Use cmVisualStudioSlnParser in GenerateBuildCommand() to provide correct
command line for MSBuild even when target project is stored in a
subdirectory.
Extend the cmGlobalGenerator::GenerateBuildCommand virtual method
signature with a "projectDir" parameter specifying the top of the
project build tree for which the build command will be generated.
Populate it from call sites in cmGlobalGenerator::Build where a
fully-generated build tree should be available.
The VS version we generate in the .sln header is used by VS when opening
the file through Windows Explorer and possibly elsewhere. Fix our
generators to use version strings known to VS to avoid a drop-down box.
For VS 10, since commit 4f96af44 (Fix VS 10 .sln files for Windows
Explorer, 2009-10-22) we use "Visual Studio 2010" instead of just
"Visual Studio 10". This is correct except that for the Express edition
we need "Visual C++ Express 2010".
For VS 11, since commit f0d66ab4 (VS11: Fix comment generated at the top
of *.sln files, 2011-10-20) we use "Visual Studio 11" in the .sln header
but the preferred value is "Visual Studio 2012" (just as the first
commit mentioned above fixed for VS 10). Also for the Express edition
we need "Visual Studio Express 2012 for Windows Desktop".
Implement generator toolset selection (cmake -T) for VS >= 10 by setting
the PlatformToolset. Extend the RunCMake.GeneratorToolset test case to
verify CMAKE_GENERATOR_TOOLSET when the generator supports -T.
Since commit 485a940e (VS: Simplify MSVC version reporting, 2012-08-23)
all MSVC version information is detected during the compiler id step
from the actual compiler invoked by generated build systems rather than
hard-coded in VS generators. Therefore we can set the PlatformToolset
in VS >= 10 project files and support toolsets from other VS versions.
Use the registry entries that vsvars32.bat uses to detect the location of
MSBuild.exe in the framework directory. Invoke MSBuild with the option
/p:VisualStudioVersion=$version
so it knows from which VS version to load the system build rules. Teach
cmGlobalVisualStudio11Generator to set its ExpressEdition member using the
registry.
Teach Windows-cl.cmake to use CMAKE_(C|CXX)_COMPILER_VERSION to set the
"MSVC##" and MSVC_VERSION variables. It no longer needs the IDE generator
to dictate the version or to detect the version by running the
command-line tool for NMake and Ninja generators. Drop configuration of
CMakeCPlatform.cmake and CMakeCXXPlatform.cmake from Windows-cl.cmake.in
because all the results it saved are now cheap to compute every time.
Since commit ed0075bd (Use relative paths for custom command inputs,
2011-06-22) CMake generates full paths to source files in VS 10 project
files to avoid trouble with deep source/build tree paths. However, the VS
10 IDE will not populate the source file property dialog for a file
referenced by full path. Instead use a relative path when possible. When
not possible produce a detailed warning explaining the problem and
suggesting use of shorter directory paths.
Hide custom command .rule files inside the CMakeFiles directory. Ensure
a short, deterministic, and unique name by using a hash of the directory
path containing the output file. Preserve the file name so the entry in
the IDE is human-readable. Clarify the comment that explains why the
rule file must be created on disk.
Move the Version member to the top cmLocalVisualStudioGenerator class
and set it consistently for instances created by all the global
generator versions. Use an enumeration type with values scaled by a
factor of 10 so we can handle VS 7.1 without out-of-order numbers.
VS 7.1 support for SuppressStartupBanner was broken by commit 25116a3c
(Fix CMAKE_VERBOSE_MAKEFILE for VS10 vcxproj files, 2011-10-11) because
it assumed comparison of VS version numbers works. Now it does.
If CMAKE_MAKE_PROGRAM is set to devenv, then GenerateBuildCommand
uses it just like we used to do for VS8 and VS9. Otherwise, it
still uses MSBuild.
This will let us run the CMake test suite through devenv and make
sure all the solution and project files we generate are load-able
and build-able by the VS 2010 IDE, not just MSBuild.
Inspired-By: Robert Lenhardt
The Express Edition does not come with 64-bit tools, but one can install
the "Microsoft Windows SDK v7.1" to get them. Detect this case and
check for the SDK. If found, set PlatformToolset to use the SDK tools.
Otherwise, fail with a concise and informative error.
This converts the CMake license to a pure 3-clause OSI-approved BSD
License. We drop the previous license clause requiring modified
versions to be plainly marked. We also update the CMake copyright to
cover the full development time range.