The VS 7-9 IDEs parse .vcproj file boolean values in lower or upper
case. The .NET XML parsing chokes on anything but "true", "false", "0",
"1". Teach our generators to use lower-case names since they will work
for both parsers. Our VS >= 10 flag tables already use lower-case.
Casts from std::string -> cmStdString were high on the list of things
taking up time. Avoid such implicit casts across function calls by just
using std::string everywhere.
The comment that the symbol name is too long is no longer relevant since
modern debuggers alias the templates anyways and the size is a
non-issue since the underlying methods are generated since it's
inherited.
Since commit 5f5c92b9 (VS: Add internal APIs to find MSBuild,
devenv/VCExpress, and msdev, 2013-11-13) the VS generators have
known how to lookup the locations of their build tools directly.
Expose this information to CMake language code by defining new
variables to hold the paths to these tools.
As an INTERFACE_LIBRARY has no direct link dependencies, we can
short-circuit in cmGeneratorExpressionEvaluator and
in cmGlobalGenerator::CheckLocalGenerators.
As they do not generate any output directly, any generate- or install-
related code acn also be short-circuited. Many of the local generators
already do this.
Because only INTERFACE related properties make sense on INTERFACE_LIBRARY
targets, avoid setting other properties, for example via defaults.
Drop the "Modules/CMakeVS*FindMake.cmake" files. Override the
cmGlobalGenerator::FindMakeProgram method for VS generators to use their
internal APIs to locate the build tool. Set the CMAKE_MAKE_PROGRAM as a
normal variable for use by project code, but do not cache it. This will
allow CMake and CTest to select the proper tool at build time.
Add a cmGlobalGenerator::SelectMakeProgram method to select a
caller-provided make program, the CMAKE_MAKE_PROGRAM cache entry, or a
generator-provided default. Call it from all implementations of the
GenerateBuildCommand method with the corresponding generator's default,
if any.
All cmGlobalGenerator::GenerateBuildCommand call sites that need to
produce a string now generate "cmake --build" commands. The remaining
call sites immediately pass the result to cmSystemTools::RunSingleCommand.
Avoid the intermediate string and argument parsing by directly producing a
vector of strings. Also drop the ignoreErrors argument because no call
sites remain that use it.
Lookup the Intel VS plugin version on demand in the VS global generator,
compute the corresponding .vfproj format version number, and memoize it.
Add it as a CMAKE_VS_INTEL_Fortran_PROJECT_VERSION platform definition.
This target type only contains INTERFACE_* properties, so it can be
used as a structural node. The target-specific commands enforce
that they may only be used with the INTERFACE keyword when used
with INTERFACE_LIBRARY targets. The old-style target properties
matching LINK_INTERFACE_LIBRARIES_<CONFIG> are always ignored for
this target type.
The name of the INTERFACE_LIBRARY must match a validity generator
expression. The validity is similar to that of an ALIAS target,
but with the additional restriction that it may not contain
double colons. Double colons will carry the meaning of IMPORTED
or ALIAS targets in CMake 2.8.13.
An ALIAS target may be created for an INTERFACE library.
At this point it can not be exported and does not appear in the
buildsystem and project files are not created for them. That may
be added as a feature in a later commit.
The generators need some changes to handle the INTERFACE_LIBRARY
targets returned by cmComputeLinkInterface::GetItems. The Ninja
generator does not use that API, so it doesn't require changes
related to that.
Since we do not need the information about the target architecture
we can use the PlatformName only to specify the this information.
This also removes setting of the MSVC_*_ARCHITECTURE_ID variable
which is not required, because this variable gets set by the
compiler detection code in CMAKE_DETERMINE_COMPILER_ID_CHECK().
Initialize the CMAKE_CONFIGURATION_TYPES cache entry early during
EnableLanguage like the Xcode generator does. Avoid depending on
the MSVC compiler information module to do it. Otherwise code like
project(MyProj NONE)
sets CMAKE_CONFIGURATION_TYPES late (in GenerateConfigurations), and
to only "Debug" and "Release" instead of the standard set of 4.
Reported-by: Paul Smith <paul@mad-scientist.net>
Extend the cmGlobalGenerator::GenerateBuildCommand virtual method
signature with a "projectDir" parameter specifying the top of the
project build tree for which the build command will be generated.
Populate it from call sites in cmGlobalGenerator::Build where a
fully-generated build tree should be available.
In commit bed6c388 (VS,Xcode: Remove unused CMAKE_GENERATOR_* variables,
2013-02-19) we removed this variable among others from the VS generator
claiming they were all not used. In fact the Fortran compiler detection
module CMakeDetermineFortranCompiler.cmake uses CMAKE_GENERATOR_FC even
for the Visual Studio IDE generators because it does not use the full
IDE compiler id detection like the C and C++ language files do.
Since the topic merged to master by commit 34a02846 (Merge topic
'ide-compiler-id', 2012-08-24), these variables are not used by
CMakeDetermine*Compiler.cmake for VS and Xcode generators. Drop the
code that sets them.
75ebebc VS: Remove platform specific generator files
8b62080 VS: Remove EnableLanguage from platform-specific generators
5bdf011 VS: Remove GetPlatformName from platform-specific generators
8d42ab4 VS: Fix ArchitectureId of Visual Studio 10 IA64 generator
6f439b3 VS: Remove AddPlatformDefinitions from platform-specific generators
5170a88 Make cmGlobalGenerator::GetDocumentation() a static function
04ff866 Allow a GeneratorFactory handling of more than one generator
984ebc3 Search generator in cmake::ExtraGenerators before in cmake::Generators
30a6950 Add cmGlobalGeneratorFactory::GetGenerators()
e8f8414 Introduce the abstract class cmGlobalGeneratorFactory
...in generated sub-directory sln files.
Thanks to rlandert for the bug report and proposed patch.
The method WriteTargetsToSolution gets called possibly multiple times,
once per sln file, (-> once per "project" command).
Before accumulating folder names in VisualStudioFolders, clear it
first, so it doesn't have stale entries in it from the previous
sln file.
Teach Windows-cl.cmake to use CMAKE_(C|CXX)_COMPILER_VERSION to set the
"MSVC##" and MSVC_VERSION variables. It no longer needs the IDE generator
to dictate the version or to detect the version by running the
command-line tool for NMake and Ninja generators. Drop configuration of
CMakeCPlatform.cmake and CMakeCXXPlatform.cmake from Windows-cl.cmake.in
because all the results it saved are now cheap to compute every time.
Move the Version member to the top cmLocalVisualStudioGenerator class
and set it consistently for instances created by all the global
generator versions. Use an enumeration type with values scaled by a
factor of 10 so we can handle VS 7.1 without out-of-order numbers.
VS 7.1 support for SuppressStartupBanner was broken by commit 25116a3c
(Fix CMAKE_VERBOSE_MAKEFILE for VS10 vcxproj files, 2011-10-11) because
it assumed comparison of VS version numbers works. Now it does.
If a .sln file refers to a project file with a leading ".\", as in
".\foo.vcxproj" instead of just "foo.vcxproj" or a full path then
msbuild behaves strangely. Whenever target foo is built as a dependency
of another target, msbuild brings multiple configurations up to date
instead of just the requested configuration!
Avoid a leading ".\" in project file references to avoid this behavior.
This alternative fix to that attempted by commit 57e71533 (Avoid msbuild
idiosyncrasy that builds multiple configs, 2010-12-10) avoids use of
full path project file references which vcbuild does not support.
This reverts commit 57e71533f4.
While "msbuild" can handle full paths to project files in solutions,
the old "vcbuild" used for VS < 10 cannot. We will need another
way to fix issue #11594.