commit
f292ffb62c
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@ -98,6 +98,18 @@ void cmGeneratorTarget::ClassifySources()
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this->IDLSources.push_back(sf);
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if(isObjLib) { badObjLib.push_back(sf); }
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}
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else if(ext == "resx")
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{
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// Build and save the name of the corresponding .h file
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// This relationship will be used later when building the project files.
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// Both names would have been auto generated from Visual Studio
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// where the user supplied the file name and Visual Studio
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// appended the suffix.
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std::string resx = sf->GetFullPath();
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std::string hFileName = resx.substr(0, resx.find_last_of(".")) + ".h";
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this->ExpectedResxHeaders.insert(hFileName);
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this->ResxSources.push_back(sf);
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}
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else if(header.find(sf->GetFullPath().c_str()))
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{
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this->HeaderSources.push_back(sf);
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@ -44,11 +44,15 @@ public:
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std::vector<cmSourceFile*> ObjectSources;
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std::vector<cmSourceFile*> ExternalObjects;
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std::vector<cmSourceFile*> IDLSources;
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std::vector<cmSourceFile*> ResxSources;
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std::string ModuleDefinitionFile;
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std::map<cmSourceFile const*, std::string> Objects;
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std::set<cmSourceFile const*> ExplicitObjectName;
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std::set<std::string> ExpectedResxHeaders;
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/** Full path with trailing slash to the top-level directory
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holding object files for this target. Includes the build
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time config name placeholder if needed for the generator. */
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@ -291,6 +291,7 @@ void cmVisualStudio10TargetGenerator::Generate()
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this->WriteCustomCommands();
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this->WriteAllSources();
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this->WriteDotNetReferences();
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this->WriteWinRTReferences();
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this->WriteProjectReferences();
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this->WriteString(
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@ -455,6 +456,12 @@ void cmVisualStudio10TargetGenerator::WriteProjectConfigurationValues()
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this->WriteString("<WindowsAppContainer>true"
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"</WindowsAppContainer>\n", 2);
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}
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if(!this->GeneratorTarget->ResxSources.empty())
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{
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this->WriteString("<CLRSupport>true</CLRSupport>\n", 2);
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}
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this->WriteString("</PropertyGroup>\n", 1);
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}
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}
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@ -647,6 +654,23 @@ void cmVisualStudio10TargetGenerator::WriteGroups()
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this->WriteGroupSources(ti->first.c_str(), ti->second, sourceGroups);
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}
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std::vector<cmSourceFile*> resxObjs = this->GeneratorTarget->ResxSources;
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if(!resxObjs.empty())
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{
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this->WriteString("<ItemGroup>\n", 1);
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for(std::vector<cmSourceFile*>::iterator oi = resxObjs.begin();
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oi != resxObjs.end(); ++oi)
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{
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std::string obj = (*oi)->GetFullPath();
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this->WriteString("<EmbeddedResource Include=\"", 2);
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this->ConvertToWindowsSlash(obj);
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(*this->BuildFileStream ) << obj << "\">\n";
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this->WriteString("<Filter>Resource Files</Filter>\n", 3);
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this->WriteString("</EmbeddedResource>\n", 2);
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}
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this->WriteString("</ItemGroup>\n", 1);
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}
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// Add object library contents as external objects.
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std::vector<std::string> objs;
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this->GeneratorTarget->UseObjectLibraries(objs);
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@ -701,6 +725,23 @@ void cmVisualStudio10TargetGenerator::WriteGroups()
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<< "</UniqueIdentifier>\n";
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this->WriteString("</Filter>\n", 2);
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}
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if(!this->GeneratorTarget->ResxSources.empty())
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{
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this->WriteString("<Filter Include=\"Resource Files\">\n", 2);
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std::string guidName = "SG_Filter_Resource Files";
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this->GlobalGenerator->CreateGUID(guidName.c_str());
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this->WriteString("<UniqueIdentifier>", 3);
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std::string guid =
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this->GlobalGenerator->GetGUID(guidName.c_str());
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(*this->BuildFileStream) << "{" << guid << "}"
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<< "</UniqueIdentifier>\n";
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this->WriteString("<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;", 3);
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(*this->BuildFileStream) << "gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;";
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(*this->BuildFileStream) << "mfcribbon-ms</Extensions>\n";
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this->WriteString("</Filter>\n", 2);
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}
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this->WriteString("</ItemGroup>\n", 1);
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this->WriteString("</Project>\n", 0);
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// restore stream pointer
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@ -832,8 +873,20 @@ void cmVisualStudio10TargetGenerator::WriteSource(
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}
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this->ConvertToWindowsSlash(sourceFile);
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this->WriteString("<", 2);
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(*this->BuildFileStream ) << tool <<
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" Include=\"" << sourceFile << "\"" << (end? end : " />\n");
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(*this->BuildFileStream ) << tool << " Include=\"" << sourceFile << "\"";
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if(sf->GetExtension() == "h" &&
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this->IsResxHeader(sf->GetFullPath()))
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{
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(*this->BuildFileStream ) << ">\n";
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this->WriteString("<FileType>CppForm</FileType>\n", 3);
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this->WriteString("</ClInclude>\n", 2);
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}
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else
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{
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(*this->BuildFileStream ) << (end? end : " />\n");
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}
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ToolSource toolSource = {sf, forceRelative};
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this->Tools[tool].push_back(toolSource);
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}
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@ -1725,3 +1778,12 @@ void cmVisualStudio10TargetGenerator::WriteProjectReferences()
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}
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this->WriteString("</ItemGroup>\n", 1);
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}
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bool cmVisualStudio10TargetGenerator::
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IsResxHeader(const std::string& headerFile)
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{
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std::set<std::string>::iterator it =
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this->GeneratorTarget->ExpectedResxHeaders.find(headerFile);
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return it != this->GeneratorTarget->ExpectedResxHeaders.end();
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}
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@ -62,6 +62,7 @@ private:
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void WriteWinRTReferences();
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void WritePathAndIncrementalLinkOptions();
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void WriteItemDefinitionGroups();
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bool ComputeClOptions();
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bool ComputeClOptions(std::string const& configName);
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void WriteClOptions(std::string const& config,
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@ -91,7 +92,7 @@ private:
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std::vector<cmSourceGroup>& );
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void AddMissingSourceGroups(std::set<cmSourceGroup*>& groupsUsed,
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const std::vector<cmSourceGroup>& allGroups);
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bool IsResxHeader(const std::string& headerFile);
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private:
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typedef cmVisualStudioGeneratorOptions Options;
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@ -1462,6 +1462,11 @@ ${CMake_BINARY_DIR}/bin/cmake -DVERSION=master -P ${CMake_SOURCE_DIR}/Utilities/
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ADD_TEST_MACRO(SBCS SBCS)
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endif()
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if(NOT "${CMAKE_TEST_GENERATOR}" MATCHES "Visual Studio [6789]( |$)"
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AND NOT CMAKE_TEST_GENERATOR_TOOLSET)
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ADD_TEST_MACRO(VSWindowsFormsResx VSWindowsFormsResx)
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endif()
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add_test(VSExternalInclude ${CMAKE_CTEST_COMMAND}
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--build-and-test
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"${CMake_SOURCE_DIR}/Tests/VSExternalInclude"
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@ -0,0 +1,44 @@
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#
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# Example CMakeLists.txt file to demonstrate how to make a designable Windows Forms project with CMake.
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#
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# Code modifications and example by John Farrier, john.farrier@helleboreconsulting.com
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#
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cmake_minimum_required(VERSION 2.8.10)
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# Project Name
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project(VSWindowsFormsResx CXX)
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include(CheckFunctionExists)
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include(CheckCXXSourceCompiles)
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include(CheckIncludeFile)
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# Note: The designable form is assumed to have a .h extension as is default in Visual Studio.
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# Node: The designable form is assumed to have a .resx file with the same name and path (save extension) as is default in Visual Studio
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set(TARGET_H
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WindowsFormsResx/MyForm.h
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WindowsFormsResx/Header.h
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)
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set(TARGET_SRC
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WindowsFormsResx/MyForm.cpp
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WindowsFormsResx/Source.cpp
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)
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set(TARGET_RESX
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WindowsFormsResx/MyForm.resx
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)
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set(TARGET_LIBRARIES ${SYSLIBS})
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add_executable(${PROJECT_NAME} ${TARGET_SRC} ${TARGET_H} ${TARGET_RESX})
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# Note: The property VS_GLOBAL_KEYWORD must be set.
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set_property(TARGET ${PROJECT_NAME} PROPERTY VS_GLOBAL_KEYWORD "ManagedCProj")
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# Note: The property VS_DOTNET_REFERENCES must be set.
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set_property(TARGET ${PROJECT_NAME} PROPERTY VS_DOTNET_REFERENCES "System" "System.Data" "System.Drawing" "System.Windows.Forms" "System.Xml")
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# Note: Modification of compiler flags is required for CLR compatibility now that we are using .resx files.
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string(REPLACE "/EHsc" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
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string(REPLACE "/RTC1" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
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@ -0,0 +1 @@
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#include "MyForm.h"
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@ -0,0 +1,78 @@
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#pragma once
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namespace Farrier {
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using namespace System;
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using namespace System::ComponentModel;
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using namespace System::Collections;
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using namespace System::Windows::Forms;
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using namespace System::Data;
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using namespace System::Drawing;
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/// <summary>
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/// Summary for MyForm
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/// </summary>
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public ref class MyForm : public System::Windows::Forms::Form
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{
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public:
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MyForm(void)
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{
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InitializeComponent();
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//
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//TODO: Add the constructor code here
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//
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}
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protected:
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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~MyForm()
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{
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if (components)
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{
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delete components;
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}
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}
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private: System::Windows::Forms::Button^ button1;
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protected:
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private:
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/// <summary>
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/// Required designer variable.
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/// </summary>
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System::ComponentModel::Container ^components;
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#pragma region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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void InitializeComponent(void)
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{
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this->button1 = (gcnew System::Windows::Forms::Button());
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this->SuspendLayout();
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//
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// button1
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//
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this->button1->Location = System::Drawing::Point(13, 13);
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this->button1->Name = L"button1";
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this->button1->Size = System::Drawing::Size(75, 23);
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this->button1->TabIndex = 0;
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this->button1->Text = L"button1";
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this->button1->UseVisualStyleBackColor = true;
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//
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// MyForm
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//
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this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
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this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
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this->ClientSize = System::Drawing::Size(284, 261);
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this->Controls->Add(this->button1);
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this->Name = L"MyForm";
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this->Text = L"MyForm";
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this->ResumeLayout(false);
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}
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#pragma endregion
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};
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}
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@ -0,0 +1,61 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>
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@ -0,0 +1,4 @@
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int main(int argc, char **argv)
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{
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||||
return 0;
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||||
}
|
Loading…
Reference in New Issue