Merge topic 'find_package-no-cmake-gui-paths'

1506f9ca find_package: Drop search in recent cmake-gui locations
8d484463 FindFLTK: Drop search in recent cmake-gui locations
This commit is contained in:
Brad King 2015-05-12 09:12:50 -04:00 committed by CMake Topic Stage
commit ffd5d09225
6 changed files with 16 additions and 70 deletions

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@ -68,7 +68,7 @@ The complete Config mode command signature is::
[NO_CMAKE_PATH]
[NO_SYSTEM_ENVIRONMENT_PATH]
[NO_CMAKE_PACKAGE_REGISTRY]
[NO_CMAKE_BUILDS_PATH]
[NO_CMAKE_BUILDS_PATH] # Deprecated; does nothing.
[NO_CMAKE_SYSTEM_PATH]
[NO_CMAKE_SYSTEM_PACKAGE_REGISTRY]
[CMAKE_FIND_ROOT_PATH_BOTH |
@ -265,20 +265,14 @@ enabled.
PATH
5. Search project build trees recently configured in a :manual:`cmake-gui(1)`.
This can be skipped if ``NO_CMAKE_BUILDS_PATH`` is passed. It is intended
for the case when a user is building multiple dependent projects one
after another.
(This step is implemented only on Windows.)
6. Search paths stored in the CMake :ref:`User Package Registry`.
5. Search paths stored in the CMake :ref:`User Package Registry`.
This can be skipped if ``NO_CMAKE_PACKAGE_REGISTRY`` is passed or by
setting the :variable:`CMAKE_FIND_PACKAGE_NO_PACKAGE_REGISTRY`
to ``TRUE``.
See the :manual:`cmake-packages(7)` manual for details on the user
package registry.
7. Search cmake variables defined in the Platform files for the
6. Search cmake variables defined in the Platform files for the
current system. This can be skipped if ``NO_CMAKE_SYSTEM_PATH`` is
passed::
@ -286,14 +280,14 @@ enabled.
CMAKE_SYSTEM_FRAMEWORK_PATH
CMAKE_SYSTEM_APPBUNDLE_PATH
8. Search paths stored in the CMake :ref:`System Package Registry`.
7. Search paths stored in the CMake :ref:`System Package Registry`.
This can be skipped if ``NO_CMAKE_SYSTEM_PACKAGE_REGISTRY`` is passed
or by setting the
:variable:`CMAKE_FIND_PACKAGE_NO_SYSTEM_PACKAGE_REGISTRY` to ``TRUE``.
See the :manual:`cmake-packages(7)` manual for details on the system
package registry.
9. Search paths specified by the ``PATHS`` option. These are typically
8. Search paths specified by the ``PATHS`` option. These are typically
hard-coded guesses.
.. |FIND_XXX| replace:: find_package

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@ -0,0 +1,10 @@
find_package-no-cmake-gui-paths
-------------------------------
* The :command:`find_package` command no longer considers project
build trees recently configured in a :manual:`cmake-gui(1)`.
This was previously done only on Windows and is now never done.
The ``NO_CMAKE_BUILDS_PATH`` option is now ignored if given
and effectively always on.
Projects may populate the :ref:`User Package Registry` to aid
users building multiple dependent projects one after another.

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@ -131,21 +131,6 @@ if(NOT FLTK_DIR)
/usr/local/fltk
/usr/X11R6/include
# Read from the CMakeSetup registry entries. It is likely that
# FLTK will have been recently built.
# TODO: Is this really a good idea? I can already hear the user screaming, "But
# it worked when I configured the build LAST week!"
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild1]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild2]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild3]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild4]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild5]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild6]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild7]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild8]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild9]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild10]
# Help the user find it if we cannot.
DOC "The ${FLTK_DIR_STRING}"
)

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@ -96,19 +96,6 @@ if(NOT FLTK2_DIR)
/usr/local/fltk2
/usr/X11R6/include
# Read from the CMakeSetup registry entries. It is likely that
# FLTK2 will have been recently built.
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild1]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild2]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild3]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild4]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild5]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild6]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild7]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild8]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild9]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild10]
# Help the user find it if we cannot.
DOC "The ${FLTK2_DIR_STRING}"
)

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@ -42,7 +42,6 @@ cmFindPackageCommand::cmFindPackageCommand()
this->Required = false;
this->NoUserRegistry = false;
this->NoSystemRegistry = false;
this->NoBuilds = false;
this->UseConfigFiles = true;
this->UseFindModules = true;
this->DebugMode = false;
@ -246,7 +245,7 @@ bool cmFindPackageCommand
}
else if(args[i] == "NO_CMAKE_BUILDS_PATH")
{
this->NoBuilds = true;
// Ignore legacy option.
configArgs.insert(i);
doing = DoingNone;
}
@ -1142,10 +1141,6 @@ void cmFindPackageCommand::ComputePrefixes()
{
this->FillPrefixesUserRegistry();
}
if(!this->NoBuilds)
{
this->FillPrefixesBuilds();
}
if(!this->NoCMakeSystemPath)
{
this->FillPrefixesCMakeSystemVariable();
@ -1437,29 +1432,6 @@ bool cmFindPackageCommand::CheckPackageRegistryEntry(const std::string& fname,
}
}
//----------------------------------------------------------------------------
void cmFindPackageCommand::FillPrefixesBuilds()
{
cmSearchPath &paths = this->LabeledPaths[PathLabel::Builds];
// It is likely that CMake will have recently built the project.
for(int i=0; i <= 10; ++i)
{
std::ostringstream r;
r <<
"[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\"
"Settings\\StartPath;WhereBuild" << i << "]";
std::string f = r.str();
cmSystemTools::ExpandRegistryValues(f);
cmSystemTools::ConvertToUnixSlashes(f);
if(cmSystemTools::FileIsFullPath(f.c_str()) &&
cmSystemTools::FileIsDirectory(f))
{
paths.AddPath(f);
}
}
}
//----------------------------------------------------------------------------
void cmFindPackageCommand::FillPrefixesCMakeSystemVariable()
{

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@ -89,7 +89,6 @@ private:
void FillPrefixesSystemEnvironment();
void FillPrefixesUserRegistry();
void FillPrefixesSystemRegistry();
void FillPrefixesBuilds();
void FillPrefixesCMakeSystemVariable();
void FillPrefixesUserGuess();
void FillPrefixesUserHints();
@ -138,7 +137,6 @@ private:
bool UseFindModules;
bool NoUserRegistry;
bool NoSystemRegistry;
bool NoBuilds;
bool DebugMode;
bool UseLib64Paths;
bool PolicyScope;