Previously we silently ignored such calls and set nothing. The commit
"Initialize directory scope with closure of parent" inroduced a bad test
for the top scope. This commit fixes the test to avoid dereferencing a
null pointer, and adds a warning when the case is encountered.
This allows for a built in bzip and zip capability, so external tools
will not be needed for these packagers. The cmake -E tar xf should be
able to handle all compression types now as well.
We create per-configuration target properties to specify ARCHIVE,
LIBRARY, and RUNTIME output directories. The properties override the
generic properties for the <CONFIG> configuration:
ARCHIVE_OUTPUT_DIRECTORY -> ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
LIBRARY_OUTPUT_DIRECTORY -> LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
RUNTIME_OUTPUT_DIRECTORY -> RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
For multi-configuration generators, the per-configuration subdirectory
normally appended to the generic output directory is not added to the
configuration-specific property values. This allows projects to set the
exact location at which binaries will be placed for each configuration.
See issue #9163.
VS 6 forgets to create the output directory for a static library if it
differs from the intermediate files directory. We work around this VS
bug by creating a pre-link event on the library target to make the
directory.
This commit removes use of configuration-less cmTarget::GetDirectory()
by the VS 6 generator (except for compatibility with user templates).
We replace OUTPUT_DIRECTORY_<CONFIG> tokens in the templates using the
per-configuration result of cmTarget::GetDirectory(config).
The try_compile() command's COPY_FILE option should not try to actually
copy the file if it cannot be found. Some C runtime library's fopen
cannot handle an empty file name.
Previously the Xcode generator set SYMROOT to be the target output
directory. This told Xcode to put the "<proj>.build" directory in the
output path too.
This commit sets SYMROOT, CONFIGURATION_BUILD_DIR, and OBJROOT to put
intermediate files in the build directory corresponding to the source
directory that created each target. This is more consistent with the VS
IDE generators. Now only the build output files (actual targets) go to
the target output directory.