This factors code out of cmOrderDirectories::CollectOriginalDirectories
into cmOrderDirectories::AddOriginalDirectories. Later a new call will
be added, and this is more readable anyway.
Add System_Parse_CommandForUnix to the KWSys System interface as a
utility to parse a unix-style command line. Move the existing
implementation out of ProcessUNIX. Add a flags argument reserved for
future use in providing additional behavior.
cmCTestScriptHandler, but have it load the new script CTestScriptMode.cmake
-> that makes it more flexible, also add a simple test that the system name
has been determined correctly
Alex
Now that languages are part of the link interface of a target we need to
export/import the information. A new IMPORTED_LINK_INTERFACE_LANGUAGES
property and per-config IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
property specify the information for imported targets. The export() and
install(EXPORT) commands automatically set the properties.
Xcode does not seem to support direct requests for using the linker for
a particular language. It always infers the linker using the languages
in the source files. When no user source files compile with target's
linker language we add one to help Xcode pick the linker.
A typical use case is when a C executable links to a C++ archive. The
executable has no C++ source files but we need to use the C++ linker.
This teaches cmTarget to account for the languages compiled into link
dependencies when determining the linker language for its target.
We list the languages compiled into a static archive in its link
interface. Any target linking to it knows that the runtime libraries
for the static archive's languages must be available at link time. For
now this affects only the linker language selection, but later it will
allow CMake to automatically list the language runtime libraries.
This creates cmCTestHG to drive CTest Update handling on hg-based work
trees. Currently we always update to the head of the remote tracking
branch (hg pull), so the nightly start time is ignored for Nightly
builds. A later change will address this.
See issue #7879. Patch from Emmanuel Christophe. I modified the patch
slightly for code style, to finish up some parsing details, and to fix
the test.
This overload accepts a null-terminated string instead of requiring a
length. It is useful to pass some fake process output before and after
the real process output.
This adds another cast to avoid pointer conversion warnings.
Unfortunately C does not recognize implicit conversions that add
cv-qualifiers as well as C++ does.
The commit "Do not compute link language for LOCATION" was wrong. The
variables
CMAKE_STATIC_LIBRARY_PREFIX_Java
CMAKE_STATIC_LIBRARY_SUFFIX_Java
are used for building Java .jar files. This commit re-enables the
feature and documents the variables:
CMAKE_EXECUTABLE_SUFFIX_<LANG>
CMAKE_IMPORT_LIBRARY_PREFIX_<LANG>
CMAKE_IMPORT_LIBRARY_SUFFIX_<LANG>
CMAKE_SHARED_LIBRARY_PREFIX_<LANG>
CMAKE_SHARED_LIBRARY_SUFFIX_<LANG>
CMAKE_SHARED_MODULE_PREFIX_<LANG>
CMAKE_SHARED_MODULE_SUFFIX_<LANG>
CMAKE_STATIC_LIBRARY_PREFIX_<LANG>
CMAKE_STATIC_LIBRARY_SUFFIX_<LANG>
Instead of making separate, repetitive entries for the _<LANG> variable
documentation, we just mention the per-language name in the text of the
platform-wide variable documentation. Internally we keep undocumented
definitions of these properties to satisfy CMAKE_STRICT mode.
This passes the build configuration to most GetLinkerLanguage calls. In
the future the linker language will account for targets linked in each
configuration.
This simplifies computation of the lastKnownFileType attribute for
header files in Xcode projects. We now use a fixed mapping from
header file extension to attribute value. The value is just a hint to
the Xcode editor, so computing the target linker language is overkill.
The LOCATION property requires the full file name of a target to be
computed. Previously we computed the linker language for a target to
look up variables such as CMAKE_SHARED_LIBRARY_SUFFIX_<LANG>. This led
to locating all the source files immediately instead of delaying the
search to generation time. In the future even more computation will be
needed to get the linker language, so it is better to avoid it.
The _<LANG> versions of these variables are undocumented, not set in any
platform file we provide, and do not produce hits in google. This
change just removes the unused feature outright.
The new method centralizes loops that process raw OriginalLinkLibraries
to extract the link implementation (libraries linked into the target)
for each configuration. Results are computed on demand and then cached.
This simplifies link interface computation because the default case
trivially copies the link implementation.
These member structures are accessed only in the cmTarget implementation
so they do not need to be defined in the header. This cleanup also aids
Visual Studio 6 in compiling them.
The config-to-interface map in cmTarget should use case-insensitive
configuration names. The change avoids repeating work if the given
configuration has a different case than one already computed.
This fixes a dumb logic error introduced by the centralization of link
interface computation. It prevented link directories from alternate
configurations from getting listed by the OLD behavior of CMP0003 for
targets linked as transitive dependencies.
This method previously required the global generator to be passed, but
that was left from before cmTarget had its Makefile member. Now the
global generator can be retrieved automatically, so we can drop the
method argument.
When LINK_INTERFACE_LIBRARIES is not set we use the link implementation
to implicitly define the link interface. These changes centralize the
decision so that all linkable targets internally have a link interface.
This moves code implementing policy CMP0004 into cmTarget::CheckCMP0004.
The implementation is slightly simpler and can be re-used outside of
cmComputeLinkDepends.
This fixes cmTarget::GetLinkInterface to compute and return the link
interface in an exception-safe manner. We manage the link interface
returned by cmTarget::ComputeLinkInterface using auto_ptr.
This teaches the makefile generators to always pass the configuration
name to the cmTarget::GetDirectory method. Later this will allow
per-configuration target output directories, and it cleans up use of the
current API.
This creates cmTarget::GetOutputInfo to compute, cache, and lookup
target output directory information on a per-configuration basis. It
avoids re-computing the information every time it is needed.
Since utility targets have no main output files like executables or
libraries, they do not define an output directory. This removes a call
to cmTarget::GetDirectory from cmLocalVisualStudio{6,7}Generator for
such targets.
This member stores the build configuration for which Makefiles are being
generated. It saves repeated lookup of the equivalent member from
cmLocalUnixMakefileGenerator3, making code shorter and more readable.
Previously tests marked with WILL_FAIL have been reported by CTest as
...............***Failed - supposed to fail
when they correctly failed. Now we just report ".....Passed" because
there is no reason to draw attention to something that works as
expected.
Xcode 2.0 and below supported only one configuration, but 2.1 and above
support multiple configurations. In projects for the latter version we
have been generating a "global" set of buildSettings for each target in
addition to the per-configuration settings. These global settings are
not used by Xcode 2.1 and above, so we should not generate them.
The cmGlobalXCodeGenerator::CreateBuildSettings had the three arguments
productName, productType, and fileType that returned information used by only
one of the call sites. This change refactors that information into separate
methods named accordingly.
Previously we named Xcode targets using the output file name from one of the
configurations. This is not very friendly, especially because it changes with
CMAKE_BUILD_TYPE. Instead we should use the original logical target names for
the Xcode target names. This is also consistent with the way the other IDE
generators work.
CMake previously generated Xcode project files labeled as 2.4-compatible
by recent versions of Xcode (3.0 and 3.1). It is better to generate
native Xcode 3.0 and 3.1 projects. In particular, this can improve
build times by using the "Build independent targets in parallel"
feature.
Patch from Doug Gregor. See issue #9216.
files of the project, i.e. there is now a "CMake Files" folder additionally
to the "Sources", "Headers" and "Others" folders which already existed.
Patch by Daniel Teske.
Alex