rules generation.
3b2a01e Ninja: Use same echo message as makefiles.
7bb56c5 Re-factor CFBundle generation.
...
b47cffa CPack: Use bin subdir when looking for dpkg and rpmbuild
a8c659c Find dpkg and rpmbuild in usual Fink and MacPort paths
848f220 Do not run cpack at CMake time it is not available.
9e30289 Ninja: Cannot pass a reference to an anonymous object.
0a3d6a1 Ninja: make debug symbol suffix configurable by CMAKE_DEBUG_SYMBOL_SUFFIX
75bbffb Ninja: make TARGET_PDB a real .gdb file name
e5a27a4 Ninja: line length
ae8124a Ninja: also mingw needs TARGET_PDB
74d1c88 Ninja: cmcldeps needs absolute paths for RCs
1cdeef7 Ninja: readd quotes to src file path before patching it
84a18cb Ninja: also stop when .rc's .d file couldn't be generated
c864103 Ninja: path is already declared
6547f36 Ninja: more searching for windres
78588e0 Ninja: there could be null pointers
0c89c10 Ninja: search for windres with prefix
4654680 Ninja: windres is also used for cross-compiling
When a search path contains multiple "lib/" instances we previously
converted all or none. This fails for cases where only some of the
multiple instances must be converted. Teach AddArchitecturePaths to
generate all combinations that exist. Uncomment these cases in the
CMakeOnly.find_library test now that they work.
Simplify cmFindLibraryCommand::AddArchitecturePaths logic to avoid
recording a separate 'found' status and populating an entire
vector<string> just to throw it away.
Previously methods AddArchitecturePaths and AddLib64Paths were almost
identical. Replace the latter with a call to the former. Fix the
AddArchitecturePaths implementation to add trailing slashes to all
tested paths.