VS6: Rename some variables to correspond to config values.
This simplifies population of the compile flags.
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@ -1639,9 +1639,9 @@ void cmLocalVisualStudio6Generator
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// store flags for each configuration
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// store flags for each configuration
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std::string flags = " ";
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std::string flags = " ";
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std::string flagsRelease = " ";
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std::string flagsRelease = " ";
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std::string flagsMinSize = " ";
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std::string flagsMinSizeRel = " ";
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std::string flagsDebug = " ";
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std::string flagsDebug = " ";
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std::string flagsDebugRel = " ";
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std::string flagsRelWithDebInfo = " ";
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if(target.GetType() >= cmTarget::EXECUTABLE &&
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if(target.GetType() >= cmTarget::EXECUTABLE &&
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target.GetType() <= cmTarget::OBJECT_LIBRARY)
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target.GetType() <= cmTarget::OBJECT_LIBRARY)
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{
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{
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@ -1664,16 +1664,16 @@ void cmLocalVisualStudio6Generator
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flagsRelease += " -DCMAKE_INTDIR=\\\"Release\\\" ";
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flagsRelease += " -DCMAKE_INTDIR=\\\"Release\\\" ";
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flagVar = baseFlagVar + "_MINSIZEREL";
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flagVar = baseFlagVar + "_MINSIZEREL";
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flagsMinSize = this->Makefile->GetSafeDefinition(flagVar.c_str());
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flagsMinSizeRel = this->Makefile->GetSafeDefinition(flagVar.c_str());
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flagsMinSize += " -DCMAKE_INTDIR=\\\"MinSizeRel\\\" ";
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flagsMinSizeRel += " -DCMAKE_INTDIR=\\\"MinSizeRel\\\" ";
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flagVar = baseFlagVar + "_DEBUG";
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flagVar = baseFlagVar + "_DEBUG";
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flagsDebug = this->Makefile->GetSafeDefinition(flagVar.c_str());
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flagsDebug = this->Makefile->GetSafeDefinition(flagVar.c_str());
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flagsDebug += " -DCMAKE_INTDIR=\\\"Debug\\\" ";
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flagsDebug += " -DCMAKE_INTDIR=\\\"Debug\\\" ";
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flagVar = baseFlagVar + "_RELWITHDEBINFO";
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flagVar = baseFlagVar + "_RELWITHDEBINFO";
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flagsDebugRel = this->Makefile->GetSafeDefinition(flagVar.c_str());
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flagsRelWithDebInfo = this->Makefile->GetSafeDefinition(flagVar.c_str());
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flagsDebugRel += " -DCMAKE_INTDIR=\\\"RelWithDebInfo\\\" ";
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flagsRelWithDebInfo += " -DCMAKE_INTDIR=\\\"RelWithDebInfo\\\" ";
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}
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}
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// if _UNICODE and _SBCS are not found, then add -D_MBCS
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// if _UNICODE and _SBCS are not found, then add -D_MBCS
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@ -1731,19 +1731,19 @@ void cmLocalVisualStudio6Generator
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flags += defines;
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flags += defines;
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flagsDebug += debugDefines;
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flagsDebug += debugDefines;
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flagsRelease += releaseDefines;
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flagsRelease += releaseDefines;
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flagsMinSize += minsizeDefines;
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flagsMinSizeRel += minsizeDefines;
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flagsDebugRel += debugrelDefines;
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flagsRelWithDebInfo += debugrelDefines;
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// The template files have CXX FLAGS in them, that need to be replaced.
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// The template files have CXX FLAGS in them, that need to be replaced.
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// There are not separate CXX and C template files, so we use the same
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// There are not separate CXX and C template files, so we use the same
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// variable names. The previous code sets up flags* variables to contain
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// variable names. The previous code sets up flags* variables to contain
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// the correct C or CXX flags
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// the correct C or CXX flags
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cmSystemTools::ReplaceString(line, "CMAKE_CXX_FLAGS_MINSIZEREL",
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cmSystemTools::ReplaceString(line, "CMAKE_CXX_FLAGS_MINSIZEREL",
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flagsMinSize.c_str());
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flagsMinSizeRel.c_str());
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cmSystemTools::ReplaceString(line, "CMAKE_CXX_FLAGS_DEBUG",
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cmSystemTools::ReplaceString(line, "CMAKE_CXX_FLAGS_DEBUG",
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flagsDebug.c_str());
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flagsDebug.c_str());
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cmSystemTools::ReplaceString(line, "CMAKE_CXX_FLAGS_RELWITHDEBINFO",
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cmSystemTools::ReplaceString(line, "CMAKE_CXX_FLAGS_RELWITHDEBINFO",
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flagsDebugRel.c_str());
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flagsRelWithDebInfo.c_str());
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cmSystemTools::ReplaceString(line, "CMAKE_CXX_FLAGS_RELEASE",
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cmSystemTools::ReplaceString(line, "CMAKE_CXX_FLAGS_RELEASE",
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flagsRelease.c_str());
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flagsRelease.c_str());
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cmSystemTools::ReplaceString(line, "CMAKE_CXX_FLAGS", flags.c_str());
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cmSystemTools::ReplaceString(line, "CMAKE_CXX_FLAGS", flags.c_str());
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