While porting boost to use these features, the generation step took
too long (several minutes before I stopped it). The reason was that
the boost libraries form a large interdependent mesh. The libraries
list their dependencies in their INTERFACE such as:
$<LINKED:boost::core>;$<LINKED:boost::config>;$<LINKED:boost::mpl>
As boost::core already depends on the boost::config libraries, that
expression has no impact on the end-content, as it is removed after
the generation step. There is no DAG issue though, so the generator
expression evaluation would fully evaluate them. In the case of the
config library, it also depends on the core library, so all depends
are followed through that again, despite the fact that they've just
been evaluated. After this patch, the evaluation skips libraries if
they have already been seen via depends or directly in the content.
This patch keeps track of targets whose INTERFACE has been consumed
already. The INCLUDE_DIRECTORIES and COMPILE_DEFINITIONS properties
are whitelisted because repeated content will be stripped out later
during generation. For other properties now and in the future, that
may not be the case.
These interface-related link-libraries properties are used to determine
the value of the other INTERFACE properties, so we were getting infinite
recursion and segfaults otherwise.
Constructs such as these are an error as they are direct self-references:
set_property(TARGET foo APPEND PROPERTY
INCLUDE_DIRECTORIES $<TARGET_PROPERTY:foo,INCLUDE_DIRECTORIES>)
set_property(TARGET foo APPEND PROPERTY
INCLUDE_DIRECTORIES $<TARGET_PROPERTY:INCLUDE_DIRECTORIES>)
However, this is an indirect self-reference in a cycle, and not an error:
set_property(TARGET foo APPEND PROPERTY
INCLUDE_DIRECTORIES $<TARGET_PROPERTY:bar,INCLUDE_DIRECTORIES>)
set_property(TARGET bar APPEND PROPERTY
INCLUDE_DIRECTORIES $<TARGET_PROPERTY:foo,INCLUDE_DIRECTORIES>)