Casts from std::string -> cmStdString were high on the list of things
taking up time. Avoid such implicit casts across function calls by just
using std::string everywhere.
The comment that the symbol name is too long is no longer relevant since
modern debuggers alias the templates anyways and the size is a
non-issue since the underlying methods are generated since it's
inherited.
Since commit 5f5c92b9 (VS: Add internal APIs to find MSBuild,
devenv/VCExpress, and msdev, 2013-11-13) the VS generators have
known how to lookup the locations of their build tools directly.
Expose this information to CMake language code by defining new
variables to hold the paths to these tools.
Drop the "Modules/CMakeVS*FindMake.cmake" files. Override the
cmGlobalGenerator::FindMakeProgram method for VS generators to use their
internal APIs to locate the build tool. Set the CMAKE_MAKE_PROGRAM as a
normal variable for use by project code, but do not cache it. This will
allow CMake and CTest to select the proper tool at build time.
All cmGlobalGenerator::GenerateBuildCommand call sites that need to
produce a string now generate "cmake --build" commands. The remaining
call sites immediately pass the result to cmSystemTools::RunSingleCommand.
Avoid the intermediate string and argument parsing by directly producing a
vector of strings. Also drop the ignoreErrors argument because no call
sites remain that use it.
Lookup the Intel VS plugin version on demand in the VS global generator,
compute the corresponding .vfproj format version number, and memoize it.
Add it as a CMAKE_VS_INTEL_Fortran_PROJECT_VERSION platform definition.
Since we do not need the information about the target architecture
we can use the PlatformName only to specify the this information.
This also removes setting of the MSVC_*_ARCHITECTURE_ID variable
which is not required, because this variable gets set by the
compiler detection code in CMAKE_DETERMINE_COMPILER_ID_CHECK().
Extend the cmGlobalGenerator::GenerateBuildCommand virtual method
signature with a "projectDir" parameter specifying the top of the
project build tree for which the build command will be generated.
Populate it from call sites in cmGlobalGenerator::Build where a
fully-generated build tree should be available.
75ebebc VS: Remove platform specific generator files
8b62080 VS: Remove EnableLanguage from platform-specific generators
5bdf011 VS: Remove GetPlatformName from platform-specific generators
8d42ab4 VS: Fix ArchitectureId of Visual Studio 10 IA64 generator
6f439b3 VS: Remove AddPlatformDefinitions from platform-specific generators
5170a88 Make cmGlobalGenerator::GetDocumentation() a static function
04ff866 Allow a GeneratorFactory handling of more than one generator
984ebc3 Search generator in cmake::ExtraGenerators before in cmake::Generators
30a6950 Add cmGlobalGeneratorFactory::GetGenerators()
e8f8414 Introduce the abstract class cmGlobalGeneratorFactory
Rename cmGlobalGenerator::GetCMakeCFG{InitDirectory => IntDir} to
have a shorter name without a typo. Add a 'const' qualifier since
the method is only for lookup and never needs to modify anything.
This work was started from a patch by Thomas Schiffer.
Thanks, Thomas!
See the newly added documentation of the FOLDER target
property for details.
Also added global properties, USE_FOLDERS and
PREDEFINED_TARGETS_FOLDER. See new docs here, too.
By default, the FOLDER target property is used to organize
targets into folders in IDEs that have support for such
organization.
This commit adds "solution folder" support to the Visual
Studio generators. Currently works with versions 7 through
10.
Also, use the new FOLDER property in the ExternalProject
test and in the CMake project itself.
Commit 438a7e2f (Fix utility dependencies for static libraries in VS
generators, 2007-04-04) implemented utility-only dependencies between
linkable targets by introducing an intermediate non-linkable target.
We convert a dependency of the form
foo -> bar
to the form
foo -> bar_UTILITY -> bar
to prevent foo from including bar on its link line. Previously we added
the extra "_UTILITY" targets explicitly among the project targets before
dependency analysis was performed. Now we generate them separately at
the last moment so that cmGlobalGenerator need not be aware of them.
In VS 8 and greater this commit implements
add_dependencies(myexe mylib) # depend without linking
by adding the
LinkLibraryDependencies="false"
option to project files. Previously the above code would cause myexe to
link to mylib in VS 8 and greater. This option prevents dependencies
specified only in the solution from being linked. We already specify
the real link library dependencies in the project files, and any project
depending on this to link would not have worked in Makefile generators.
We were already avoiding this problem in VS 7.1 and below by inserting
intermediate mylib_UTILITY targets. It was more important for those
versions because if a static library depended on another library the
librarian would copy the dependees into the depender! This is no longer
the case with VS 8 and above so we do not need that workaround.
See issue #9732.
The commit "Avoid non-root copies of root-only targets" moved the check
for root-only targets into cmGlobalGenerator::GetTargetSets to avoid
adding multiple ALL_BUILD targets to the "original" target set. This
approach did not work for ZERO_CHECK targets though because those are
pulled in by dependency analysis.
Instead we eliminate duplicate ZERO_CHECK targets altogether and refer
to a single one from all solution files. This cleans up VS 10 project
file references to ZERO_CHECK targets anyway.
In cmGlobalGenerator::GetTargetSets we collect targets from all local
generators in a tree or subtree corresponding to a project() command.
Some targets, such as ALL_BUILD, are duplicated in each subdirectory
with a project() command. For such targets we should keep only the copy
for the top-most (root) local generator.
Previously this filtering was done in each VS IDE generator, but it is
easier to do it in one place when the targets are first encountered.
This also fixes bad ALL_BUILD dependencies generated for VS 7.0 because
the cmGlobalVisualStudio7Generator::WriteTargetDepends method was not
filtering out duplicates. Now we avoid duplicates from the start.
We move cmGlobalVisualStudio7Generator::OrderedTargetDependSet up to
cmGlobalVisualStudioGenerator so it can be re-used for other VS
versions. See issue #9568.
This converts the CMake license to a pure 3-clause OSI-approved BSD
License. We drop the previous license clause requiring modified
versions to be plainly marked. We also update the CMake copyright to
cover the full development time range.
This method returns the registry key
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\<version>
A protected GetIDEVersion method retrieves the version-specific part of
the key name.
The previous change to order projects in the VS IDE did not account for
duplicate target names (such as ALL_BUILD and ZERO_CHECK) among the
input set. While we suppress generation of the duplicate project
entries, we need to use a multiset to store ordered duplicates.
Our implementation of the feature to pull in dependent targets in VS
solution files for subprojects caused the order of project files in the
solution to be arbitrary (based on pointer value in the representation).
Target ordering in solution files is important to prevent unnecessary
changing of the files and because the VS IDE selects the first project
listed as the default active target. This change restores lexicographic
order by target name.
something like this:
ENABLE_LANGUAGE(ASM-ATT)
IF(CMAKE_ASM-ATT_COMPILER_WORKS)
... do assembler stufff
ELSE(CMAKE_ASM-ATT_COMPILER_WORKS)
... fallback to generic C/C++
ENDIF(CMAKE_ASM-ATT_COMPILER_WORKS)
Alex