Per-source copyright/license notice headers that spell out copyright holder
names and years are hard to maintain and often out-of-date or plain wrong.
Precise contributor information is already maintained automatically by the
version control tool. Ultimately it is the receiver of a file who is
responsible for determining its licensing status, and per-source notices are
merely a convenience. Therefore it is simpler and more accurate for
each source to have a generic notice of the license name and references to
more detailed information on copyright holders and full license terms.
Our `Copyright.txt` file now contains a list of Contributors whose names
appeared source-level copyright notices. It also references version control
history for more precise information. Therefore we no longer need to spell
out the list of Contributors in each source file notice.
Replace CMake per-source copyright/license notice headers with a short
description of the license and links to `Copyright.txt` and online information
available from "https://cmake.org/licensing". The online URL also handles
cases of modules being copied out of our source into other projects, so we
can drop our notices about replacing links with full license text.
Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority
of the replacements mechanically. Manually fix up shebang lines and trailing
newlines in a few files. Manually update the notices in a few files that the
script does not handle.
Run the `Utilities/Scripts/clang-format.bash` script to update
all our C++ code to a new style defined by `.clang-format`.
Use `clang-format` version 3.8.
* If you reached this commit for a line in `git blame`, re-run the blame
operation starting at the parent of this commit to see older history
for the content.
* See the parent commit for instructions to rebase a change across this
style transition commit.
Since commit v3.4.0-rc1~5^2~1 (VS: Add support for selecting the Windows
10 SDK, 2015-09-30) the VS 2015 generator requires a Windows 10 SDK to
be available when CMAKE_SYSTEM_VERSION specifies Windows 10 (e.g. when
building on a Windows 10 host). Howewver, it is possible to install VS
2015 without any Windows 10 SDK. Instead of failing with an error
message about the lack of a Windows 10 SDK, simply tolerate this case
and use the default Windows 8.1 SDK. Since building for Windows Store
still requires the SDK, retain the diagnostic in that case.
Teach the VS 2015 generator to produce a WindowsTargetPlatformVersion
value. Use the CMAKE_SYSTEM_VERSION to specify the version and if not
set choose a default based on available SDKs. Activate this behavior
when targeting Windows 10.
Co-Author: Brad King <brad.king@kitware.com>
Determine the Desktop SDK for Windows Phone and Windows Store from the
generator instead of the version of the targeted app. This allows to
build a Windows Phone 8.1 app on VS 2015 for example.
We never implemented them for VS 11 (2012), 12 (2013), or 14 (2015).
For VS 10 (2010) the reload macro does not work correctly when run from
inside a build launched through the IDE because stopping the build kills
the CMake that is driving the reload. Fortunately VS >= 10 know how to
reload the whole solution anyway.
Remove the general infrastructure for these additional platform
definitions and hard-code the only two special cases that used
it. They are only for historical reasons so no new such cases
should be added.
Call the generator "Visual Studio 14" without any year because this
version of VS does not provide a year in the product name.
Copy cmGlobalVisualStudio12Generator to cmGlobalVisualStudio14Generator
and update version numbers accordingly. Add the VS14 enumeration value.
Teach the platform module Windows-MSVC to set MSVC14 and document the
variable. Teach module InstallRequiredSystemLibraries to look for the VS
14 runtime libraries.
Teach tests CheckCompilerRelatedVariables, VSExternalInclude, and
RunCMake.GeneratorToolset to treat VS 14 as they do VS 10, 11, and 12.
Co-Author: Pawel Stopinski <diokhan@go2.pl>