There is a binutils bug that leads to errors like this:
/usr/lib/gcc/hppa2.0-unknown-linux-gnu/4.6.3/../../../../hppa2.0-unknown-linux-gnu/bin/ld: libCMakeLib.a(cmTarget.cxx.o)(.text+0x12084): cannot reach 00001d28__ZNSspLEPKc@@GLIBCXX_3.4+0, recompile with -ffunction-sections
/usr/lib/gcc/hppa2.0-unknown-linux-gnu/4.6.3/../../../../hppa2.0-unknown-linux-gnu/bin/ld: libCMakeLib.a(cmTarget.cxx.o)(.text+0x12084): cannot handle R_PARISC_PCREL17F for std::basic_string<char, std::char_traits<char>, std::allocator<char> >::operator+=(char const*)@@GLIBCXX_3.4
/usr/lib/gcc/hppa2.0-unknown-linux-gnu/4.6.3/../../../../hppa2.0-unknown-linux-gnu/bin/ld: final link failed: Bad value
Until someone finds out what needs to be fixed in binutils this allows anyone
to compile a working CMake even in debug mode.
Previously, setting CPACK_POSTFLIGHT_SCRIPT had no effect in
component mode, when CPACK_COMPONENTS_ALL was set.
In component mode, a .mpkg is created that contains multiple .pkg's.
Because postflight scripts only work in a .pkg, add another .pkg to the
.mpkg and put the postflight script in that.
This is the same approach taken by the PackageMaker GUI when adding
a postflight script to a metapackage.
For things where we may have 2 major versions of the same software
installed in parallel (think of Qt and Python) make sure our version
selection gets this right.
Fix the VS 10 link flag map to name the project file entries correctly.
The VS 11 link flag map already has the correct names. Generate the
entries in the <PropertyGroup> along with incremental linking options.
Drop them from the <Link> element because VS does not use them.
Avoid collecting the link options twice. Collect them once in a
LinkOptions member and use it from both places. We already do this for
compiler options with the ClOptions member.
...in generated sub-directory sln files.
Thanks to rlandert for the bug report and proposed patch.
The method WriteTargetsToSolution gets called possibly multiple times,
once per sln file, (-> once per "project" command).
Before accumulating folder names in VisualStudioFolders, clear it
first, so it doesn't have stale entries in it from the previous
sln file.
-make "find_package(Qt 3)" work
-if DESIRED_QT_VERSION was set, but only the other Qt major version was found
don't override the DESIRED_QT_VERSION set by the user
The path must be either absolute or relative to the working directory
from which the makefile will be loaded. In subprojects this is not
relative to the top of the build tree.
Reported-by: David Weese <tre@gmx.de>
Some frameworks might be built with the library right at the root
of the framework rather than down in a versioned sub-folder with
a symlink at the root.
Make one of the slashes in the REGEX optional so BundleUtilities
can still properly work with such frameworks ... even if they are
weird. ;-)
Thanks to Tobias Hieta for the bug report and for trying out the fix
before I pushed this commit.
e386992 GexEx: Validate Target names and property names differently.
95d590d GenEx: Create cmGeneratorTargets for imported targets.
0442104 GenEx: Add an accessor for imported targets in a makefile.
We're going to need to link to them, and all the linking API is moving
to cmGeneratorTarget.
Skip imported targets when iterating over cmGeneratorTargets in places
where we only want targets we build. The GetGeneratorTargets result now
includes IMPORTED targets where it didn't before. The GetTargets
result, which was what used to be called in these methods does not
include IMPORTED targets. This doesn't relate to any known bugs, but in
some future uses of GetGeneratorTargets it will be important, so
starting the convention and being deliberate now is a good idea.
It should be possible for example to do this:
"$<AND:${FOO},$<BOOL:${TGT}>,$<BOOL:$<TARGET_PROPERTY:${TGT},PROP>"
such that it works simliarly to the C code:
if (foo && tgt && tgt->prop())
{
}
The example of generator expression code is a little bit contrived as
it could be written other ways with the same functionality. Nevertheless,
as these cases already work and are intentional, test for them.
Changed the the SublimeText2 generator name to Sublime Text 2.
Fixed a minor issue where if the build directory was outside of the source
directory an unnecessary folder_exclude_pattern was generated in the
Sublime Text 2 project file.