This adds copyright/license notification blocks CMake's non-find
modules. Most of the modules had no notices at all. Some had notices
referring to the BSD license already. This commit normalizes existing
notices and adds missing notices.
- The find_* commands now provide a HINTS option.
- The option specifies paths to be preferred over the system paths.
- Many Find* modules were using two find calls with NO_DEFAULT_PATH
to approximate the behavior, but that blocked users from overriding
things with CMAKE_PREFIX_PATH.
- This commit uses the HINTS feature to get desired behavior in
only one find command call.
- Add cmSystemTools::ChangeRPath method
- Add undocumented file(CHRPATH) command
- When installing use file(CHRPATH) to change the rpath
instead of relinking
- Remove CMAKE_CHRPATH lookup from CMakeFindBinUtils
- Remove CMAKE_USE_CHRPATH option since this should
always work
file format. Tested for ELF on x86 Linux, COFF and Mach-O prepared but
commented out since I don't have such systems available. Please have a look
a CMakeDetermineCompilerId.cmake and enable the test for them too.
Only add the option for using chrpath if the executable format is ELF
Alex
installing without having to link the target again -> can save a lot of time
chrpath is handled very similar to install_name_tool on the mac. If the
RPATH in the build tree file is to short, it is padded using the separator
character.
This is currently disabled by default, it can be enabled using the option
CMAKE_USE_CHRPATH. There are additional checks whether it is safe to enable
it. I will rework them and use FILE(READ) instead to detect whether the
binaries are actually ELF files.
chrpath is available here
http://www.tux.org/pub/X-Windows/ftp.hungry.com/chrpath/
or kde svn (since a few days): http://websvn.kde.org/trunk/kdesupport/chrpath/
Alex
-add a RESULT_VARIABLE to INCLUDE()
-add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain
-have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system)
-use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to
run the executables if they have a different suffix because they are
probably crosscompiled, but nevertheless it should be able to find them
-make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE
-support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.)
-move ranlib on OSX from the file command to a command in executed in cmake_install.cmake
-add support for stripping during install in cmake_install.cmake
-split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools
-remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms
-create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these
-add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a
list of directories which will be prepended to all search directories, right
now as a cmake variable, turning it into a global cmake property may need
some more work
-remove cmTestTestHandler::TryExecutable(), it's unused
-split cmFileCommand::HandleInstall() into slightly smaller functions
Alex