Previously we silently ignored such calls and set nothing. The commit
"Initialize directory scope with closure of parent" inroduced a bad test
for the top scope. This commit fixes the test to avoid dereferencing a
null pointer, and adds a warning when the case is encountered.
This allows for a built in bzip and zip capability, so external tools
will not be needed for these packagers. The cmake -E tar xf should be
able to handle all compression types now as well.
We create per-configuration target properties to specify ARCHIVE,
LIBRARY, and RUNTIME output directories. The properties override the
generic properties for the <CONFIG> configuration:
ARCHIVE_OUTPUT_DIRECTORY -> ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
LIBRARY_OUTPUT_DIRECTORY -> LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
RUNTIME_OUTPUT_DIRECTORY -> RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
For multi-configuration generators, the per-configuration subdirectory
normally appended to the generic output directory is not added to the
configuration-specific property values. This allows projects to set the
exact location at which binaries will be placed for each configuration.
See issue #9163.
VS 6 forgets to create the output directory for a static library if it
differs from the intermediate files directory. We work around this VS
bug by creating a pre-link event on the library target to make the
directory.
This commit removes use of configuration-less cmTarget::GetDirectory()
by the VS 6 generator (except for compatibility with user templates).
We replace OUTPUT_DIRECTORY_<CONFIG> tokens in the templates using the
per-configuration result of cmTarget::GetDirectory(config).
The try_compile() command's COPY_FILE option should not try to actually
copy the file if it cannot be found. Some C runtime library's fopen
cannot handle an empty file name.
Previously the Xcode generator set SYMROOT to be the target output
directory. This told Xcode to put the "<proj>.build" directory in the
output path too.
This commit sets SYMROOT, CONFIGURATION_BUILD_DIR, and OBJROOT to put
intermediate files in the build directory corresponding to the source
directory that created each target. This is more consistent with the VS
IDE generators. Now only the build output files (actual targets) go to
the target output directory.
The commit "modified the if command to address bug 9123 some" changed
the if() command behavior with respect to named boolean constants. It
introduced policy CMP0012 to provide compatibility. However, it also
changed behavior with respect to numbers (like '2') but did not cover
the change with the policy. Also, the behavior it created for numbers
is confusing ('2' is false).
This commit teaches if() to recognize numbers again, and treats them
like the C language does in terms of boolean conversion. We also fix
the CMP0012 check to trigger in all cases where the result of boolean
coersion differs from that produced by CMake 2.6.4.
The if() command reports its arguments at the beginning of some error
messages. Originally it reported the un-expanded form of the arguments
because in ancient CMake versions no context information was available.
Now it is more useful to see the real arguments, which may be mentioned
in the main error message. Since full context information is now
available, users can refer back to the source if they need to see the
unexpanded form of the arguments.
For example, the code
set(regex "++")
if("x" MATCHES "${regex}")
endif()
now produces the message
if given arguments:
"x" "MATCHES" "++"
Regular expression "++" cannot compile
instead of
if given arguments
"x" MATCHES "${regex}"
Regular expression "++" cannot compile
The commit "Set version info for shared libs on OSX" taught the Xcode
generator to honor VERSION and SOVERSION properties. However, it also
set version '1.0.0' as the default when no version property is set,
which is inconsistent with the Makefiles generator. This commit fixes
the default to '0.0.0' for consistency.
See issue #9773.
The reverted commit attempted to preserve the "../" PREFIX work-around
for avoiding per-config build directories in the VS IDE generators.
However, the original reporter has concluded that a "../" PREFIX no
longer works everywhere in VS 10 project files anyway. Rather than set
OutputPath, this commit restores the $(OutDir)$(TargetName)$(TargetExt)
default.
See issue #9768.
This commit fixes the cmparseMSBuildXML.py script to generate correct
flag table entries for booleans with optional value. These flags use
two entries: the first should ignore the value and enable the option,
and the second should use the value if given. Previously the first
entry did not recognize flags with values.
In particular this fixes flags like /MP4, but the change corrects
matching of some other flags too. See issue #9771.
This commit teaches the VS 10 generator to detect the -D_UNICODE option
in preprocessor definitions and set the CharacterSet attribute to the
value 'Unicode'. This was already done for other VS IDE versions.
See issue #9769
The default $(OutDir)$(TargetName)$(TargetExt) for this value works in
most cases because we set the three properties. However, if the target
property PREFIX contains a path component (not documented but happens to
work in other VS generators) we drop it from TargetName and do not put
it in OutDir either. This commit corrects the resulting path by setting
the OutputPath property explicitly with the full path.
See issue #9768.
Intel Fortran on Mac OS X enables Fortran support in Xcode. This commit
teaches CMake to associate Fortran sources properly in Xcode projects.
See issue #9739.
The VS 10 flag table generation script did not produce correct entries
for precompiled header flags. Since precompiled header flag translation
requires multiple entries cooperating in a certain order, it is not
worth the time to make the generation script work automatically. This
commit manually adds the proper entries.
See issue #9753.
MS changed the location of the Microsoft.Cpp.$(Platform).user.props
file. This commit teaches the VS 10 generator about the new location.
See issue #9759.
Versioned UNIX libraries and executables produce multiple names for a
single target using one of
cmake -E cmake_symlink_library
cmake -E cmake_symlink_executable
to create symlinks to the real file for the extra names. However, when
cross-compiling from Windows to Linux we cannot create symlinks. This
commit teaches CMake to make copies instead of symbolic links when
running on windows. While this approach does not produce exactly what
Linux wants to see, at least the build will complete and the binary will
run on the target system. See issue #9171.
During installation of a target we generate "tweak" rules to update the
installed file (RPATH, strip, ranlib, etc.). However, some targets
install multiple files, such as the versioned names of a shared library.
Previously the extra files for a target have always been symbolic links,
but for cross-compiling from Windows to UNIX they may need to be copies.
This commit teaches the generated install scripts to loop over all files
installed for the target to apply tweaks to those that are not symlinks.
See issue #9171.
In cmInstallTargetGenerator::GenerateScriptForConfig we were computing
the full 'from' paths for all target files to be installed, but only
computing a 'to' path for the "main" target file. This commit teaches
the method to compute both 'from' and 'to' paths for every target file
to be installed. The result is cleaner, easier to follow, and will
allow installation tweaks to be added later on all target files.
We factor the implementation of
cmake -E cmake_symlink_library
cmake -E cmake_symlink_executable
out of cmake::ExecuteCMakeCommand into methods
cmake::SymlinkLibrary
cmake::SymlinkExecutable
plus a helper method cmake::SymlinkInternal.
The cmInstallTargetGenerator methods AddStripRule and AddRanlibRule do
not need the target type argument. They can simply use the type of the
target for which the generator instance was created.
The CMAKE_OSX_ARCHITECTURES variable works only as a global setting.
This commit defines target properties
OSX_ARCHITECTURES
OSX_ARCHITECTURES_<CONFIG>
to specify OS X architectures on a per-target and per-configuration
basis. See issue #8725.
Both generators use the CMAKE_EDIT_COMMAND variable to determine whether
they should add the edit_cache target, i.e. they don't add it if it's
ccmake, since this does not work inside the output log view of
Eclipse/Codeblocks. But instead of requiring the variable to be set they now
check it for 0 and handle this appropriately. This should help Dave getting
some testing for them :-)
Alex
In VS 8 and greater this commit implements
add_dependencies(myexe mylib) # depend without linking
by adding the
LinkLibraryDependencies="false"
option to project files. Previously the above code would cause myexe to
link to mylib in VS 8 and greater. This option prevents dependencies
specified only in the solution from being linked. We already specify
the real link library dependencies in the project files, and any project
depending on this to link would not have worked in Makefile generators.
We were already avoiding this problem in VS 7.1 and below by inserting
intermediate mylib_UTILITY targets. It was more important for those
versions because if a static library depended on another library the
librarian would copy the dependees into the depender! This is no longer
the case with VS 8 and above so we do not need that workaround.
See issue #9732.
In Visual Studio project files we pass compiler flags to the whole
target based on the linker language, which works for MS tools and
combinations of C and C++. For the Intel Fortran plugin though the
generated .vfproj files should never contain C or C++ options.
We generate .vfproj files only for targets consisting only of Fortran
code. Now that the linker language is computed transitively through
linking it is possible that the linker language is C++ for an otherwise
Fortran-only project. This commit forces Fortran as the linker language
for the purpose of specifying target-wide flags in .vfproj files.
See issue #9719.
The commit "Avoid non-root copies of root-only targets" moved the check
for root-only targets into cmGlobalGenerator::GetTargetSets to avoid
adding multiple ALL_BUILD targets to the "original" target set. This
approach did not work for ZERO_CHECK targets though because those are
pulled in by dependency analysis.
Instead we eliminate duplicate ZERO_CHECK targets altogether and refer
to a single one from all solution files. This cleans up VS 10 project
file references to ZERO_CHECK targets anyway.