Teach the VS 2015 generator to produce a WindowsTargetPlatformVersion
value. Use the CMAKE_SYSTEM_VERSION to specify the version and if not
set choose a default based on available SDKs. Activate this behavior
when targeting Windows 10.
Co-Author: Brad King <brad.king@kitware.com>
Add WindowsSDKDesktopARMSupport to the compiler id .vcxproj to
avoid 'error MSB8022: Compiling Desktop applications for the ARM
platform is not supported.' from VS.
Inspired-by: Minmin Gong <minmin.gong@gmail.com>
Inspired-by: Gilles Khouzam <gillesk@microsoft.com>
When CMAKE_SYSTEM_NAME is set to target one of these, add
ApplicationType and ApplicationTypeRevision elements to the .vcxproj
file used to identify the compiler so that the WindowsPhone or
WindowsStore toolchains can work.
Co-Author: Brad King <brad.king@kitware.com>
Since we do not need the information about the target architecture
we can use the PlatformName only to specify the this information.
This also removes setting of the MSVC_*_ARCHITECTURE_ID variable
which is not required, because this variable gets set by the
compiler detection code in CMAKE_DETERMINE_COMPILER_ID_CHECK().
The Microsoft linker is intelligent enough to detect the target
machine type depending on the input files. This allows us to
get the target architecture from the compiler instead of
maintaining the mapping to the platform name.
Configure a hand-generated Visual Studio project to build the compiler id
source file since we cannot run the compiler command-line tool directly.
Add a post-build command to print out the full path to the compiler tool.
Parse the full path to the compiler tool from the build output.