Reject the option by default. It will be implemented on a per-generator
basis. Pass the setting into try_compile project generation. Add cache
entry CMAKE_GENERATOR_PLATFORM and associated variable documentation to
hold the value persistently.
Add a RunCMake.GeneratorPlatform test to cover basic use cases for the
option. Verify that CMAKE_GENERATOR_PLATFORM is empty by default, and
that it is rejected when the generator does not support a user setting.
Rename the 'PlatformName' member to 'DefaultPlatformName' and make
sure it is only read through a 'GetPlatformName()' call. This will
allow non-default names to be chosen later.
Move handling of an empty toolset name into the implementation of the
method. This simplifies the VS 10 implementation of default toolset
selection because it has one code path that is always called.
Since commit v3.0.0-rc1~342^2~2 (Add compiler target compile options,
2013-05-19) we use CMAKE_<LANG>_COMPILER_TARGET as the binutils prefix
when cross-compiling with Clang. Fix the implementation to use the
compiler target as the prefix only when it is set. Otherwise toolchain
files not using CMAKE_<LANG>_COMPILER_TARGET cause the logic to use
a prefix of just "-" and of course cannot find "-ar" or "-ld".
FindGTK2 was adding optional include directories to the
interface include dirs regardless of whether or not they
existed. This ensures that the directories only get added
if they are actually found. This is particularly a problem
on Solaris where the gtk2 libs and headers might exist but
the FreeType2 headers might not.
A few different regular expressions were being used in various
places to extract info strings from binaries. This uses a
consistent regex amongst all of them now. This also fixes the
broken ABI detection for Cray compilers.
Xcode requires a separate PBXFileReference for each target source group
that references a source file. Xcode 6 now diagnoses re-use of the same
PBXFileReference from multiple source groups. Add the referencing
target name to our internal map key so we use a per-target reference.
Xcode requires a separate PBXFileReference for each target source group
that references a source file. Xcode 6 now diagnoses re-use of the same
PBXFileReference from multiple source groups. Add the referencing
target name to our internal map key so we use a per-target reference.
Explain that try_compile calls need to be protected with conditions to
avoid running more than once so that it is easy to isolate a single
try_compile to perform with --debug-trycompile.
Some platforms, Fedora 20 and RHEL 7 in particular, will have multiple
pg_config_${arch}.h files all included by the top level pg_config.h.
This checks all of the available pg_config*.h headers for version
information.
39fefde2 VS: Add test case for Windows Phone and Windows Store
89da8465 MSVC: Define 'WIN32' for Windows Store and Windows Phone
ed7f085f Help: Add notes for topic 'vs-windows-apps'
dd11ae8f VS: Do not compile C sources as WinRT (#15100)
b8e40538 VS: Mark Windows Phone and Store targets as App Containers
0432f062 VS: Always ignore ole32 on Windows Phone 8.0
e6ff2f8b VS: Generate Windows Metadata for WinRT components
ee48f4c7 VS: Generate Windows Phone and Windows Store projects as Unicode
cb1aceed VS: Add VS_WINRT_COMPONENT property to enable CompileAsWinRT
401269e4 VS: Handle .pfx files explicitly in generator
23782171 VS: Handle AppxManifest sources explicitly in generator
bc373c6d VS: Set Window Phone/Store app type in CMake-generated targets
d89b2889 VS: Mark CMake-generated targets as Utility in .vcxproj files
03ad8f28 CMakeDetermineCompilerABI: Link with standard libraries on MSVC
The MSVC /ZW flag is valid only for C++ sources. Whenever we enable
CompileAsWinRT for the whole target, disable it for all C sources.
Update the documentation of VS_WINRT_COMPONENT to drop the statement
about undefined behavior for non-C++ sources, because it is now
defined as expected.
* Add AppContainerApplication to non-UTILITY targets
* Generate app manifest and related files if project does not provide them.
Place them in a per-target directory to avoid clashes.
* Mark WinRT components with WinMDAssembly
* Import Windows Phone 8.0 targets in .vcxproj files when necessary,
and reference platform.winmd.
Inspired-by: Paul Annetts <paul@lightunobscured.com>