The command has been documented as 'deprecated', but it is not really
slated for removal and can still be used. Clarify this in the
documentation. While at it, revise the documentation to use wording
more consistent with that now in target_link_libraries.
Suggested-by: Christoph Grüninger <foss@grueninger.de>
Support was added in commit v3.1.0-rc1~475^2 (Features: Add support
for C++14 features., 2014-05-06), but the documentation for this
property was not amended.
The change in commit v3.1.0-rc1~174^2 (Makefile: Handle '#' in
COMPILE_OPTIONS, 2014-08-12) was not compatible with code that
tries to workaround the original bug. Unfortunately there is no
good way to fix the bug in a compatible way. Add a release note
to call attention to the change.
The use of FeatureSummary inside a find module is not a convention
yet used by upstream CMake modules. Drop the example from the
documentation about how to write find modules. If in the future
we add use of FeatureSummary to many of the upstream find modules
then this example can be restored as part of establishing the
convention.
In commit v3.1.0-rc1~484^2 (Help: Format and revise file() command
documentation, 2014-05-23) the signature of file(GENERATE) was
accidentally simplified too much and dropped specification of the
required argument ordering. Restore the signature to make the order
clear.
The FindXerces module was added in commit v3.1.0-rc1~155^2 (FindXerces:
New module to find Apache Xerces-C++, 2014-08-17). However, there are
two implementations of Xerces, one in C++:
http://xerces.apache.org/xerces-c/
and one in Java:
http://xerces.apache.org/xerces-j/
Rename FindXerces to FindXercesC to clarify that it is about the C++
implementation.
While at it, add the missing CMake 3.1 release note about this module.
Suggested-by: Erik Sjölund <erik.sjolund@gmail.com>
Add a VS_DEPLOYMENT_LOCATION source file property to specify where to
put files that are part of the package. For example:
set_property(SOURCE ${ASSET_FILES} PROPERTY VS_DEPLOYMENT_LOCATION "assets")
Without this, sources marked with VS_DEPLOYMENT_CONTENT cannot be
located properly.
Create properties VS_SHADER_ENTRYPOINT and VS_SHADER_MODEL. Without
these many .hlsl source files may not be possible to use. Extend the
VSWinStorePhone test project to cover them.
Revert the feature added by commit v3.1.0-rc1~420^2~2 (FindOpenGL:
Provide imported targets for GL and GLU, 2014-05-31). Unfortunately it
does not work on Windows because the full path to each library file is
not actually known. The IMPORTED_LOCATION of an imported target must be
a full path, but OPENGL_gl_LIBRARY is just 'opengl32' on Windows because
the actual library file is in some implicit link directory that we may
know know.
More infrastructure will be needed in CMake to allow a name-only
imported library. Until that exists, we will not be able to provide
imported targets in FindOpenGL.
Since commit v3.1.0-rc1~479^2~1 (Add an "installed file" property
scope, 2014-05-15) the get_property and set_property commands
support an 'INSTALL' scope. Add documentation for this scope.