Extend the cmGlobalGenerator::GenerateBuildCommand virtual method
signature with a "projectDir" parameter specifying the top of the
project build tree for which the build command will be generated.
Populate it from call sites in cmGlobalGenerator::Build where a
fully-generated build tree should be available.
Reject the option by default. It will be implemented on a per-generator
basis. Pass the setting into try_compile project generation. Add cache
entry CMAKE_GENERATOR_TOOLSET and associated variable documentation to
hold the value persistently.
Add a RunCMake.GeneratorToolset test to cover basic "-T" option cases.
Verify that CMAKE_GENERATOR_TOOLSET is empty without -T, that -T is
rejected when the generator doesn't support it, and that two -T options
are always rejected.
bd34963 Refactor generation of shared library flags
55d7aa4 Add platform variable for flags specific to shared libraries
31d7a0f Add platform variables for position independent code flags
CMAKE_SHARED_LIBRARY_<lang>_FLAGS has flags on various platforms for a
variety of purposes that are correlated with shared libraries but not
exclusive to them. Refactor generation of these flags to use new
purpose-specific platform variables
CMAKE_<lang>_COMPILE_OPTIONS_DLL
CMAKE_<lang>_COMPILE_OPTIONS_PIC
CMAKE_<lang>_COMPILE_OPTIONS_PIE
Activate the DLL flags specifically for shared libraries. Add a new
POSITION_INDEPENDENT_CODE target property to activate PIC/PIE flags, and
default to true for shared libraries to preserve default behavior.
Initialize the new property from CMAKE_POSITION_INDEPENDENT_CODE to
allow easy global configuration in projects.
Although the default behavior is unchanged by this refactoring, the new
approach ignores CMAKE_SHARED_LIBRARY_<lang>_FLAGS completely. We must
leave it set in case projects reference the value. Furthermore, if a
project modifies CMAKE_SHARED_LIBRARY_<lang>_FLAGS it expects the new
value to be used. Add policy CMP0018 to handle compatibility with
projects that modify this platform variable.
Add a PositionIndependentCode test on platforms where we can get
meaningful results.
Add cmGlobalGenerator::GenerateRuleFile to compute a generator-specific
rule file location. This will allow specific generators to override the
location of .rule files without changing the behavior of other
generators.
Rename cmGlobalGenerator::GetCMakeCFG{InitDirectory => IntDir} to
have a shorter name without a typo. Add a 'const' qualifier since
the method is only for lookup and never needs to modify anything.
Add a virtual cmGlobalGenerator::ComputeTargetObjects method invoked
during cmGeneratorTarget construction. Implement it in the Makefile
generator to pre-compute all object file names for each target. Use
the results during generation instead of re-computing it later.
Construct the instances after the final set of targets is known but
before computing inter-target dependencies. This order will allow
initialization of cmGeneratorTarget instances to adjust and finalize
declared inter-target dependencies.
Consider the case motivating commit e01cce28 (Allow add_dependencies()
on imported targets, 2010-11-19). An imported target references a file
generated at build time by a custom target on which it depends. Had the
file been built directly using add_library or add_executable its target
name would have been visible globally. Therefore the imported target
representing the file should be globally visible also.
Teach the IMPORTED signature of add_(executable|library) to accept a new
"GLOBAL" option to make the imported target visible globally.
Commit 8a0eb78f (Constify many getters of cmGlobalGenerator, 2011-03-26)
added const qualifiers to many cmGlobalGenerator methods but left the
resulting lines beyond our style's limit of 79 characters.
During a try_compile cmGlobalGenerator::EnableLanguage uses results from
the outer project. Reject attempts to enable languages in the test
project that are not "ready" in the outer project. Mark a language as
"ready" when all its information has been loaded and we are ready to
generate build rules.
This also avoids infinite recursion introduced by commit 295b5b60 (Honor
CMAKE_USER_MAKE_RULES_OVERRIDE in try_compile, 2010-06-29) for projects
that set CMAKE_USER_MAKE_RULES_OVERRIDE to a file that uses try_compile.
The file is loaded along with the information for a given langauge so
the language is not yet "ready".
Remove a boolean parameter of cmGlobalGenerator::CreateGlobalTarget that
is never set to true anymore. Remove global target "consolidation" loop
because no global targets exist before it runs anymore.
This work was started from a patch by Thomas Schiffer.
Thanks, Thomas!
See the newly added documentation of the FOLDER target
property for details.
Also added global properties, USE_FOLDERS and
PREDEFINED_TARGETS_FOLDER. See new docs here, too.
By default, the FOLDER target property is used to organize
targets into folders in IDEs that have support for such
organization.
This commit adds "solution folder" support to the Visual
Studio generators. Currently works with versions 7 through
10.
Also, use the new FOLDER property in the ExternalProject
test and in the CMake project itself.
a99f620 Fix unused parameter warning in VS 7.1 generator
79a88c3 Refactor VS <= 7.1 utility-depends workaround
325bdb2 Factor out duplicate VS target dependency code
6bea843 Factor out global generator ComputeTargetDepends method
We store custom command rule hashes in CMakeFiles/CMakeRuleHashes.txt
persistently across CMake runs. When the rule hash changes we delete
the custom command output file and write a new hash into the persistence
file.
This functionality was first added by the commit 'Introduce "rule
hashes" to help rebuild files when rules change.' (2008-06-02).
However, the implementation in cmGlobalGenerator::CheckRuleHashes kept
the file open for read when attempting to rewrite a new file. On
Windows filesystems this prevented the new version of the file from
being written! This caused the first set of rule hashes to be used
forever within a build tree, meaning that all custom commands whose
rules changed would be rebuilt every time CMake regenerated the build
tree.
In this commit we address the problem by splitting the read and write
operations into separate methods. This ensures that the input stream is
closed before the output stream opens the file.
In cmGlobalGenerator::GetTargetSets we collect targets from all local
generators in a tree or subtree corresponding to a project() command.
Some targets, such as ALL_BUILD, are duplicated in each subdirectory
with a project() command. For such targets we should keep only the copy
for the top-most (root) local generator.
Previously this filtering was done in each VS IDE generator, but it is
easier to do it in one place when the targets are first encountered.
This also fixes bad ALL_BUILD dependencies generated for VS 7.0 because
the cmGlobalVisualStudio7Generator::WriteTargetDepends method was not
filtering out duplicates. Now we avoid duplicates from the start.
This commit cleans up the declaration, definition, and invocations of
the GetTargetSets method and related code. There is no change in
function except to make the method virtual.
This converts the CMake license to a pure 3-clause OSI-approved BSD
License. We drop the previous license clause requiring modified
versions to be plainly marked. We also update the CMake copyright to
cover the full development time range.
The try_compile command builds the cmTryCompileExec executable using the
cmTryCompileExec/fast target with Makefile generators in order to save
time since dependencies are not needed. However, in project mode the
command builds an entire source tree that may have dependencies.
Therefore we can use the /fast target approach only in one-source mode.
When building an entire source tree with try_compile instead of just a
single source file, it is possible that the CMakeLists.txt file in the
try-compiled project invokes try_compile. This commit fixes propagation
of language-initialization results from the outer-most project into any
number of try-compile levels.
Xcode does not seem to support direct requests for using the linker for
a particular language. It always infers the linker using the languages
in the source files. When no user source files compile with target's
linker language we add one to help Xcode pick the linker.
A typical use case is when a C executable links to a C++ archive. The
executable has no C++ source files but we need to use the C++ linker.
This generalizes the previous CMakeFiles/LabelFiles.txt created at the
top of the build tree to a CMakeFiles/TargetDirectories.txt file. It
lists the target support directories for all targets in the project.
Labels can still be loaded by looking for Labels.txt files in each
target directory.
The second argument of add_subdirectory must name a unique binary
directory or the build files will clobber each other. This enforces
uniqueness with an error message.